Top 25 of ’25: Mario Kart World

Hold on, now. Give me a chance to explain myself!

  • Release Year: 2025
  • Developer: Nintendo
  • Platform: Switch 2

Right off the bat, I’m technically not putting Mario Kart World on this list because it’s one of my favourite games of the year, but rather because it’s one of my favourite albums of the year. I know, I know, that kind of goes against the whole point of this list, but it’s my damn list and I’ll do as I like with it!

I don’t know, off the top of my head, how many music tracks are included in Mario Kart World, but I think the longest compilation I’ve seen is about 11 hours long, give or take. This game, or the soundtrack to it at least, is a massive love letter to the history of Mario music. Not only is there a new soundtrack for the game itself, but there are new remixes for all the returning racetracks, and dozens of remixes from tracks from previous Mario Karts, and dozens upon dozens of remixes of songs from games from pretty much any Mario game you could name, as well as a handful of Mario-adjacent games. It has so much music, and all of that music was arranged and recorded with a passion that absolutely shines through in its quality.

There’s no question that I’ve spent far more time listening to the Mario Kart World soundtrack than I have actually playing the game. It’s basically my go-to music selection for whenever I have to drive somewhere, and what I usually listen to while writing and drawing and working. I try to listen to other music from time to time to change things up, but I always end up going back to the Mario Kart World soundtrack. Which is so huge that I feel like I’m still discovering new songs six months later.

And as for the game itself? Eh, it’s fine. I’ve had some good fun with it. I think the new format of driving from course to course is fun, but like many others, I do wish there were also a classic-style grand prix option where you just do four normal three-lap races. The new knockout tour mode is excellent, and I haven’t put nearly enough time into it. I’ve tried to play online a bit, but it’s a little disheartening to get demolished so thoroughly every single time. The new open-world exploration mode is great in a lot of ways, but does lack a little je-ne-sais-quoi to make me want to continue playing it. And I literally haven’t spent enough time ruminating on it to have nailed down exactly what it could do differently to make me more excited about it.

Oh, and I get to race as a crab in this one. That gives the game a lot of points all on its own.

So yes, in summation, Mario Kart World has by far my favourite soundtrack of the year. And it’s got some undeniably strong competition, but the sheer volume of music contained in this game, and the nostalgia that it evokes, is simply too powerful for anything else to even come close to matching. It’s a decent game, too. Kinda makes me wish I had friends to play it with.

Top 25 of ’25: Donkey Kong ’94

While most of my top 25 games of 2025 were actually released in 2025, some of them were not. The oldest on the list by a country mile is Donkey Kong ’94.

  • Release Year: 1994
  • Developer: Nintendo
  • Platform: Game Boy

Okay, so right off the bat, let’s cover the big questions on everyone’s mind: yes, I have played this game before. I’ve played this game many times before, in fact. I had the original Game Boy cartridge as a kid, and it was one of my absolute favourites on the system. Right up there with Pokémon Blue and Wario Land 2. The last time I had played it was, I believe, in 2011 when it was released as a Virtual console title on 3DS, and this year, it was added to Nintendo Switch Online’s Game Boy library, so it was definitely time for another run.

What is, at first, seemingly just a remake of the classic arcade Donkey Kong game, is in fact a massively expanded version of said game. You’ll play as Mario, climbing the the four classic stages that you know so well to rescue the fair lady Pauline from her captor, the titular gorilla, Donkey Kong. But then, just when it seems that you’ve defeated DK, he hops back up, snatches Pauline again, and runs off toward a whole new set of stages.

Nine new sets of stages, to be precise. Mario will chase DK all across the lands, through biomes such as the big city, a jungle, an airplane, and an iceberg, all culminating in a final battle atop a giant tower that is adorned by a massive statue of DK’s head. I don’t know when DK got this tower canonically or where in the Super Mario World it’s located, but I’ve certainly never seen it on DK Island.

Unlike the raw action of the original Donkey Kong game, this one is a puzzle-platformer, with each stage requiring you to find a key and then bring it to a locked door to continue your chase. Mario has like a billion different jump techniques in his arsenal, and he can pick up and toss enemies and objects, much like in Super Mario Bros 2. The puzzle elements often show up in levers that change the way platforms move or open doors, and blocks that temporarily create floors and ladders. Sometimes just getting from one end of the stage to the other is the challenge, and other times you have a strict time limit to deal with. Each world has not one, but two face-offs against the big ape himself, usually requiring you to dodge junk that DK throws at you and then chuck it back at him.

Like I said before, this is one of my all-time favourite Game Boy games, and coming back to it after so long did not disappoint. It’s honestly a little bit easier than I remember, but I do have many, many more years of video game experience under my belt at this point. Playing through this one again made me really happy, and also made me consider giving the GBA sequel, Mario vs Donkey Kong, another shot as well. But that’s a story for another day…

Month End Video Game Wrap-Up: July 2025

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Gestalt: Steam & Cinder (PC) – A totally average metroidvania. The gameplay is solid and the world design is good, but the unlockable skills are largely useless and the story is waaaaaay too wordy. Also the ending is poo.

Deltarune (Switch2) – It’s absolutely wild that somehow each chapter manages to be better and more mind-bending than the last. I guess that what happens when there are years of development between them. Hopefully the rest of the chapters are released in my lifetime!

