The power of Mabel

So I’ve been watching this new Disney cartoon lately. It’s called Gravity Falls and it is the best kid show on TV. That’s a pretty bold proclamation, but I’m willing to stand behind it. And that’s competing with such wonderful things as Adventure Time and… well, pretty much just Adventure Time. Does Regular Show qualify as “for kids”?

Yes, that’s the image I’m going to use to try to sell this. Do you have a problem with it? I don’t. Pants are terrible and should be abolished.

Anyway, Gravity Falls. The show is about a pair of twins, Dipper and Mabel, who are sent off to the eponymous town of Gravity Falls to spend the summer with their great uncle Stan. I should note here that he is referred to as “Grunkle Stan” and that “grunkle” is quite possibly the best word ever. Take that, pickle. In Gravity Falls, weird stuff abounds, and most episodes so far have had a sort of creature-of-the-week vibe to them, but it’s pretty clear that there’s more going on here, and that should it make it to a second season, things aare going to get a lot deeper. Kinda like Fringe. No, exactly like Fringe. Which is good, because that’s a really awesome show too.

One of the things that I really love about Gravity Falls is the level of detail in the show. There are coded messages in the end credits, crazy single frame inserts, creepy recurring men in the backgrounds, and loads of tiny continuity things. For example: in one of the first few episodes, Dipper is chased onto the roof of Grunkle Stan’s Mystery Shack, and ends up knocking the big S over. In every subsequent episode, whenever there’s a shot of the Mystery Shack, the S remains slumped over. Also, apparently some characters have four fingers and others have five? You may think it’s an animation flub, but Dipper finds a mysterious tome in the first episode, and on the front cover is an image of a hand with six fingers. Mysterious!

Part of what drew me to the show in the first place is the silky-smooth hand-drawn animation. Check it out!

You just don’t get that level of beauty with butt-ugly Flash animations. I honestly can’t wait to buy the inevitable overpriced blu-ray set so that I can enjoy it in full HD goodness.

And since we’re sort of on the topic, my other favourite part of the show is Mabel. She is adorable, wears a different sweater every episode, and is Goddamn hilarious. Every time she opens her mouth, I invariably end up laughing out loud. I don’t know the last show that made me laugh so much, never mind a single character. The rest of the cast is great too, but Mabel makes Gravity Falls. If I ever have a daughter, I hope that she ends up with a little Mabel in her, because that girl is charming like nobody’s business. Even Abed from Community cannot hold a candle to her sheer lovableness. She does a Legend of Zelda “item get” spin at the end of the first episode, for crying out loud!

If you want to know more about Gravity Falls, go torrent you some episodes. It is so so so worth it. But don’t take my word for it, here’s a link to the Talking Time thread for it, where I done stole that movin’ picture from. Read up while you’re waiting for your torrents to finish.

Terrible Monster Costume from the Haunted Sea

It wasn’t long ago -in my second-to-last article in fact- that I proclaimed my love for campy old monster movies. Really, I’m a huge fan of the “drive-in movie” regardless of whether they contain monsters or not. Creature features just seem to be the dominant sub-genre in this case. Any why wouldn’t they be? Cheesy monster movies just work better when you’re huddled up in your car, out in the blackness of the night. You’re much more vulnerable and secluded that at a theater or in the safety of your own home. Not that most of these movies were ever frightening, but the setting definitely added to the movies’ atmosphere.

I don’t know for sure if the average drive-in screen is really bigger than your run-of-the-mill movie screen, but just by merit of it being out in the open, being forced to look up at it, it sure seems bigger. Maybe it’s because most of my drive-in experiences took place when I was about as tall as an Ewok. Anyway, whether it’s really bigger or not, putting a monster up on that big screen makes the monster seem bigger too, greatly enhancing the flavour of the film. Also, add a pinch of salt and a sprig of basil. Delicious!

