Monthend Video Game Wrap-Up – April 2017

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NieR: Automata (PS4) – Finished up and got that sweet platinum trophy. Loved every minute of it. I laughed, I cried (multiple times), and I have to say it’s a worthy follow-up to one of my favourites.

PaRappa the Rapper Remastered (PS4) – Yeah, I bashed my head against this wall long enough to get to the end, but I doubt I will ever truly understand how to play well.

Blaster Master Zero (Switch) – What a stellar game! The original Blaster Master is much too hard for me, so this reboot was a very nice way to appreciate the game without all the headaches.

The Unfinished Swan (PS4) – A weird little first-person adventure game that is constantly playing with how you get around its world. Read more here.

Wonder Boy: The Dragon’s Trap (Switch) – Beautiful remake of a TG-16 platformer that I didn’t realize that I already own on Wii Virtual Console. Oh well! It’s definitely worth buying again!

Pic-A-Pix Color (WiiU) – Honestly, I’m as surprised as you are that I’m playing a Wii U game. But then again, it’s picross, so maybe not. Also it’s crossbuy with 3DS, so I’ll likely play it again soon!

Continue reading Monthend Video Game Wrap-Up – April 2017

Monthend Video Game Wrap-Up – March 2017

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The Legend of Zelda: Breath of the Wild (Switch) – Amazing game. Still so much content yet undiscovered. I look forward to diving back in after taking a short break from Zelda-mania.

NieR: Automata (PS4) – So far, it’s been a wonderful follow-up to NieR, and a huge step up in quality from Drakengard 3. Boar drifting is still a thing! I’ve completed Branch A, and picked up a handful of the 21 “joke” endings. Really liking how differently Branch B plays.

Shovel Knight: Specter of Torment (Switch) – You should already know that I like this one.

Drakengard 3 (PS3) – Powered through the impossibly difficult final boss rhythm battle, which may be the greatest achievement of my life. Also, played through all of the DLC chapters and got that sweet platinum trophy. It’s finally time to close the book on this one, thank goodness.

Dragon Quest VII (3DS) – IT’S FINALLY OVER.

Shovel Knight (Switch) – Played through yet again to experience Body Swap mode, wherein I flipped the gender of every major character. Mostly to see the Order Knights’ lady-style redesigns.

Continue reading Monthend Video Game Wrap-Up – March 2017

Monthend Video Game Wrap-Up – February 2017

Sometimes I wonder why I even bother to do these introductory blurbs for the Monthend posts. I guess they’re more traditional than anything at this point.

Anyway, thank Zeus that February is finally over. Two more days to Switch!

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Resident Evil 7: Biohazard (PS4) – This may be my new jam. Like back in the day when I got really into Silent Hill and then Resident Evil DS, and beat them like a hundred times each. That’s what’s happening here. I’ve beaten it three times now. Currently working on hard mode and DLC.

Drakengard 3 (PS3) – Cleared branches A, B, and C. Played some of the DLC chapters, and got stuck on the intensely hard final boss of branch D.

Citadale (WiiU) – A slightly above-par Castlevania clone that is packed with just enough little annoyances that it comes out looking shoddier than it should. I intend to review it in full.

The Perplexing Orb (WiiU) – Booted it up because I thought it would be good for this article, but then I ended up really enjoying it. Kind of a cheap Monkey Ball wannabe.

Ninja Senki DX (PS4) – Free PS+ game. Lured me in by looking like a Game Boy Color game, but I only got to level 4 before I said “Eff it, I hate this” and deleted it.

Continue reading Monthend Video Game Wrap-Up – February 2017

Monthend Video Game Wrap-Up – January 2017

Holy crow, 2017 is already flying by. It seems like it was just New Year’s Day, and already we’re in February. It’s gonna be Switch Day before we know it!

And that’s about the extent of my small talk abilities. That’s why I spend so much time playing video games alone instead of socializing with humans.

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Layers of Fear (PS4) – Appropriate that the first game I beat in 2017 is yet another spook-em-up walking simulator. I think I may have found my sub-genre. In an effort to try to toughen up a bit, I started playing with the lights off and headphones on. That lasted for half the game, at which point I simply could not take it any more. Anyway, I really liked it, and played through twice to get all the trophies.

