Everybody Konga!!

Sorry it’s late, but the new gallery is finally online. And it looks pretty slick. Or so I think. It’s not full yet, because there have been many distractions in my way, but I did get it up and running. And that’s all I really intended to do.

In other news, having a job has totally overwhelmed me. I didn’t even do anything today and my head is running in circles. Oh well. They did let me go an hour early, which segues nicely into the bigger events of the day.

First, and very most importantly, I went to Toys R Us. Why did I go there? Well, you see, there’s this thing I’ve been obsessing about lately. It’s what they like to call “Donkey Konga”. It’s not out until the 29th, but TRU conveniently has a demo station. So I went and I played the crap out of it. Well, maybe not that much, as I only played one song. But I do intend to go back tomorrey and have at it again. Anyway, the game is a blast. Even though I was only playing on “chimp” level, it was fast-paced and exciting. Through the whole jam session I was smiling and trying to restrain myself from really giving ‘er and acting like a lunatic in the store. I even used subdued claps when they came about so as not to attract too much attention. But Hell, that game brought me more joy than most things have lately. The only thing that upset me was that the demo didn’t provide any of the songs I wanted to play (read: the Legend of Zelda theme and We Will Rock You). Totally buying it.

But it got better. I found two really awesome things in the store, and I’m going to review them by the end of the week. Maybe you won’t see the awesomeness they bear, but I love both of ’em, and I’m glad I picked them both up without hesitation. But that’s all I’m telling you for today. Just go and enjoy the pretty pictures.

And God said “A small coffee and a chocolate dip, please”

It’s been a long time since I’ve posted, and there is much to tell. But I’ll get to all the other stuff later. Firstly and most importantly, I’ve finally got a job. The call came in this morning and now I’m the newest donut wench at Tim Horton’s. Yay for me. Now I’ll be able to afford my precious when it arrives later this year. That is assuming that I don’t screw up too badly at giving food and such to people. If I’m lucky, they said they might even place me on dish washing duty, a task at which I excel. So yes, I’m a little nervous about giving up most of my time to actually do something, but overall I’m overcome with much joy. And if absolutely nothing else, I’ve finally got something to go on the ol’ resume.

Second of all, I broke down and bought one of the new Pokémon games. It was mostly for the wireless adapter that came with, but you all know I enjoy my Pokémon, so I won’t bother making up any other excuses. The game itself is great, being a port of the first game (which was my favorite) with a whole bunch of new stuff crammed in. The bulk of new areas and quests come after the credits roll for the first time, but there are tons of new gizmos and such for you to toy around with before then. Most outstanding though, are the graphics and music. While they look a lot like the Ruby and Sapphire versions, these new games have a few little extra touches that make it just that much sweeter, like coloured text! And a pretty new font to go with it. The music remixes are great, and hopefully they’ll attract a little attention from the OverClocked Remix community. I’ve always wanted to hear the battle theme in metal, but there isn’t a single Pokémon remix on there…

Thirdly, SKY CAPTAIN! Flippin’ awesome movie. The kind a man like m’self, who doesn’t buy many movies, would buy. And not even because of all the special bonus crap they’re bound to pile on the DVD. Yes, it’s that good. Well, I thought so anyway. The plot goes a little here and there about halfway through, but I’ve never been too picky about a bad story, so it didn’t bother me at all. The only thing I didn’t like is that there weren’t enough of them big robots that steal the spotlight in the trailer. Nope. To be honest (tiny spoilers here), they really don’t play as much a part in the movie as the trailers might have you think. But again, great action flick, go see it.

And last but probably not least, I’ve opened a Geocities account which I plan to use as space to house all of my recent scanned stuff. It’s a little different that what I’m used to, so it might take me a while, but I intend to have the “second” gallery up tomorrow after work. If it’ll happen, I’m not sure, but keep your fingers crossed. Or not. Just do what you like. So I guess I’ll be seein’ yahs then.

“Tonight I dine on turtle soup!”

Ah. It’s nice having everyone else go off to work and school all day. It won’t last long though, so I’ll be making sure to relish it. I’ll be noting a few important things today, and that will probably tide over my need to post for a week or so.

