Monthend Video Game Wrap-Up: October 2021

It’s A Very Castlevania Halloween!

~ Game Over ~

Tales of Arise (PS5) – Cleared all postgame activities and nabbed that plat.

Castlevania (NES) – I used to be okay at this game? But it’s even harder than I remember. Save states were basically compulsory for the last two stages.

Castlevania: Circle of the Moon (GBA) – The one GBA-vania I’ve never played more than about half an hour of. The first half was far too easy, and the second half was a brutal grind-fest. Maybe I was better off without??

Castlevania: The Adventure (GB) – Speaking of brutal! This game moves at about 10 frames per second at the best of times, never mind when there’s an enemy on the screen. Also suffers from a lot of cheap level design and way way way too many pixel-perfect jumps.

Continue reading Monthend Video Game Wrap-Up: October 2021

Spooktober Movie-Watch Round-Up 2021 – Week 3

~ Venom ~
~ Venom: Let There Be Carnage ~

I think that in this age where everything streams digitally, we all have “to-watch” lists a kilometer long. I am certainly no exception. My Netflix queue is always growing, contracting only when something I’ve been putting off watching is removed from the service. However, this past weekend, I was finally able to remove Venom from said queue.

Venom is… well, it’s a Marvel movie. It seemed to fly under the radar when it was released because it’s an anti-hero movie, and also it didn’t tie into the MCU in any way. Venom’s story has always been very closely tied in with Spider-Man, but in his starring role, he’s got absolutely no connection to everyone’s favourite web-slinger.

Despite all that, though, it absolutely has the same feel as any other Marvel origin movie. It follows all the same plot beats, our hero is defined by his snarkiness, and it’s a massive cornucopia of special effects. So you pretty much know exactly what you’re in for, and whether or not you’re gong to like it before you’ve seen even a second of the actual footage.

Venom: Let There Be Carnage also feels like a pretty cookie-cutter sequel. The headbutting duo (reporter Eddie Brock and space-parasite Venom) that learned to work together to save the world in the first film find it too difficult to continue their partnership, and end up going their separate ways. That is, of course, until another evil shows up that threatens them both, which forces them to put aside their differences and discover that they truly make a great team.

Honestly, I don’t quite know what else to say about these movies. I think they’re considered to be C-tier Marvel movies, but I would say that I enjoyed them just as much as any Iron Man. Maybe even more! I couldn’t even tell you what Iron Man 2 was about. And when I say that, I mean immediately after having walked out of the movie theatre. So yes, I would recommend the Venom movies. They are perfectly adequate!

~ Halloween Kills ~

You know what’s the absolute worst thing? An unnecessary sequel. And, I get it, lots of sequels are unnecessary. Probably 95% of them are made it hopes of cashing in on a film or game or book or whatever that made a lot of money. But at the very least, most of those at least put some effort into being entertaining. What I’m talking about are the unnecessary sequels that don’t even try to validate their existence.

Halloween Kills is exactly one of those movies.

Now, I know what you’re going to say. “But Ryan, every slasher sequel is a soulless cash grab!” But that’s not true! Many of them up the stakes! Or throw in some fun/”fun” new lore. Usually they try to come up with creative new ways to slaughter people. At the absolute minimum, they amp up the amount of naked boobies. But Halloween Kills doesn’t really do any of that.

I think what mostly makes me mad about this one is that 2018’s Halloween reboot/sequel thing was just about the perfect way to close the book on the franchise. It completely ignored every movie except for the original (which is still great), and focused on Laurie Strode’s crippling PTSD from what happened that horrific night. I mean, there was a lot of nonsense in that one too, but the finale alone was worth it.

Halloween Kills ruins it all by basically undoing the end of the previous movie by taking place immediately afterward, and of course, putting good ol’ Michael Myers back into the fray. And it makes the entire town of Haddonfield completely obsessed with the whackjob that killed four teenagers 40 years ago. It’s kind of an interesting take on mob mentality and the dangers of misinformation, but it still doesn’t make any damn sense. Laurie has a very good reason to be terrified and mentally scarred by what she went through. The rest of the town… probably would have mostly forgotten about it by now. Unless Haddonfield is one of those itty-bitty hick towns where everyone is related, but it doesn’t seem that way.

I don’t know. I didn’t hate it while I was watching it, and it didn’t necessarily bore me, but it also didn’t do anything really special or entertaining. It wasn’t entertainingly corny or funny in the least. There were no creative kills. There are at least two subplots that exist entirely to pad out the run time. The ending sets up yet another sequel. And the more I think about it, the more I dislike it. Obviously, can’t recommend this one. In fact, I might even suggest that you should deliberately avoid it.

Spooktober Movie-Watch Round-Up 2021 – Week 2

~ Run ~

As I browse through Netflix’s library of horror films, I come across the image of a wheelchair-bound girl in what appears to be a well-lit, but slightly distorted grocery store. I wonder if this can’t be a mistake and maybe the film was tagged with the wrong genre. Alas! Run is definitely a horrifying film, and one that I found surprisingly enjoyable.

