The FanFic’d Ones

Very randomly, I received a promotional email from Amazon about an upcoming book: The Freddy Files, which seems to essentially be the Five Nights at Freddy’s bible. I clicked on the link, because I’m interested in all things FNAF, and it was there that I found the biggest surprise…

There is a second FNAF novel.

I had no idea at all! I’ve been so out of every loop since I stopped frequenting Talking Time. But that’s besides the point. I read and enjoyed the first FNAF novel, The Silver Eyes, on the very day that it became available. The sequel, The Twisted Ones, has been out for a couple months now and nobody told me about it. How rude!

So long story short, I bought it and read the whole thing last weekend. It’s not a long book by any metric, and the target audience is tweens, but I think it’s still pretty impressive that I polished off a whole novel in a single weekend. I’m a terribly slow reader, and even though I do love to read, it always gets lowest priority of all my hobbies. It’s a little sad that FNAF is one of the few things that really, truly excites me any more.

If you aren’t at all familiar with the Five Nights at Freddy’s lore, the games are about bipedal, animatronic animals that come to life at night and kill any unfortunate security guards that they might come across. There’s also something about how said animatronics are possessed by the vengeful spirits of murdered children, looking for the pink/purple/phone guy(s) who may or may not have murdered them. The lore goes deep, is what I’m getting at, but that doesn’t really matter because the novels take place in an alternate continuity.

While I did like the original book, and the second is by no means bad, The Twisted Ones almost comes off seeming like FNAF fan fiction. It was written by Scott Cawthon, creator of the games, so it can’t be fan fiction. But it feels like it. There are a lot of really weird story conceits and maybe pushes certain ideas a little too far. This is not unusual for the franchise; it’s built on weirdness and FNAF4 absolutely tried too hard in some of the same ways. But it’s easier to ignore that kind of stuff in a video game. I expect better from books, I guess.

Anyway, if you’re a big ol’ FNAF fanboy like me, you can’t go wrong with The Twisted Ones. It’s got its share of issues, but it’s definitely a step above The Silver Eyes in writing quality and it is significantly more focused from a storytelling perspective. Just don’t expect it to knock your socks off. This is Young Adult literature, after all. Still more interesting than Harry Potter, IMO.

Last Month in Movies – July 2017

I don’t know if this is going to become a regular thing or not, but I’m trying out something new. Well, a new spin on something I’ve been doing for years, anyhow. You know that Monthend Video Game Wrap-Up post that you ignore every month? Well, there’s one for movies now.

On the upside, I watch very few movies, so at least this should be a fairly light feature.

Power Rangers – The reboot that came out earlier this year, that I really wanted to see, but nobody I know gives a flip about Power Rangers. This is probably more on me, because I barely know any people at all. Anyway, I finally watched it, now that it’s available on home video.

Anyhow, I went in expecting the worst, and I was… well, it exceeded my expectations. I enjoyed it overall, but I wouldn’t recommend it. The Power Rangers are now straight-up superheroes, which is fine, Jason has a sword-arm, which is awesome, and Alpha 5 was somewhere between terrible and hilarious. I also liked the characterizations of the new rangers, how they all come from vastly different backgrounds and have actual depth instead of being one-note stereotypes. My biggest question about the movie is how in the heck did they land Bryan Cranston and Elizabeth Banks?

So what was wrong with it? It’s the worst kind of origin story. The kind of origin story that runs over two hours (yes, really), but all the action is crammed into the last ten minutes. The Megazord looked too much like a Michael Bay Transformer, and for some reason the Mastodon Zord had eight legs. Also, during those final moments, Angel Grove suffers destruction relative to how badly Metropolis got torn apart in Man of Steel. Not quite razed to the ground, but for a smallish town, you wonder if the residents are even going to bother trying to rebuild.

Three-Headed Shark Attack – Many years ago, I watched a film called Two-Headed Shark Attack, and I remember absolutely nothing about it, other than Carmen Electra was in it literally just to be eye candy. Unlike Sharknado, it left no impression on me, so I wavered a bit before deciding to watch the sequel.

But then I did anyway, and it’s one of those sequels that has nothing in common with the previous movie except for a vague theme. Or specific theme? Mutant sharks. I guess that’s not especially vague. This movie is about a bunch of environmental researchers and hippies working near a massive island of garbage off some unmentioned coast. Turns out the pollution is mutating local animals, the biggest of which is our title monster: the three-headed shark.

