Ryan’s Big Weekend Adventure!

You know what I didn’t do over last weekend? Study enough.

“Well duh” you all say.

What I did do, however, was all sorts of other things. I want to write about them briefly.

Saturday I got a haircut. There’s a story there, but it’s probably fairly embarrassing for a party who is not me, which makes me feel like I ought not to tell it. So I won’t. Sorry for the tease.

After breakfast I did some coursework for a while. Good old responsible me. I took a break after a couple hours to go visit with my grandparents. They gave me several tins of baking and couple jars of soup. Nice! There’s another mildly embarrassing story here that I don’t think I’m entitled to tell to the internet at large. Aren’t you upset that I’ve gotten so considerate in my old age?

I went back home to do some more book learning, which lasted about an hour. All in all, I made it through about a quarter of the homework questions assigned in a cumulative three hours. That’s not great. I hate school and cannot wait for it to be done forever.

Over the course of the weekend, I “snuck in” just enough video games time to finish playing the Squaresoft PS1 classic, Threads of Fate. You’ve probably never heard of this game, because Squaresoft put out like a billion RPGs on the PS1, so a few of them had to fall through the cracks.

Threads of Fate is an alright game. It’s a dual-protagonist game, and the plot isn’t the most creative, but it’s fun. One character has you working towards world domination, while the other is searching for a way to revive his friend. The characters are mostly archetypes, but they have big personalities and a really good script, so I ended up liking most of them quite a lot. Also the soundtrack is darn good, and the graphics are top-tier for a 3D game on the original Playstation.

However! The gameplay is… questionable. The controls, physics, and hit detection are all just a little bit off. This makes any precision-platforming sections much harder (and frustrating) than they ought to be. Combat is mostly a non-issue, but several bosses are stupidly hard until you figure out the right rhythm to beating them. Overall, it’s not a game that needs a remaster so much as a tune-up.

I also frittered away a whole three hours on Pokémon GO on Sunday, as it was January’s Community Day. Got a whole stable full of shiny Piplups, and that’s really about all. While I was out, I also got to try all of the fancy new “dream donuts” that Tim Horton’s is currently selling. I’ll type up a full thing about them (probably), but the TLDR is that they were not so good that I was able to justify having eaten three donuts in a single sitting. Oink oink.

After all that, I ended Sunday evening the same way I always do: playing an hour of Rocksmith, then watching TV while I do my laundry. This week was devoted catching up on some AGDQ runs, while at the same time trying to fill out a little bit of my Pokédex in Pokémon Shield. I’m at 387 of 400. Almost there!

And that was my weekend. If you think I sound like an incredibly boring individual… you’re right! And I wouldn’t have it any other way.

Monthend Video Game Wrap-Up: December 2019

~ Game Over ~

Spyro 3: Year of the Dragon (PS4) – So, it’s really weird that the final boss battle (and then the real final boss) had absolutely no fnafare at all. You just walk in the door and then the fight begins. No cutscene, no dialogue, nothing. Very jarring considering how much “story” the rest of the game had. Also, now that the trilogy is over, I think I’m happily done with all things Spyro for the rest of my life. 85% of my enjoyment with these games was watching the scoreboards fill up with 100%s.

Trover Saves the Universe (Switch) – I think I would have liked this more if I had played it in VR, because then it would look really good next to all the shallow mini-games. Like when you find that exceedingly rare mobile game that’s legitimately good. But compared to the other games on my Switch? It’s merely fine. But it’s a great barometer for measuring how long you can stand an unfiltered Justin Roiland. I can go for a little over an hour and a half.

Shovel Knight: King of Cards (Switch) – What an excellent way to close out the Shovel Knight series. King Knight takes a little while to get used to, but once you figure out how he works, it’s so much fun. Couple that with some of the best and most varied stage design in the series, and you’ve got an absolute treasure. It’s just too bad that the Joustus card game is no fun at all.

Continue reading Monthend Video Game Wrap-Up: December 2019

Unexpected Inspiration

You may or may not have noticed that despite it having been out for about a month and a half now, I haven’t said too much about Pokémon Shield. There are a few reasons for this, but it’s mostly because I don’t have all that much to say. It’s a stock-standard Pokémon game, but with a cool new multiplayer mode (Max Raid Battles) that is simultaneously the most enjoyable and frustrating part of the game.

