Monthend Video Game Wrap-Up – October 2015

Oh, thank goodness, all the spooky ghosts and goblins are gone for another year.

Wait, no. I like all that stuff. Darn it!

~ Game Over ~

The Beginner’s Guide (PC) – I just. Whoa. Art games, man. (But really, there are some heavy themes in here that take a long time to really digest. And possibly multiple playthroughs.)

Life is Strange: Episode 5 – Polarized (PC) – What. A. Finale. Aside from a weirdly out-of-place (but easily broken) stealth sequence, it was a really great episode. It’s been a crazy ride, and it all culminates in the most impossible choice ever, natch. Seems like most of the internet hated the endings, but I don’t think Dontnot can afford to pull a Mass Effect 3?

The Evil Within (PS3) – It was October, I needed to play something spooky, and this had been in my backlog for well over a year. How even did that happen? But it’s basically just Resident Evil 4 again, so I had a total blast with it. Playing on easy was a great idea, as I feel like certain parts could have been very frustrating if they had been harder.

Bravely Default (3DS) – Made some serious progress. Earned the “bad” ending, which is not so much bad as it is unfinished. Anyway, I’mma keep playing it to the real ending, which apparently is a slog, but whatever. I’m having fun.

Chrono Trigger (DS) – Finally, the madness is over. I have earned every possible ending. Which is a fool’s game. Don’t do it. Just look them up on YouTube. Most of them are dumb. Chrono Trigger is a terrific game, but playing it that much is very draining.

Continue reading Monthend Video Game Wrap-Up – October 2015

Making Marios is Super

This year marks the 30th anniversary of Super Mario Bros. I never really think of most Mario games when I think of my favourite video games (with the obvious exception of Super Mario 64), but they have always excelled, and I continue to buy and play them all with gusto.

If nothing else, Super Mario Maker has reminded me of how much fun it is to just sit down and play some Mario. But there is so much more to it! Mario Maker is crammed to the gills with not only the tools necessary to create, distribute, and play Mario courses, but also heaping spoonfuls of pure love.

Continue reading Making Marios is Super

Monthend Video Game Wrap-Up – September 2015

~It’s the most wonderful month of the yeeeeear~

Well, it was. October is fine too, but let’s reminisce on some of the ways I kept busy during September.

~ Game Over ~

Mega Man 4 (NES) – I had to. I just had to!

Mega Man 5 (NES) – It’s the boringest Mega Man, but it’s still pretty darn good.

Mega Man 6 (NES) – Yes, I have a sickness. Leave me alone.

Super Mario Bros 3 (NES) – Played it while waiting for Super Mario Maker. Somehow, this is my least-played Mario game, so I often forget how superb it is.

Monument Valley (iOS) – Speaking of superb, holy cow why did I wait so long to play this? It’s just barely a puzzle game, but the gimmick is good enough to support it to the end. Which comes really quickly, but before it gets boring.

Xeodrifter (WiiU) – I played and beat it on 3DS earlier this year, but apparently it was so bland that I forgot to log it. Anyway, it was released on Wii U recently and I got it for free so I gave it another go. It’s just as average as ever, but it looks really nice on a giant TV.

Year Walk (WiiU) – I felt October creeping up, and knew that it was time to start busting out the horror games. This one is a little more subtle about said horror, but it does pack a couple of jumpscares, so playing it at night was definitely a bad idea for me. Otherwise, it was an excellent game, with a completely unexpected second half.

Little Inferno (WiiU) – I questioned how much fun a replay of Little Inferno could be, but booted it up anyway. Turns out, it melted away an entire afternoon before I even realized it. So yeah, it’s just as good as the first time around. Not as surprising, but still totally zen.

Shovel Knight: Plague of Shadows (3DS) – Quite possibly the best DLC ever made. Plague Knight is an absolute blast to play, changes the gameplay significantly, and is a surprisingly lovable character. Shovel Knight may very well now be my Most Favouritest Game Ever. And there are still two more free DLC campaigns on the way…

~ Now Playing ~

Super Mario Maker (WiiU) – And to think that initially, I didn’t want this. Now my brain is constantly thinking about new levels to make, even while working and sleeping. I can’t shut it off!

Chrono Trigger (DS) – Still working toward a complete set of endings. It was going at a good clip until Super Mario Maker happened… I’m at 11/13.

Splatoon (WiiU) – The only problem with Splatoon is that I waited until two days before Mario Maker to buy it. Otherwise, I can finally understand why people sink so many hours into online shooters. It is lovely and perfect and has some incredible music.

Woah Dave! (3DS) – Sometimes you just need to kick back with a simple arcade-style game. And Woah Dave! is just a heck of a lot of fun. Also I’m terrible at it. My high score is like $1.

Fallout: New Vegas (PC) – Also making feeble amounts of progress here. Level 13, I think? And I haven’t even been to New Vegas proper yet.

Driv3r (XBOX) – Terrible. Poop from a butt. Will not be finishing this one. …Probably.

Metal Arms: Glitch in the System (XBOX) – I really don’t know how I missed this one back in the day. Maybe Nintendo Power just never covered it? It’s not really a hidden gem or anything, but it is a perfectly adequate third-person shooter, filled with goofy robots. Right up my alley. Just passed the first boss (who is several hours in…).

Super Mario Maker is Wonderful

Seriously. It is probably the Best Video Game.

I have made well over a dozen stages (and I think that most of them are good!), and have ideas upon ideas for more to come. Also, Talking Time is absolutely flush with other people who make great stages, so I don’t necessarily have to dig through the piles of crap stages to find the gold.

I want to write about it at length, so that’s all for today. Here’s a trailer.

