Month End Video Game Wrap-Up: June 2024

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Cookie Cutter (PC) – Got this one in a bundle, and it’s definitely been one of those games that came out of left field and is awesome. A metroidvania with excellent 2D artwork and a very fun brawler-like combat system. Too bad the game is bugged in a way that makes 100% completion impossible!

Mega Man (GB) – All the Game Boy Mega Man games got dumped onto Nintendo Switch Online recently, so I played them all! This one is incredibly basic and there’s not much to say about it other than hey owned this as a kid!

Mega Man II (GB) – My friend owned this when we were little kids, and it was the first Mega Man game I ever beat. That should be a good indication of how surprisingly easy it is. An absolute cakewalk, and not all that fun.

Continue reading Month End Video Game Wrap-Up: June 2024

Return of the Video

I don’t know if you follow my YouTube channel at all -and if you don’t, that’s fine- but I took a couple months off from posting anything in April and May. Mostly because I was starting to lose the passion for “creating” video “content.” Putting all those hours into editing just wasn’t feeling worth it for the pithy amount of views I get. But I’m back now! For how long? Nobody can truly say, but I do have videos lined up to at least midway through August, so there will be new stuff going up over there for at least that long.

Here’s a quick rundown of what’s been going on at TE-Video throughout June:

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Nintendo Direct 6.18.2024

Honestly, I kinda lost interest in doing these Nintendo Direct play-by-plays a while ago, but this is very likely the last one where the Switch will be the main focus. In that case, I figured why not? Let’s a go!

Mario & Luigi: Brothership – Sweet! I know some people were predicting a remake, and I certainly wasn’t expecting an entirely new game! It seems to have a pretty wide variety of original characters and enemies, which is great! And the series’ art style looks wonderful in true 3D!

Nintendo World Championships: NES Edition – I’m just really not into this. It’s interesting, yes, but I’d honestly rather just play the actual games instead of the parceled-out challenges.

Fairy Tail 2 – Anime nonsense that I don’t care about.

Continue reading Nintendo Direct 6.18.2024

Month End Video Game Wrap-Up: May 2024

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Bloody Ink (PC) – The latest from my favourite indie horror dev, Doesn’t Matter Games. It’s pretty much exactly what I was expecting, and then some! I don’t think the story really stuck the landing, but I enjoyed the ride no less.

Sherlock Holmes: Crimes and Punishments (PS4) – I guess you’d say that this is a modern expression of a 1990s point-and-click adventure. Which is a good thing! Classic Holmes-style mysteries with a ton of puzzles and mini-games. Fun game, and I look forward to playing more of the series.

Resident Evil 3: Nemesis (PC) – Finished off a run that I started last year. Great game. Honestly not sure why it didn’t click with Teen Ryan.

Another Crab’s Treasure (PS5) – A stellar video game in all aspects.

Continue reading Month End Video Game Wrap-Up: May 2024

Month End Video Game Wrap-Up: April 2024

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Princess Peach: Showtime! (Switch) – Cleared the game, enjoyed it. I can’t see it landing on anyone’s GOTY list, but it was cute and fun, and I certainly don’t regret putting in the time and effort to hit the 100% clear (though the post-game content is another story entirely).

Final Fantasy XVI (PS5) – Booted it up for the last(?) time to play The Rising Tide DLC. It was good! More substantial than Fallen Echoes, but the boss fight wasn’t quite as awesome. I like the new challenge mode too, though I’m not nearly good enough at the game to earn a leaderboard-worthy score.

There’s Something in the Ice (PC) – Indie horror. Vibe is a little like a cross between The Thing and Amnesia: The Bunker, but the gameplay is very much a basic walking simulator. Sound design and atmosphere were really good, but it doesn’t really stand out in its genre otherwise.

Continue reading Month End Video Game Wrap-Up: April 2024

Month End Video Game Wrap-Up: March 2024

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Half-Life 2: Episode 2 (PC) – Finished it, thought it was pretty good. Much better than Episode 1, at the very least. Now that I’ve played all of the (non-VR) Half-Life 2 games, I can more clearly see why the wait for Half-Life 3 has been such a big deal for so many people.

~ Progress Notes ~

Final Fantasy VII: Rebirth (PS5) – Chapter 9

Continue reading Month End Video Game Wrap-Up: March 2024

Monthend Video Game Wrap-Up: December 2023

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The Talos Principle 2 (PS5) – Yeah, I played it again. Had to get the platinum trophy on this one, you know?

Super Mario RPG (Switch) – Part of me wants to complain that not enough was changed and playing this remake just felt like going through the motions, but the other part of me says “Shut up, idiot! It’s still a 10/10 game! Just with better music now!” And also the new post-game content was very good, if a little too brief.

Final Fantasy XVI (PS5) – Out of the blue, a DLC expansion was released, so I purchased and played it. It was very cool (if a little short), and the new superboss was incredible! Also, finally finished my Final Fantasy (hard) mode playthrough.

Continue reading Monthend Video Game Wrap-Up: December 2023

Monthend Video Game Wrap-Up: November 2023

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Super Mario Bros Wonder (Switch) – Classic Mario, but with enough tweaks and new mechanics to make it feel completely fresh. Most stages have unique Wonder gimmicks, and just about all of them change the stage in a really fun way. My favourite by far are the musical stages, which have enemies singing and bouncing along to the music. Happily played this one to 100% completion.

Mega Man X DiVE Offline (PC) – It’s a lot of fun and I really like the fanservice (of course). However, the story is just so boring and there’s so much dialogue. I’ll keep playing it to 100% because of that “a lot of fun” part.

Mega Man Battle Network (GBA) – There’s something to be said about the simplicity of the first entry in a series. Yes, it lacks the quality of life improvements from the sequels, but it also doesn’t have nearly as many gimmicks layered on top of the core gameplay. I had a great time revisiting it!

Continue reading Monthend Video Game Wrap-Up: November 2023

A Wonderful Rant

Super Mario Bros Wonder is -as anyone could have predicted- a very good video game. Will it stand the test of time? Who knows! But my knee-jerk reaction now that I’ve 100% cleared it is that it’s the best 2D Mario since… Super Mario World, I suppose. It’s almost definitely one that I’ll be replaying on a semi-regular basis.

One of the new gimmicks in SMBWonder are badges. You’ll collect these over the course of the game and equipping them will grant your character some kind of special ability. You can only use one at a time, but you’re free to swap it out at any time on the world map, or if you lose a life in a stage. The abilities that badges grant range from allowing you to hold R to deploy a parachute, to hinting at secrets, to giving you a Super Mario Galaxy-esque spin-jump, to giving you a free super mushroom at the start of every course.

Most of the badges have some kind of practical use, but one stuck out to me as totally weird: the invisibility badge. All that this badge does is make your character invisible. Which makes the game way harder to play, being a platformer that requires a certain amount of precision. I guess maybe it also makes you immune to enemy attacks? I honestly don’t know; I never used the thing outside the two short challenge stages that force you to equip it.

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