Monster Hunter Rise: Sunbreak (Switch) – Cleared all the story missions. While the Sunbreak expansion does seem a little bit light on content for the price, at least I know there are at least two more major (and free!) updates on the way. Moved onto grinding anomaly quests now, and I feel like that could honestly last a very long time if there weren’t so many other games to play.
Subnautica (PS5) – Still not a perfect experience, but significantly more stable than when I played the PS4 version last year. It didn’t crash even once this time!
Whisperwind (PC) – Indie spook-’em-up that is mostly walking, with some very basic puzzles. Got all four endings in well under an hour.
Last year, I spent a couple weeks playing Subnautica very obsessively. I played it and played it, and not only completed the game but got the platinum trophy. Despite the fact that it was one of the most broken, unpolished games I’ve ever played, I had such a good time with it that I included it on my Top 10 Video Games of 2021 list.
And yet, even after all that, I could not shake Subnautica from my mind. I don’t want to say that I’ve thought about it every day since then, but at least every week. And I’m not even exaggerating. But I refrained from starting a new game, because I felt that Subnautica’s greatest asset was the sense of discovery that it constantly fed to me throughout the, I don’t know, let’s say 50-ish hours that I spent with it. There’s no way I’d be able to recapture that same feeling again, now that I was exceptionally familiar with the game.
New Super Mario World 2: Around the World (PC) – Completed to 100 percent, with many headaches along the way and some mild save-statery to smooth the especially rough parts. Generally speaking, a very good hack, though I cannot forgive the lack of the “beeooo-wip” sound effect when finishing a stage.
TMNT: Shredder’s Revenge (Switch) – Second playthrough as Casey.
Linelight (PC) – A simple puzzle game that provided me a good few hours of fun, and an hour of two of abject frustration. Frustration at how bad I am at solving simple puzzles. A YouTube series is on the way.
I don’t plan on writing extensively about my adventures in Elden Ring, like I did with (most of) my first Dark Soulsplaythrough. However, I may feel like it’s necessary to share a story here and there when something really interesting/funny happens in the game.
For example, something that happened while I playing last night:
There are lots of skeletons in Elden Ring. They’re a pretty common enemy, and I’ve fought an entire legion of them by this point. I didn’t think that they were going to be the enemy type that surprised me, but lo and behold, it happened!
I ignored Elden Ring when it launched a few months ago, in favour of a different crazy-hard action-RPG. While it was the most hype game on the internet for a while, I really wasn’t especially interested; I didn’t follow any of the pre-release news or marketing, and I haven’t played any of the Soulsborne games aside from Dark Souls.
And then I started watching a let’s play series. A few videos in, I started thinking to myself: “This game looks like a lot of fun. Why am I watching this instead of playing it myself?” And then I bought Elden Ring.
The answer to my question is, of course, “Because I’m terrible at these crazy-hard action-RPGs.”
Monster Hunter Rise (Switch) – Worked my way up through the post-game elder dragons to prep for the Sunbreak expansion that launches… today!
LumbearJack (PC) – A cute indie game where you play as a bear, reclaiming the forest by destroying anything unnatural. My favourite part was slapping all the humans you meet along the way. YouTube video here.
TMNT: Shredder’s Revenge (Switch) – An exceptionally good throwback to the TMNT brawlers of the 90’s. Feels great, looks great, sounds great. I even recorded a playthrough for YouTube. 10/10 will play again.
~ Progress Notes ~
New Super Mario World 2: Around the World (PC) – World 14
Final Fantasy III (DS) – Cleared Goldor’s Manor
Elden Ring (PS5) – Exploring Leyndell, Royal Capital
Sony released their latest “State of Play” video yesterday, which, if you’re not familiar, is basically the Playstation version of a Nintendo Direct. I’m not going to provide my thoughts on every game shown in the presentation, but there is one thing I’d like to highlight:
Lately, I’ve been grappling with the idea that Resident Evil 4 may have actually surpassed Super Mario 64 as my favourite video game of all time. Well, the VR version of RE4, anyway. It’s not a stretch to say that RE4VR is the most fun I’ve ever had with a single-player video game. I keep going back to it, over and over, even if just for a chapter here and there. And now Capcom is telling me that a full-on remake is less than a year away? And it’s also going to be VR compatible? Sign me up, baby!
Evil Tonight (Switch) – A pretty darn good 2D survival horror game. Great pixel art, a unique story, and plenty of puzzles. I really liked this one, and am glad that I recorded my playthrough for YouTube.
Ys IX: Monstrum Nox (PS4) – While very similar in structure and gameplay to Lacrimosa of Dana, Monstrum Nox does a surprisingly good job of forging its own identity. I had a great time playing it, with my two complaints being that it’s a little too anime, and the trophies are basically copy-pasted from Ys IV and VIII. So, very minor issues!
Ys II: Ancient Ys Vanished ~ The Final Chapter (PC) – Another playthrough to generate YouTube “content.” So much fun, I want to play it again!
Kirby and the Forgotten Land (Switch) – 100% completion. Excellent final world, and the Colosseum was notably easier than The Arena in most recent Kirby games. Mostly because the final Sword evolution is heckin’ broken.
Stranger of Paradise: Final Fantasy Origin (PS5) – You know, I think I might not be cut out for these high-octane, combat-focused action games. For all the things I like about Stranger of Paradise (and I like a lot of things about it!), the memories that endure will likely be of the incredibly frustrating boss battles, some of which took me multiple hours to win. I honestly don’t know what drove me to keep playing the post-game content…