Not that I’ve ever had the true drive-in movie experience. By the time I was old enough to understand complex concepts like “movies” and “the drive-in,” the golden age of cinema was long over, and with it the drive-in movie. By that point they didn’t make (nevermind show) movies like Phantom From Space or War of the Worlds anymore. No, when I went to the drive-in, I got to see stuff like Batman Forever and The Phantom. That said, going to the drive-in was definitely more about the experience than the movies for me.

Continue reading Terrible Monster Costume from the Haunted Sea

I Screme, you Screme: Cadbury Screme Eggs

The guy who is way too into spelling in me is going nuts right now. On a short trip away from my desk yesterday to seek out some throat lozenges and lunch, I came across something I’d never seen before: Cadbury Screme Eggs.

I’ve been mostly out of the candy scene for a few years now, only occasionally browsing dollar store candy aisles in hopes of finding something that has some sort of ridiculous quality to it. Barring the Star Wars Mega Egg -which I’d file under “Star Wars” or “Disappointing Garbage” before “candy”- it’s been over three years since my last candy article. And another three years to the one before that. I need to get out of my video game writing rut.

Hey, maybe three years from now I’ll rustle up the will to write another one.

Continue reading I Screme, you Screme: Cadbury Screme Eggs

Mass Review Time – Honeymoon Edition

Internet, I have a problem. I’m addicted to Fargo.

Maybe it’s not so bad as addiction, but the summer trip south to Fargo has become a tradition that I can surely not break free of. I need it. I need it so bad that I managed to convince my now-wife that it’s where we should spend our honeymoon. So maybe it is bordering on addiction. I’m not a psychiatrist, I don’t know these things. Surely there’s a better way I could have started this article.

As usual, the trip was mostly to get away, relax, and just be together for a few days. And from what I’m told, that’s mostly what a honeymoon is about too. So to that end the voyage was perfectly successful. Of course we also spent a buttload of money. Like, way more money than we were even allowed to spend while down there. By some random stroke of luck, the amount you’re allowed to spend when crossing the border increased on the day we came home, so we didn’t have to pay duty on what we spent over the previous limit. It’s the first time crossing the border was a truly pleasant experience.

To that end, I should note that this is by no means a complete list of things I bought in the States. I’ve obviously excluded anything The Wife bought, because this website is about me me me me me and God forbid I give anyone else more than a passing mention. I also spend a bit on a few little house things and some clothes that I don’t feel are nearly interesting enough to write about. On that note, let’s take a look at exactly what I judge to be “interesting.”

Continue reading Mass Review Time – Honeymoon Edition

Zombie-esque

I finished reading Monster Nation a while ago. I’ve got to say that while I didn’t really get into it right away, it did a really good job of picking up steam as it went on. It’s not a huge book, so it’s a little sad that it took me the better part of a month to get through. But you know, video games.

Anyway, it’s a super awesome zombie novel, and a prequel to Monster Island, which I read years and years ago. Being that it belongs in the same series, it explores the initial outbreak of what is referred to as The Epidemic. It also takes a different view on the thing that differentiated Island from most other zombie media: people who manage to retain their minds after zombification.

The series explains the ability to be dead but not a zombie by keeping the characters in question hooked up to machines that keep oxygen pumping to their brains. Gary, the not-zombie from Island, was a med student who hooked himself up to a ventilator and then jumped into a tub filled with ice. Nilla, Nation‘s sort-of-zombie, stumbled into an oxygen bar and put a mask on after she was bitten. The second scenario seems a little less likely to have worked, but whatever. They’re zombie novels, I’m not going to pick at what’s medically plausible and what isn’t.

I’ll summarize before the spoiler line, just so nobody has to venture in to read my full impressions: I enjoyed Monster Nation at least as much as its forebear. Maybe even more. I’ve said it to everyone I’ve ever told about these books: They need to be turned into movies! For the hundreds of crappy zombie movies that get made every year, don’t we deserve at least two (probably) exceptional ones?

SPOILER ZONE! Don’t go any farther if you’re actually interested in reading these books.