Run is the story of a young woman, Chloe, who lives out in the bush with her mother. Chloe has a long list of physical ailments. All of them, probably. And the story really kicks off when she discovers that the labels on her pill bottles are fake, and those bottles were originally prescriptions for her mother. From that point, she begins to wonder about what kind of medications she’s being given, and really her whole life situation.

The paragraph above covers roughly the first ten minutes of the film, and I honestly don’t want to write another word about what happens afterward. I’ll go ahead and say it now: Run is an excellent movie and I 100% think that you should make some time to watch it as soon as possible. Maybe even right after you’re done reading this post!

Run‘s strengths are twofold. Firstly, the two lead actresses are amazing. They do an incredible job of selling their characters, and Kiera Allen in particular was fantastic throughout. Secondly: the pacing is perfect. Normally, more grounded movies like this kind of bore me and I end up half-watching while noodling on my phone, but once the short setup was out of the way, the ball started rolling and never lost steam. The tension in the basement scene before the climax was thick enough to clobber someone with, and from that point on, I don’t think I blinked once until the credits started to roll.

I don’t know if it’ll be the one that I enjoy the most, but I have a strong feeling that Run will be the actual best film that I watch this Halloween season. Again, I highly recommend this one.

~ The Girl With All The Gifts ~

Content warning: This is a zombie movie, and I know that those are more uncool that ever these days. So if you’ve got a bias against the walking dead, then maybe just skip this mini-review.

When I read Netflix’s one-liner description of The Girl With All The Gifts, I figured, okay, it’s probably a pretty stock-standard zombie flick. But I haven’t watched one of those in years, so might as well! And because this has become part of my movie vetting process, I also looked up the Rotten Tomatoes score, which was a surprisingly high 88%! So off I went.

First thing to note: This movie has very similar high-level plot points to the video game The Last of Us. Firstly: the zombies in this film are created via fungal infection, not some random flesh-rotting disease. I actually like the ‘shroom zombies a lot better, because it kinda-sorta has a basis in reality, if you squint really hard and plug your ears and go LALALALA I CAN’T HEAR YOU SCIENCE. Secondly: the movie is about protecting a young lady whose brain can be harvested to create a vaccine for the infection. Well, sort of.

Now, of course nothing ever works out in this kind of movie, and The Girl With All The Gifts is no different. No more than 20 minutes in, everything goes to hell as zombies swarm the super-secure military base where the vaccine-brain girl (Melanie) and a host of other children being held. Melanie, a few soldiers, and the doctor that wants to harvest Melanie’s brain escape and head out towards another super-secure military base. Spoiler, it continues to not go well.

It’s clear from the beginning that something is not quite normal about Melanie and her schoolyard chums. Halfway through the movie, we learn that she was born a mushroom-zombie, as she was still gestating when her mother was infected. “Second-generation” zomboes like her are somehow able to retain their intelligence, but still succumb quite easily to the desire to devour living flesh. Eventually this all culminates with Melanie having to choose between helping to protect humanity, or to side with the children of the ‘shrooms and become the next dominant species on Earth.

While I can’t say I was 100% invested in this one, I did quite like it. It messes around with a bunch of the hoary, old zombie tropes enough to feel unique, but then also plays every other zombie trope completely straight. But I did think that the twist on the usual character relationships (bolstered by the excellent cast) really did elevate it over the typical zombie fare. I can’t think of any other movie that had humans working together with a zombie who has access to her full mental faculties. There have to have been some! But I don’t believe that I’ve seen any.

The point I’m getting around to, though, is that yes, I would recommend The Girl With All The Gifts. Unless you’re one of those people who immediately writes off anything with zombies. This movie does an okay job of trying to be different, but I don’t think it’s anywhere near different enough to change hearts and minds that are clouded by discrimination.

Note: While looking up the poster, I learned that this film is based on a book, which probably explains why it’s been received better than most of its peers. Now where’s my Monster Island movie, dammit!?

Spooktober Movie-Watch Round-Up 2021 – Week 1

2021 has been speeding by at an unprecedented rate. It seems like last week it was May and then suddenly it’s the BEST DARN SEASON OF THE YEAR, and I’m not going to let it just shimmy on by! And so, I have begun breaking out the spooky-type movies in FULL FORCE to get m’self in the mood. I mean, it’s not like there’s anyone else around here with which to get any other kind of moods going…

Anyway! Horror movies! 2021! Let’s go!

Continue reading Spooktober Movie-Watch Round-Up 2021 – Week 1

Monthend Video Game Wrap-Up: September 2021

~ Game Over ~

Ys VI: The Ark of Napishtim (PC) – This one is in the same gameplay style as The Oath in Felghana and Ys Origin, and while I like it more than the former, I don’t think it’s quite as good as the latter. It’s a brisk, fun game, but a good quarter of its runtime is still caught up in level/money grinding. As usual, the soundtrack is pretty boss.

