Monthend Video Game Wrap-Up: January 2023

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Mega Man X (SNES) – The annual tradition continues.

The Night of the Scissors (PC) – A very short -and surprisingly easy- hide-and-seek style indie horror. There are like three items to find, one puzzle, and a killer who just doesn’t seem to be around all that often. Needs some more meat on its bones.

Nightmare of Decay (PC) – Indie survival horror FPS that wears its inspirations on its sleeve. I really liked it, though it could be a bit frustrating at times. See here!

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A List of Viddy Games from the Old Year

Happy 2023!

Here is a big ol’ list of all the video games that I spent a significant amount of time playing in 2022. It’s not a comprehensive list, as I left off a few little indie games that were more “experiences”, games that I gave up on after a single session, and games that aren’t really games (like Rocksmith and Fitness Boxing). If you’d like to know how I felt about any of them, I included the month in which I started playing each one, so you can conveniently look up the appropriate Month End Round-Up post.

Of note is that of the 75 games listed below, 53 were eligible for my “Top X of 2022” list. I’ve narrowed it down to the ones I liked best, and I was left with fifteen finalists. Now I have the unenviable task of deciding if I want my GOTY list to just be 15 games, or if I want to try to figure out which five to cut to make it a nice, round Top Ten. Or, should I add seven more games to make it the Top 22 of ’22? Find out in… I don’t know, like a week or two, maybe? I’m going to try to get it done before February, anyway.

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Monthend Video Game Wrap-Up: December 2022

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Pokémon Scarlet (Switch) – Paldean Pokédex complete!

Mars Moose: Cosmic Quest: City Sights (PS1) – More of a curio than anything. It’s a 10-minute game for wee bairns, but still, I played it.

Trombone Champ (PC) – A wacky game that I don’t think really lived up to its potential. It’s not exactly the rhythm game it first appears to be, but nor does it go nearly as off the deep end as similar games like Frog Fractions or Inscryption.

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Nintendo Stats – 2022 Edition

I’ve grown to really enjoy how Nintendo compiles your play history and presents it in statistical data for the year. And apparently Steam did it this year, too!

Alas, Nintendo’s offering for 2022 was weak, with much less data than the last couple of years. What I got was a list of the 21 Switch games I played the most this year, and how many hours of each. No graphs, no in-depth breakdowns, nothing else. So, here are the top three…

Xenoblade Chronicles 3 takes the cake for sure, and I still have a ton of game left to play there. I don’t want to give too much away, but it’s definitely going to rank high on my 2022 GOTY list. Monster Hunter Rise got second billing because the Sunbreak expansion came out this year and I spent a lot of time grinding away at that with my brother. Lastly, and just squeaking in there at the end of the year, is Pokémon Scarlet, which is even a few hours richer than what it says above, because I’ve played it a bunch since these stats were delivered. Also, the assertion that I only played Pokémon on 10 separate days cannot be right. It just can’t!

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Monthend Video Game Wrap-Up: November 2022

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Castlevania: Aria of Sorrow (GBA) – What? Halloween season is over? Sure, but Castlevania is appropriate at any time of the year. Plus, this is my favourite ‘Vania, so there’s that. Is it still good almost 20 years later? Yeah! A little creaky in some ways, but still solid. Got the good ending and 100% map completion, but I had no interest in grinding for 100% soul completion.

ElecHead (Switch) – A very fun retro-style puzzle-platformer. Charge up platforms with your body and see what happens! Throw your head to charge up far away platforms! Fall and die on spikes many times! You know the type.

The Turing Test (PC) – Sweet first-person-puzzler that is highly reminiscent of Portal and The Talos Principle. Sadly, it’s rather short, and maybe even a wee bit too easy. I suppose it’s a good thing, though, when a game leaves you wanting more.

