Festivus in June

I briefly mentioned once that last year, I participated in Talking Time’s yearly Festivus gift exchange. It’s essentially an internet Secret Santa (here dubbed Ninja Santa), with each forum member who signs up given the mission of sending out a gift to an assigned recipient.

I have very little confidence in my ability to pick out gifts for people, and I was panicking pretty hard to get my gift done and sent before Christmas, but I did it. I spent a little more than I’d hoped to, but my “victim” was happy, and so was I. Then all that was left to do was to wait for my gift to arrive.

I waited, and then I waited some more.

By the time March rolled around, I’d accepted my giftless fate, and figured that I’d just have to be content in knowing that I’d done my part. “More important to give” and all that jazz.

Then last week this showed up.

I was not particularly shocked, as the fella who organized the whole affair had said that he’d be sending out consolation gifts to everyone whose Ninja Santa had flaked. Apparently the flake rate was really high this year, and Nich was paying for these consolation gifts out of his own pocket, so to say that he’s a pretty good dude would be a serious understatement.

Let’s take a look at what’s inside, shall we?

A big book of ghost stories! Mammoth, even, if the cover is to be believed. I’m so very happy to have received this book, as I’ve been crazy about ghost stories since I was a wee lad. In my adult life, I’ve not read a single one, so this fills a long-neglected niche.

It’s worth mentioning that I am also legitimately terrified of ghosts, regardless of whether they’re real or not, so this book will probably contribute to more than a few sleepless nights. I can’t wait!

Also a collection of old horror comics! This is exactly the kind of thing that I would spend my own dollars on if I had some to spare, so I’m also really happy with this.

For whatever reason, I have a deep appreciation for Golden Age comics. I don’t have a clue where it comes from, but I look at this book and I think that it’s exactly the kind of thing that I want to be reading.

I’m not very familiar with EC Comics on the whole, but I’ve had a life-long fascination with Tales From the Crypt, so a publication of a similar theme should be right up my alley, yes? Only time will tell for sure, but I can’t imagine any reality in which I end up disappointed after reading through this volume.

So that’s my Festivus haul. I’d say that it goes above and beyond being a simple “consolation gift.” I know that if I had to shell out to supply gifts to all the folks who didn’t get, I’d probably have just sent out the same generic tchotchkes to everyone, rather than hand-picking personalized gifts. So it’s a good thing that I don’t ever plan to run Festivus.

Dark Souls: Killer Forest

Previously on Dark Souls: Morgan explored a cavern filled with skeletons and whatnot, and discovered a very important item.

I climbed out from the twisting caverns of the Catacombs and shielded my eyes from the sunlight. It had been a while since I’d been above ground, and the brightness was a little distracting while I was fighting the skeletons between the cave’s mouth and Firelink Shrine’s bonfire.

At this point, I was rocking a pretty significant surplus of souls, so I sauntered back to Andre’s forge in the Undead Parish. I had the blacksmith upgrade a bit of my gear, and then purchased the outrageously expensive Crest of Artorias from him. I had no idea what horrors that crest kept locked away, but I felt like whatever it was couldn’t be any worse than Anor Londo.

Heading back to the massive set of doors in Darkroot Garden, I slotted the crest into the circular  indentation in the middle. The crest shone brightly and the doors opened on their own, revealing a vast forested area. I stepped in cautiously, and before I made it very far, I was accosted by ghostly wizard. He wasn’t like the malicious invaders that I had fought earlier, but he was no less fierce in his onslaught, tossing magical bolts at me like there was no tomorrow.

I defeated the wizard, at a great cost to my health, but as his figure faded from the world, another apparition jumped out from the trees. I had no choice but to run, and I quickly hobbled up the stairway and through the garden’s doors. I hung a quick right and hid in the shadow of the nearby wall, hoping to elude the spectre. But when I leaned against the wall, to my surprise, it simply vanished! Hiding behind this false wall was a most welcome bonfire. Now that I had a nearby rest stop, the woods ahead seemed that much less daunting.

Refreshing at the bonfire, I headed back to the forest. Straight ahead is where the ghosts lurked, and to the left was a cliff that dropped off into nothingness. I decided to see what was over to the right, hugging the wall to avoid and ghostly encounters. Unfortunately, that side of the forest is literally covered with weed-monsters. These guys are harmless if you’re fighting them one-on-one, but in a group of seven or more? Yeah, you’re boned. You Died.

I decided to take my chances with the ghosts again. I figured that at least I’d be able to take them on one at a time. I was wrong. I guess I walked a little too far into the trees, and two of the spooks flanked me on either side. I ran back to the doorway, and hid behind the staircase, hoping that they would lose track of me and go back to whatever they were doing before I showed up.