Layers of Fear: Inheritance (PS4) – A DLC half-sequel for the game listed above. It was good, but much less frightening and also I needed to play through it three times for all the trophies. Though that’s really not such a big problem when the game can easily be run in under an hour.

Resident Evil 7 (PS4) – I was so excited for this scaled-down take on RE, and then about two hours in, I realized “oh, this is just a backwoods version of Alien: Isolation.” But then it quickly got much better and I got completely sucked in. Loved it. Can’t wait to play it again.

Day of the Tentacle Remastered (PS4) – There couldn’t have been a better time to accidentally subscribe to PS+. This was one of the free games for January, and though I own the original game, I haven’t played it in, oh, 20 years? It was wonderful to relive, and looked gorgeous on my giant HDTV. Absolutely perfect bit of nostalgia.

Shovel Knight (3DS) – I played Shovel Knight again. Surprise, surprise. But I did play New Game+ this time, which is v difficult.

Continue reading Monthend Video Game Wrap-Up – January 2017

Monthend Video Game Wrap-Up – December 2016

in b4 2017 gets sucky

All jokes aside, good lord did I play a lot of different video games in December. Where in the heck did I find all that extra time?

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Pokkén Tournament (WiiU) – I forgot about this game so quickly after it came out, but I really do enjoy it. I just wish I had the dedication to get better at it. I finally finished the single-player “story”, at least. Also, why the heck haven’t all the new Pokémon from the arcade version been made as DLC? I want to play as Scizor!

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The Cat Lady (PC) – A traditional adventure game that’s kind of ugly, but has a very interesting and thoughtful story. But you know all about it already because you read the post I wrote about it, yeah?

Adventure Time: Finn & Jake Investigations (WiiU) – I started playing this what seemed like months ago, then it fell off my radar because ?????. Picked it up again and solved the remaining cases. It’s a pretty good throwback to adventure games of yore! And almost the exact opposite of The Cat Lady in terms of tone. But it’s not so good that I’m going to buy the DLC chapter.

Shantae: 1/2-Genie Hero (WiiU) – The third Kickstarter game that I’ve backed to be released. It falls somewhere on the quality scale between the immaculate Shovel Knight and the troubled Mighty No 9. Mostly very good with beautiful graphics, but has a surprisingly bad final chapter and a horrific recurring audio glitch. Pirate’s Curse is still the best Shantae.

Picross e7 (3DS) – I knew this one came out in Japan a while ago, but its North American release totally blindsided me. With joy. Thanks for the early Xmas gift, Jupiter! I didn’t clear all the mega puzzles, but they’re all the same as the standard puzzles, so I’m considering it beaten.

Lifeless Planet (PS4) – A game about being an astronaut, bouncing around on an unexplored planet with a mysterious history. At least that’s what it is for the first hour. After that, stuff starts happening, and honestly I think I was happier just exploring the simple landscapes of the early game. The story is quite good, though!

The Way of Life (Free Edition) (PC) – A walking simulator wherein you play different “events” through the eyes of a child, man, and geezer. The three scenarios provided are boring and preachy and I can’t say I’d ever consider paying for the “Definitive Edition.”

The First Skunk Bundle (WiiU) – I played Haunted Hotel a couple months ago, and recently went back to try out the other games. They’re “better” if you’re measuring by playability, but have absolutely nothing on Haunted Hotel as far as being completely bonkers. Still, they’re all mostly garbage. Catchy is okay, I guess.

~ Now Playing ~

Dragon Quest Builders (PS4) – The hours just melt away when I boot this baby up. It’s like the heyday of Minecraft, but with good graphics and music (though a little less freedom). Currently on Chapter 3.

Super Mario Run (iOS) – Well this is weird. But also really good. But also, the Toad Rush mode has showed me that despite all my years of training, I suck at Mario. Whoops!

Ape Escape 2 (PS2) – I’ve played the first and third Ape Escape games to completion, and only when I played Ape Escape 2 did the realization dawn on me that Ape Escape feels a lot like Gex, except not as terrible. Ape Escape 2 has some camera issues, but otherwise it’s decent enough.

