For the last few years, I’ve been doing the same sort of thing for most of Nintendo’s digital presentations: listing each game that is shown and typing my knee-jerk reactions to them. For the E3 presentation that they did today, it’s going to be a lot simpler:
I want to buy all of the games.
But in all seriousness, the three games that I was most impressed by are curiously all strongly connected to the Game Boy Advance.
I’d had White Day: A Labyrinth Named School downloaded on my PS5 for a while, waiting for the “right” time to start playing it. That time came around the middle of last week, when I said to myself, “Ryan, you ought to play that spooky ghost game that you bought a few months ago.” And so I took my own advice and started playing it.
At first blush, White Day is exactly the kind of video game that I long for: a Korean horror adventure, where you explore a haunted school while solving obtuse puzzles in an attempt to find out what is going on and also escape with your life. There are nine(?) different endings, tons of collectibles, and even a little pokédex for all of the ghosts that you encounter during your night of terror. And all of these things, I greatly appreciate about this game. It’s kind of why I bought it, after all.
But there are two things that made me say “No more. This is no fun and I quit.” about halfway through.
Okay, uh, what happened last month? It was all such a blur.
Oh, right. Twilight Princess HD happened. Very slowly. I can’t quite place why. Something about werewolves, and… the letter Y is really standing out in my mind of some reason?
Yeah, so… I still really like Twilight Princess. I think that actively commentating on it as I played helped the cracks to show a little bit more, but it’s still very solid as far as I’m aware. The HD remaster’s few little quality-of-life changes go a heck of a long way, too. And I actually didn’t completely detest the forced-wolf sections this time. That’s new.
First off, apropos of nothing, I’d like to vent a little bit about how friggin’ difficult it is to get a Wii U pro controller to sync up to a PC. I get it, I do. Nintendo sells their controllers to be used with their video game machines. But, it’s nice to play PC games with a high-quality controller too, you know?
Anyway! Ys II Chronicles+: Ancient Ys Vanished ~ The Final Chapter is another title that maybe in retrospect could have been simplified a little. Calling it “The Final Chapter” is overselling it just a bit when it’s part of a two-chapter series. Don’t even get me started on how it’s not actually the final chapter.
Title woes aside, however, Ys II is a very excellent video game! It’s just like the first one! Except it’s a whole lot bigger, and all of the issues I had with the first game have been addressed! Which is not really saying a lot, because I had like, two issues with the first game.
Resident Evil Village (PS5) – Beat this one three times. And also played a lot of The Mercenaries. Because it’s super good. I’ll probably write down lots of words about it in the near future. Or maybe not, who knows?
Last weekend I posted a video (Is it a let’s play? Can a one-offer be a let’s play?) of myself playing through the Japanese indie horror game Inunaki Tunnel. It got a dislike. That makes me very sad. It’s fair, and I’m not going to cry about it or anything, but still… D’oh.
I’ve played a lot of video games with stupid names. Boktai, Tactics Ogre, Irritating Stick, Dissidia: Final Fantasy. The list could go on, but I think we have a new champion here. Ys Chronicles+: Ancient Ys Vanished ~ Omen is one heck of a mouthful and basically says nothing at all about the game. Well, it sort of does, but do you think that someone who’s never heard of the Ys series before will have a hot clue how to parse it?
I mean, Average Joe wouldn’t even realize that the word “Ys” is pronounced “ease.” And even I only know that because I’ve been hearing people say it on podcasts for years now.
But that’s all besides the point. Ys is a video game. The first in its line, in fact! Well, not the one I played, though. I played the remade version of Ys. But I also watched a speedrun of the original version, and it’s actually surprisingly faithful to the original, while adding a bunch of extra stuff and making some little tweaks here and there. Not unlike the remake of the original Resident Evil. So I guess what I’m saying is, it’s more or less the “ideal” kind of remake.
I was poking through my chest of forgotten video games, systems, and accessories the other day, just looking around at things. No practical reason or whatever. Just the semi-annual “maybe I’ll find my lost GBA SP this time” rooting around. During this particular adventure, I pulled out the Ziploc baggie that holds all of my GBA cartridges. Wanting to look at the beautiful collection, I spilled them out onto the floor and lined them up. What I found was nothing short of shocking.
Somehow, I only own nineteen Game Boy Advance games. As someone whose GBA was as good as attached to his hands, I find this very hard to believe. I know that those were days when I was poor, rentals existed, and far fewer video games were actually being made, but it still seems unreasonably light. At some point I could have sold some to lighten the load, but… these are GBA cartridges. They take up virtually no space, so there’s no big incentive to sell, other than desperation for cash.
Also I recorded my initial play session of the game, which lasted roughly 45 minutes. I stopped upon my first death, both because I wasn’t sure where I was supposed to go to avoid said death, and because it was past my bedtime. Damn these video games that launch at 11PM on Thursday nights!
Aaaanyway, first impressions are… I like it. I’m not entirely blown away yet, but it’s very early and there are a few little nuggets here that suggest very good things to come. First of all, it’s clearly a direct sequel to RE7, what with Ethan still being the protagonist, the first person perspective, et cetera, et cetera. But then you get through the prologue and into the real gameplay, and when you open your inventory… it’s more or less Leon’s attaché case from RE4. Yes! The return of the best inventory system ever! Also the first major setpiece traps you in a medium-small area flooding with never-ending monsters until a bell sounds and summons them all away. Sound familiar?
Yes, it looks like RE8 is going to be a fusion of RE4 and RE7. In other words: the perfect game for your good pal, Ryan.
The Wind Waker is done, so we’re still on schedule. Ahead of schedule, in fact, because despite my trepidation about how it wouldn’t be very fun to play alone, I did play through Four Swords Adventures as well. And it was pretty fun. Like, it’s a legit good Zelda game, but definitely requires at least two players to get the most out of it. Being able to carry only one tool at a time is not ideal, but doesn’t ruin the experience.
FSA, in fact, was enjoyable (and short) enough that I burned through it in scarcely a week’s time. With that out of the way, I was able to dig into and complete The Minish Cap without regret. I haven’t ever revisited Minish Cap since it was released, and it might have turned out be the single best reason to have done this Zelda series revisit. Minish Cap is super fun! I remember it being really good, but I would say that I had a wonderful time playing it again. Might have to add this one into the regular rotation.