Nintendo Direct 9.13.2022

Yep, it’s that time again. Time to read my knee-jerk reactions to all the games that appear in Nintendo’s newest hype commercial. Let’s-a go!

Fire Emblem Engage – I like the trailer, and it looks amazing, but I just don’t really care about Fire Emblem that much. However, there’s only room for Square-Enix TRPGs in my life.

It Takes Two – Released on every other platform last year, it was a big hit, but I just can’t be bothered. It’s a co-op game, after all, and I have no co with whom to op.

Fatal Frame: Mask of the Lunar Eclipse: One day, I’ll get into the Fatal Frame series. I’ve always been very interested, but never made the time. Probably won’t happen in 2022, though. Fun Fact: My ex-wife who wasn’t really into video games had played more Fatal Frames than I have.

Xenoblade Chronicles 3 DLC – A new Hero character, challenge battle mode, and… swimsuits… of course. Dammit, Japan. *smh*

Continue reading Nintendo Direct 9.13.2022

Monthend Video Game Wrap-Up: August 2022

~ Game Over ~

Monster Hunter Rise: Sunbreak (Switch) – Cleared all the story missions. While the Sunbreak expansion does seem a little bit light on content for the price, at least I know there are at least two more major (and free!) updates on the way. Moved onto grinding anomaly quests now, and I feel like that could honestly last a very long time if there weren’t so many other games to play.

Subnautica (PS5) – Still not a perfect experience, but significantly more stable than when I played the PS4 version last year. It didn’t crash even once this time!

Whisperwind (PC) – Indie spook-’em-up that is mostly walking, with some very basic puzzles. Got all four endings in well under an hour.

Continue reading Monthend Video Game Wrap-Up: August 2022

Monthend Video Game Wrap-Up: June 2022

~ Game Over ~

Monster Hunter Rise (Switch) – Worked my way up through the post-game elder dragons to prep for the Sunbreak expansion that launches… today!

LumbearJack (PC) – A cute indie game where you play as a bear, reclaiming the forest by destroying anything unnatural. My favourite part was slapping all the humans you meet along the way. YouTube video here.

TMNT: Shredder’s Revenge (Switch) – An exceptionally good throwback to the TMNT brawlers of the 90’s. Feels great, looks great, sounds great. I even recorded a playthrough for YouTube. 10/10 will play again.

~ Progress Notes ~

New Super Mario World 2: Around the World (PC) – World 14

Final Fantasy III (DS) – Cleared Goldor’s Manor

Elden Ring (PS5) – Exploring Leyndell, Royal Capital

Haunted Zombie School (Switch) – Stage 2

Monthend Video Game Wrap-Up: May 2022

~ Game Over ~

Evil Tonight (Switch) – A pretty darn good 2D survival horror game. Great pixel art, a unique story, and plenty of puzzles. I really liked this one, and am glad that I recorded my playthrough for YouTube.

Ys IX: Monstrum Nox (PS4) – While very similar in structure and gameplay to Lacrimosa of Dana, Monstrum Nox does a surprisingly good job of forging its own identity. I had a great time playing it, with my two complaints being that it’s a little too anime, and the trophies are basically copy-pasted from Ys IV and VIII. So, very minor issues!

Continue reading Monthend Video Game Wrap-Up: May 2022

Monthend Video Game Wrap-Up: April 2022

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Ys II: Ancient Ys Vanished ~ The Final Chapter (PC) – Another playthrough to generate YouTube “content.” So much fun, I want to play it again!

Kirby and the Forgotten Land (Switch) – 100% completion. Excellent final world, and the Colosseum was notably easier than The Arena in most recent Kirby games. Mostly because the final Sword evolution is heckin’ broken.