To my great surprise, both ghosts ran up the staircase and lept off the top, over my head, and into the abyss below. I stood there, dumbfounded, looking into the fog. After a few seconds, their souls floated up and added to my wallet.

That was a freebie.

There were a few more ghosts in the forest, and I decided that despite it being terribly unlikely, I’d try to have them run off the cliff again. And they did. Each and every one of them. I suppose that all of these guys died of massive head wounds.

Moving on, I came to the remains of a small tower that bridged a gorge between the two halves of the forest. Inside the rubble was a large cat-like monster. It noticed me before I walked in, but didn’t attack me. Instead, the creature talked to me. She warned me that the depths of the forest were a sacred place, and that I should turn around and leave. I stated that I had no intention of doing so, which made her quite cross with me. From that point onward, she refused to speak even a word to me.

At least she wasn’t trying to eat my flesh, I suppose.

The far side of the forest was comparatively peaceful. There were no ghosts, or weed monsters, or murderous statues or anything. There were a bunch of little mushroom-looking creatures running about in circles, but they didn’t appear to have any interest in me. I was cautious around them at first, but one came up behind me and simply brushed past me without so much as turning to look at me. Sure, why not?

But there was a darker side to these mushroom folk. In the center of this area was a small pond. In that pond were two much larger mushroom people. They were at least three times the size of the waist-high munchkins that toddled around endlessly. The big ones didn’t move at all. They simply stood watch over a treasure chest seated right in the middle of the pond. Obviously I went for the treasure, and even more obviously, the big mushroom guys didn’t like that much.

One mushroom-man stayed to protect their cache while the other began lumbering towards me. It slowly raised a fist, and I raised my shield to absorb the blow. When it connected, I was launched back several feet, and I’d taken a massive blow to my health. These mushroom-men were not fooling around. I got up and carefully engaged the mushroom. I swiftly evaded his next punch, but when I went to counterattack, he surprised me with a follow-up swing. You Died.

Tune in next week for Part 25: Throw Me a Frickin’ Bone

Filler time: Articles for grown-ups

It’s no secret to anyone who knows me: I’m a child living an adult’s life. I appreciate a lot of things that people my age aren’t supposed to, if advertising and demographics have anything to say about it. Marketing is all a big load of crap, anyway.

I guess the point is that I don’t have any ideas in my head at the moment, and I don’t have the gumption to type up the weekly Dark Souls entry. Wait, no, that’s what I wasn’t supposed to say. I’m supposed to make it seem like I’m doing something inspired.

Anyway, I type about a lot of goofy things that are emblematic of childhood. Cartoons, Nintendo games, candy. If you scroll up from the bottom of the article list, you’ll see that it takes a long time to get to anything very grown-uppy. Or at least, that’s my interpretation of it. So that’s why today, I’m going to link you to a small selection of old articles that stand out as somewhat more mature among the sea of childish crap that I’ve written.

28 Days Later (2003) – The first movie I ever reviewed, and it’s a scaaary one. Probably because it’s one of the first (if not the actual first) movies with fast zombies. So it turns a kind of slow, tense staple into something much more fierce and immediately frightening. Please note that I have not watched this movie since then.

Catherine (2011) – Undoubtedly a truly mature game, as it deals with many very grown-up themes. Also there are boobies and monsters, but the heart of the game is literally about growing up, accepting responsibility, and figuring out what you want to do with your life.

Chicken Wings (2005) – Chicken wings are undoubtedly a fun finger food, which is pretty child-like, However, wings are most prominent where? Bars, that’s where. Kids don’t go to bars. They’re also one of the staple foods of sports-watching, or so I’ve been told, and sports-watching is a pretty grown-up kind of thing.

Mate1.com Hates You (2006) – To date, still the most popular thing I’ve ever published, if fan e-mails are anything to go by. Mate1.com, if you’re not already aware, is an online dating website. Those are most definitely not for children. It’s not really for anybody, as far as this article is concerned.

Remembering the Cottage (2007) – Yeah, it’s an article entirely about childhood memories, but that in and of itself makes it kinda grown-up, right? I mean, kids don’t reminisce. You have to be old and at least a little world-weary before you really understand nostalgia. Some might say that I’m not old enough to say something like that, but I respectfully have no comment.

True Crime: Streets of LA (2003) – The first video game that I wrote about that earned an M rating from the ESRB. I guess that’s all I really have to say about that. I haven’t written about a lot of games that feature non-laser guns.

Dark Souls: Spooky

Previously on Dark Souls: Morgan descended into the Catacombs, where necromancers and traps aplenty waited for her. Also a titanite demon ruined her day over and over again.

