Ys: A Video Game Review

I’ve played a lot of video games with stupid names. Boktai, Tactics Ogre, Irritating Stick, Dissidia: Final Fantasy. The list could go on, but I think we have a new champion here. Ys Chronicles+: Ancient Ys Vanished ~ Omen is one heck of a mouthful and basically says nothing at all about the game. Well, it sort of does, but do you think that someone who’s never heard of the Ys series before will have a hot clue how to parse it?

I mean, Average Joe wouldn’t even realize that the word “Ys” is pronounced “ease.” And even I only know that because I’ve been hearing people say it on podcasts for years now.

But that’s all besides the point. Ys is a video game. The first in its line, in fact! Well, not the one I played, though. I played the remade version of Ys. But I also watched a speedrun of the original version, and it’s actually surprisingly faithful to the original, while adding a bunch of extra stuff and making some little tweaks here and there. Not unlike the remake of the original Resident Evil. So I guess what I’m saying is, it’s more or less the “ideal” kind of remake.

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Game Boy Advance: A Collectro-spective

I was poking through my chest of forgotten video games, systems, and accessories the other day, just looking around at things. No practical reason or whatever. Just the semi-annual “maybe I’ll find my lost GBA SP this time” rooting around. During this particular adventure, I pulled out the Ziploc baggie that holds all of my GBA cartridges. Wanting to look at the beautiful collection, I spilled them out onto the floor and lined them up. What I found was nothing short of shocking.

Somehow, I only own nineteen Game Boy Advance games. As someone whose GBA was as good as attached to his hands, I find this very hard to believe. I know that those were days when I was poor, rentals existed, and far fewer video games were actually being made, but it still seems unreasonably light. At some point I could have sold some to lighten the load, but… these are GBA cartridges. They take up virtually no space, so there’s no big incentive to sell, other than desperation for cash.

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First day in the village

Hey I bought Resident Evil Village. Surprise!

Also I recorded my initial play session of the game, which lasted roughly 45 minutes. I stopped upon my first death, both because I wasn’t sure where I was supposed to go to avoid said death, and because it was past my bedtime. Damn these video games that launch at 11PM on Thursday nights!

Aaaanyway, first impressions are… I like it. I’m not entirely blown away yet, but it’s very early and there are a few little nuggets here that suggest very good things to come. First of all, it’s clearly a direct sequel to RE7, what with Ethan still being the protagonist, the first person perspective, et cetera, et cetera. But then you get through the prologue and into the real gameplay, and when you open your inventory… it’s more or less Leon’s attaché case from RE4. Yes! The return of the best inventory system ever! Also the first major setpiece traps you in a medium-small area flooding with never-ending monsters until a bell sounds and summons them all away. Sound familiar?

Yes, it looks like RE8 is going to be a fusion of RE4 and RE7. In other words: the perfect game for your good pal, Ryan.

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PZ35/21 – May check-in

The Wind Waker is done, so we’re still on schedule. Ahead of schedule, in fact, because despite my trepidation about how it wouldn’t be very fun to play alone, I did play through Four Swords Adventures as well. And it was pretty fun. Like, it’s a legit good Zelda game, but definitely requires at least two players to get the most out of it. Being able to carry only one tool at a time is not ideal, but doesn’t ruin the experience.

FSA, in fact, was enjoyable (and short) enough that I burned through it in scarcely a week’s time. With that out of the way, I was able to dig into and complete The Minish Cap without regret. I haven’t ever revisited Minish Cap since it was released, and it might have turned out be the single best reason to have done this Zelda series revisit. Minish Cap is super fun! I remember it being really good, but I would say that I had a wonderful time playing it again. Might have to add this one into the regular rotation.

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Monthend Video Game Wrap-Up: April 2021

~ Game Over ~

Super Mario 3D Land (3DS) – I did all the Special worlds. As if that’s a surprise. But I’m not playing the entire game again as Luigi. Probably.

The Legend of Zelda: The Wind Waker HD (WiiU) – You know what’s weird? Nintendo put a lot of work into refining Wind Waker for this remake, but they didn’t add in any of the dungeons that were apparently cut to get the original game out the door faster. I wonder why. Were said dungeons completely incomplete? Were they maybe just not very good? I guess us regular folk will never really know.

Hitman (2016) (Stadia) – Very cool game that does a lot to make stealth-based gameplay fun. Janky in a lot of ways, but never so much that it ruins the experience. Also, holy cow are there a lot of things to do. The extra missions and challenges really at a ton of value to a game that would be very short if you were to just mainline the story.

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(Un)boxing Day

The tldr of it is: I don’t buy collector’s editions of video games, on the grounds that I don’t need the extra clutter. But NieR Replicant Ver.1.2247448713 is a remake an upgrade to one of my favourite games ever, and I really, really wanted that special pair of music CDs that came with the ridiculously pricey White Snow Edition.

One thing that I forgot to mention in the video is specifically about the name “White Snow Edition”. It sounds kind of cute or whatever, at least to the layman. But if you’ve played NieR, or at least know the lore behind it… suddenly that name becomes a little more sinister.

Consider that little nugget of intrigue to be my way to try to get you interested in reading more about NieR Replicant. Or to, you know, play the game. The upgrade looks pretty spiffy for a eleven-year-old game, though I couldn’t tell you exactly what else has changed. Hopefully rare drop rates.

Cultural Appropriation

I’ve yet to really write anything about Monster Hunter Rise, and that’s mostly because I’ve been keeping myself so busy playing Monster Hunter Rise. But there’s one thing about the newest entry in the MH series that I feel like I absolutely need to do a little spiel about.

An important part of every Monster Hunter game is eating before you go on a quest. You select a few ingredients, and a meal is whipped up that provides an increase to your stats and maybe some special buffs. Typically the meal is a cartoonishly huge plate of meat, fish, and veggies. MH Rise, being very strongly ninja-themed, replaces that “normal” meal with dango: a traditional Japanese rice snack.

While I’m sure I’ve seen dango somewhere else during the course my life (probably a different video game), I’ve never really known what it was called or what it was made of until MH Rise came along and made a huge deal out of it. Learning more about the snack from the game, and partially being persuaded by how every character is obsessed with the stuff, I felt like it was something that I had to try for myself.

Of course, I don’t live in Japan, so… I think you see where this is going.

Yes, that’s right. I made my own dango. And while they look just about perfect in the image above, rest assured that this was my third batch, and the first two didn’t come out anywhere near as well.

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