Monthend Video Game Wrap-Up: April 2019

~ Game Over ~

Pokémon Ultra Sun (3DS) – I took to playing this on the very long bus rides home from school, and finally finished up the main story. Let me tell you: limiting your team to poison-types makes the game much harder than it needs to be. There’s a bunch of post-game content to play, but I may just put a bow on it here, as I wasn’t even really feeling the main game to begin with.

Yoshi’s Crafted World (Switch) – While it seems like everyone I listen to on the internet thinks this is the best Yoshi game since the original Yoshi’s Island, I still like Woolly World more. You can’t have Yoshi wear a Mega Man costume in Crafted World. But Crafted World is great! I played it far longer than necessary, breaking my rule of not attempting to go for a 100% clear in a Yoshi game. It’s just so much more possible than ever before.

Mega Man 2 (NES) – Played through during a retro gaming get-together evening. My reputation was tarnished by requiring three continues, but I did make it past the disappearing blocks in Heat Man’s stage without Item-2 for the first time in… forever? Also I had no idea that using a continue takes away any E-Tanks you’ve collected, which is super lame. Just another argument for why Mega Man 3 is a better game.

Universal Paperclips (iOS) – I was looking for recommendations on good idle/clicker games, and this is the first one I went for. Bad news first: it will not serve as a good way to while away a few minutes here and there, as I finished it in a day. Good news: It is in fact a very cool clicker/idle game. It changes up a lot as you play, and makes you think about managing your resources in different ways all throughout. I also like that it does have a definitive ending, it just came a little too soon (that’s what she said).

Labo VR (Switch) – I purchased the basic kit, which comes with the VR Goggles and Blaster. There’s only one real game there, and then a couple dozen neat little toys. The Blaster game is a fun rail shooter and it takes some applied effort to score all the gold medals. The real draw of Labo VR, however, was using it to play Breath of the Wild in VR (which is really just 3D mode).

~Progress Notes~

Zelda: Breath of the Wild (Switch) – Cleared Vah Rudania.

METAGAL (Switch) – Cleared the 4 initial stages.

Final Fantasy IX (PS1) – Up to the start of Disc 3.

Mechstermination Force (Switch) – 7 mechs down out of ???

Resident Evil 4 (PS4) – Up to Chapter 2.

Picross S3 (Switch) – I’ve done maybe half the puzzles?

BOXBOY! + BOXGIRL! (Switch) – Completed the first 5 worlds.

Monthend Video Game Wrap-Up: March 2019

~ Game Over ~

Super Mario Bros 2 (NES) – Came out on Switch’s NES Online service last month. Several months too late, I might add. Because I just like playing a little Mario 2 here and there, I took both warps to skip pretty close to the ending, and finished in like 45 minutes? Then I watched a warpless speedrun that took under 25. I felt so much shame. 

Resident Evil 2 (PS4) – Did an easy-mode Leon B practice run for S+, and actually took longer than I did on Claire A, which is weird because the B scenarios are shorter (but tougher). Clearly I needed that practice run to study and learn the remixed route.

Dragon Quest XI (PS4) – I got to the end! But then it turned out that “the end” is only the end for those who seek to put in the minimum required effort. The post-game is absolutely crammed with things to do and actual significant story content. It’s wild, and it’s where DQXI actually becomes moderately difficult. The main story is probably the easiest DQ has ever been; my party didn’t wipe once, and it was rare that any characters even died (stupid Whack). But the claws have come out and there’s still so much more to go, I guess I’ll keep at ‘er…

Deer Man (PC) – A game that I purchased for a dollar, because the promo image made it seem spooky. It was, ever so briefly, but then quickly transitioned into a short story about protecting wildlife. Not the worst way to spend a dollar and twenty-five minutes.

Blaster Master Zero 2 (Switch) – A terrific follow-up to what is still one of my favourite games on Switch. I don’t know that it’s better than the original, but it’s certainly at least as good. It feels like the top-down segments are less important this time around, but I really like the game’s overall structure and how there are a dozen little planetoids that act as self-contained challenges. I fully intend to write a review of this one too, so stay tuned for that.

