Warning: Undefined array key "HTTP_REFERER" in /var/www/torrentialequilibrium/wp-includes/class-wp.php on line 796
Video Games – Page 2

Monthend Video Game Wrap-Up: November 2022

~ Game Over ~

Castlevania: Aria of Sorrow (GBA) – What? Halloween season is over? Sure, but Castlevania is appropriate at any time of the year. Plus, this is my favourite ‘Vania, so there’s that. Is it still good almost 20 years later? Yeah! A little creaky in some ways, but still solid. Got the good ending and 100% map completion, but I had no interest in grinding for 100% soul completion.

ElecHead (Switch) – A very fun retro-style puzzle-platformer. Charge up platforms with your body and see what happens! Throw your head to charge up far away platforms! Fall and die on spikes many times! You know the type.

The Turing Test (PC) – Sweet first-person-puzzler that is highly reminiscent of Portal and The Talos Principle. Sadly, it’s rather short, and maybe even a wee bit too easy. I suppose it’s a good thing, though, when a game leaves you wanting more.

Continue reading Monthend Video Game Wrap-Up: November 2022

ActRaiser Renaissance and Why I Shouldn’t Have Played It (So Much)

The Wii’s Virtual Console was a pretty incredible thing, and one of the reasons why: it introduced me to a fair number of classic games that I never would have experienced otherwise. ActRaiser for SNES being one of them, if you hadn’t already sussed that out from the post title. I can vaguely remember reading about ActRaiser (or perhaps its sequel?) in Nintendo Power, very specifically while with my family at the drive-in theatre, waiting for a movie to start. But I never actually played it until many, many years later when it was released on the VC. And you know what? It’s a pretty cool game! Part action-platformer, part SimCity Lite, it’s got surprisingly few imitators to this day despite how well-received it was and how fondly remembered it seems to be.

Square-Enix surprised the world last year by releasing a remake of the game, called ActRaiser Renaissance. I feel a little bad about waiting over a year to play it, but there are simply too many games, you know? But I have played it now, and I thought that it was very good! It’s a very faithful remake, as it brings back literally everything I remember about the original and polishes up the presentation with fancy new graphics and a rearranged soundtrack by the composer of the original, Yuzo Koshiro. And that’s all great! There are also a ton of new features, like being able to level up your character and get power-ups in the action stages, and a new tower-defense mode for the simulation stages. There’s also an absolute buttload of extra dialogue, which, having read it all, is pretty safe to skip entirely.

Where things go wrong, however, are in the trophies (or achievements, if you prefer). While most of the trophies are awarded for beating bosses, at least half of them are awarded for what amounts to grinding levels and farming monsters.

Continue reading ActRaiser Renaissance and Why I Shouldn’t Have Played It (So Much)

Desire: A Follow-up

You know that meme, “how it started/how it’s going”? I’m doing that today, but in text form!

Basically, I just want to take a quick look back at my “24 Days of Desire” feature and see how many of them have been fulfilled. It’s been almost a year now, I should have been able to get everything I wanted, right? Let’s see!

Day 1: Television – This was about me wanting to have cable, and if I recall correctly, it was specifically so I could watch the Chucky series. Well, I never got cable, because that would be stupid, and I still haven’t watched Chucky, because I don’t pirate TV shows or movies any more. Chucky is also on Paramount+, which has other things I want to watch, so I’m thinking about a subscription to that… But probably won’t bother.

Day 2: A better GPU – Ain’t got this. I’ve heard that prices are going down, but I haven’t bothered to look in many months. Besides, I only wanted it to beef up my Quest 2, so it’s right down at the bottom of my priority ladder.

Day 3: Star Wars sequels box set – I haven’t looked to see if this exists, and I don’t actually care enough to check. This was a filler episode, for sure.

Continue reading Desire: A Follow-up

Monthend Video Game Wrap-Up: October 2022

~ Game Over ~

Shovel Knight Dig (Switch) – A roguelite prequel to Shovel Knight, it’s not what I would have asked Yacht Club for, but it’s what we got. Looks great, sounds great, but unfortunately… roguelite. Somehow, I managed a winning run after only about two hours of gameplay, so that was a nice surprise. It’s got a few creepy enemies, but I wouldn’t call it even slightly spooky.

Resident Evil 2 (PC) – Played this many times, actually! Leon A (easy), Claire A (randomizer), Leon A (normal), and finally, the Kendo’s Cut mod. I wanted to get at least one B story run in, but just ran out of time. Needless to say, ’tis a fairly spooky game.

Power Wash Simulator (PC) – Finally loaded it up to play the last few stages added to the official release. Such a nice, satisfying way to waste time. Not at all spooky, though.