Five Nights at Freddy’s: Secret of the Mimic (PS5) – A complete 180 from the unfinished mess that was Security Breach, I thought this game was genuinely really good. It’s a ton of fun, has plenty of variety, didn’t crash once, and has a plot that you could clearly follow from start to finish. Great success!

Continue reading Month End Video Game Wrap-Up: July 2025

Month End Video Game Wrap-Up: June 2025

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Ys Memoire: The Oath in Felghana (Switch) – Did I need this remaster? No, not really. But I did need the arranged music CD that came with the special edition. And I had fun (let’s) playing it again, so it worked out in the end.

The Deadseat (PC) – I bought this because the three seconds of footage I saw on the Steam page looked exactly like something I would want. Little did I know that it’s Five Nights at Freddy’s, but in a car. Also, dark as heck and I quite enjoyed it.

It’s Just a Prank (PC) – This game is even darker than the last, but far too grounded and I did not enjoy it. I need a pretty thick level of abstraction to be able to stomach the themes present in this one.

Continue reading Month End Video Game Wrap-Up: June 2025

Nintendo Switch, Too

So I’ve got this thing now. I’ve had it for a week, in fact, and not felt overly compelled to make words about it.

The funny thing about that is, this new machine hasn’t really inspired much excitement in me. Maybe it’s old age, maybe it’s because Mario Kart World isn’t anywhere near as exciting (to me) as The Legend of Zelda: Breath of the Wild was, maybe it’s because Switch 2 is just a bigger, stronger Switch, but my hype levels have been fairly low. I didn’t even take launch day off. Just strolled into the mall after work like it was any other day. (I did drive by the mall the night before to scope out the midnight launch line, but there was no way I was going to stand in that line on a work night.)

Honestly, I think it’s a combination of all the factors mentioned above.

Continue reading Nintendo Switch, Too

Month End Video Game Wrap-Up: May 2025

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Command & Conquer: Red Alert 2 (PC) – Soviet side’s done, so I’m calling it beaten. Looking forward to powering through the Allied campaign, too.

Iron Meat (PC) – A Contra-like with an excellent soundtrack from the same guys who made Prison City. Plenty of unlockables to provide reasons to play it over and over again, too. Which I will likely do.

BloodBark (PC) – An indie horror about chipping down trees that bleed and make you hallucinate. It sounds weird, and it is weird, but I had a great time with it. I look forward to sharing my let’s play when Spooktober comes around.

Continue reading Month End Video Game Wrap-Up: May 2025

Month End Video Game Wrap-Up: April 2025

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BloodRayne ReVamped (PC) – I probably would have enjoyed this to a greater degree if I’d played it back in 2002, but… Oof, it has not aged all that well. There are some good ideas in there, but it needs more polish and doesn’t feel cohesive.

Donkey Kong Land (GB) – I started this back in December, then promptly forgot about it. Why? Because it’s a poo-poo game. Well, not that bad, but it ain’t great.

HoloCure: Save the Fans! (PC) – I really only just booted it up to play a couple rounds, but there’s been an update that added a new stage and a bunch of new characters. Maybe more, I’m not sure. But I figured it was worth mentioning.

Continue reading Month End Video Game Wrap-Up: April 2025

A Thing (Pre-)Happened

I pre-ordered my Nintendo Switch 2 today. It was… kind of a boring experience. Way more people came out than I’d expected (what with all the online bellyaching about prices), and I stood in line for an hour to secure my console.

Turns out an hour’s not so bad, though. My mom waited in a two-hour line to get a pre-order for my brother, and I’ve heard that people were in queues for up to eight hours trying to pre-order online. Crazy stuff. I guess Nintendo’s not dead quite yet, eh bellyachers?

And look, I know it seems weird that I’d get the Mario Kart bundle, since I’m not a Mario Kart player in really any capacity these days, but Mario Kart World looks freakin’ awesome. I’m honestly looking forward to just driving around the world looking for secrets and tucked-away details. Races? Who needs ’em?

I used the word “look” four times in that last paragraph. Now you’re going to fixate on that fact. Enjoy.

I also have more thoughts about Switch 2. Obvi. I haven’t written anything yet because I was thinking about doing a video on it, but I don’t know if that’s ever going to happen at this point. But, I mean, it’s the new Nintendo machine. I’m buying one and I’m pretty dang excited about it. This should come as no surprise to anybody. That’s kinda my jam, you know?

Month End Video Game Wrap-Up: February 2025

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Wedding Witch (PC) – A horny Vampire Survivors clone that I bought and played for a joke, but then I ended up spending 10 hours 100%ing it. Whoops!

Silent Hill 2 (PC) – I’ve been itching to play the original since finishing the remake last year, and a co-worker recommended I try out the Enhanced Edition mod, so I did. It looks good for sure, and it was nice to revisit a classic. Really drove home how much bigger the remake is, too. Livestreamed the whole thing, too.

Mario & Luigi: Brothership (Switch) – Should have finished this months ago, but the whole let’s playing process really slowed me down. I liked the game a lot, but would have liked it even more if the dialog was cut down by 25-50% and it was like 10 hours shorter. That also describes how I feel about most M&L games that came after Superstar Saga.

Continue reading Month End Video Game Wrap-Up: February 2025