What nobody saw coming, least of all myself, is that I would be inspired by this game to try out some new cooking ideas. Specifically: curry. I’ve never made curry before, and only ever eaten curry at white-ass chain restaurants. It’s not a thing that I have any experience with or knowledge about. But when the new Pokémon game included a mini-game where you cook and eat curry with your ‘mons, I decided that it was time to try out something new.

Now, let me note this: I’m not actually making my own curry sauce. I’m using pre-made jarred sauce from the store. Yes, it’s kind of a cop-out, but there’s no way I’m buying all the spices and other junk necessary to do it from scratch. So really, my way of doing it is just to take a curry sauce flavour and then throw in whatever I think might taste good/whatever I have on hand. But it’s worked out well!

My first curry was made of red curry with meatballs and bell pepper thrown in. It was a huge success! Delicious and almost the perfect level of spicy. The second dish was a little wilder: I used a mango curry sauce with chopped up potatoes and bell pepper, then topped it off with apple slices. This one was absolutely inspired by Pokémon’s “just throw in whatever” mentality when it comes to ingredients, and I have to say that it turned out magnificently! The sweetness of the apple was a great pairing with the spicy curry, and the potato was mostly just there as something to chew on.

My presentation still needs a little work (the apples did not want to sit nicely), but I think it’s coming along nicely. At least for a guy whose most elaborate dinner prep is boiling frozen vegetables. My next big goal is to figure out how to keep the rice from getting unreasonably sticky. When I make brown rice it always comes out fine, but this jasmine stuff? It’s like it’s made of glue. Maybe jasmine was a mistake and I should have gone with the basmati. I don’t know anything about rice. Research will be necessary.

So yeah. My life is enriched by knowing how to prepare another type of meal! The lesson here is: Don’t let anybody tell you that video games have no practical applications.

Monthend Video Game Wrap-Up: November 2019

~ Game Over ~

Star Fox (SNES) – Ran the easy route. A good way to burn half an hour.

Pixel Puzzle Collection (iOS) – Wrote this. Still playing for 200%.

Luigi’s Mansion 3 (Switch) – Having come fresh off Dark Moon, which I felt was a little lacking in certain areas, Luigi’s Mansion 3 looks like a damn masterpiece. It’s obviously not perfect, but I’m willing to suggest that it may even be better than the original. If absolutely nothing else, the cutscenes may very well be the best that Nintendo’s ever produced. LM3 is a wonderful cartoon of a game, and if it weren’t like 17 hours long I’d jump right back in for a replay.

Continue reading Monthend Video Game Wrap-Up: November 2019

Nintendo Direct – Sept 4/19

Overwatch – Wait, people still care about Overwatch? I kid, I kid. But seriously, I wonder how this will go over. It seems like it’s coming too late, but the Switch is still hot, so who knows. I won’t be playing it, that’s for sure.

Luigi’s Mansion 3 – I skipped this whole segment because I do not want to know any more about this game before I actually play it.

Super Kirby Clash – I spent months playing this freemium game on 3DS and now it’s back and with a ton more content and more multiplayer options. Here we go again…

Trials of Mana – Having played the original many times… there wasn’t much “news” here for me. Your characters’ costumes change when you change class. Imagine that! Still, I think this is currently my most anticipated game of 2020.

Return of the Obra Dinn – The video locked up while this was playing but it was fine because it didn’t seem like anything I cared about.

Little Town Hero – I was already provisionally excited because Original RPG by Game Freak, but then they say that the soundtrack was done by Toby Fox and I’m like Hell Yes Mexicans!

Smash Ultimate – Banjo and Kazooie today! Hooray! Also I know lots of people wanted a more… diverse SNK rep, but I’m super happy for Terry Bogard. White guys gotta smash, you know?

Link’s Awakening – Skipped this too because it’s two weeks out and I want any new content to be a surprise.

Dragon Quest XI S – Skipped this too because I’m not buying it again. It’s a really excellent game, but a double-dip just doesn’t fit into my time or money budgets. If I’ve said it once, I’ve said it a thousand times: DQXI is the last game that needs more content.

Tokyo Mirage Sessions – I won’t lie, I’m interested, because I never played it on Wii U. But, I do own it on Wii U, so I’ll probably just continue to never play that copy.

