It had been over a month since I last played and/or recorded an indie horror game. So that’s what I did last weekend.
Shutter is a tiny, little, bite-sized horror game where you drive a tiny, little, bite-sized drone through a haunted house. It’s not very long and could use a little polish here and there, but it wasn’t bad. If absolutely nothing else, it very literally offered a new perspective on the haunted house genre. My only real gripe is that it’s not always clear what you’re supposed to do next, and even that’s not so bad because there really isn’t a lot of real estate to explore or actions you can take.
So there’s a single paragraph that pretty well sums up the 56 minutes of words that come out of my mouth in that video up there. You don’t need to watch it now. Good for you! Bad for my YouTube analytics!