~ Write-offs ~

Cosmic Cavern 3671 (PC) – It’s kinda like Dig Dug and/or Boulder Dash (full disclosure: I’ve never played Boulder Dash), but not really fun at all. I played it for literally three minutes before chucking it in the Steam equivalent of a trash bin. Although, now I am left with the mystery of where it even came from. Probably one of those IndieGala bundles.

Cloudbuilt (PC) – I last played this in August of 2016 and deduced that it was too hard for me. Also it doesn’t run quite well enough on my machine. I don’t know why I didn’t uninstall it and write it off back then. Although 2016 was a very different time. Long before Switch and the Curse of Too Many Games.

Chiptune Champion (PC) – Now that I have a guitar and Rocksmith, other rhythm games seem so… empty. I really like the chiptune soundtrack to this one, but my keyboard is not designed to be held and strummed like a guitar. Putting this one in the bin.

Glittermitten Grove (PC) – The follow-up to Frog Fractions that just didn’t have the same pull. If Steam is to be believed, I played this thing for ten hours, but never finished it and spent most of that time waiting for it to click for me. Better off just playing Frog Fractions again.

~ Progress Notes ~

Downwell (Switch) – I can get to level 2 now, but those ghosts are tricky and relentless.

Zelda: Breath of the Wild (Switch) – Picked up my half-complete Master Mode run.

Final Fantasy IX (PS1) – Played up to Burmecia (end of Disc 1).

Pokémon Ultra Sun (3DS) – Picked up to finally finish it. Collecting Mina’s flower petals.

Fitness Boxing (Switch) and Rocksmith (PS4) – Assume I’m always playing these.

Monthend Video Game Wrap-Up: February 2019

~ Game Over ~

Travis Strikes Again: No More Heroes (Switch) – While it is a little very different from previous games, it’s still very much No More Heroes: rough and somewhat tedious gameplay, a completely insane story, and more style than the rest of the video game industry combined. I adore Suda51’s work, and this game is no exception. It’s a great love letter to/takedown of video games, the people who make them, and the people who play them. Plus it suggests that No More Heroes 3 is in development as explicitly as possible without actually saying so. Hooray!

Resident Evil 2 (PS4) – I think this is a very good remake, about as good as I could have hoped for. But it’s just so darn hard! Monsters are unbelievably resistant to bullets, especially bosses. RE games usually like to scare you into thinking you won’t have enough ammo to go around, and this is the one that delivers on it. What kind of zombie head doesn’t explode after seven or eight bullets? And friggin’ Mr. X who appears in the A games this time and follows you around mercilessly. After clearing Leon A and Claire B, I spent a lot of time watching speedruns to learn tricks and strats, and managed to get an S+ on Claire’s A scenario. Nice!

Reverie: Sweet As Edition (Switch) – The gameplay is very reminiscent of early Zeldas, with a visual style and sense of humour somewhat reminiscent of the Earthbound series. It’s pretty good! I was having a very good time up until the final dungeon, where I found that I could get stuck in puzzles very easily, and had to save and quit at least a dozen times to warp back to the dungeon entrance. A little more QA time could have gone a long way. Also the post-game bonus dungeon was just a battle gauntlet. Weak.

Daemon X Machina: Prototype Missions (Switch) – Technically speaking, this is a demo, probably just the first four missions of the full game. But it has its own icon and subtitle, so I’ll act like it’s an independent thing. People seem to be strongly disliking it, but I had fun. It’s a bit rough, but that’s why they released this demo and are asking for feedback.

Kirby’s Adventure (NES) – It finally showed up in Switch’s NES Online library, and I have a sworn duty to play through Kirby’s Adventure every time it’s re-released on a new Nintendo machine. So I did that. I recorded a whole Let’s Play series on this a few years ago. I don’t think there’s anything left for me to say about it.

~ Progress Notes ~

Pokémon: Let’s Go, Pikachu! (Switch) – Picked up briefly to catch Mewtwo and battle Green.

Dragon Marked For Death (Switch) – Cleared about a dozen quests. V little story content.

Star Ocean (SNES) – Defeated what I thought would be the final boss, but wasn’t.