Stranger of Paradise: Final Fantasy Origin (PS5) – You know, I think I might not be cut out for these high-octane, combat-focused action games. For all the things I like about Stranger of Paradise (and I like a lot of things about it!), the memories that endure will likely be of the incredibly frustrating boss battles, some of which took me multiple hours to win. I honestly don’t know what drove me to keep playing the post-game content…

Continue reading Monthend Video Game Wrap-Up: April 2022

Monthend Video Game Wrap-Up: March 2022

~ Game Over ~

Hachiemon (GBA) – Do you remember Hachiemon? I finally went back and completed it (let’s play videos are on the way). I am bemused by the fact that I wrote an article about it, but had only played the first two stages.

Ys: Ancient Ys Vanished ~ Omen (PC) – Like Hachiemon above, I replayed this for a YouTube series. But also because I’ve been itching to play it again. I think I liked it even more the second time around!

Kirby and the Forgotten Land (Switch) – Definitely in my top three Kirby games. It’s still too fresh to say exactly where it lands on the scale, but it’s a contender, that’s for sure. The migration to 3D worked out great, and the new features are almost all excellent. Such a fun, adorable game!

Ragnarock (Oculus) – There’s no story mode or anything, so it’s not really a “game over” kind of game. Also I don’t usually bother to include rhythm game here, but this is a new one. I really like it.

~ Progress Notes ~

Triangle Strategy (Switch) – Chapter 12

Stranger of Paradise: Final Fantasy Origin (PS5) – Terra Tortura

Cyberpunk 2077 (PC) – Looking for one Adam Smasher.

Monthend Video Game Wrap-Up: February 2022

~ Game Over ~

Vampire Survivors (PC) – This game is still in Steam Early Access, so it’s likely not really over, but I’ve won a few rounds and unlocked everything, so… yeah. You can read more of my words about it here.

Pokémon Legends: Arceus (Switch) – A complete revamp like this is exactly what the kinda-sorta stale Pokémon franchise needed. It’s a little rough around the edges, but it’s still so much fun and I hope that Game Freak makes another one in this style, but with just a little more polish. I was going to write a full review, but then wrote about potatoes instead.

Horror Adventure (PS4) – So bad that my PS5 refused to run it. Quite possibly the worst $2 I’ve spent on an indie horror game, and I feel like that’s saying a lot! The gravest sin it commits is having terrible controls: your character doesn’t always move in the direction you press the stick, and the turning speed is atrociously slow and cannot be changed. At least it only took 20 minutes to play through.

Banjo-Kazooie (N64) – I haven’t played this game since it was released on Xbox 360 back in 2008, and it was nice to re-visit. For the most part, it holds up pretty well, but some camera improvements would be appreciated.

The Sinking City (PS4) – Many words coming soon.

Donkey Kong Land 2 (GB) – Perusing my 3DS library after the notice that the 3DS eShop is going to be shut down, I decided to finally play this. It’s the only Donkey Kong game by Rare that I’ve never played before. It sticks a lot closer to DKC2 than Donkey Kong Land did to the original DKC.

~ Progress Notes ~

Cyberpunk 2077 (PC) – Side-jobbin’.

Nintendo 3DS by the Hours

Following yesterday’s remembrances of the Nintendo 3DS, I decided to open up the records app and take a good, long look at all of the games I played on the system throughout its lifetime. I definitely could transcribe the entire list of 254 games, but I settled on just listing any game or app that I used for over ten hours. That’s still 74 different pieces of software!

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Banjo-Revelationie

I’ve played Banjo-Kazooie, I don’t know, four or five times since it released in 1998. Or at least, I’ve played it that many times to completion. If you count all the times I played through Spiral Mountain on the demo kiosk at Toys ‘R’ Us, the number would quickly become astronomical.

Anyway, Banjo-Kazooie is a pretty open-ended game. Much like Super Mario 64, there is an intended order that you’re supposed to visit the game’s different worlds, but as long as you’ve got enough macguffins to unlock the right doors, you can play the worlds in whatever order you like. Unlike its sequel, Banjo-Tooie, Banjo-Kazooie’s world are pretty well self-contained. Rare is the instance when you have to leave a world because there’s a challenge that you cannot complete without a move learned in a later world.

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