Dino Eggs: Rebirth (PC) – One of those bundle situations where I bought a bunch of games because one looked cool and I didn’t give a flip about the others. This is one of the “I don’t give a flip” titles. It’s actually a fun, breezy puzzlatformer. I hear that it’s an expanded remake of an old Apple II game that I don’t remember ever playing, but very well could have. Apple II was a long, long time ago.

Bit Dungeon+ (WiiU) – A pixel-graphics, dungeon-crawling, roguelike game that I picked up on sale after Xmas. It’s not quite what I was hoping for, and it’s a little broken/inscrutable, but I like it! My brother decidedly does not, so it looks like I’m flyin’ solo on this one.

Pokémon Picross (3DS) – Somehow, the memory wires in my brain got crossed in a way that Christmastime now makes me think of Pokémon Picross. So I played it a bunch. Still not enough to complete all the Alt-World stages that I had left undone, though.

Life is Strange (PS4) – It’s been over a year since the last chapter came out, which meant time for a replay! There are fewer shocking “I get this foreshadowing now!” moments than I had expected. At least in chapter one. Just one massive one right at the very end.

Pokémon Sun (3DS) – Sure, I beat it last month, but there’s more to it than just getting the credits to roll. There’s a bit of post-game content, and of course I’ve got to… catch them all.

Bit Boy Arcade (3DS) – For reasons I won’t get into, I booted this up somewhat randomly. Played a bunch of stages, and it seemed kind of crappy at first, but I quickly found myself getting into it as I learned how the game works. I might just see it through to the end.

Stardew Valley (PC) – I might as well have started using cocaine. There’s a very good reason that I stopped playing Harvest Moon games.

Rollercoaster Tycoon (PC) – I’ve come to the conclusion that this is the kind of game you beat over the span of years, or never at all. Because at least in the early game, all the scenarios end up feeling the exact same. It’s like, spend a year building up a great park, and then let the game sit for a couple hours to run down the clock until you win.

Bioshock Remastered (PC) – Made a tiny bit of progress, but have now been stymied multiple times by the game locking up when I attempt to open the map.

Monthend Video Game Wrap-Up – November 2016

Hey. November. It’s cold outside now. All the more reason to stay inside all the time and play video games. Except when it’s not and I go outside to play Pokémon Go.

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Pokémon Sun (3DS) – FINALLY. I haven’t been so excited about a game since Smash 4. And you know I’m not kidding because I tore through that sucker in only a week. Also, have you seen Crabominable yet??

crabominable

Heaven Island (PC) – A VR walking simulator MMO. Note that I do not own a VR device, so half the experience was lost on me. But I still wandered around until I’d picked up enough apples and seashells to claim all of the “achievements.”

You Deserve (PC) – I think I would have liked this horror adventure a little more if it had run a little bit smoother. It pushed my PC a little harder than it really needed to. Oh, and also it’s got jumpscares placed in seemingly random spots just for the sake of cheap jumpscares. I put up lots more words about it yesterday.

Wario Land 2 (GBC) – I was itching for a replay, so that’s what I did. Considered taking the secret route to complete the game in five levels, but opted to go for good ol’ 100% in the end. I like Wario Land 2 that much.

Paper Mario: Color Splash (WiiU) – Quite a divisive game, though personally, I think it’s incredible. It’s not really much like the N64 or GameCube Paper Marios, but at the same time, it kind of is? Also, it’s super pretty and maybe the funniest game I’ve ever played. If I have one complaint to lobby against it, it’s that they spelled “colour” wrong.

Continue reading Monthend Video Game Wrap-Up – November 2016

Monthend Video Game Wrap-Up – October 2016

Every October (and even in late September), I get so excited about Halloween, and intend to play a bunch of spooky games to celebrate. And that… doesn’t usually pan out. Was 2016 any different? Read on to find out!

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FNAF: Sister Location (PC) – If you don’t count the RPG spinoff, this is the first FNAF game I’ve really gotten into. And it’s spectacular. While it is not quite as terrifying as its older brothers, Sister Location is still Spooky As Heck.

Year Walk (WiiU) – I’ve been itching to replay this for months, telling myself “wait for Halloween” and finally the time came! It’s a really great adventure with clever puzzles and a neat twist halfway through. Turns out that you can clear it in well under an hour, but still, it’s Pretty Darn Spooky.