Okay, back to my previous train of thought…

They may not been seen as such, but the real main characters of these books are the zombie-esque characters. Gary and Nilla are handled very differently, and as such are two entirely unique, compelling characters that share the same unfortunate condition. Gary gets pissed off when he gets shot by one of Island‘s protagonists and uses dark zombie magic to lead the braindead zombies and become their zombie emperor. Nilla, though she suffers just as much, tries her damnedest to stay on the side of humanity. Of course, she ends up waffling a bit, but who wouldn’t? People hate you, and you have awesome zombie powers. Are you really not going to eat a few of ’em? Anyway, the ending leaves her story open, so I’m hoping she gets picked back up in Monster Planet, the final book in the trilogy. Nilla is a much cooler and more complex character than any of the others in Nation. Plus, she’s the only major character that survives. Well… sort of.

Both novels deal with magical stuff, and I read most of the second half of Island with a cocked eyebrow (Telepathic Scottish bog mummy. ‘Nuff said), it all kinda came together once Nation finally reveals the source of The Epidemic. In the end it was just a dude trying to save his dying wife from cancer by essentially tearing a huge gash in the world’s life force reservoir. Turns out the road to Hell on Earth really is paved with good intentions. I really like when stories use the “to save a loved one” plot device, because it’s absolutely something I can sympathize with. No, I’ve never had to watch someone I love die, but I’m pretty sure that in that such a situation I’d do everything in my power to save them. I’m terrible at coping with loss, and I could definitely see myself ripping space-time (or whatever) a new one if I were placed in the situation presented. I am the crazy dude who would sacrifice the world for one woman.

It’s a tragic ending. You’ve got this one man, who brought about the destruction of the world just to save his wife, and he wasn’t even really able to do that. Yes, he kept her alive, but at the cost of turning her into a horrifying tumour beast. Not much of an existence. And then Nilla… Well, that part I don’t want to spoil. Let’s just say she gets a little angry when she learns that it is physically impossible to save the world.

TE on E3

I haven’t really been into E3 the last few years. Less free time is probably a factor, but also I no longer spend every day with a group of people who are also interested (re: the high school clique). I find myself considerably less excited about video game things when I don’t have people to be excited about video game things with.

That said, I’ve generally just followed Nintendo’s E3 stuff this year, which should surprise nobody. I read about the Xbox SmartGlass thingy and couldn’t care less, and I have no idea what Sony’s up to besides that half-hearted Super Smash Bros rip-off. I really couldn’t care either. I play video games because I like Mario and Zelda. I used to like MegaMan too, but they don’t make those anymore.

I managed to get myself pretty pumped up for the big Nintendo press conference, so much so that I actually took a really early lunch break so I could watch it live on my phone. It wasn’t a terribly exciting show overall, but it served it’s purpose: I want to buy a Wii U more now than I did last week. I love the things they’re doing with the GamePad. Asymmetrical gameplay is neat, but not really new for dedicated Nintendo fans (that’s yet another story). I’m much more interested in the way it’s going to be used as a physical inventory manager or sniper scope or TV remote.

Regarding the most controversial part of the presentation, I’m not really that excited about Nintendo Land. Sure, it looks neat, but I’m more of a solo gamer. If it’s packed in with the Wii U I’ll spend time with it, but if it’s sold separately I’ll likely pass. Wii Sports was revolutionary enough that I would have purchased a copy, this seems less so. And Nintendo already has a great game that unites their franchises: it’s called Super Smash Bros.

Obviously I’m going to buy Zombi U. I bought Dead Island, didn’t I?

For some reason, I just don’t feel the passion for new 2D Marios anymore, but I’ll definitely get New Super Mario Bros U. At the very least, I’ll be able to get Stephanie to play with me, and we had an absolute blast with NSMB Wii. I’m less sold on NSMB2, but it’s Mario, so it’s going to be good and I’m going to buy it. Might be a little disappointing after the stellar Super Talking Time Bros 2 though.

Paper Mario: Sticker Star looks great, and I’m sure I’ll adore it when it launches, but I’m just not really interested yet. Maybe I’ll have to go back and play The Thousand Year Door again to remind me how good these are.