Deadly Premonition 2 – Speaking of games that I own for other consoles but have never played, I have the first Deadly Premonition on Xbox 360 and I still hope to make time for it one day…

Deadly Premonition Origins – Aww man, I’d definitely be more likely to make time for it if I had it on Switch. 

Divinity: Original Sin 2 – I kind of hate the title, but my boss has told me many good things about the first game, so I’m interested. Though I likely still won’t buy this, it’s nice that it’s on Switch.

Doom 64 – I was very excited by this announcement, even though I have gone on record calling Doom 64 “poop from a butt”. I don’t know why I remember it so fondly.

Rogue Company – Online team-based shooter? Nope. Not for me.

Pokémon Sword & Shield – Uninteresting new features, but Galar pokémon continue to be excellent. I am a big fan of Cramorant, and Polteageist is my new favourite pokémon ever.

Tetris 99 Version 2 – Cool. I wish I played more Tetris 99. Maybe now I will?

Mario & Sonic 2020 Olympics – Skipped. I just don’t care.

Daemon X Machina demo 2 – Skipped. I do care, but I don’t need another demo. The first one already sold me. (Although this may have to wait for Xmas or something.)

Jedi Knight II – I rented this for GameCube once, and it was really fun. I didn’t finish the story mode, but I played a lot of multiplayer against the AI. Don’t feel the need to revisit it, though.

The Witcher 3 – Skipped. I know this is a very popular and acclaimed video game, but it does absolutely nothing for me.

Assassin’s Creed Rebel Collection – Speaking of popular games that do nothing for me…

Dauntless – I played it a bunch on PS4 and liked it, but decided to break it off after about a month. It does a lot of neat things to differentiate itself from Monster Hunter, but also it’s really buggy and the monster designs are kinda bland. A Switch version isn’t gonna reel me back in.

Sizzle reel – Skipped because it seemed to be a lot of generic racing and Just Dance.

Animal Crossing: New Horizons – Nope. I’m not going through that again. Never again. Never, never, never.

Xenoblade Chronicles Definitive Edition – Yes, I will buy this game a third time. Xenoblade is probably my favourite Wii game, and now it’s got good character models and new content. Though, like DQXI, it really doesn’t need any more content…

Monthend Video Game Wrap-Up: July 2019

~ Game Over ~

Monster Hunter Generations Ultimate (Switch) – I have now technically finished the multiplayer component, having defeated the final boss and removed my HR limit. But of course there are still tons of quests left to complete, and even a handful of monsters I haven’t fought yet. How much more will I actually play? Probably at least once a week or so until the current season of The Bachelorette wraps up, at least, since that’s the night when my brother and I get together to play.

Detroit: Become Human (PS4) – While I didn’t really like the previous QuanticDream games (Heavy Rain was legit bad and Beyond: Two Souls just felt like work), Detroit was a lot more enjoyable for me. I’m still not into the QTE gameplay style and the plot was just a mountain of tropes, but the characters were interesting and I enjoyed their stories. Also, it achieved that rare feat of making me feel like my decisions actually meant something. It may just be because there are flowcharts of all the possible story branches for each chapter, but I’ll give Detroit the point for it all the same.

Detroit: Become Human (PS4) – A second run was conducted… for science!! That is to say, I played again and made a lot of really bad decisions in an effort to make life terrible (or end) for as many characters as possible. And it was BRUTAL.

Picross S3 (Switch) – I completed all of Mega Picross mode. Which makes it the first Picross S title that I’ve actually finished to 100%. Neat! I’d feel more compelled to do these Mega puzzles if they were unique, instead of being slightly harder tweaks of the regular puzzles.

Kid Tripp (Switch) – Picked it up on sale for 80 cents, on a recommendation from Talk Nintendo Podcast. Even for less than a dollar, it didn’t really jive with me. It’s a side-scrolling runner, which is fine, but it’s also quite hard and has limited lives for some reason.

Bloodstained: Ritual of the Night (Switch) – I was really getting into this, and then about an hour away from beating it, I got Dragon Quest Builders 2, and all that momentum vanished. But then I picked it back up just before the end of the month and powered through. It’s a very good game! Though also very rough around the edges. I’d love to play it through again and try out some different powers (I found some I liked and just stuck with them), but I just can’t see myself being able to make time for it anytime soon.