Pokémon Pearl (DS) – While I have a team that’s half spooky-looking Pokémon (Misdreavus, Crobat, and Luxray), and the bad guys want to basically destroy the universe, Pokémon is simply Not Spooky.

Metroid Prime: Federation Force (3DS) – A regular Metroid game could definitely be considered spooky, but with Federation Force’s focus on action and teamwork, it falls just short of the bar. Not Spooky, but a very solid game otherwise.

Picross 3D Round 2 (3DS) – Decidedly Not Spooky. In fact, it may be the least spooky game on the list, with its relaxing atmosphere and lack of any sort of conflict.

Final Fantasy VIII (PC) – There are a number of creepy monsters and witches in this game, but overall, I’d have to say that it’s Not Spooky. The hammy characters and colourful graphics just don’t lend themselves well to creating a frightful atmosphere.

Continue reading Monthend Video Game Wrap-Up – October 2016

Monthend Video Game Wrap-Up – September 2016

Birthday month! Also, month of all the games. My 3DS was already in constant use since July thanks to Monster Hunter, but now it’s just flooded with huge, awesome games that tickle all of my fancies.

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KickBeat (PS3) – A game about punching endless waves of goons to the rhythm of angry nu-rock. Surprisingly, I really liked it!

Teenage Mutant Ninja Turtles (GBA) – I’m going through a TMNT thing right now, okay? Replayed this for the first time since like 2004, and I am convinced that the Shredder fight is literally impossible without cheating.

Jotun: Valhalla Edition (WiiU) – Wherein you play as a Viking warrior who must earn her place in Valhalla after suffering an inglorious death. This is done by finding and slaying a number of elemental giants. It’s a really great game!

NEO-NOW! (PC) – A pretty boring Early Access game. Maybe it’ll get better in time? I don’t really care and am just calling it a wash. To the “Done Forever” pile with you!

Continue reading Monthend Video Game Wrap-Up – September 2016

Monthend Video Game Wrap-Up – August 2016

In August, I started organizing all my Steam games. To that end, I decided to actually start playing a few of those indie games I have hundreds of from cheap bundles. I also decided that it’s time to let go of truly “finishing” games and just call them done once I’m bored. For Steam games, that is. If I spend $80 on a console game, I’m damn well still going to try to wring every bit of content out of it.

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The Legend of Zelda: Skyward Sword (Wii) – It is finished. Click here to read my long, rambling, final impressions, if you haven’t already.

Monster Hunter Generations (3DS) – Cleared both the solo and multiplayer campaigns. And by “cleared”, I mean “I did all the key quests to get to the final bosses and unlock stuff.” There is still a ton of content to play through! I haven’t even seen all the monsters yet. And the Deviants. Oh Lord, the Deviants!

Bonk’s Adventure (TG16) – I was really into Super Bonk on SNES as a child, and was so awed by the ads for Bonk games that appeared in comics, but I’d never played a “classic” Bonk before. Turns out, ehhhhh, not so hot. The framework of a decent game is there, but the levels are uninspired and Bonk’s got really strange momentum.

Continue reading Monthend Video Game Wrap-Up – August 2016

Monthend Video Game Wrap-Up – July 2016

Sometimes I think that I need to grow out of being upset that I don’t get summer vacation any more. I mean, it’s been well over a decade since I finished high school. In the time that I’ve been out of school, kids have started and finished school. But you know what? Nuts to that. I miss having two months to do whatever I damn well pleased.

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Final Fantasy VII (PC) – I’m amazed at how much shorter this game is than I remembered. I mean, I suppose it’s in part from not having sought out all the ultimate weapons and other fancy doo-dads, but even with a few hours of grinding and breeding a gold chocobo, the final time clocked in at under 40 hours. Crazy! (The time investment for prepping to fight the Emerald and Ruby Weapons is a whole other story.)

BOXBOXBOY! (3DS) – When I finished BOXBOY!, the only thing in the world that I wanted was more BOXBOY!. And now I have it! And it’s sooooooooooo good! And the ending suggests that there could be up to three more sequels. Hooray!

Continue reading Monthend Video Game Wrap-Up – July 2016