Monthend Video Game Wrap-Up: March 2021

~ Game Over ~

Control (PS4) – 100% trophies for main game and DLC expansions. Super great game. Strongly recommend, would play again. Probably should continue playing, because there are still incomplete missions…

The Legend of Zelda: Majora’s Mask 3D (3DS) – I was enjoying the original so much that I decided to revisit the remake that I’d never finished. Good call, me! MM3D is an incredible remake and I want so badly for a Switch port to free it from the teeny-tiny confines of 3DS Jail. I even went for the 100% clear, which I never do for MM. Too many mini-games; it’s really my only major complaint with this one.

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PZ35/21 – March check-in

I scratched The Legend of Zelda: Ocarina of Time, Oracle of Ages, and Oracle of Seasons off the list last month, which is pretty good, I think. That puts me about a month ahead of my timeline, and that’s important. The more Zeldas I can carve my way through before the release of Monster Hunter Rise, the better.

I’ve still been recording my playthroughs, though they’re getting to be quite a bit longer now. OoT actually should have been fairly quick, except I played the randomizer, which led to lots and lots of wandering and backtracking. All part of the fun, though! And at the current rate, we’ll be seeing A Link to the Past and Link’s Awakening running in parallel throughout March, so the OoT videos won’t even start going live until April comes around. I’m probably going to have to start publishing three Zelda videos a week to get these all out by the end of the year.

An interesting little oopsie that I made was placing the Oracle games before Majora’s Mask. I cold have sworn that Wikipedia told me it was that way when I was checking the timeline, but that is not the case. Majora came first. Oh well. It’s not like anything important was actually hinging on me playing these in perfect release order.

Now that the rambling’s done, I think I’m through enough games now to start ranking them. I don’t really expect my top four to move all that much, but it’ll be interesting to see how the the less-beloved entries stack up after playing them all back-to-back-to-back-etc. I’ll probably add narrative at the end of the year, but for now, it’s just going to be a list. Watch the darn videos if you want context!

  1. Link’s Awakening
  2. A Link to the Past
  3. Ocarina of Time
  4. The Legend of Zelda
  5. Oracle of Seasons
  6. Oracle of Ages
  7. The Adventure of Link

Monthend Video Game Wrap-Up: February 2021

~ Game Over ~

Vader Immortal: Episode 1 (Oculus) – It’s cool to hang out in the Star Wars universe for a while, but there’s not a lot to do there, and the combat isn’t terribly satisfying. Which is a problem when 95% of the game is 40 levels worth of combat challenges.

Contra (NES) – Would you believe that I’ve never played this game before? And that it took me about 50 lives to get to the end. Thank goodness for that Konami code. Fun game, though. I see why it’s so highly regarded.

The Legend of Zelda: Ocarina of Time (Wii) – Have I mentioned enough times how much I like this randomizer?

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Nintendo Direct 2.17.2021

It’s been a while since we’ve gotten a “real” Nintendo Direct. Lots of indie showcases and partner directs, but I can’t even remember when the last Nintendo-focused video came out. Guess it was a COVID thing? Whatever, Nintendo’s got a big, new commercial out, and I’m going to write words about it. Like I do.


Super Smash Bros Ultimate – I can’t believe it’s finally happening! Pyra and Mythra are excellent Smash candidates, and long overdue, if I might say so. Not that I’m poo-pooing the DLC characters we’ve seen thus far, just… I really like Xenoblade. I haven’t really looked for The Internet’s reaction, but I have a feeling they won’t be too happy about more anime swordspeople.

Fall Guys – It’s probably too late; Fall Guys’ 15 minutes seems to be over. And I just never really cared. I’ve had it on PS4 since launch (it was free with PS+) and haven’t ever played it.

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PZ35/21 – February check-in

If you’ve been following this blog for a while, or if you know me in person, you’re probably well aware that I tend to get really excited when I start up a project, only to fizzle out and drop it completely before long. It’s a fault in me, I know and accept this, and I don’t think it’s ever going to change.