Downwell (Switch) – A very fast little roguelike where I can’t get past level 2.

Tetris 99 (Switch) – My best placing is #7. Not too shabby considering I’m bad at Tetris.

Dragon Quest XI (PS4) – Collecting magic orbs, have four of six.

Rocksmith (PS4) – One day I will be good at guitars. Maybe.

Fitness Boxing (Switch) – Continuing to keep a pace of at least 4 days per week.

Nintendo Direct – Feb 13/19

Blorp. Nintendo Direct yesterday. It was baller.


Super Mario Maker 2 – Sweet! They showed off a ton of new content, and I really can’t wait to dig into it. Mostly to play levels, as I don’t relish the idea of creating them without a Wii U Gamepad. Note: There’s a Koopa Troopa driving a car on the main promo art. Like, not a Mario Kart. What is up with this guy? I don’t know! I don’t know what’s up with that!

And now, the “I don’t care” roundup. A list of all games shown that I haven’t got any interest in – Marvel Ultimate Alliance 3, Captain Toad DLC, Disney Tsum Tsum Festival, Rune Factory 4, Rune Factory 5, Fire Emblem Treehouses, Dead by Daylight, GRID Autosport, Mortal Kombat 11, Assassin’s Creed 3 Remastered, Unravel Two

BOX BOY! + BOX GIRL! – So hype, loved the 3DS games. Totally ready for more.

Smash Ultimate – Big troll. They were all like “hey a big update is coming… but we’re not going to tell you anything about it” which is lame. And Joker I guess.

Bloodstained – I backed the Kickstarter campaign so I’m already onboard financially. This is the first footage I’ve actually seen, and I’m happy that it looks v good.

Dragon Quest Builders 2 – Cool, not sure if I’ll get it. Never finished the first one.

Dragon Quest XI S – I like the new Switch features, but I already have it on PS4, and don’t need to buy it again.

Starlink update – I still haven’t bought this game, despite a very strong interest. And the fact that they’re jamming even more Star Fox stuff in there is making me want it even harder.

Oninaki – I really liked I Am Setsuna, this looks even better. But I’m already in pretty deep here. There are too many games, and not enough hours in the day.

Yoshi’s Crafted World – I’ve had it pre-ordered since June 2018. All in.

Tetris 99 – As I understand it, it’s Fortnite but with Tetris instead of guns. 99 people play at the same time until 98 are eliminated. Weird, but free so i’ll try it out. Probably. I guarantee nothing. Also I am terrible at Tetris, so.

Deltarune – Free console port of chapter 1. Deltarune is really good! Like, I think that this first chapter really holds up perfectly well all on its own. I’ll play it again, sure!

Daemon x Machina demo – This is on the short list of my most anticipated Switch games. I can’t wait to try it out. Which I could be doing right now, but instead I’m sitting here typing away like an idiot!

Hellblade: Senua’s Sacrifice – Looks really cool, and I’ve only heard good things. I was on the fence, but then there was a giant monster baby at the very end of the trailer that sold me completely. I’ll probably still pick it up on PS4 instead, depending on the price difference.

Final Fantasy Stuff – Can’t wait for FFVII, I’ll play Chocobo’s Mystery Dungeon with my brother, and I already bought FFIX. Yep. Been craving a replay of that for quite some time now.

Astral Chain – Looks dope. Thought it was Xenoblade, but no

Link’s Awakening – HOLY F*** DREAMS COME TRUE

Monthend Video Game Wrap-Up: January 2019

~Game Over~

Mega Man X (SNES) – I play this game at least once a year. Usually I like to have it as the very first and/or very last game that I play in a year, just so I can have one nice, consistent bookend. In 2019, it would be the first, just like in 2018. I was also trying to finish it in under an hour, and I was on pace to be very close! But then I whiffed in the Wolf Sigma fight, got killed, and ended up taking about 1:10 instead. Boo.

Bomb Chicken (Switch) – I was pretty excited about this when it was first revealed, but opted to wait for a time when it was more financially feasible. For example, during the eShop holiday sale while I was swimming in eShop gift cards. As for the game itself, the best way I can describe it is “sideways Bomberman”. That’s not exactly right, but I feel like it gets the idea across: solve platforming puzzles and collect gems as a chicken whose only verb is to poop out bombs. It’s tight, challenging, pretty, and exactly the right length. Aside from the somewhat frustrating final boss, it was a very good way to start the new year.

