Monthend Video Game Wrap-Up : December 2018

~Game Over~

Pokémon: Let’s Go, Pikachu! (Switch) – I don’t like the EXP distribution changes, because it makes trainer battles feel pointless, but other than that? Muah! *Italian chef kiss*

Super Smash Bros Ultimate (Switch) – Much like how the Switch is what the Wii U should have been, this game is exactly what Smash for Wii U should have been. It’s so good.

GRIS (Switch) – I’ve played pretentious indie platformers before, but never one anywhere near as pretty as GRIS. The beautiful, watercolor worlds are reason enough to give this one a go.

Iconoclasts (PS4) – A Metroidvania that I’ve been longing to play for some time. It’s V Good, but a little bit too focused on story. The final boss is completely bonkers in all the best ways.

Burly Men at Sea (PS4) – A cute storybook-like game. Takes about 10 minutes to play through any given story path, and roughly 2 hours to find all possible permutations.

The Missing: J.J. Macfield and the Island of Memories (Switch) – Horror puzzle-platformer where you’re looking for a lost girl and solve puzzles by dismembering your character. Yikes!

Deltarune (PC) – The first chapter of the follow-up to Undertale. So far, so good? Gameplay is similar, though slightly more complex. The music is equally as fantastic as Undertale’s.

Chasm (Switch) – An Igavania styled game, but apparently with a somewhat randomized world layout to spice up replays. It’s very good and I’ll probably run it at least a couple more times.

~Now Playing~

Monster Hunter Generations Ultimate (Switch) – Played a bunch to clear all low-rank single player quests and make an armor set strong enough to survive G-rank Valstrax.

Monster Hunter World (PS4) – I logged on to play a bit during the Winter Star Festival because the unique layered armor set was just too cute to pass up! Gonna be wearing that forever.

Super Smash Bros (N64) – Needed a classic Smash fix. I had to work very hard to finally unlock Ness, because Smash 64 is kind of hard to play when you’re used to the newer ones.

Star Ocean (SNES) – I don’t like that the arena doesn’t let you go back to rounds you won. It eliminates the potential for easy grinding! Also, my kingdom to be able to respec skill points.

A Robot Named Fight! (Switch) – It’s a Super Metroid clone but filtered through a roguelike. Replaying Hollow Knight probably would have better slaked my thirst for proper ‘troiding.

Runner3 (Switch) – I ached for this since before the Switch came out, but then it turned out to be a little mediocre. So I waited for a balance patch and a 66%-off sale. Well worth the wait!

Shut Eye (Switch) – A FNAF-like with no challenge outside the fact that your meters drop faster and faster as you make your way through the nights. Becomes basically impossible on Night 7.

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