Continue reading Monthend Video Game Wrap-Up: October 2022


New Resident Evil 4 Remake trailer!!!!!!!!!!!!

And now that we get to see some actual gameplay… it looks incredible! Looks like it’ll be my personal favourite kind of remake: one that very faithfully re-creates a game, but then makes a few changes and adds some new elements to keep it fresh for fans of the original. Just like RE2 Remake!

I can’t quite put my finger on why, but I really dig Ashley’s new 80-year-old-lady jacket/scarf combo. It’s so weird and out of place, but I’m absolutely here for it.

And hey, lots of castle footage! Salad Bar’s back, baby!

Oh, uh, right. And there’s a new gameplay trailer too…

Monthend Video Game Wrap-Up: September 2022

~ Game Over ~

Xenoblade Chronicles 3 (Switch) – It was a Xenoblade, alright! And an excellent one at that. I’m writing up some additional thoughts that may or may not ever get published, but the most important takeaway is that I enjoyed every one of the 100+ hours that I spent on it.

TMNT: Fall of the Foot Clan (GB) – A fairly simple platformer/punch-’em-up. Short, easy, and not especially special in any way.

TMNT: Back From the Sewers (GB) – Graphically, a huge step up from FotFC. On the other hand, it’s so brutally hard (on normal!) that I would have lost my mind without rewinds/save states.

TMNT: Radical Rescue (GB) – This one’s a mini-metroidvania, though a little more linear than that descriptor suggests. It’s not quite as unfair as BFtS, except for the bosses, who will absolutely make you pull your hair out.

Continue reading Monthend Video Game Wrap-Up: September 2022

Pokémon and Stuff

We are less than two months away from the release of Pokémon Scarlet and Pokémon Violet, and that means that I’ve basically just got Pokémon on the brain at all times. The Pokémon Company has been slowly releasing details about the games, and it’s looking real good! In particular, the new Paldean Pokémon that have been shown off so far are awesome pretty much across the board. Especially Klawf! A new crab! And it’s derpy as all heck!

That said, I came here today not to write directly about Pokémon, but rather a YouTube channel that specializes in Pokémon. I started watching Lockstin & Gnoggin earlier this year, and have since caught up on a lot of their back catalog. The main draw of this channel is the analysis of Pokémon designs and theorizing about their inspirations. Many Pokémon are a lot more complicated than you might think! There are also plenty of videos about lore, moves, types, so on and so forth. What really sells it for me is that these are almost all educational videos presented through a Pokémon lens, which makes them a lot more entertaining than some dude just dryly blah blah blahing about whatever topic.

That said: here’s the video they did on Klawf! Go learn about crabs!

The Numbers of Zelda

I played every main game in The Legend of Zelda series last year, and recorded those playthroughs for YouTube content. This is old news. But in the highly unlikely scenario where this is someone’s very first TE post, that sentence provides important context.

What’s news to everyone, though, is that I’ve kept all of those videos on my hard drive all this time because I wanted to look at some of the technical stats of that whole situation, and just haven’t gotten around to it. But I need to reclaim some of that hard drive space, so now is the time! Firstly, I want to look at how long each game took to play:

The Legend of Zelda3:48:31
The Adventure of Link5:53:09
A Link to the Past6:44:26
Link’s Awakening8:15:57
Oracle of Seasons9:08:20
The Minish Cap10:12:09
Four Swords Adventures10:32:22
Oracle of Ages10:34:34
Phantom Hourglass11:46:28
A Link Between Worlds12:42:18
Spirit Tracks13:16:06
Ocarina of Time13:33:15
Majora’s Mask14:03:44
The Wind Waker14:32:19
Twilight Princess19:32:00
Breath of the Wild24:10:32
Skyward Sword26:58:39
Continue reading The Numbers of Zelda

Nintendo Direct 9.13.2022

Yep, it’s that time again. Time to read my knee-jerk reactions to all the games that appear in Nintendo’s newest hype commercial. Let’s-a go!

Fire Emblem Engage – I like the trailer, and it looks amazing, but I just don’t really care about Fire Emblem that much. However, there’s only room for Square-Enix TRPGs in my life.

It Takes Two – Released on every other platform last year, it was a big hit, but I just can’t be bothered. It’s a co-op game, after all, and I have no co with whom to op.

Fatal Frame: Mask of the Lunar Eclipse: One day, I’ll get into the Fatal Frame series. I’ve always been very interested, but never made the time. Probably won’t happen in 2022, though. Fun Fact: My ex-wife who wasn’t really into video games had played more Fatal Frames than I have.

Xenoblade Chronicles 3 DLC – A new Hero character, challenge battle mode, and… swimsuits… of course. Dammit, Japan. *smh*

Continue reading Nintendo Direct 9.13.2022