~ Progress Notes ~

Pixel Puzzle Collection (iOS) – 59.6% completion rate

Dragon Quest Builders 2 (Switch) – Cleared Skelkatraz

Super Mario Maker 2 (Switch) – About 50% castle built in story mode

Secret of Mana (Switch) – Next destination: Pandora Ruins.

Fishing Star! World Tour (Switch) – At the boss of “world 3”

Pic-A-Pix Pieces (Switch) – About halfway done? I think?

Dr. Mario World (iOS) – Haven’t even finished the tutorial, tbh

Pokémon GO (iOS) – Shoutouts to the new Team GO Rocket mechanic.

Uncharted 4: A Thief’s End (PS4) – Solved a Jesus-based light puzzle

Nintendo @ E3 2019

It’s that time of year again, E3 time. The time when all the big video game companies (and small video game companies too) come out to show off their upcoming wares. The most hyped week of commercials in all the year.

Like I always do, I’m going to write up a list of my thoughts on all the stuff that Nintendo showed off in their big presentation. “Why just Nintendo?” you ask. Because that’s where my heart is. Other companies show off neat stuff from time to time, but when it comes down to it, I always get the most excited about the new Nintendo games. And I find that this gets more true with each passing year, as video games in general become less and less exciting to me.

To be 100% honest, the most exciting non-tendo announcment for me so far has been the FF8 remaster. Because of course it is. So let’s get on to the show.


Smash DLC – YES DQ HEROES

DQXIS – I have it on PS4, no need for a re-buy. Even if there is more content. The last thing DQXI needs in more content.

Bowser Mix-up – That was a fun skit

Luigi Mansion 3 – Down To Play… You can never leave…? is it the Hotel California? I like the Gooigi angle. King Boo is in the trailer… So is he not the main villain? No release date is weird.

Dark Crystal Tactics – I like the look of this strategy RPG, but man I strongly dislike The Dark Crystal

Link’s Awakening – Just hook it to my veins! Releasing in September!?!? Whaaaaaat I had it budgeted for December! And it now has some sort of custom dungeon builder? Weird, but it could be cool.

Trials of Mana – HOLY FARTS all I wanted was an official translation of Seiken 3 and SquareEnix gives me THIS instead? What have I done to deserve something so beautiful??? I’m not worthy!

Collection of Mana – Oh hey it’s that official translation of Seiken 3 that I wanted. Plus two other games. Neat! Wait what… AVAILABLE TODAY!?!?

Witcher 3 – I want to care, but I don’t have the time (see the last three bullets)

Fire Emblem Three Houses – I don’t even want to care about this one. Sorry, Fire Emblem. You’re not for me.

Resident Evil 5 & 6 – Neat. I might buy 5 again, when it goes on sale. I really like RE5. Six, less so. I don’t know why there was a bit about making some actors play RE1 in a spooky house, though. Why should we be more excited to play RE on the go than anything else?

No More Heroes 3 – YESSSS  (less so to the 2020 release date, but I can wait)

Contra Rogue Corps – I’m happy that there’s a new Contra game… But it’s not for me. Because it looks bad. Really bad.

Contra Anniversary Collection – Meh. But I would rather have this than Rogue Corps.

Daemon x Machina – Yep, still hype for this. Even after the demo failed to impress most other people. But how can this also come out in September?

Panzer Dragoon – You’re not Star Fox. Looks lame.

Pokemon Sword and Shield – Pokeball Plus functionality… I don’t care. Nessa is cute tho.

Astral Chain – Extradimensional attack.. That’s enough for me, I’m sold. It looks so sweet. I absolutely can’t wait for this one. So it’s good that it comes out in August!

Empire of Sin – Nothing about this is appealing to me

Marvel Ultimate Alliance 3 – I’d like to play this, but I think the rest of my 2019 video game budget has been allocated already. And it seems like it would lose a lot to play it all by my lonesome.

Cadence of Hyrule – It looks cool, but I’m going to wait on reviews for this one.

Mario and Sonic Olympic Something – Feh.

Animal Crossing – I was done with Animal Crossing after New Leaf. This isn’t looking like it’s going to change my mind. So I really don’t mind the delay.

Sizzle Reel – I think the only thing in there that I’m legit interested in is Doom Eternal. And I am VERY interested in Doom Eternal. Maybe the Crystal Chronicles remake. Stranger Things 3 still looks lame 🙁

MORE Smash DLC – Banjo and Kazooie! This is ALMOST as good as the DQ heroes! It just makes me sad that there are no BK games on Switch.