#ThankYouIwata

Yesterday, the news broke that Nintendo’s Global President, Satoru Iwata, had passed away.

thankyouiwata

Now I’m heartbroken all over again. When you think of the CEO of a giant global company, you don’t think of someone like Mr. Iwata. His warmth and sense of humour made Nintendo Directs such a joy to watch, and his contributions to Nintendo as a programmer are legendary.

I couldn’t possibly hope to properly articulate how I feel and why, so here’s a really great write up. One of many that have been posted today. I’m sure that many more still will be written over the next few days.

Edit: Aw, heck. Here’s another one by a fellow Talking Time member.

iwataballoons

Rest in peace, Iwata-san.

Monthend Video Game Wrap-Up – June 2015

This is getting a little bit out of hand here. I’m going to stop listing the games that I play every month without fail. Because you can pretty much assume that in any given month, I’ve spent a good chunk of my time playing the following:

Monster Hunter 4, Super Smash Bros for Wii U/3DS, and Pokémon Shuffle.

I love them all dearly, but there’s no point to reiterating that I’m playing them every month unless there’s some sort of reason to mention it.

Oh, I guess I don’t really love Pokémon Shuffle. That’s more of an addiction than anything.

~ Game Over ~

Shipwreck (PC) – A cute little top-down adventure that’s very reminiscent of Link’s Awakening. It’s not as deep, and it doesn’t have as much heart, but it’s still pretty good. Oh hey I even wrote a thing about it.

Psyscrolr (WiiU) – I decided to give it another shot. After the horrifying ordeal that was stage 3, I was ready to give up on it forever. Imagine my surprise when I learned that the game was over! For now… That was apparently only “Chapter 1” but I doubt if I’ll go back for more. As this game is trash.

A Dark Room (PC) – Starts as a pretty basic idle game. Then it aggravates you by occasionally setting you back (taking supplies, destroying buildings, etc). Then it grows an RPG mode. Then it becomes a vertical bullet hell thing. If you can bother to work through the annoyances, it’s actually really cool.

Continue reading Monthend Video Game Wrap-Up – June 2015

Monthend Video Game Wrap-Up – May 2015

Um… preamble… I don’t know.

I recently paid to renew my webhosting. Honestly, I wasn’t sure that I really wanted to any more. But I can’t let go. I just… I would be throwing away everything since 2006. You know, I kind of wish I actually could get a do-over and go back to 2006, with one very key piece of information.

Uh, but anyway, video games!

~ Game Over ~

Super Mario 64 (N64) – This has been my go-to Favourite Video Game for over a decade now, and to be completely honest, it’s getting harder and harder to sit through on each replay. Because it’s clunky and old. If there were a remake (with analog controls) I’m sure it’d be fine.

Jazzpunk (PC) – It’s a fairly short little comedy game. Not a lot of “game” to be had, with the exception of a bunch of cheap little mini-games peppered throughout. Mostly you just wander about and enjoy puns and sight gags. Good, but not $15 good.

Heart Beaten (3DS) – Essentially bargain bin Wario Ware, with very few games. It was fun while it lasted, though. And cheap!

Ultimate NES Remix (3DS) – Done and dusted. It’s a really great premise, but a little lopsided in the favour of Mario (to nobody’s surprise). Probably would’ve been even more fun if I hadn’t opted to get rainbow stars on every challenge. I’d love a Game Boy or SNES Remix to follow.

Continue reading Monthend Video Game Wrap-Up – May 2015

Monthend Video Game Wrap-Up – April 2015

We’re going to mix things up a little this month. I’ve decided that the Game Over section should get first billing, and then have a rundown of what I’m currently playing. I think that putting the focus on my “accomplishments” for the month is a little more interesting. And when I say more interesting, I mean that for myself when I look back on these, not for you reading it right now.

Originally the idea of this feature was to keep track of what I was playing and encourage me to leave fewer games sitting half-done. That hasn’t been the case at all, as you’ll see if you look back at how many Now Playing entries just vanished and never showed up in Game Over. I still just start games on a whim and let them wither and die when something new comes along.

~ Game Over ~

Shadow of the Colossus HD (PS3) – If you’d told me that I could like SotC even more than I already did, I’d have said it wasn’t possible. But then I played it in 3D and here we are. Possibly the best (only?) reason to own a 3D-enabled TV.

BOXBOY! (3DS) – A brilliant little puzzle-platformer by HAL Laboratory. Not surprising, since everything they do is wonderful. The gameplay is incredibly thoughtful and satisfying, and you can dress up the main character, Qbby, as a rapper or a bunny or even a girl. Hooray!

Life is Strange: Episode 2 – Out of Time (PC) – I really liked Episode 1, and Ep.2 might have been even better. I don’t much care for hot button social commentary in my video games, but I think the “Internet Bullying/Slut-Shaming is Bad” theme was handled fairly well. I find myself caring about what happens to these characters, so… Good work, Dontnod. Keep it up. Continue reading Monthend Video Game Wrap-Up – April 2015

Monthend Video Game Wrap-Up – March 2015

Yeesh, it’s April already. Funny to think that as of today, I’ll have been a homeowner for exactly three years.

Fooled you! It’s actually May 1st that I took possession of my house.

That… that was terrible. Let’s just get onto the video game stuff.

~ Now Playing ~

Monster Hunter 4 Ultimate (3DS) – As much as I love Smash Bros, I have to say that if I were restricted to one single game for the rest of my days, it’d be a MonHun game. Preferably this one.

Majora’s Mask 3D (3DS) – If I had to choose only one Zelda to play forever? It’d be Wind Waker, but Majora is a very close second.

Continue reading Monthend Video Game Wrap-Up – March 2015