That said, how goes my plan of playing through all of the Legend of Zelda video games? If we reference the original document, it actually turns out that I’m ahead of schedule. I finished up through Link’s Awakening in January, and probably a lot of that has to do with the fact that the four original Zelda games are relatively short. There’s even video evidence to back up this claim! Though most of it won’t go live for months…

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Monthend Video Game Wrap-Up: January 2021

NEW YEAR, NEW YOU!

Except not. Still addicted to video games. I don’t expect that to change.

~ Game Over ~

Mega Man X (SNES) – It’s become tradition for me to play this on the morning of New Year’s Day. Still trying to clear it in under an hour. Still always choke on at least one of the final bosses. This time I got killed by Sigma and then also Wolf Sigma. Choked twice! I’m getting rusty!

Picross S4 (Switch) – I solved every damn puzzle. Sometimes twice because the Mega puzzles are still hard-mode repeats of the standard puzzles.

Runner 3 (Switch) – Incredible music, weird and wild art direction, and abusively hard gameplay. Even with the difficulty options at the absolute minimum, I was not able to clear every stage. In my defense, the ones I couldn’t beat are labelled “Impossible.” Enjoyed it for the most part, but some of the stage mechanics are just mean-spirited.

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How I Would Fix Zelda II

You know how there are those games that you remember as being impossibly hard when you were a kid, only for you to revisit them as an adult to discover that they really aren’t so hard after all?

Yeah, Zelda II: The Adventure of Link is not one of those.

Zelda II is great departure from its big brother, changing the overhead view to a (mostly) side-scrolling perspective, trading in Link’s array of tools and weapons for a list of spells, and laser-focusing on action over exploration. There’s still exploration, but this version of Hyrule is significantly more linear than the last. Also, Link has experience levels and lives now, for some reason?

The most jarring change, however, is that Nintendo ratcheted up the difficulty level to 11 in this sequel. Maybe even to 12. While The Legend of Zelda isn’t an especially easy game to begin with, Zelda II makes it look like an absolute cakewalk. Zelda 1 doesn’t really bear its teeth until Level 6, but there’s a good chance you’ll be killed -possibly multiple times- on the short hike to Zelda II’s first palace.

Having recently completed a full, not-Game-Genie-enhanced playthrough for the first time, I’ve had a lot of time to ponder exactly what it is that makes Zelda II so darned unforgiving. I’ve compiled a list below of a few changes that I would make if I were given the opportunity. No massive shifts, just little tweaks that I think would go a long way in making the game feel a little bit more fair.

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Wherein 2021 is Productive

At least, in the sense that I have been creating a lot of product in 2021. It’s only halfway through January and I have already scheduled two videos to go live each week on the TE YouTube channel until the end of February. That probably amounts to more videos than I posted through the entirety of 2020. Not that I’m going to bother counting.

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TE’s Top Games of 2020

2020, as I’m sure you’ve heard many times, was a heck of a strange year. And to cap it off, I’ve got a heck of a strange Top 10 Video Games list for you.

Longtime readers might know that I don’t always play by the same rules for this annual listicle. The rule for candidacy this time around is simple: It must be a game that I played for the first time in 2020. That is it. That is the one and only criteria that I’m using to decide which titles are eligible. I’ve also decided to do away with the “must have beaten it” rule, because it seems unnecessary.

My selection process was this: I made a big spreadsheet of every game I played in 2020 (total of 118), removed any that didn’t meet my specification (47), and then narrowed it down to 28 frontrunners. From there, I simply looked at the list and picked the ones that I had the most positive emotional reactions to while reading their titles. By some wonderful coincidence, that left me with a clean list of 10 games. Neat!

And here are my selections, presented in the order that I played them:

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Project Z35/21

2021 is going to be a good year. Not only because it’s probably going to look that way in relation to the garbage fire that was 2020, but also because I’m going to spend it playing ALL OF THE ZELDAS.

Well, not all of the Zeldas. I’m going to skip all of the spin-offs and games that were never legitimately released. CD-i, I’m looking at you.

So, why am I doing this? 2021 marks the 35th anniversary of The Legend of Zelda, and while I’m sure Nintendo is going to put together a big to-do for it, this is how I’m celebrating one of my favourite video game series. Also I’ve had Zelda on the brain for a couple months now and I figured this is a good way to work that out of my system.

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