First things first, I finally got around to watching my old Teenage Mutant Ninja Turtles DVD. It took me all day to watch those nine episodes, and I loved every minute of it. It’s hard for me to remember the show at all, since the last time I watched it on TV must be well over 8 or so years by now, and watching a couple episodes really brought me back to the good old days. Damn, do I feel old saying that. Anyhow, it was an overall pleasant day, dog crapping all over the living room aside, and I even learned a couple things (none relevant to anything, of course). You remember when I complained about how there were only five “regular” episodes on the TMNT DVD? Well it turns out that those five episodes are indeed the entire first season. And then the four bonus episodes are from season ten, two of which are from a 5-part mini-series that aired in Europe as a pseudo-movie. “Never before seen” my ass. Ah, the things I would never have known without the good old TV Tome.

In other news, my brother has been spending entire days on the computer lately because… He’s got a website? Arooo? I guess I should give you the link, as I would with any other website I mention, so here you go. As much as I hate to say it, there are a couple funny things there. Most are horrible spelling mistakes, which is for the most part only funny to me (I find spelling errors funny because I’m great at spelling, like a mathemagician (Yes, I think people who are good at math are using magic (God I use too many parentheses)) would with mathematical errors), but there are a couple other things that made me laugh out loud as well.

I gots me the Pikmin 2 a while ago (I just couldn’t resist. I’m weak) and it is a truly amazing game. I played through Pikmin several times over because I loved it so much, and the sequel is about a zillion times longer. I haven’t finished it yet, but I am drawing close, and I’ve only barely scratched the surface of the excellent (and hard!) new Challenge Mode, which just happens to allow cooperative play. The 2P-Battle mode is also a blast, featuring a sort of capture the flag gameplay, but substituting a marble for the flag. Plus, you almost have to work together with your opponent to stomp the neutral enemies roaming about while still trying to get away with his marble, giving it a kind of Four Swords-esqe mix of cooperation and competition. If you were putting off buying the first Pikmin even though you loved it, this is exactly what the doctor ordered. Definitely a wad of bills well spent.

Still haven’t fixed the banner… I want to, but it’s just a task that I don’t have the patience to complete. Can’t put it off forever though…

That’s all for now. I don’t think I’ve forgotten anything that I wanted to say, so I’m out. This is RyanMan reporting on the scene for Torrential Equilibrium News. Back to you, Gene.

The Dick Turtle Surprise Bag!

I’m sure that everyone has seen a surprise bag sometime in their life. They were a very common item in the candy section at dollar stores, and I’m sure that they’ve been other places during their lifespan as well. I know that lately the surprise bag population is starting to dwindle, as I’m seeing less and less of the things every time I visit a buck store. In fact, I haven’t seen any in town for the longest time, and the only place I’ve seen them in the last 5 or so years is at the Bargain Shop out in Lac du Bonnet. And even there they don’t restock the things.

So while we were out there this past weekend, I made it a point to go find one. Sadly, the Nintendo Surprises are totally extinct, and even the Nintendo gum packs are gone without a trace. So I had to settle with one of the lesser brands of surprise bags. I had two choices at hand, one was a pack of random “fun size” candy packs, but the bag displayed what would be in the pack, and that just totally kills the surprise. So, I went with my second, less sanitary-looking choice.

Holy crap, does that look like a poor-ass grab bag or what? Here are a few close-ups, just so you can further absorb the crap that is Dick Turtle’s Surprise Bag.


Firstly, what the hell kind of character is Dick Turtle? Aside from the obvious attempt to rip off the old Ninja Turtles (which raises further questions about how old this thing is), he doesn’t look a thing like a turtle. Who names a turtle Dick? And why would any Richard want his name to be shortened to Dick. You have Rich and Rick, two perfectly good nicknames. But Dick? Come on. Thta thing on his back doesn’t even look remotely like a shell, and instead looks more like air tanks or something of the sort.

And then we get to the bottom of the package, which has promises of cosmic candy, toys and novelty. For some reason, I think that I’m going to be disappointed with what’s inside. I mean with a package like the one above, how good could the contents possibly be? And what are the chances that they’ll be “cosmic”? Why does Dick Turtle have rockets for feet? Since when did turtles need or even want to go to space? At least that kind of supplies reasoning for saying that the stuff inside will be “cosmic”. Turtles are nature’s D student (according to Stewie, anyway), so there’s no way that NASA would accept them. He must be working for those greasy Russians.

The back side isn’t much better. It’s just got Dick Turtle in his usual pose and a list of ingredients. The biggest problem with it is that it’s supposed to contain various crap, and they’ve gone ahead and given a list of ingredients. I guess that most candy is pretty similar in composition, but I’m sure that not all of it is made with the exact same substances. Also on the back is a small note that says “Minimum: candy 20G – 1 toy”. Well that just fills me with hope for what’s going to be in here. I guess it’s time to take a gander inside.