The shark somehow destroys the research facility and then attacks a booze cruise that happens to be passing by. The research station survivors desperately try to save the ship, but pretty much everyone dies. Danny Trejo shows up and lops a head off the shark, seemingly killing it. Then it’s discovered that the shark will regrow two heads for every one that it loses, like the mythical hydra. Eventually the shark defeats itself when the many heads end up fighting for food and bite each other to death. Somehow.

Guys, don’t ever watch this. Unless you’re doing a bad movie podcast or something.

Wonder Woman – It’s great. It’s just great. Excellent. I never gave a damn about Wonder Woman, because I’m not really into anything DC outside of Batman, but holy cow I sure do care about the Wonder Woman cinematic universe now.

For one, it gets everything right that Power Rangers flubbed. It’s an origin story, but it’s gripping the whole time and you don’t have to wait until the very end to actually see the hero in action. There’s a bit too long of a lead-in with the background lore, but there’s still a huge battle within the first 15 minutes. And then a journey to collect a ragtag group of mercenaries to stop a foe that may or may not even be real.

I should mention that both Gal Gadot and Chris Pine are superb in their roles, and I really just want to go on more hilarious adventures with them. That’s not to take away from any of the supporting characters, though! Everyone was great and the whole movie was just about perfect. The one thing that I need to gripe about is the fact that the lasso effects did not look very good in combat. But that’s it! that’s literally the only thing I disliked about this movie! Crazy!

Satanic – And so with all that gushing about how great Wonder Woman is, we come to our last film of the month, which was unfortunately pretty bad. Of course, like all the bad movies I watch these days, this was a Netflix recommendation that missed the mark.

In this one, we follow a foursome of young people out on a road trip, who stop in LA to check out some historic Satanist sites or whatever. Along the way, they “rescue” a young lady from a Satanist cult. However, it turns out that the cult wanted her out because she was too crazy, and the young lady curses the group just before slitting her own throat. And so our heroes are stalked by an unseen force that traps them in a nightmare world and kills them one by one.

I feel like there might have been potential here, but every character is unlikable and the acting is terrible, so you want to see them die. But all the kills are off-screen, and the movie ends with the main girl trapped in an empty, black cube, her mouth sewn shut and her limbs amputated. There is no precedent for this. It makes no sense. It’s just there as a weird, shocking thing to end on. Super lame. Also, it’s another one of those movies that just spends so much time building up that all the “action” at the very end, only there’s no real payoff. None of it means anything. Blech.

Monthend Video Game Wrap-Up – July 2017

~ Game Over ~

Mighty Gunvolt Burst (Switch) – I really adore this one. Played through twice now, as both Beck and Gunvolt, and then just kept playing. Also, the Ekoro DLC came out late in the month, so…

Vaccine War (PC) – I wrote a thing. Kinda meh.

Blaster Master Zero (Switch) – They’re releasing more DLC characters now so I opted to go back and play with the already-out DLC guys. Gunvolt is awesome and makes the game feel new!

Until Dawn (PS4) – I try not to use this word about video games, but I loved this one.

Castlevania III: Dracula’s Curse (NES) – The Netflix series and a nice My Nintendo discount inspired me to try one of the few ‘Vania games I’ve never played. Decent, but steeped in bulls**t.

Citadale: Curse of Darkness (WiiU) – Second chapter in the trilogy, solidifying the Casltevania “homage” by using an exact Castlevania subtitle. Perfectly average in all ways.

Super Mario 64 (N64) – I did something new this time and finished the game in a single sitting. Only to the requisite 71 stars, but hey, I’m not some kind of superman.

Tales from the Borderlands (PS4) – I wasn’t impressed with Episode 1, to the point where I was calling it Tales from the Snore-derlands. However, it got so much better once Gortys showed up.

BioShock Infinite (360) – A significantly more interesting tale than the original BioShock, but for some reason the gameplay still feels hollow to me, and I can’t figure out why.

Azure Striker Gunvolt (3DS) – Bought this in August of 2014 when it originally launched, haven’t played it until now. Massive oversight. It is excellent, but very difficult to actually be good at.

Resident Evil HD (PS4) – You know, initially I figured I’d do a one-sitting run of this. And then said run took nearly two months to complete. Damned distractions.

Red’s Kingdom (PC) – Quit playing after 20 minutes because I wasn’t having any fun.

Continue reading Monthend Video Game Wrap-Up – July 2017

8 Teenagers, 1 Ski Lodge – Until Dawn

*Please note now that Until Dawn is a story-driven game and I am about to spoil the hell out of it*

I have been meaning to cancel my PS+ subscription for several months now. Originally, I only signed up for it so that I could play Day of the Tentacle Remastered for free and get a deep, deep discount on TMNT: Mutants in Manhattan. Day after day in June, I kept telling myself to turn off the auto-renewal. And then July 1st came around and I got the email saying that Sony had charged my credit card for another month. Rats!