I made my way back down from the Catacombs’ bonfire to the mausoleum where the titanite demon lurked. Ignoring the statuesque monster, I made a quick right turn into the small room revealed by a broken wall. Upon stepping into the empty room, though, the weak floor collapsed and I fell into another dark room below.

Before I realized what had happened, I felt the sting of a blade tearing across my back. I was thrown forward by the blow, and summoning up what little strength I had left, I turned to face my attacker. A black knight towered above me, and between the impact of the fall and his first strike, I was too weak to do anything as he brought down his weapon to finish the job. You Died.

The second time in the room with the crumbly floor, I took things a little slower. I couldn’t find anything interesting, so I peered into the hole I’d made previously to see if I could get the drop on the black knight. I couldn’t see him, so I carefully hopped down into the room below. This time, it was curiously empty. I kept my guard up.

Given the time to assess my situation, I was able to notice this time that one of the walls in this room was missing, leading into the bottom of the giant chasm that made up the central feature of the Catacombs. It was covered in bones and gore from one end to the other, with a shallow stream running down the middle. I could make out a bunch of weird creatures moving about in the distance.  I let an arrow loose in their direction, which got their attention pretty handily.

The odd monsters turned out to be skeleton wheels. They were much like normal skeletons, but with a massive, spiked, wooden wheel fused to them. The skeletons rode around on these wheels at an alarming speed, so I stood on the edge of the room and lobbed fireballs at them when they got close until they were all dead.

Exploring the chasm floor slowly and quietly, I found a fog wall on the opposite end, which I elected to ignore for the moment. On a nearby ledge, I could see a corpse dangling just out of reach, with the telltale glimmer of an item to be pilfered. It didn’t look like there was any way up there, so I’d have to have a look around at the higher levels to see if maybe there was a way down.

As I bumbled around in the mess of bones, I could hear a faint “tink tink tink” coming from somewhere nearby, but I wasn’t able to locate the source of the noise. Whether that was for better or for worse, I had no idea.

I rounded a corner that led into a narrow passage, and out of nowhere came that black knight who accosted me before. I fought with all my courage and strength, but the black knights are tough customers. It certainly didn’t help that he got an easy free strike by surprising me. You Died.

Heading back to the bottom, I decided this time to just clear out the skeleton wheels the normal way – with my axe. That didn’t go so well. You might not imagine that a pile of bones attached to an oversized wagon wheel would be so dangerous, but they are! They’re fast and hit like a truck. You Died.

Before entering the titanite demon’s mausoleum, I peered down into the chasm. It was too dark to make out anything from than height, but I could barely make out a small ledge quite a ways below me. I wasn’t going to try making such a long leap, but one of those damned exploding skulls had somehow avoided my blade, and spooked me from behind, sending me tumbling down into the darkness.

I landed on the ledge below with a sickening thud. Getting up slowly and having a look around, I saw that the small ledge with the corpse that I’d spied earlier was just a short hop down from the ledge I’d landed on. I climbed down and gathered a mace and some equipment that would better fit a priest. A summoning sign also made its home on this ledge, so I made use of it and called up a phantom named Paladin Leeroy.

Leeroy immediately jumped down and started tearing apart the skeletons wheels. With such a capable ally, I figured now would be a good time to see what was on the other side of that fog wall.

We passed through and jumped down into a small chamber than looked like some sort of experimentation room. It was covered in skeletons, and at the far end was a robe-covered figure hunched over an altar of some sort. The figure turned around, revealing a collection of three masks where its face should have been. Six lanterns on sticks sprouted from its back like spindly arms. The monster cast a spell and suddenly two copies of it appeared from out of thin air.

Leeroy ran at the monster with a fierce battle cry, while I desperately tried to fend off one of the copies. All at once though, the copies vanished and I turned to watch the monster wail in defeat and crumple to the ground. Leeroy looked proud of himself for besting it so quickly as he disappeared in a flash of light, as phantoms do.

I investigated the now lonely room and found a small tome on the altar called the “Rite of Kindling.” In it, I learned that I could kindle a bonfire up to three times, which would fill my Estus Flask with 20 charges as opposed to the basic 5. This would be my most valuable discovery yet.

Tune in next week for Part 24: Killer Forest

Dark Souls: Creepshow

Previously on Dark Souls: Morgan ran away from Anor Londo because it as too hard, and met a giant snake monster that told her about her destiny.

I meandered around the Firelink Shrine graveyard, busting skeletons to pieces as they came, until I was fairly sure that I’d found any noteworthy bits of equipment and items that I’d missed during my previous expedition here. The skeletons were still fearsome foes, but my skills with a sword -as well as the sword itself- had improved since last time.