Is this a warning not to take anything that’s inside this bag? I certainly don’t know Dick Turtle, or who put this compilation of what is probably going to be crap together, so I should probably just toss it all out right now. I wonder if Dick Turtle thinks that accepting advice from strangers is okay? But… Wait a minute! Something is wrong right here! It seems that
Dick Turtle may not be exactly who we once thought him to be!

A ha! I knew taking candy and toys from him would be a bad idea. Dick Turtle is actually a space pirate! That slick bastard thought he could sell his crap by taking off his shell and eyepatch and putting on a happy face, but now I’ve seen the real Dick Turtle, and I’m not going to fall for any more of his trickery! But seriously, who the hell made this? Their character has no continuity whatsoever except for that he remains the same species. And I never quite believed that he was really a turtle in the first place. Let’s just hope the rest of this bag o’ crap is as good for reviewing as the bag itself.

On the opposite side of Dick’s advice card is a small maze that I definitely don’t have the attention span to complete. In fact, I don’t have the attention span to write a whole paragraph about it.

The first thing that I grabbed from the bag after that card was this little piece of candy. As you can read on the wrapper, it’s a “Yolk um’s” candy. I have never heard of this candy before, and therefore am surprised. There you go, Dick Turtle. Your bag was a complete success. You surprised me. It says that it’s cream filled, and it doesn’t look like the type of thing that should be cream filled, so I’m not going to eat it. I’ve eaten many a cream filled object, and I’m sure that this one will be a let-down, since I’ve only ever seen its kind in a Dick Turtle surprise bag. Of course, it could be a really popular candy that I’ve never heard of, but I’m better off safe than sorry.

Next up is… a shitty piece of plastic shaped vaguely like vampire fangs. I don’t think any one could review this, so I’ll just take a picture instead.

It was a good movie. I know my representation is a little inaccurate, but I wanted to make the reference. Anyhow, the teeth had a strange taste to them, and I now have a strange rash on the inside of my top lip. I guess this is one of those times where you have to suffer for your art. I should probably have dusted off the hat first, too.

You see, there was an alien head ring and a small toy hockey player, and there was no way I could review them both separately, so I forced the ring on to hockey guy’s head. On the upside, the alien ring was certainly of a “cosmic” air, so the bag wasn’t totally wrong. On the downside, I was feeling the bag before I opened it up to try to tell what was inside, and that hockey guy felt a lot like one of those awesome mini-ninjas. I was so disappointed when I learned the truth.

And the last thing in the bag is… A coffin? Could this be an omen of things that will happen should I eat the rattling stuff inside? Hmmm. Now that I examine the coffin more closely, I can see that there is something written on the top. Just gotta take off the sticker and…

Oh God! It says Mr. Bones! It’s gonna be full of crappy pizza! Augh!

That’s all I’ve got. Sorry.

Inside the coffin was a bunch of candy pieces. And they were some kind of old-looking. They were supposed to be coloured all rainbow-like, but they were also covered in a thick, white dust. I assume it was simply sugar, but you can never bee to careful when dealing with possibly-decades-old candy. There was one really cool thing about them though.

The pieces were all shaped like bones and such, and could be pieced together to form skeletons. I didn’t have quite enough pieces, and they crumbled to dust at the touch, but I did arrange them as if they had been locked together into proper shapes. Well, as proper as you can get when putting small candy bones together. I wasn’t going to eat these things either, because they didn’t even bear the telltale smell of candy, and I wasn’t about to put any other foreign objects in my mouth after the fangs.

That’s all that came in the bag, and I can’t say I’m impressed. Surprised, but not impressed. The candy was old looking and probably poisoned, and the “toys” were boring and common. I still wish I hadn’t put those fangs in my mouth. I’m also pretty pissed at how they totally changed their mascot halfway through the bag. But I guess that it’s not exactly made for people like myself. It really is more of a children’s novelty. In the end though, it made some great review material. There really wasn’t a lot to review though, so I thought I’d add in a little bonus material.


It’s not much, but I was making a bunch of characters on my brother’s “Smackdown: Shut Your mouth” game this weekend. It’s not only a great way to while away the time, but it also satiates my need to create. I made a lot of them and decided that since I did pretty good jobs on the ones based on real characters, I wanted to show them off a little. So I took some screencaps and here they are. Make sure to click on the pics to see some more stuff.

