Monthend Video Game Wrap-Up: October 2019

~ Game Over ~

Link’s Awakening (Switch) – A wonderful shot-for-shot remake of my favourite Zelda game. Honestly, I think I would have liked to see a little more changed/added to it, to really justify the choice to remake it. The new presentation and quality-of-life tweaks were great though, so I really shouldn’t complain. Excellent game. Had a strong urge to dive right into a replay after finishing it, but there’s so much else to do!

Transistor (Switch) – Transistor is clearly the follow-up to Bastion, and it was better than Bastion in nearly every way. The story was more complex and interesting, the characters were more than mechanical puppets, the gameplay was deeper but never overwhelming. I wasn’t a huge fan of the more sterile visual style, but I suppose that was kind of the point.

Super Kirby Clash (Switch) – I got the credits to roll in both the single-player and multiplayer modes, so that’s “beaten” for you. I still have a few lingering quests and tons of heroic missions to complete, but I may not bother. Freemium grinds are always the worst.

The Deer God (Switch) – I wrote a full review of this, and even did a video for it.

Spyro 2: Ripto’s Rage! (PS4) – They tried to flesh-out the too-simple gameplay of Spyro 1, but mostly by piling on more annoying mini-games. At least I felt like I was doing something to earn my collectible baubles in this one, but I found it more tedious than the first game. Also, Moneybags the bear is clearly the true villain.

Yoshi’s Island (SNES) – I’ve always said it’s a fool’s errand, and that I couldn’t be bothered to even try, but I cleared the game to 100%. SNES Online’s rewind function helped a lot.

Monster Hunter World: Iceborne (PS4) – I wrote a full thing about this one, too.

Kirby’s Dream Land 3 (SNES) – I truly would like to like this game more, but it’s just so damn slow. The characters move slow, nearly every power halts your momentum completely, and going back to a double-tap run is so tedious. Has a beautiful crayon-like art style though, and 100% completion (required for the true final boss) isn’t a total pain in the butt.

Luigi’s Mansion: Dark Moon (3DS) – There’s a full review on the way.

~ Progress Notes ~

Pixel Puzzle Collection (iOS) – 95%

Pic-A-Pix Pieces (Switch) – 14.5/20 panels complete

Spyro 3: Year of the Dragon (PS4) – Cleared second hubworld to 100%

Phantaruk (Switch) – Passed the second elevator load point.

Ring Fit Adventure (Switch) – Just about through World 6

Kentucky Route Zero (PC) – Cleared Act 1, onto… Bureaucracy the Game?


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