Monthend Video Game Wrap-Up: April 2019

~ Game Over ~

Pokémon Ultra Sun (3DS) – I took to playing this on the very long bus rides home from school, and finally finished up the main story. Let me tell you: limiting your team to poison-types makes the game much harder than it needs to be. There’s a bunch of post-game content to play, but I may just put a bow on it here, as I wasn’t even really feeling the main game to begin with.

Yoshi’s Crafted World (Switch) – While it seems like everyone I listen to on the internet thinks this is the best Yoshi game since the original Yoshi’s Island, I still like Woolly World more. You can’t have Yoshi wear a Mega Man costume in Crafted World. But Crafted World is great! I played it far longer than necessary, breaking my rule of not attempting to go for a 100% clear in a Yoshi game. It’s just so much more possible than ever before.

Mega Man 2 (NES) – Played through during a retro gaming get-together evening. My reputation was tarnished by requiring three continues, but I did make it past the disappearing blocks in Heat Man’s stage without Item-2 for the first time in… forever? Also I had no idea that using a continue takes away any E-Tanks you’ve collected, which is super lame. Just another argument for why Mega Man 3 is a better game.

Universal Paperclips (iOS) – I was looking for recommendations on good idle/clicker games, and this is the first one I went for. Bad news first: it will not serve as a good way to while away a few minutes here and there, as I finished it in a day. Good news: It is in fact a very cool clicker/idle game. It changes up a lot as you play, and makes you think about managing your resources in different ways all throughout. I also like that it does have a definitive ending, it just came a little too soon (that’s what she said).

Labo VR (Switch) – I purchased the basic kit, which comes with the VR Goggles and Blaster. There’s only one real game there, and then a couple dozen neat little toys. The Blaster game is a fun rail shooter and it takes some applied effort to score all the gold medals. The real draw of Labo VR, however, was using it to play Breath of the Wild in VR (which is really just 3D mode).

~Progress Notes~

Zelda: Breath of the Wild (Switch) – Cleared Vah Rudania.

METAGAL (Switch) – Cleared the 4 initial stages.

Final Fantasy IX (PS1) – Up to the start of Disc 3.

Mechstermination Force (Switch) – 7 mechs down out of ???

Resident Evil 4 (PS4) – Up to Chapter 2.

Picross S3 (Switch) – I’ve done maybe half the puzzles?

BOXBOY! + BOXGIRL! (Switch) – Completed the first 5 worlds.

Monthend Video Game Wrap-Up: March 2019

~ Game Over ~

Super Mario Bros 2 (NES) – Came out on Switch’s NES Online service last month. Several months too late, I might add. Because I just like playing a little Mario 2 here and there, I took both warps to skip pretty close to the ending, and finished in like 45 minutes? Then I watched a warpless speedrun that took under 25. I felt so much shame. 

Resident Evil 2 (PS4) – Did an easy-mode Leon B practice run for S+, and actually took longer than I did on Claire A, which is weird because the B scenarios are shorter (but tougher). Clearly I needed that practice run to study and learn the remixed route.

Dragon Quest XI (PS4) – I got to the end! But then it turned out that “the end” is only the end for those who seek to put in the minimum required effort. The post-game is absolutely crammed with things to do and actual significant story content. It’s wild, and it’s where DQXI actually becomes moderately difficult. The main story is probably the easiest DQ has ever been; my party didn’t wipe once, and it was rare that any characters even died (stupid Whack). But the claws have come out and there’s still so much more to go, I guess I’ll keep at ‘er…

Deer Man (PC) – A game that I purchased for a dollar, because the promo image made it seem spooky. It was, ever so briefly, but then quickly transitioned into a short story about protecting wildlife. Not the worst way to spend a dollar and twenty-five minutes.

Blaster Master Zero 2 (Switch) – A terrific follow-up to what is still one of my favourite games on Switch. I don’t know that it’s better than the original, but it’s certainly at least as good. It feels like the top-down segments are less important this time around, but I really like the game’s overall structure and how there are a dozen little planetoids that act as self-contained challenges. I fully intend to write a review of this one too, so stay tuned for that.

~ Write-offs ~

Cosmic Cavern 3671 (PC) – It’s kinda like Dig Dug and/or Boulder Dash (full disclosure: I’ve never played Boulder Dash), but not really fun at all. I played it for literally three minutes before chucking it in the Steam equivalent of a trash bin. Although, now I am left with the mystery of where it even came from. Probably one of those IndieGala bundles.