Deltarune: Chapter 1 (PC) – When the second chapter released this month, I opted to refresh myself on the first, since I last played it about two years ago. Three hours well spent, and I even beat the secret boss this time!

Deltarune: Chapter 2 (PC) – I had no idea how Toby Fox planned to continue this story, and what happened in Chapter 2 is nothing at all like I would have expected. But it was still excellent! And I’m happy that the secret boss in this one wasn’t quite as difficult as the last one… Looking forward to Chapters 3-7 being released over the next 999 years!

Continue reading Monthend Video Game Wrap-Up: September 2021

Monthend Video Game Wrap-Up: August 2021

~ Game Over ~

Mr. Driller: Drill Land (Switch) – I honestly can’t believe that Namco decided not to localize this back in 2002. It’s easily the most robust Mr. Driller game I’ve ever played, and the five different game modes add a good amount of variety. Though, I’m still pretty bad at Mr. Driller, so I was only barely able to pass level 2 of each mode :I

The Medium (PC) – Very good spookventure. Clearly influenced by the Silent Hill series, but removes combat altogether to make the gameplay experience a little simpler. The story is a bit opaque, but is definitely more and more interesting as you put the pieces together. Which, I think, is a hallmark of good storytelling.

Stela (Switch) – A “walk forward and solve simple platforming puzzles” game much like LIMBO or Little Nightmares. Only I got no joy out of this one. Mostly because it was completely disjointed, due to every area being totally different from the last. If Stela is telling a story, it’s an impenetrable, convoluted mess. That, and it just never really made an impression otherwise.

Continue reading Monthend Video Game Wrap-Up: August 2021

Monthend Video Game Wrap-Up: July 2021

~ Game Over ~

Doki Doki Literature Club Plus (Switch) – It loses a little bit of its punch once you know all the twists, but still a “good” time. The additional content was worth the purchase, and the way that it was made to work on console wasn’t nearly as janky as I’d worried it would be, and actually added a lot to the experience.

Robo Recall (Oculus) – Finished this one off at long last. That final stage has been outstanding for months now, but I finally did it. It’s a super fun game, though I don’t know that I’ll go back to complete the extra objectives.

Shutter (PC) – Boop.

Ys: Memories of Celceta (PS4) – One of four versions of Ys IV, and the most modern. While all the Ys games are fast-paced action RPGs, this one might be the ideal fast-paced action RPG. It’s an absolute joy to play, as movement and combat feel great, and there are so many completion percentage trackers. Not to mention that the main gameplay conceit is exploration, which I think is my absolute favourite thing about video games.

Continue reading Monthend Video Game Wrap-Up: July 2021

WALL-E in Horror Land

It had been over a month since I last played and/or recorded an indie horror game. So that’s what I did last weekend.

Shutter is a tiny, little, bite-sized horror game where you drive a tiny, little, bite-sized drone through a haunted house. It’s not very long and could use a little polish here and there, but it wasn’t bad. If absolutely nothing else, it very literally offered a new perspective on the haunted house genre. My only real gripe is that it’s not always clear what you’re supposed to do next, and even that’s not so bad because there really isn’t a lot of real estate to explore or actions you can take.

So there’s a single paragraph that pretty well sums up the 56 minutes of words that come out of my mouth in that video up there. You don’t need to watch it now. Good for you! Bad for my YouTube analytics!

Monthend Video Game Wrap-Up: June 2021

~ Game Over ~

Ys: The Oath in Felghana (PC) – The remake of Ys III, which is the game that made me want to learn more about the Ys series, after having randomly watched a speedrun. Wildly different from the original, but also very similar to Ys Origin, a game that I liked so much that I played it three times in a row. Felghana was… also very good in general, though it was a heck of a lot more grindy than I would have preferred.

Crooked Silence (PC) – A PS1-looking, horror-themed FPS that I purchased on Itch.io for seventy-five cents. It’s shockingly good, at least for that price. Needs some polish, but I had a good time with it. Plus it came with three extra DLC mini-games that were all fairly unique and fun as well. I’d recommend this one.

Picross S5 (Switch) – Completed all modes. So much picross!

Continue reading Monthend Video Game Wrap-Up: June 2021

White Day: A Misery Named This Video Game

I’d had White Day: A Labyrinth Named School downloaded on my PS5 for a while, waiting for the “right” time to start playing it. That time came around the middle of last week, when I said to myself, “Ryan, you ought to play that spooky ghost game that you bought a few months ago.” And so I took my own advice and started playing it.

At first blush, White Day is exactly the kind of video game that I long for: a Korean horror adventure, where you explore a haunted school while solving obtuse puzzles in an attempt to find out what is going on and also escape with your life. There are nine(?) different endings, tons of collectibles, and even a little pokédex for all of the ghosts that you encounter during your night of terror. And all of these things, I greatly appreciate about this game. It’s kind of why I bought it, after all.

But there are two things that made me say “No more. This is no fun and I quit.” about halfway through.

Continue reading White Day: A Misery Named This Video Game