But this worked out nicely for me in the end, because one of July’s free PS+ games is Until Dawn. I had no idea what it was before seeing it in the PS+ menu, but the description sold it as a horror adventure game (which is 100% in my wheelhouse), so I decided that I might as well take advantage, as my $11 was already spent.

When I began playing the game, it immediately became clear what was going on: a bunch of sexy teens are for some reason caught in a secluded ski lodge and would be killed off one-by-one. Well, that’s maybe generalizing a little too hard. The game has plenty of surprises tucked away in its sleeve. Its gameplay, for instance. You wander around, waving your flashlight at things, occasionally stopping to look at a point of interest or pick up clues. Then spooky things happen, and you slowly unravel the greater mystery. Also you occasionally stop for brief interludes in which you are talked down to by an arrogant psychiatrist and asked to complete simple tasks that will vaguely influence things you see in the game. Sound familiar?

Continue reading 8 Teenagers, 1 Ski Lodge – Until Dawn

Citadale

You want to know something that I’m not done talking about yet? Wii U games. I probably should be, because there is basically nothing but garbage-lookin’ indie games coming out on it anymore. Maybe a Virtual console release here and there, and I guess there was that remastered version of Darksiders that came out last month (which I would love to purchase again on something more… portable). But mostly garbage-lookin’ indie games.

All that aside, today I have a whole lot of things to say about a garbage-lookin’ indie game that came out several months ago. And to be completely honest, it doesn’t actually look that bad if you’re just checking out screenshots. This game is Citadale: Gate of Souls, and I had literally zero interest in puchasing it until I heard about it on a podcast which I very much enjoy. It sounded like a miraculous garbage fire, and we all know how strongly I feel about garbage fires.

So I went right ahead and I plopped down my $5 or whatever it was, and I got me some Citadale. Much against my better judgement, but I think I may have been drunk at the time. I think I bought Wario: Master of Disguise at the same time, which is something I never would have done sober. That’s just a straight-up Bad Video Game. Citadale is, fortunately, entertainingly bad.

Okay, take a moment now and scroll back up a bit. Take a good, long gander at that logo. Remind you of anything? No? For shame. Citadale’s logo looks suspiciously like the logos of most of the Castlevania games on GBA/DS. Like, it’s just a font and differently stylized C away from being a complete rip-off. That’s a little bit gutsy, I’ve got to say. Wearing your inspiration on your sleeve is one thing, but copying it wholesale and then charging money for it is a whole different ballgame. Congratulations on your hubris, Nitrolic Games.

Continue reading Citadale

Monthend Video Game Wrap-Up – June 2017

It seems like I’m in one of those phases where I spend a little bit of time with lot of different games. This usually happens when I don’t have a “major” game to focus my time on. Though Ever Oasis was nearly the only thing I played for the final week of the month…

~ Game Over ~

Life is Strange (PS4) – The needs of the many outweigh the needs of the few. But that doesn’t make the choice any easier. Sorry, Chloe 🙁

Zoo Rampage (PC) – Barf.

ArcaniA (PS4) – By the end, I’d gotten so accustomed to the game’s jankiness that I think I was genuinely enjoying it. But man, is it ever broken. Almost Bethesda-like, to be honest.

Spooky Cats (PC) – It’s a thing, alright.

Mighty Gunvolt Burst (Switch) – A very good Mega Man successor.

Chrono Trigger (SNES) – I usually have trouble with Lavos on a NG playthrough of Chrono Trigger, but I won pretty handily this time around, despite feeling like I was ill-prepared for it.

Team Kirby Clash Deluxe (3DS) – I’ve rolled the credits, but there’s still so much more to accomplish. Is it worth the time and effort, though? I’m not really smart enough to say.

Anna: Extended Edition (PS3) – A free PS+ spook-em-up that sounded great on paper, but was more than a little lacking in practice. And yet it still lingers in my mind… how apropos.

Ape Escape 2 (PS4) – Finally completed the slog of a replay to earn the final trophy. I don’t know why I did this to myself, to be perfectly honest. Ape Escape is NO FUN.

Continue reading Monthend Video Game Wrap-Up – June 2017

A weekend of games and stuff

I hate to admit it, because I’ve been trying to diversify the ways I waste time lately, but I spent pretty much the whole weekend playing video games. Well, the time during the weekend that I was conscious. I spent way too much time sleeping in and napping, but I slept terribly last week, so I suppose that I needed it. Anyway, for some reason I feel the need to write about all the nothing I did over the weekend. Really Live Journal it.