Continue reading Monthend Video Game Wrap-Up: January 2019

Monthend Video Game Wrap-Up : December 2018

~Game Over~

Pokémon: Let’s Go, Pikachu! (Switch) – I don’t like the EXP distribution changes, because it makes trainer battles feel pointless, but other than that? Muah! *Italian chef kiss*

Super Smash Bros Ultimate (Switch) – Much like how the Switch is what the Wii U should have been, this game is exactly what Smash for Wii U should have been. It’s so good.

GRIS (Switch) – I’ve played pretentious indie platformers before, but never one anywhere near as pretty as GRIS. The beautiful, watercolor worlds are reason enough to give this one a go.

Continue reading Monthend Video Game Wrap-Up : December 2018

Monthend Video Game Wrap-Up : November 2018

~Game Over~

MGSV: The Phantom Pain (PC) – Done but unfinished. Which describes both the game itself and our playthrough. Will we go back? Only time will tell! (But probably not.)

WarioWare Gold (3DS) – An excellent game that I’d love to invest more time into, but it’s just a little tedious to try to hit a target score on 300+ micro-games, you know?

Marvel’s Spider-Man (PS4) – I spent an entire week off work doing very little other than playing this to completion. Do I feel satisfied with how I spent that time? Yes. Absolutely.

Mega Man 6 (Switch) – Rush turns into a jetpack and boxing gloves. Robot pelicans attack by spitting out robot fish. Submarines masquerade as clouds. MM6 is the hottest mess.

Mega Man 9 (Switch) – Would it kill you to turn the health drop rate up a little? Anyway, I’ve now beaten every Classic Mega Man game in 2018. Good job, me! And Merry Megamas to all!

XC2: Torna – The Golden Country (Switch) – Maybe the best DLC expansion I’ve ever played? It’s a complete mini-prequel, as opposed to simply more quests tacked on to the base game.

MechaNika (Switch) – The sequel to Agatha Knife, which I very much enjoyed. This one’s about an alcoholic seven-year-old who wants to build a mech to destroy everything that isn’t cool. Fun!

Zelda: Ocarina of Time 3D (3DS) – It was time for a replay, I thought, seeing as this month marked OoT’s 20th birthday. It’s a very short game if you ignore heart pieces and gold skulltulas!

~Now Playing~

Save Me Mr. Tako (Switch) – A rare retraux game that pays homage to the Game Boy. So yeah obviously I bought it. Only made it through a handful of levels before distractions tore me away.

Dark Souls (Switch) – Dark Souls is sure great! But man, I just don’t have the time for it.

Monster Hunter Generations Ultimate (Switch) – Still plugging away at this like once a week or so. G-Rank is a tough cookie, which leaves me at the mercy of online play to make progress.

Super Smash Bros for Wii U (Wii U) – Snuck in a few matches here and there throughout the month. As I post this, there are a mere SEVEN DAYS LEFT until Ultimate.

Star Ocean (SNES) – You have to wonder about a game that, two minutes into your playtime, pits you against a boss who can kill you in ten seconds flat. It’s actually not too bad, though!

Pokémon: Let’s Go, Pikachu! (Switch) – I have so many thoughts about this game… But mostly it really makes me wish that I could have an actual pokémon. Pikachu is just so cute!

Minit (Switch) – A Zelda-like where you die and restart every 60 seconds. I don’t know if the experience would have changed appreciably without that particular feature.

Monthend Video Game Wrap-Up: September 2018

The age of Mega Man X dominating my gaming time has ended. At least for now. Now, instead of being stuck on a series of action platformers, I’m ears-deep in massive RPGs. Super. At least I was guaranteed to finish all those Mega Mans.

~ Game Over ~

Mega Man X7 (Switch) – If you thought I was down on X5… it looks like a sparkling gem next to this turd. Not even really worth playing just to say you’ve played ‘em all.