Project P-100 and Tank! Tank! Tank! both look like a ton of fun, but seem as if they might wear thin pretty quickly (much like Custom Robo). Online multiplayer would probably be necessary to justify a purchase. We’ll have to see how robust they are before making any real judgement.

Bit.Trip Runner 2? EXCITED!

I really wanted to, but couldn’t really get into Epic Mickey, so I’ll likely pass on the sequels. Sorry, Warren Spector. I know you did your best, and I respect that. It just didn’t click for me. Goes for Scribblenauts Unlimited. I am behind these games 100% in theory, but I just didn’t have enough fun with them to back that up with dollars.

I’ve been sold on Darksiders II since before it was announced. I enjoyed the first one enough to play it twice in a row – a very rare occurrence. Luigi’s Mansion is another game to bear that distinction. It may be because it was the only GameCube game I owned for about a month, but I also really liked it! I hope the sequel launches before Christmas.

I like the idea that the new Tomb Raider might release on Wii U, because I like what I’ve read about it so far. As for any other 3rd party offerings I haven’t mentioned yet? I probably don’t care about them. Although Assassin’s Creed III may be the first game in the series that I play because I dig the American Revolution setting.

The two big games for me are the ones that led the two big Nintendo shows. On Wii U, it’s Pikmin 3. I could play Pikmin over and over again forever if there weren’t so many other games that deserve my attention. It’s a short game, but who cares? It’s super fun! My secret shame is that I still haven’t finished Pikmin 2… the perfectionist in me won’t accept Pikmin losses to anything but boss monsters, and so I inevitably lose focus while trying to savescum my way through its deadly, deadly caverns. I’ll get there some day. There isn’t enough information on Pikmin 3 yet to be excited about it for any reason other than it’s Pikmin 3 and its beautiful HD graphics. I really would love to type more words about it, but there’s not much else to say. Maybe a speculative post in the near future.

In my 3DS’ future is Castlevania: Lords of Shadow: Mirror of Fate. The title could use a little pruning, but the game looks amazing! Lords of Shadow combat and story with Symphony of the Night exploration? Assuming it plays as nicely as it sounds, this could very well be the perfect video game for me. If you’ve played those two games and aren’t excited about what looks like a mash-up of the two, there’s something seriously wrong with you. You really should get that checked out ASAP. It’s probably cancer eating the “good taste” part of your brain. Seriously, talk to your doctor.

If there’s one thing I’m sad I didn’t see, it’s either of the Monster Hunter games for 3DS. I will be broken-hearted if they are destined to remain exclusive to Japan. If the 3DS weren’t so damn region-locked, I would import them and learn Japanese so I could play them. That’s how much I love Monster Hunter. Then again, MH4 isn’t even out in Japan yet, so we’re going to be playing the waiting game for a while anyway.

That’s about it. I’m sure there’s something I forgot to mention, but if I forgot it, it probably wasn’t that impressive in the first place. Now the real question is how I’m going to be able to afford (in both time and dollars) to play all of these games.

Good job, zombie arm!

The woman and I went to see The Cabin in the Woods last weekend. Perhaps you’ve seen the trailer? It’s the one where it starts out looking like just another slasher flick, but then a bird crashes into an invisible wall of future-technology and explodes into a fireball. Maybe there’s something more to this…

Since I love cheesy slasher flicks, the interest was already there for me. But then there’s the fact that there’s a whole other level there that we don’t really know anything about, and also it’s written by Joss Whedon and Drew Goddard? Effin’ sign me up, man! I did read a (very convincing) review in the paper on the Friday too, which at that point was just preaching to the choir.

The Cabin in the Woods was even better than I’d hoped for, and might even beat out Drag Me to Hell as my favourite “horror” movie. If you’ll recall, I really liked Drag Me to Hell. I’d have to watch them both again, but regardless, they’re both amazing films, and I heartily recommend them both. That’s a little too straight to the point though; let’s talk a little more about The Cabin in the Woods.

