The Wind Waker is done, so we’re still on schedule. Ahead of schedule, in fact, because despite my trepidation about how it wouldn’t be very fun to play alone, I did play through Four Swords Adventures as well. And it was pretty fun. Like, it’s a legit good Zelda game, but definitely requires at least two players to get the most out of it. Being able to carry only one tool at a time is not ideal, but doesn’t ruin the experience.
FSA, in fact, was enjoyable (and short) enough that I burned through it in scarcely a week’s time. With that out of the way, I was able to dig into and complete The Minish Cap without regret. I haven’t ever revisited Minish Cap since it was released, and it might have turned out be the single best reason to have done this Zelda series revisit. Minish Cap is super fun! I remember it being really good, but I would say that I had a wonderful time playing it again. Might have to add this one into the regular rotation.
Continue reading PZ35/21 – May check-in