Mega Man X8 (Switch) – It’s not amazing, but it stands head and shoulders above X7. Playing it brought back some fun memories of when I first bought a PS2. Ah, such simpler times…

The Messenger (Switch) – After my first playthrough, I think this might fall in line with the way I feel about Mega Man X: it’s as close to perfect as a video game can possibly be.

Final Fantasy XV (PS4) – I finally did it! And exactly a year after my last play session! I gave the disc back to my brother, but I kind of want to get the Royal Edition and keep playing…

The Legend of Zelda (NES) – It’s on my Switch now, so… yeah, of course I played it.

The Silver Case (PS4) – A Japan-only PS1 adventure game by Suda 51, remastered and localized. It’s pretty interesting, and I can absolutely see the genesis of Killer7 in it.

~ Now Playing ~

Monster Hunter Generations Ultimate (Switch) – I just hit high rank and already there is so much more content than on the 3DS version. Purchase justified!

Dragon Quest XI: Echoes of an Elusive Age (PS4) – Few things feel as purely good as playing a Dragon Quest game. And this one is so got-danged pretty!

WarioWare Gold (3DS) – Whaaaaat a 3DS game in 2018? How even? I was going to skip this, but then my parents got it for me as a birthday gift. Which is awesome because <3 WarioWare.

MGSV: The Phantom Pain (PC) – Hey it’s this again. How many more two-line blurbs am I going to have to write about this friggin’ game? (Probably only one more.)

Picross S2 (Switch) – I could be done, but this time I’m actually playing all the Mega puzzles, too. They can be quite the challenge, which is good because regular picross is too easy.

Dr. Mario (NES) – Now my Switch can play Dr. Mario, so I’m pretty happy!

Frederic: Resurrection of Music (Switch) – I’ve been long intrigued by this, then it went on sale for 65 cents. Verdict: Its heart is in the right place, but I don’t want a touchscreen piano game.

In defense of a black sheep

I was not shocked, but somewhat upset when I replayed Mega Man X5 only to learn that I actually kind of hate it. It was a game that lived in a troubled, but still beloved place in my memory. Mega Man X6, on the other had, was known to me only as a dumpster fire that I’d rather not even ever think about if I didn’t absolutely have to.

Imagine my surprise then, when I gave X6 its turn and somehow I actually mostly enjoyed it. Don’t get me wrong! It’s still an uneven mess, but I think it might be better than X5. It’s certainly a lot more fun, and that’s really the main goal with these things, right?

Here are the major issues I’ve encountered:

  • Blaze Heatnix’s stage is an incredibly frustrating series of mini-boss encounters; all of them are the same boss with way too much health, but in different room layouts to force you to fight each one differently. This is stupid and by a wide margin the worst stage in the game. …Though they can be easily beaten if you’re clever (Hint: charged Metal Anchor).

This enemy is the six worst things about Mega Man X6

  • There’s a boss called High Max, who is completely invincible to your X-buster and Z-saber. To defeat him, you have to stun him with a buster shot and then hit him with a special weapon. He’s not terribly difficult once you know what to do, but he takes so little damage that the battle will last several minutes no matter how good you are. As opposed to most bosses, who a skilled player can easily down in under 30 seconds (the exception being Infinity Mijinion, who is hella annoying).
  • Also there are bits and pieces of stages all over that are either massively unfair or literally impossible for an unarmored X to get through. These are pretty bad, but they’re few and far between, at least.
  • Most of the “nightmare effects” that start happening when you beat each boss are mildly annoying at worst. “Nightmare Dark” severely hinders your vision in certain stages by blocking out a massive chunk of the screen and it truly does make life a nightmare.

The last thing, and the one that drove me completely bonkers in my youth, is that in every stage there are 16 friendly reploids for you to find and rescue. Sometimes they give you cool trinkets. But there are also these squiddy robots that, if they touch a friendly, will infect them with a zombie virus. Then your buddy is dead forever and if he had a powerup, it’s lost to the ether, and you have to reload your game if you want another shot at saving him. The thing is… except for Blaze Heatnix and Metal Shark Player, the stages are pretty easy to run through quickly, so reloading isn’t a big time sink. It’s generally easy to blast the squiddies before they zombify your pals, too. There’s like one that’s legit challenging to get to in time. Also there’s the fact that in my old age, I just can’t be bothered to have that obsessive completionism of my teen years, so if I lose a guy… meeeeeh. (But I did rescue them all because it wasn’t actually that hard.)

