You may have seen this already, but this one’s live on Rumble now, and watching it there will (potentially) give me money. So… do the thing??
Jumping Ship (for fun and profit)
For reasons, I’ve begun to re-upload some of my video content over on Rumble. Apparently it’s all monetizable from the get-go there, so while I don’t really expect to make any money from this venture, it would be great if you’d go over there and just like… set one of my videos on repeat for a while? Please?
Here’s the first episode of Ryan’s Pop-Tarts Review. ‘Member the first episode?
Month End Video Game Wrap-Up: June 2024
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Cookie Cutter (PC) – Got this one in a bundle, and it’s definitely been one of those games that came out of left field and is awesome. A metroidvania with excellent 2D artwork and a very fun brawler-like combat system. Too bad the game is bugged in a way that makes 100% completion impossible!
Mega Man (GB) – All the Game Boy Mega Man games got dumped onto Nintendo Switch Online recently, so I played them all! This one is incredibly basic and there’s not much to say about it other than hey owned this as a kid!
Mega Man II (GB) – My friend owned this when we were little kids, and it was the first Mega Man game I ever beat. That should be a good indication of how surprisingly easy it is. An absolute cakewalk, and not all that fun.
Continue reading Month End Video Game Wrap-Up: June 2024Return of the Video
I don’t know if you follow my YouTube channel at all -and if you don’t, that’s fine- but I took a couple months off from posting anything in April and May. Mostly because I was starting to lose the passion for “creating” video “content.” Putting all those hours into editing just wasn’t feeling worth it for the pithy amount of views I get. But I’m back now! For how long? Nobody can truly say, but I do have videos lined up to at least midway through August, so there will be new stuff going up over there for at least that long.
Here’s a quick rundown of what’s been going on at TE-Video throughout June:
Continue reading Return of the VideoA Thing That I Did
It’s been a while!
Nintendo Direct 6.18.2024
Honestly, I kinda lost interest in doing these Nintendo Direct play-by-plays a while ago, but this is very likely the last one where the Switch will be the main focus. In that case, I figured why not? Let’s a go!
Mario & Luigi: Brothership – Sweet! I know some people were predicting a remake, and I certainly wasn’t expecting an entirely new game! It seems to have a pretty wide variety of original characters and enemies, which is great! And the series’ art style looks wonderful in true 3D!
Nintendo World Championships: NES Edition – I’m just really not into this. It’s interesting, yes, but I’d honestly rather just play the actual games instead of the parceled-out challenges.
Fairy Tail 2 – Anime nonsense that I don’t care about.
Continue reading Nintendo Direct 6.18.2024History of TE: 2004
Did you know that June 2024 marks the 20th anniversary of the release of Mega Man Battle Network 4? Well I did. Or at least, I had a hunch, since for whatever reason my brain has been laser-focused on memories of playing that particular game – despite the fact that I didn’t really like it.
But I’m not here to type a retrospective about MMBN4. No, sir. I already did that almost a decade ago, and haven’t revisited the game since.
Today I want to just rattle off a few interesting points about 2004. It was a big year for me! Lots happened! Firstly, there was the MMBN4 release. That was big, but not for the reason you think! See, I played the Japanese ROM for a while before the NA version came out (there was a six-month delay), and because it’s an RPG, the fact that I couldn’t read Japanese was kind of a big deal. So I started trying to tech myself katakana. It obviously didn’t really take, but I was able to learn enough to read some text in the game, and I still remember a handful of the characters to this day! I don’t think that it’s a stretch to say that the best part of MMBN4 is that it made me engage in self-improvement, in some tiny way.
Continue reading History of TE: 2004Tunic Rocks, Give it a Chance!
Probably the only thing that I universally dislike about Dark Souls and the plethora of copycats that followed in its tracks is the difficulty level. And I don’t even dislike that they’re (generally) hard games, rather I have a problem with why they’re hard games. I don’t have great reaction speed, which is a problem because the combat in these games almost always revolves around nailing split-second timing to dodge enemy attacks. It gets even worse when enemies have several attacks with similar tells-most of which are only several frames long-and you have to guess which one it’s going to be and respond in kind.
It’s frustrating! I don’t like it and wish that action RPG developers would come up with a way to make the same combat system a little more player-friendly..
Oh, wait, that already exists, and it’s called The Legend of Zelda: Breath of the Wild. (Or Tears of the Kingdom, if you’d prefer.)
Anyway, a very long blog post about this exact thing is why I ignored Tunic for a very long time. But then my youngest brother played it and could not stop praising it, which made me wonder if maybe I’d made the wrong call. And then Tunic was offered up as one of PS+’s free games for May 2024, so I decided to give it a spin. Nothing to lose when something’s free, right?
Continue reading Tunic Rocks, Give it a Chance!Month End Video Game Wrap-Up: May 2024
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Bloody Ink (PC) – The latest from my favourite indie horror dev, Doesn’t Matter Games. It’s pretty much exactly what I was expecting, and then some! I don’t think the story really stuck the landing, but I enjoyed the ride no less.
Sherlock Holmes: Crimes and Punishments (PS4) – I guess you’d say that this is a modern expression of a 1990s point-and-click adventure. Which is a good thing! Classic Holmes-style mysteries with a ton of puzzles and mini-games. Fun game, and I look forward to playing more of the series.
Resident Evil 3: Nemesis (PC) – Finished off a run that I started last year. Great game. Honestly not sure why it didn’t click with Teen Ryan.
Another Crab’s Treasure (PS5) – A stellar video game in all aspects.
Continue reading Month End Video Game Wrap-Up: May 2024Crab Rave
So, I finished Another Crab’s Treasure, and it has changed my life.
When I wrote about it last week, I thought that I was nearing the end of the game. I was wrong. I was only about 2/3 of the way done, and that last third went hard. Remember how I kept bangin’ on about how Another Crab’s Treasure is such a silly, funny game? Yeah, that kinda goes away once you hit a certain event. In retrospect, there is a serious tone lurking under the surface from the very outset of the game, so it’s not complete tonal whiplash, but there’s definitely a major shift in tone for the last couple areas of the game.
Now, normally I would be slightly perturbed by a funny thing dramatically shifting into a serious thing. But what sets Another Crab’s Treasure apart is that it started to evoke feelings that I know (too) well, and I think it kind of goes without saying that that emotional resonance made it really work for me. Being able to relate to all the complex feelings that Kril has to sort through along his journey was sobering, to some degree. I’ve been to those dark places. Some of them I still see on a semi-regular basis. And while I’m sure that a wealth of fictitious characters have been written with similar arcs, this one hit me particularly hard.
Continue reading Crab Rave