You see? I’m good at making stuff. The only one I’m not totally happy with is Vivi, because I wasn’t sure exactly how he looks, so I kind of had to make it up as I went. Overall, though, I’m very happy with how well I think they all turned out. The article here was a little shorter than I’d hoped, but I didn’t have that much material to work with. I can’t just ramble on forever about five pieces of crap and a plastic bag like I can with a game. Oh well, no biggie.

In the end, I’m just really happy that I’ve made it to 1000 hits. I thought 500 was pretty damn big. And the fact that the site is almost two years old is just the icing on the cake. I never really figured that I’d care about the site longer than a couple of months (just look at Quest for the Cube), but I’ve made it a lot farther than most personal web sites do, and I’ve even had some people who don’t know me e-mail me with compliments. Hah, I guess this December, I’ll have to throw some kind of celebration event. But that’s something to think about another day.

Looks like I made it

I go to the cottage for four days, and look what happens. My hit counter made it to 1000! Huzzah! I am the new Webmaster Grand Champion*. I guess this deserves some kind of celebratory something. Maybe I’ll learn Flash and make an animation by tomorrow. Nah, too much trying invoved with that. Instead, I’ll just whip up some kind of article or something. Actually, that shouldn’t be too hard… I have just recently acquired some great material…

Anywho, my birthday is in about ten days. Buy me this. Seriously. I’ll be getting a scanner in no less than that amount of time, so I’ll be able to add tons and tons of my “artwork” to the site for all to see and critique. I drew a few “comic strips” this weekend that I really like, so you can expect to see those up right as soon as I get that scanner. Those, and a whole art book full of crap that contains a lot of drawings and sketches, even some from years ago.

Now why am I getting all excitied about being able to scan up my art book? Well for one, I love to draw. And when I draw something that I like, I want people to see it. Drawing is my single greatest passion. I may love to play video games and writing for this site, but I love drawing even more than those. I’m very much an artist, and I guess subconsciously I started this site mainly to show off my work. And rant. I love to rant too. Not necessarily angry rants like most people do, but just ramble on about stuff that nobody would really care to hear otherwise, like this. Putting my ideas into words or pictures and putting them up for everyone to see. I really wish I could put those doodles I did this weekend up now. They’re not too original or funny but I like them. It’s probably because they mainly feature my oddball personality.

Getting back to things I can do now, I’ll have a new article up sometime tomorrow. I promise. It will be done, come sleep or Mario Sunshine. I’ve been playing that a lot lately, and after five whole days sans-Cube, I’m need a lot of CC’s of Nintendo goodness. I predict it’ll be up either just before noon or around 5-ish. There’s no way I can tell for sure, but I’m starting to think this paragraph is getting to be more procrastination than explaination. So it’s off with me for now. I’ll catch you alls on the flip side.

*Ryan is in no way the Webmaster Grand Champion

A call to drivers and rockers

On a happy note, new article! But that’s not all that I have to go on about today. Plenty of whining, good news and bad news will now ensue.

Nintendo Fusion Tour? Damn, I need to go! Featuring Story of the Year, Lost Prophets and My Chemical Romance? Damn I need to go! Three other decent bands? Oh why can’t I go? Only the closest they’re going to get to me is Minneapolis and Toronto… My birthday is soon and tickets are 20 bucks. Somebody take me! OK, the money I can handle, but I’d still need a ride and someone to go with, and that’s where other people come into play. Right now it don’t really matter who. I just wanna go! Having no car/license and girlfriend sucks every once in a while.

In other news, I might very well be going to see Van Halen when they come here in October. I’ll be going with my dad and brother, but it’s freaking Van Halen. They are the band that got me into rock n’ roll. It’s just something I have to do as a man and a rocker.

Better news yet, the X-Box that’s been dirtying up the house has been sold! Huzzah! As soon as we get rid of these Windows-based computers, the house will be Microsoft free!

Bad news, I’m out of mini bagels. This isn’t really relevant to anything, but I loved those little things.

I know there was something else I was supposed to be mentioning about now… Ah yes, Wolf Pack Productions, my favorite anime subbing group, has teamed up with Planet MegaMan to provide torrents for several entire MegaMan soundtracks. Awesome opportunity, and a wise use of your bandwidth. You know I have them all already.

That’s about all that I needed to get out of my system today. Now if you don’t mind, I haven’t played Tales of Symphonia for like a week and it’s really starting to bug me. Ryan, away!!