What makes X6 better than X5 to me is that it’s no longer completely bogged down in its own excess. Stage design is generally more cohesive and interesting. Alia is still there to give you hints, but now most of her hints are activated by a button, so you can choose to completely ignore her. Which is awesome! There’s no stupid time limit or randomly chosen story path that may or may not remove a playable character, and the cutscenes are all skippable! Your hunter rank is now based on how many “nightmare souls” you collect, and not your gameplay performance, which takes all the pressure off. Lastly, and coolest of all, is that if you do have the patience to find and defeat High Max, you can skip straight to the fortress levels! It’s totally impractical, because the fortress in this game is a beast even with all the power-ups, but such a cool little secret!

So yeah! Generally speaking, I have had much more fun with Mega Man X6 than I ever thought possible. A few minor headaches here and there because it’s still home to a few cheap traps and questionable design decisions, but they’re nowhere near as bad as the exercise in overwhelming tedium that was Mega Man X5. Needless to say, I’m happy that I gave this one another chance.

Another miniature NES, in a fashion

The Nintendo Switch Online service debuted a couple of nights ago. I, obviously enough, subscribed immediately. I’m not necessarily happy about having to pay for online play now, but it’s less than half the cost of an annual PS Plus subscription. And I had that nice year-and-a-half of free online play, so I won’t be too butthurt about it.

Let’s talk features: Playing online is cool. I have a Monster Hunter on Switch now, so it’s an absolute necessity. Also I like to entertain the thought that I will play Splatoon 2 again at some point. I think those are the only two online games I care about. There’s ARMS, I guess, but I’m even less likely to play that than Splatoon 2. Smash has historically bad online play, so we’ll see about that one.

Cloud saves… I honestly don’t care about. Yeah, it would suck to lose hours of progress through a thing. The truth of it is that I always have way more fun with the beginnings of games anyway. Dunno why, and I don’t have the time right now to do a deep psychological examination of myself.

Apparently Switch Online subscribers will get exclusive deals. I’m hoping that means bigger discounts on games in the future, but all you get right now is the opportunity to buy the special joycons shaped like NES controllers. Which is not something I’m interested in. They’re $80, which is less than a regular joycon pair, but they also don’t function with any games aside from…

NES Online is the real “value add” for the subscription service. It’s basically NES Netflix, NESflix, if you will, in which you are granted unlimited access to an ever-growing library of NES games. This is cool! I prefer owning things, but this is the way that media is offered now, so I’ll go with the flow. There are currently 20 games on offer, with a paltry three to be added each month. That’s not enough, but what can you do?

Me, I plan to just enjoy what I get. There’s no point in complaining, especially since Nintendo is going back and adding online play to any games that can support it. At first, this seems like a dynamite feature. But then you try to go and play some online Dr. Mario and realize that you’re only allowed to play with people on your friends list. That, I’m going to be salty about. I want to be able to just hop in and play online River City Ransom and Tecmo Bowl with randos. But instead I have to schedule playtime with someone on my friends list. Now I have to download the Discord app and figure out how to use Discord, and also how to actually interact with people in a way that will make them want to play Double Dragon with me. It’s an all-around bummer.

The one “saving grace” if you will, is that you can also download the Famicom Online from the Japanese eShop, if you want to play the Famicom versions of all these games. There aren’t really a lot of reasons why you’d want to do this (aside from being a dumb weeb), but The Legend of Zelda at least has enhanced music and sound effects in the Famicom version. It’s not much, and I’m reasonably certain that Nintendo will keep the library of games the same between regions, but it’s still a neat little feature.

So yeah, that’s about that. I kind of hope we see something like the PS Plus or Games With Gold deals where subscribers get free modern games, but the slate of NES games is enough to satisfy me. And there’s the suggestion that SNES games won’t be far behind. It’s pretty good!