Unfortunately, my sword wasn’t going to be of much use where I was going. I needed the Divine Battle Axe that I’d had forged so long a go. A little birdie told me that divine weapons could put down the regenerating skeletons in the Catacombs for good, so I was going to have to learn how to use something other than my beloved Drake Sword.

The axe was unwieldy, but powerful. It was slow to swing, but a strong hit could temporarily shatter the top half of a skeleton to bits, leaving its lower half defenseless and open to attack for a few seconds. It took a bit of practice with the weapon before I felt confident taking it down with me into the depths of the Catacombs, but I had to press forward, and the only other option I knew of at the time was Anor Londo.

I was not going back to Anor Londo.

Creeping down the shadowy staircase, I kept my guard up, knowing that a skeleton and the screeching explody things were waiting in the darkness ahead. The first skeleton came at me, as if out of nowhere. I parried its attack and countered with a mighty blow from my shimmering axe. The divine weapon sent bones flying in every direction. I waited, keeping my shield at the ready. The bones didn’t move. I waited a little longer, nothing happened, and I moved on.

Inside the entrance to the Catacombs, I saw the faint lights floating around above the bottomless hole. They seemed a bit father than usual, which was a boon because they didn’t appear to notice me from that distance. I was curious to find out exactly what they were, but decided not to risk it. I continued down around the edge of the pit and busted up the skeleton that was waiting to ambush me at the bottom.

When I had come down here the first time, I was beset by immortal skeletons and inexplicable explosions, so I didn’t really have time to notice that the cliff at the end of the path did not lead to yet another bottomless pit. No, there was a floor below, maybe a ten-foot drop down. It was hard to see in the darkness, no wonder I’d missed it before.

I hopped down and was immediately attacked by a troop of skeletons, commanded by an undead man who confidently whipped fireballs at me from afar while his minions engaged me in close combat. I rolled away from the skeletons, and went after the necromancer. He ran, but there wasn’t anywhere to go. I struck him down, hoping his death would extinguish the force animating his bony buddies, but they continued to charge me.

I came out of the darkness of the crypt into a valley bathed in sunlight and prowling with skeletons and necromancers. The Catacombs were a massive, winding mess of tunnels, shafts, and catwalks. It was also full of statues, some of which would fire out spikes if someone stepped too close. Finding a bonfire in this place was a welcome reprieve, and getting to the bottom wasn’t nearly as difficult as surviving at the bottom was.

At the end of the main path was a long, narrow mausoleum build into the side of the valley. Waiting at the far end of this mausoleum was another titanite demon. This fight was much tougher than the first one, as the narrow hall made it difficult to get around to the back of the demon where it was relatively save. The big guy softened me up with a few blows of his staff, and then skewered me with a diving strike. You Died.

I worked my way back to the titanite demon, this time attempting to defeat it with a mix of fireballs and arrows. The strategy seemed airtight, until he reminded me that he could fling lightning bolts at me from his staff. Also, he has a pretty amazing range on that jumping attack. You Died.

A flat-out assault didn’t really work either. You Died.

Annoyed, my next plan for dealing with the titanite demon was to simply run past him. It worked like a charm, except that behind him was just a dead end. Oh sure, I found a few Eyes of Death back there, but those were absolutely useless to me. The demon wasn’t too happy about me taking its baubles, so it killed me again. You Died.

A couple attempts later, I was running away from an encounter with the demon that went bad very quickly, and as I dove to avoid a lightning bolt, I discovered another path off to the side, well out of the demon’s initial field of vision. I stopped to lament how stupid I’d been for not noticing it earlier, and that was just enough time for the demon to catch up with me. You Died.

Tune in next week for Part 23: Spooky

Dark Souls: A Different Approach

Previously on Dark Souls: Morgan tried to break into Anor Londo castle, but got mercilessly killed over and over agin for her efforts.

The silver archers were starting to drain my enthusiasm. No. The gauntlet that led up to my inevitable death at the hands of the archers is what was really bugging me. Spinning that tower over and over again was such a chore. It was at this point that I decided to go back to the terrace bonfire and make that one my respawn point instead. It was a longer walk back across the bridge, but still took less time than waiting for the tower to do two spins after each death.

I’d lost count of how many times the archers had killed me, but I was still trying to find a way past them. There wasn’t one, though. There was only one way into the castle, and it was past these jerks.