The movie is played off in the trailer as a pretty generic slasher flick, where four sexy teens and Topher from Dollhouse head off to a creepy, secluded cabin in the woods for a weekend getaway. Does that sound like a million other movies? Yeah, a little.  But there is a second plot! It involves professionally-dressed men (and Whiskey from Dollhouse!) in some kind of fancy complex monitoring and ever-so-slightly controlling the fates of our cabin-goers. It’s not a spoiler, because it becomes apparent that this is happening within the first half-hour of the film.

Eventually the stories truly intertwine, and we see that they’re two sides of the same coin, equal parts of a bigger picture. This is still sounding a little generic, but there’s a lot of subtext here, and the whole movie is really one big deconstruction of the horror/slasher genre. But all pretension aside, what matters at the end of the day is that The Cabin in the Woods is hilarious. Sometimes in a tongue-in-cheek way, sometimes ironically, and most of the time very blatantly.

This is a movie about making fun of other movies, and it is a beautiful thing. You know all those terrible [Genre] Movie parodies that are terrible and should be forgotten from human history? The Cabin in the Woods is exactly what those movies wish they could be. It is poking fun at many, many other movies, but not doing it with an endless stream of references and fart jokes. The closest thing to a reference in this movie is… ah, I don’t really want to spoil it. But I will say that there are a couple short scenes that will leave Hellraiser fans grinning. Anyway, The Cabin in the Woods is funny and very smart, but it’s not inaccessible, which is what puts it head and shoulders above pretty much every other parody ever.

The Cabin in the Woods even spends a lot of time satirizing the people who go to the kind of movie it’s ripping on. Yeah, me. And that’s cool. There’s an element of reality TV parody here too, and I found it to be much more entertaining than the other movie doing that, The Hunger Games. But that’s another story entirely.

So again, The Cabin in the Woods is great. Go see it, and be ready for copious amounts of hilarity and blood. Also a unicorn.

The rain won’t let up

I have finished Silent Hill: Downpour twice now. One more run and I’ll be part of the 1000/1000 club. You may have gotten the impression that I really liked the game last time I talked about it, and to that end, you’d be right. It’s exactly what a Silent Hill game should be: creepy, atmospheric, mysterious, and mind-bending. It has all the best qualities of a classic-style survival horror game, but cuts off most of the cruft to make it a more brisk, enjoyable game.

There are, however, a few downsides. Pobody’s nerfect, and the Vatra team is no exception to that rule. They did a really excellent job for a relatively inexperienced studio, but there are a few things that made my playtime less than optimal. The most obvious flaw with Downpour is the horrible, horrible lag. On my first run it wasn’t really an issue until I was wrapping up a few side quests near the end. Because I was taking my time and looking into every nook and cranny, the game had more than enough time to get everything loaded up and keep the framerate at a decent level. Only when I started motoring back and forth across town did I start to notice that the engine was having a lot of trouble keeping up with me, and things got really choppy. My second playthrough was even worse, because I was basically gunning it to wherever I needed to be next, and that is apparently not how you’re supposed to play. I worry about how my third run will go, since it’s essentially going to be a speed run to pop the last three cheevos.

The other thing that really got under my skin is that there’s only one save file. I’m not such an obsessive gamer that I save over multiple files in one run, but I do like to have more than one save on hand at times. Especially since there is a point of no return near the end of the game. Aside from that though, there isn’t really a need to have more than one save in this game, but I’d like to have the option available so that I could say, have a save game that leads right into the joke ending. Downpour is also the type of game that auto-saves. And it only auto-saves. There are checkpoints everywhere, and even if there isn’t an obvious one around, you can always go into a building to save. I feel like it would just be a lot more convenient to have a button on the menu to save though. Is it really that hard? The auto-save slavery still beats having to find an actual save point, I guess.

Aside from the framerate issue, these are very minor complaints though. Having multiple save slots and a manual save option would be nice, but the game works fine without them.  Other than that, I am pleased as punch with Downpour. The sentiment doesn’t seem to be too popular with the rest of the internet, but nuts to those guys. Vatra took Silent Hill in a great direction, and Tomm Hulett is most definitely still in my good books for the work he’s done with the franchise. Here’s hoping that the next one is just as good.