Looking for a fun RPG? Look no further.

I used to enjoy RPGs. Even now, I play one every once in a while, but there’s just one little thing that’s really starting to get to me. That stupid menu-driven battle system that most of ’em use. I never thought that I needed any sort of pace, never mind a fast one, but that’s just how it is. And RPGs, my friends, are certainly not fast-paced. So it was about time that I found a game that would last me a long time, afford me a chance to play through something with more than a slight suggestion of a story, and let me go on a whole bunch of side-quests that would be useful if they could be done before the end of the game. And boy, did Namco deliver.

Tales of Symphonia is definitely my new favourite RPG of all time. It blows away the Mario RPGs, kicks Pokémon in the ass, and utterly destroys Final Fantasy. Gone are the days of mindlessly mashing the “confirm” button over and over to win the battles, and in comes the Tales series’ famous Linear Motion Battle system. In 3D. Of course, you can still just mash the same button over and over, but this can go far beyond that. The way it works, is basically like every other RPG in that you get taken to a separate field of play, where you square off against the enemy. The battlefield is in 3D, but your character functions on a 2D plane. You choose an enemy to lock-on to, and you move forward or away from that enemy. Of course, there are other baddies on the field as well, and you can change the lock-on to focus on them instead. If you’ve played Super Smash Bros, you’ll notice that the two are very similar.

So once you choose an enemy, it’s on to the fighting! But rather than simply choosing commands from a menu, you are actually in control of one of your characters. You can run, attack, jump, block, use techniques, and all sorts of other good stuff. The controls are simple, A is for basic attacks, which can be diversified with the control stick, and B does techniques, also using the control stick to use different techniques. X blocks, while tapping up on the control stick makes you jump. R is used to change your target, and the d-pad is for quick tactic changing. The Z button will allow you to use a Union attack, where your whole party unleashes a quartet of attacks upon a stunned foe. The Y button opens a menu which lets you use items and make more complex strategy changes during battle.

Symphonia’s battles are more focused on the usage of special attacks and magic than basic attacks. Of course, these skills are dictated by TP, Technique Points. You wouldn’t want to abuse them, right? While your party members will work on their own most of the time, you can map your own techs to the B button, and even set a couple commands to the C Stick. Like Smash Bros, you can have four different techniques assigned to the B button, but unlike the fighter, you can choose from a whole list of different skills. You can even choose from two different branches of skills based upon how you’re raising your characters. If your character it aligned towards the S-Type (Strike), he/she will learn more physical and damaging attacks than one aligned towards the T-Type (technique). It’s a nice way to add a little bit of customization to the game.

While you can only directly control one character at any given time, there are almost always three other characters in your party. They’re normally controlled by the AI, and I have to admit that it does a pretty good job, even though it does like to spend TP rather frivolously (but it slowly regenerates after each battle). And if you don’t like how the AI is doing, you can always (at any time, except for story sequences) go into the menu and change how they fight. You can set how they use skills, how they attack, what kind of distance they keep from the enemy and even which enemies they should attack. There are even quick settings so that you can change your whole party into a defence or attack mode at the press of a button.

Your party is all very customizable, and if you still don’t like it, plug in a few controllers and get your friends in on the action. Yep, there’s multiplayer. And it doesn’t even require everyone to have a GBA. Hooray. It does require other people who want to play, though. So while it won’t cost you extra money, you’ll have no luck if you’re the only one in your group of friends/family who likes video games. While it isn’t very clear how to set up other players, it’s as simple as plugging in a controller and setting the character to “manual” or “semi-auto” mode. There is only one little problem with the multiplayer mode, and it’s that the camera has a bad tendency to focus and zoom in on the first player. Now if player one were to be a magic using character, the camera would stay zoomed out most of the time, but if he’s playing on the front lines, well, you’re not going to see much of the other players. If you can look past this little oops, it’s really an excellent feature.

Well look at all this text, and imagine that I’ve only been talking about the battle system. Huh. Well I guess it would be best to tell you a little bit about the rest of the game. For starters, it’s the second (I think) two-disc GameCube exclusive. To translate for the casual gamer, that means it’ll take you a long time to finish it. I myself took about 50 hours to go through it once, and I missed pretty much every side-quest and optional boss. That and it’s got a hard mode and “mania” mode (which unlocks after you beat it once) to play through, so if you want to say you’ve truly seen it all, you have to play through three times. Also adding to the replay is the New Game+ feature, but it works a bit differently here. During the game, you earn GRADE in battle. You can use it to buy a few things in-game, but it’s better to save it all for the end. For once you start a new game from your finished save, you’re taken to a GRADE shop, where you can spend you hard-earned points to carry over skills, various data, money, and even get upgrades like double EXP points. Taken into account that you have to be good to accumulate a lot of GRADE, these bonuses are very useful if you don’t want to start some things from scratch (like the Collector’s Book and Monster List).

