Nintendo 3DS by the Hours

Following yesterday’s remembrances of the Nintendo 3DS, I decided to open up the records app and take a good, long look at all of the games I played on the system throughout its lifetime. I definitely could transcribe the entire list of 254 games, but I settled on just listing any game or app that I used for over ten hours. That’s still 74 different pieces of software!

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Sunset of the Dual Screen

For each year that passes, I become more and baffled that this website still exists. Like, I have immense difficulty focusing on anything for more than about 10 minutes at a time, and a list of unfinished projects that could wrap around the Earth. How am I still doing this???

I don’t have an answer to that question. But Nintendo recently asked themselves a similar question, in relation to keeping the ol’ 3DS family of systems relevant. Their response was “We’re not.” and earlier this week, it was announced that the 3DS eShop will be shutting down in March of next year. To be more specific, you’ll no longer be able to make purchases at that point. Presumably, the shop will still exist so that people can still download all the games they’ve paid for. Presumably.

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2021 Reflections: Part 4: The Runners-up.

“But Ryan!” you shout, incredulously “Where was Part 3??”

I’ll tell you where Part 3 is. It’s here. I just didn’t add it to the post title, because I didn’t want to. There you go. There’s no lost chapter or anything. Just me being silly and inconsistent.

Anyway, just for kicks, here is the list of video games that I had considered for my 2021 Top 10 list, but didn’t quite make the cut. I think that these are all great games, but they just didn’t affect me the same way that the winners did. I would absolutely recommend any game from this list.

  • Downfall (PC)
  • Ys Origin (Switch)
  • Ys I: Ancient Ys Vanished ~ Omen (PC)
  • Ys II: Ancient Ys Vanished ~ The Final Chapter (PC)
  • Power Wash Simulator (PC)
  • Deltarune: Chapter II (PC)
  • Alisa (PC)
  • Kathy Rain: The Director’s Cut (PC)
Continue reading 2021 Reflections: Part 4: The Runners-up.

2021 Reflections: Part 2: On the Topic of Zeldas

Well, my friends, I’ve done it. Throughout the course of 2021, I played every “core” Legend of Zelda video game (and one spin-off). It was a fun “project”, and I finally played/finished the few titles that I’d never gotten around to before.

What everyone is dying to know, I’m sure, is where Breath of the Wild is going to fit on my ranking list. And I’m finding it incredibly difficult to place it! Honestly, BotW is such a radical departure from the typical Zelda formula that it feels like comparing a papaya to oranges. So I think that finding a place for it will require me to stop and really consider why I’ve placed each game as I have.

Continue reading 2021 Reflections: Part 2: On the Topic of Zeldas

2021 Reflections: Part 1 of what will surely be many

I like that Nintendo sends out little summaries of your gaming statistics at the end of each year now. Well, I don’t like seeing the actual figure of hours I’ve wasted on video games, but I’m a big fan of data! Unfortunately, their 2021 website is a little less printscreen-friendly than it was in 2020, so you only get to see the highlights:

Keeping in mind that this is only effective as of December 14, so we can probably add another 10 hours of Breath of the Wild on there (nice).

Otherwise… shocking revelations! 48 hours of Fitness Boxing 2 is fine, but it should have been double that, in my opinion. I’ve really been slacking off as far as exercise goes, but it’s just so hard to care, you know? 47 hours in Monster Hunter Rise is nigh unbelievable to me. I typically log between 200-300 hours in any given MH game, and for my money, Rise is the most fun game in the series to date. So what gives? Probably too much Zelda.

The January spike would have been due mostly to Picross S4. March was when Monster Hunter hit, but I also spent what felt like forever playing Pixel Puzzle Makeout League. April was all about Ys Origin and Picross S5. August saw high numbers thanks to the plodding The Legend of Zelda: Skyward Sword. I spent a lot of time in October playing all of the games in the Castlevania Anniversary Collection, and it’s safe to say that November and December were split between Breath of the Wild and Pokémon Shining Pearl.

How many of those would I have remembered if not for my handy-dandy month end posts? Fewer than you might think!