Cloudbuilt (PC) – I last played this in August of 2016 and deduced that it was too hard for me. Also it doesn’t run quite well enough on my machine. I don’t know why I didn’t uninstall it and write it off back then. Although 2016 was a very different time. Long before Switch and the Curse of Too Many Games.

Chiptune Champion (PC) – Now that I have a guitar and Rocksmith, other rhythm games seem so… empty. I really like the chiptune soundtrack to this one, but my keyboard is not designed to be held and strummed like a guitar. Putting this one in the bin.

Glittermitten Grove (PC) – The follow-up to Frog Fractions that just didn’t have the same pull. If Steam is to be believed, I played this thing for ten hours, but never finished it and spent most of that time waiting for it to click for me. Better off just playing Frog Fractions again.

~ Progress Notes ~

Downwell (Switch) – I can get to level 2 now, but those ghosts are tricky and relentless.

Zelda: Breath of the Wild (Switch) – Picked up my half-complete Master Mode run.

Final Fantasy IX (PS1) – Played up to Burmecia (end of Disc 1).

Pokémon Ultra Sun (3DS) – Picked up to finally finish it. Collecting Mina’s flower petals.

Fitness Boxing (Switch) and Rocksmith (PS4) – Assume I’m always playing these.

Monthend Video Game Wrap-Up: February 2019

~ Game Over ~

Travis Strikes Again: No More Heroes (Switch) – While it is a little very different from previous games, it’s still very much No More Heroes: rough and somewhat tedious gameplay, a completely insane story, and more style than the rest of the video game industry combined. I adore Suda51’s work, and this game is no exception. It’s a great love letter to/takedown of video games, the people who make them, and the people who play them. Plus it suggests that No More Heroes 3 is in development as explicitly as possible without actually saying so. Hooray!

Resident Evil 2 (PS4) – I think this is a very good remake, about as good as I could have hoped for. But it’s just so darn hard! Monsters are unbelievably resistant to bullets, especially bosses. RE games usually like to scare you into thinking you won’t have enough ammo to go around, and this is the one that delivers on it. What kind of zombie head doesn’t explode after seven or eight bullets? And friggin’ Mr. X who appears in the A games this time and follows you around mercilessly. After clearing Leon A and Claire B, I spent a lot of time watching speedruns to learn tricks and strats, and managed to get an S+ on Claire’s A scenario. Nice!

Reverie: Sweet As Edition (Switch) – The gameplay is very reminiscent of early Zeldas, with a visual style and sense of humour somewhat reminiscent of the Earthbound series. It’s pretty good! I was having a very good time up until the final dungeon, where I found that I could get stuck in puzzles very easily, and had to save and quit at least a dozen times to warp back to the dungeon entrance. A little more QA time could have gone a long way. Also the post-game bonus dungeon was just a battle gauntlet. Weak.

Daemon X Machina: Prototype Missions (Switch) – Technically speaking, this is a demo, probably just the first four missions of the full game. But it has its own icon and subtitle, so I’ll act like it’s an independent thing. People seem to be strongly disliking it, but I had fun. It’s a bit rough, but that’s why they released this demo and are asking for feedback.

Kirby’s Adventure (NES) – It finally showed up in Switch’s NES Online library, and I have a sworn duty to play through Kirby’s Adventure every time it’s re-released on a new Nintendo machine. So I did that. I recorded a whole Let’s Play series on this a few years ago. I don’t think there’s anything left for me to say about it.

~ Progress Notes ~

Pokémon: Let’s Go, Pikachu! (Switch) – Picked up briefly to catch Mewtwo and battle Green.

Dragon Marked For Death (Switch) – Cleared about a dozen quests. V little story content.

Star Ocean (SNES) – Defeated what I thought would be the final boss, but wasn’t.

Downwell (Switch) – A very fast little roguelike where I can’t get past level 2.

Tetris 99 (Switch) – My best placing is #7. Not too shabby considering I’m bad at Tetris.

Dragon Quest XI (PS4) – Collecting magic orbs, have four of six.

Rocksmith (PS4) – One day I will be good at guitars. Maybe.

Fitness Boxing (Switch) – Continuing to keep a pace of at least 4 days per week.