As for aesthetics, the entire game is done with a beautiful cel-shading technique. It looks even better than the Wind Waker, and I had thought that that was the pinnacle of cel-shading effects. There is a lot of hype surrounding the anime cutscenes in the game, but to tell the truth, there really aren’t that many, maybe four or five at most. And most of them are somewhat short and uneventful. The only two that stand out are the first, which is the opening video, and the last, the closing video. While they aren’t too overwhelming on the whole, they are done very nicely and fit in well with the rest of the game. Overall, the graphics are some of the nicest non-realisticness you’re ever going to see. Though it does bother me that the characters’ expressions never change. The sound, on the other hand, is a little less impressive. A lot of the game is voice-acted, and as far as I can tell, it’s done very well. The music is a bit on the down side though. The best pieces in the game are the battle themes, particularly the fights with the summon spirits. They’re all very catchy and never get old, which is good, because there is a lot of battling. The overworld/town/event music is much less enjoyable though. Not that it’s bad or anything, but it just doesn’t seem right at some times. In fact, there are a couple town themes that are downright annoying.

I’m reviewing an RPG here, so I bet you’re expecting a drawn-out impression of the plot, right? To put it simply, it’s good. I’m not the best at knowing a good story from a bad one, but Symphonia’s seems pretty sound. It starts out with the general plot all laid out for you, but as time goes on, things change and plot twists are thrown in like chocolate chips into cookie batter. There are some that will surprise you a little, but there’s a little foreshadowing for almost every twist, so nothing is going to make you fall over in shock. What really shines here is character development. All of the characters grow substantially during the course of the game, and they all manage to maintain their little tics throughout its entirety. Even most of the less-important NPCs (the ones just good enough to get names) have been given personalities that could dwarf that of any high-school jock. There are even little skits that let you in on what the characters think of each other and their quest. There are also spots where you have a chance to better (or worsen, if you so choose) the relationship between two characters.

And that’s about all that I can think to say for now. In conclusion, for the first original RPG on the GameCube, Tales of Symphonia sure cleans up for itself. This one’s got some massive potential, and keeps good the Tales name. Heck, back in the day, I thought Tales of Phantasia for the SNES was pretty awesome, and seeing how similar the two games are made me happy to see that the formula is obviously working. I may have missed them all, but if the Tales games in between Phantasia and Symphonia were as good as those two, this is definitely one series that is not to be messed with. I’d easily recommend this game to anyone who owns a GameCube. Even if you don’t like RPGs. This one’s got all the action that those other ones are missing. Yeah. Definitely go buy it. Awesome game + multiplayer option = meaty gaming goodness. That’s all you need to know. Buy or buy not. There is no rent.

My brother is an asshole

REDACTED

(07/16/2021 – I’m all about preserving my writing history as a reminder of what a butthead I was in the past, but it’s okay for some things to be lost to time. This is one of them. But hey, at least there were some links included so this post isn’t completely deleted. Try clicking to see if any of them still go somewhere!)

Peasant’s Quest – This game looks freaking amazing. I really, really hope they’re not just screwing with our heads about this one. Though it does seem to be too good to be true.

New Weebl and Bob toon – Actually, it was new a couple days ago, but you can’t possibly expect me to stay on top of everything. The difference between me and other sites that feature cool daily-ish stuff is that I don’t have readers e-mailing me about cool stuff.

GISH? The Hell…? – New game review is up on I-Mockery, compete with an interview, Photoshop contest and a free demo dowload. Hoo-ray!

Duck and cover

Sorry I haven’t been updating at all lately. In all honesty, I haven’t touched the computer since Sunday other than to see if my joystick would work on it. I’ve been totally absorbed in Harvest Moon: A Wonderful Life and I’ve also started replaying Final Fantasy 8. So I’ll probably have the third Disney World thing done by Sunday. Of course, it often takes an extra day, so you should be expecting Monday. I’ll even start it now to soften the blow come the day I decide to finish and post it. Other than that, I really don’t have much else to say. And so ends another news post.

~Ryan out.