Monthend Video Game Wrap-Up: December 2021

~ Game Over ~

Ys Seven (PC) – I wrote about how I was struggling a bit near the halfway point, but the difficulty of Nightmare mode kind of cleared up after that. At least until the final bosses, which required a heck of a lot of grinding to beat. Still a very good game, just not one you should play on the hardest difficulty setting.

The Room (PC) – Having no relation to the infamous movie of the same name, this is a game about solving a series of puzzle boxes. It was a lot of fun, though the puzzles were maybe a little bit on the easy side. Took less than two hours to complete all five chapters, and I look forward to playing the sequels.

Continue reading Monthend Video Game Wrap-Up: December 2021

Monthend Video Game Wrap-Up: November 2021

~ Game Over ~

Castlevania: Bloodlines (Genesis) – Much faster than the ‘Vanias on Nintendo consoles, but still feels slow because so many enemies are tanky. It brings back the “whip gets powered down when you get hit” mechanic, which suuuuucks. There are a lot of cool graphical things happening in this one, and I like that it has two fairly different playable characters (of course I played through with both).

Resident Evil 4 VR (Oculus) – Played to record for YouTube. (Twice!)

Alisa (PC) – You can see my full impressions in this YouTube playlist. TLDW? It’s a 90’s survival horror throwback that really nails the presentation and stumbles just a little with the gameplay. Also it’s a Kickstarter project that is not quite finished.

Continue reading Monthend Video Game Wrap-Up: November 2021

Monthend Video Game Wrap-Up: September 2021

~ Game Over ~

Ys VI: The Ark of Napishtim (PC) – This one is in the same gameplay style as The Oath in Felghana and Ys Origin, and while I like it more than the former, I don’t think it’s quite as good as the latter. It’s a brisk, fun game, but a good quarter of its runtime is still caught up in level/money grinding. As usual, the soundtrack is pretty boss.

Deltarune: Chapter 1 (PC) – When the second chapter released this month, I opted to refresh myself on the first, since I last played it about two years ago. Three hours well spent, and I even beat the secret boss this time!

Deltarune: Chapter 2 (PC) – I had no idea how Toby Fox planned to continue this story, and what happened in Chapter 2 is nothing at all like I would have expected. But it was still excellent! And I’m happy that the secret boss in this one wasn’t quite as difficult as the last one… Looking forward to Chapters 3-7 being released over the next 999 years!

Continue reading Monthend Video Game Wrap-Up: September 2021

PZ35/21 – September check-in

“Hey Ryan,” you say to me “you didn’t do one of these Zelda write-ups for August. Did you give up on it?”

No, I did not. There just wasn’t anything to report. I had completed Phantom Hourglass in June, and did not receive my copy of Skyward Sword HD until late July. It didn’t seem like there were any updates worth writing. But there is one now!

Skyward Sword HD is done, and… I don’t really remember how I felt about it in the end last time, but I had a pretty good time with this replay! While I believe that the motion controls are perfectly acceptable in the original version, I took advantage of the new “standard” controls that were implemented for the HD version, and they also work very well! I never thought it could be possible, given how deeply integrated the motion controls are into Skyward Sword, but Nintendo pulled it off!

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Monthend Video Game Wrap-Up: August 2021

~ Game Over ~

Mr. Driller: Drill Land (Switch) – I honestly can’t believe that Namco decided not to localize this back in 2002. It’s easily the most robust Mr. Driller game I’ve ever played, and the five different game modes add a good amount of variety. Though, I’m still pretty bad at Mr. Driller, so I was only barely able to pass level 2 of each mode :I

The Medium (PC) – Very good spookventure. Clearly influenced by the Silent Hill series, but removes combat altogether to make the gameplay experience a little simpler. The story is a bit opaque, but is definitely more and more interesting as you put the pieces together. Which, I think, is a hallmark of good storytelling.

Stela (Switch) – A “walk forward and solve simple platforming puzzles” game much like LIMBO or Little Nightmares. Only I got no joy out of this one. Mostly because it was completely disjointed, due to every area being totally different from the last. If Stela is telling a story, it’s an impenetrable, convoluted mess. That, and it just never really made an impression otherwise.

Continue reading Monthend Video Game Wrap-Up: August 2021