Friday night was a blur. Because it’s already so far away, you see. But I do recall that after a long Friday at work, I decided that it was in my best interest to get some physical activity, I opted to take a short walk. Partly because I wanted to do something good for my body, and partly because I wanted to listen to the Talk Nintendo podcast special on Ever Oasis. And by golly, did Casey and Neal ever do a good job of selling that game. I was planning on skipping it, but their gushing praise started to make me reconsider my stance…

Upon returning home, I finally set aside a little time to play ARMS, which I am desperately in love with in theory, but I need a lot more practice because I am awful at it. I managed to get through the easiest level of the single-player mode, but not without some struggles. Also I need to get online and get in on that party mode. Once I was done with that, I cracked and bought Ever Oasis. In retrospect, I should have played the demo first to make sure, but in the end it wouldn’t have dissuaded me anyhow. Although the game was surprisingly small (just over 6200 blocks), the download was slow and would not finish until early the next morning.

Finally, I began playing what might be the only free PS+ game that I’ve been at all interested in since I’ve had the service: Anna: Extended Edition. It is pitched on the store as a psychological horror game wherein you explore an abandoned sawmill to discover its spooky secrets. Late Friday night is like the only good time I get to play horror games, so I was pumped. And then the game turns out to be something of a janky mess. I was so befuddled by the odd control scheme and got stuck on a stupid(ly simple) puzzle that I only played up through the first “stage” before calling it quits and turning in for the night.

The next morning, I woke up late because I had opted not to set any alarms. Then I chose to relive a ritual of Saturday mornings from last summer: watching Teenage Mutant Ninja Turtles (2003 series) while playing Tap My Katamari. I had four episodes left to watch from season four’s “lost episodes” (not on DVD) and burned through those right quick. Afterwards, I wasn’t quite sure what I wanted to do and curled up in bed for a quick nap.

It was after I woke that I realized that Ever Oasis was probably done downloading, and then most of my afternoon just vanished into it. Ever Oasis is a really good game. What Casey and Neal neglected to mention is that it is very slow to start because holy crap does it ever like to take its time explaining everything to you. Also, it is just as hand-holdy as the Zelda series is infamous for being. At least for the first few hours. Eventually it gives you a little more freedom, but the beginning of the game is a slow, unskippable slog. This will undoubtedly discourage replays.

I then decided that it was my mission for the rest of the afternoon to finish Anna, and so I booted the ol’ PS3 back up and jumped back into that mess. The game does have its charms once you let yourself get into it, but I maintain that it could have used a lot more polish. At least have a few of the rougher edges sanded down. Case in point: I was not interested in the game enough to care about solving its obtuse puzzles, and it didn’t take me long to pull up a walkthrough for consultation whenever I felt stuck. I cleared the game, and am weakly considering a quick second playthrough to round up the leftover trophies. On one hand, it’ll be a very easy task that should take no more than half an hour. On the other hand, I don’t really care about this game and should probably just delete it and forget it forever.

Saturday night was the usual board games party. The major difference is that when my brother and I made a trip to the liquor store, we found something highly unexpected: Freedom 35 lager! It’s the Trailer Park Boys branded beer! We were so excited that we each filled up an 8-can carrier and merrily went on our way. The checkout guy must have thought we were nuts.

Many beers led to a hearty sleep-in on Sunday morning. Sort of. I got up at 8:30, had breakfast, watched an episode of Bob’s Burgers, and played some Mighty Gunvolt Burst to grab a few screenshots for the article I wrote on it. Then I passed out again and slept until after noon.

To round out my activities, I went out for an extra-long walk/run after waking up. I was out for two and a half hours, which I think is my longest journey on record so far. Especially since it was only my second outing that included running this year. And yet it was still not long enough to listen to the regular weekly episode of the Talk Nintendo. When I got back, my legs were so done that I showered off and flopped onto bed to nap for an hour, then watched several more episodes of Bob’s Burgers. And then I ate a metric ton of food for dinner and way too much in the way of ice cream treats, completely invalidating all the exercise I’d done earlier.

Finally, I ended the evening the same way that every Sunday evening ends: laundry. In between throwing dirty clothes in the machines and putting away the clean laundry, I tacked a few more hours onto Ever Oasis. Turns out that it’s quite difficult! Monsters hit really, really hard and you can’t dodge-cancel out of attack animations, so you’ve got to be careful. It’s still limiting how far off-course I can explore, but at least it’s not pushing me along the intended route quite as sternly any more.