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ActRaiser Renaissance and Why I Shouldn’t Have Played It (So Much)

The Wii’s Virtual Console was a pretty incredible thing, and one of the reasons why: it introduced me to a fair number of classic games that I never would have experienced otherwise. ActRaiser for SNES being one of them, if you hadn’t already sussed that out from the post title. I can vaguely remember reading about ActRaiser (or perhaps its sequel?) in Nintendo Power, very specifically while with my family at the drive-in theatre, waiting for a movie to start. But I never actually played it until many, many years later when it was released on the VC. And you know what? It’s a pretty cool game! Part action-platformer, part SimCity Lite, it’s got surprisingly few imitators to this day despite how well-received it was and how fondly remembered it seems to be.

Square-Enix surprised the world last year by releasing a remake of the game, called ActRaiser Renaissance. I feel a little bad about waiting over a year to play it, but there are simply too many games, you know? But I have played it now, and I thought that it was very good! It’s a very faithful remake, as it brings back literally everything I remember about the original and polishes up the presentation with fancy new graphics and a rearranged soundtrack by the composer of the original, Yuzo Koshiro. And that’s all great! There are also a ton of new features, like being able to level up your character and get power-ups in the action stages, and a new tower-defense mode for the simulation stages. There’s also an absolute buttload of extra dialogue, which, having read it all, is pretty safe to skip entirely.

Where things go wrong, however, are in the trophies (or achievements, if you prefer). While most of the trophies are awarded for beating bosses, at least half of them are awarded for what amounts to grinding levels and farming monsters.

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Desire: A Follow-up

You know that meme, “how it started/how it’s going”? I’m doing that today, but in text form!

Basically, I just want to take a quick look back at my “24 Days of Desire” feature and see how many of them have been fulfilled. It’s been almost a year now, I should have been able to get everything I wanted, right? Let’s see!

Day 1: Television – This was about me wanting to have cable, and if I recall correctly, it was specifically so I could watch the Chucky series. Well, I never got cable, because that would be stupid, and I still haven’t watched Chucky, because I don’t pirate TV shows or movies any more. Chucky is also on Paramount+, which has other things I want to watch, so I’m thinking about a subscription to that… But probably won’t bother.

Day 2: A better GPU – Ain’t got this. I’ve heard that prices are going down, but I haven’t bothered to look in many months. Besides, I only wanted it to beef up my Quest 2, so it’s right down at the bottom of my priority ladder.

Day 3: Star Wars sequels box set – I haven’t looked to see if this exists, and I don’t actually care enough to check. This was a filler episode, for sure.

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Monthend Video Game Wrap-Up: October 2022

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Shovel Knight Dig (Switch) – A roguelite prequel to Shovel Knight, it’s not what I would have asked Yacht Club for, but it’s what we got. Looks great, sounds great, but unfortunately… roguelite. Somehow, I managed a winning run after only about two hours of gameplay, so that was a nice surprise. It’s got a few creepy enemies, but I wouldn’t call it even slightly spooky.

Resident Evil 2 (PC) – Played this many times, actually! Leon A (easy), Claire A (randomizer), Leon A (normal), and finally, the Kendo’s Cut mod. I wanted to get at least one B story run in, but just ran out of time. Needless to say, ’tis a fairly spooky game.

Power Wash Simulator (PC) – Finally loaded it up to play the last few stages added to the official release. Such a nice, satisfying way to waste time. Not at all spooky, though.

Continue reading Monthend Video Game Wrap-Up: October 2022

Ballistics?

New Resident Evil 4 Remake trailer!!!!!!!!!!!!

And now that we get to see some actual gameplay… it looks incredible! Looks like it’ll be my personal favourite kind of remake: one that very faithfully re-creates a game, but then makes a few changes and adds some new elements to keep it fresh for fans of the original. Just like RE2 Remake!

I can’t quite put my finger on why, but I really dig Ashley’s new 80-year-old-lady jacket/scarf combo. It’s so weird and out of place, but I’m absolutely here for it.

And hey, lots of castle footage! Salad Bar’s back, baby!

Oh, uh, right. And there’s a new gameplay trailer too…