Alas, eventually the laundry was all done, and that’s my cue to stop whatever fun I’m having and go to bed. I think that’s probably why I hate doing laundry so much. It heralds the end of the freedom of the weekend, and the return of the dreadful work week. Ugh. So disheartening. At least I had a lot of fun over the weekend. And when put into words, it almost seems like I accomplished much more than I actually did. Hurray!

Frightening Felines

Time to scratch another Indie Gala Trash Game off the good ol’ Steam backlog – I’ve played and finished Spooky Cats.

Spooky Cats is a very basic platformer, and it looks and sounds like it’s a Flash game from 1998. Hell, it probably is, but I’m not about to go and do the research. That’s against my policy. I much prefer to just talk out of my butt and sound like a complete moron.

Anyhow, the game is like, I dunno, 22 levels long, and many of them are just barely larger than a single screen. So it’s a brief game. There are a few longer stages, and one or two of them do have some semblance of a challenge. It’s not enough to save the game, however, because it’s really not very fun. In fact, I only powered through to the end because I realized almost right away that it was going to be an investment of less than an hour of my time. An easy write-off.

The levels are very basic, mostly just about getting to the end while avoiding monsters and spikes. Some require you to grab a key to unlock the exit door, and others task you with finding a little girl’s body and then reuniting it with her disembodied spirit. Yeah, it’s a little weird. You will also collect pennies throughout your travels, and a certain number are required to unlock the final stage. I don’t remember how many you need, exactly, but it’s low enough that if you grab pennies very diligently, you’ll have way more than necessary by the time you get there.

Only one thing really stood out about Spooky Cats, and that’s the aforementioned final stage. It’s a boss battle of sorts, against a witch-cat sitting in a toilet. Said witch is invincible while on its throne, and will periodically fire off magic blasts that become monsters if they hit the floor. The objective is to get to the little girl body behind a locked door, but I had no idea how exactly you get the key. After getting killed four or five times, it seemed to spawn completely at random, finally allowing me to finish the stage. Once you put the girl’s body and soul back together, the witch starts flying around, and you just have to dash into it a couple times. After that, the screen jump-cuts to an ending card that says “you finished the greatest game ever made!” or something to that effect. And that’s it. So it goes.

Would I recommend Spooky Cats? Not at all. If you want to throw away an hour on a no-budget platformer about a little pink blob, stylized to look like a cat, in a haunted mansion, then I guess this is for you. But for the rest of the world, there’s absolutely no reason to bother. Spooky Cats is not fun, it’s not engaging, it’s not especially nice to look at, and it has no plot. It is entirely pointless and I’m glad that I can consider it to be a free “bonus” that came packed in with other, (hopefully) more worthwhile games.

*NB: This game costs $2.99 USD on Steam. I paid $5 CAD for the 10-game Indie Gala bundle it came in. That’s a hot deal if I ever saw one.

Let’s talk about VR, baby

I spent last Sunday afternoon playing with an HTC Vive again, and much to my chagrin, I am now sold on VR.

Well, not literally sold, as VR is still way too expensive for me. But I’m willing to accept it as a legitimate thing that is cool, rather than just another silly flash in the pan.

I played a whole bunch of different games, so let’s take a brief look at each of them. Or at least the more notable ones. I should note that I think nearly everything I played was just a demo, and that I didn’t spend more than about 15 minutes with any one piece of software.

Continue reading Let’s talk about VR, baby

Monthend Video Game Wrap-Up – February 2017

Sometimes I wonder why I even bother to do these introductory blurbs for the Monthend posts. I guess they’re more traditional than anything at this point.

Anyway, thank Zeus that February is finally over. Two more days to Switch!

~ Game Over ~

Resident Evil 7: Biohazard (PS4) – This may be my new jam. Like back in the day when I got really into Silent Hill and then Resident Evil DS, and beat them like a hundred times each. That’s what’s happening here. I’ve beaten it three times now. Currently working on hard mode and DLC.

Drakengard 3 (PS3) – Cleared branches A, B, and C. Played some of the DLC chapters, and got stuck on the intensely hard final boss of branch D.

Citadale (WiiU) – A slightly above-par Castlevania clone that is packed with just enough little annoyances that it comes out looking shoddier than it should. I intend to review it in full.

The Perplexing Orb (WiiU) – Booted it up because I thought it would be good for this article, but then I ended up really enjoying it. Kind of a cheap Monkey Ball wannabe.

Ninja Senki DX (PS4) – Free PS+ game. Lured me in by looking like a Game Boy Color game, but I only got to level 4 before I said “Eff it, I hate this” and deleted it.

Continue reading Monthend Video Game Wrap-Up – February 2017