Giving it yet another go, I steeled myself after disposing of the winged demons and started running up the buttress. I made it! But now was not the time for rejoicing! The ledge that led around the castle was very narrow, and a snigle misstep would send me to my death. Again. Also I still had those knights to deal with. Luckily, a stray wall was between me and one of them, so I only had to face off against the other to progress.

Gripping my shiled tightly as each massive arrow deflected off of it, I slowly edged towards my silver-plated foe. He stood unwavering in his position, loosing arrow after arrow even as I came within  striking distance. The knight then exchanged his bow for a sword and shield, apparently intending to engage me in a swordfight on the precarious ledge. We stared at each other for what seemed like an eternity, and I began to worry. I had never faced such a patient foe before, and this knight had been just as agressive as the rest until just now.

Then I felt the arrow burrow into my back. The force of the impact slammed me into the wall and I bounced off of it, and down into the dark unknown. That stupid knight had just been stalling until his buddy was in a position to shoot me from behind. What a couple of dicks. You Died.

My spirit was broken. I was never going to get into the castle. So I headed back up the trail to the landing where I’d first set foot in Anor Londo, head hung low, and had the winged demons carry me back over the mountainside to Sen’s Fortress.

I trudged back to Firelink Shrine and rested at the bonfire, weary and not sure of what I was supposed to do. Then I noticed a strange clacking sound coming from behind me.

I turned around, and past a few crumbling walls, where there had used to be an empty area that resembled a pool, was a massive, horrifying head sticking out from a pit of inky blackness. The creature rhythmically clacked his teeth together as I approached it, and it seemed almost happy to see me, which was somewhat alarming in this hostile world.

The creature, who introduced himself as the primordial serpent, Kingseeker Frampt, was in fact delighted that I had shown up. Seems he’d been looking for the chosen one or some junk. I wasn’t overly interested in his story, but he did say that an object of great power, the Lordvessel, was hidden away in Anor Londo castle, and that he thought that I’d be the one who could obtain it.

Guess he hadn’t heard about my adventures in Anor Londo.

At least I knew what I was supposed to be doing. I had an objective now. But I decided to head off in the opposite direction and fight some skeletons in the graveyard instead. It had been a while since I’d been over that way. Also I owed them a little payback for all those times that they killed me when I first arrived in Firelink.

Tune in next week for Part 22: Creepshow

Monthend Video Game Wrap-Up: April 2014

In March I tried to focus on fewer games, getting my count of beaten games up, and cleaving away a small portion of my backlog. But then April came along and I have just been all over the place with my gaming; playing on every platform, new games, old games, half-beaten games. I guess it’s like that rubber-band effect that happens to people who try to lose weight the wrong way.

This month’s list is huge, but at least I beat a lot of the games on it. Lately it seems like I’ve been favoring a system of working on one or two long games, while supplementing that with a bunch of smaller games that can be beaten over a couple evenings or a single afternoon. It’s a good system, and I wish I’d thought of it years ago. Maybe then my backlog wouldn’t be so enormous.

~ Now Playing ~

Castlevania: Lords of Shadow: Mirror of Fate HD (360) – Unlike many, I quite liked the first Lords of Shadow game, but the 3DS sequel seemed so tepid that I skipped it. Luckily, Mercurysteam saw fit to release an HD version for $15 only a few months later, which then went on sale, and that sounded good enough to me. And, yeah, it’s pretty much as mediocre as the reviews make it out to be. Oh well.

Continue reading Monthend Video Game Wrap-Up: April 2014

Applause for Pokémon

On one hand, I generally hate pop music mashups. They’re almost always stupid and more often than not I hate both of the songs they’re made out of.

On the other hand, I love it when two totally opposite things blend together absolutely beautifully.

That said, guess how I feel about the video embedded below. (Hint: I try to mostly only post about things I like.)

Phlegm and stuff

I’ve been suffering from a rather debilitating bout with a common cold for almost a week now. It’s been nothing but snot and stuffiness for me lately, and also it’s a Man Cold so it’s much worse than a cold really should be.

The “upside” to this whole business is that I took Monday and Tuesday afternoon off work to recover. I don’t like taking sick days, and I always feel guilty about them, but they do have a sort of weird appeal to them. Maybe it’s because of all the fake sick days I took in school (which I don’t feel bad about in the least), but a sick day to me is a day where I can do anything at all and not feel like I’ve frittered away a day off.

I know that maybe that’s hard to understand, but I can’t really explain it any clearer. It’s weird, and I’m weird. We all know this, so let’s just move on.

While I was feeling like a horrible pile of yuck, Monday was a pretty great day. I slept in, watched cartoons with breakfast, and drank litres upon litres of hot lemon tea. I also watched a couple movies, which is not something that I’d ever currently do with my free time. At least, not without a handheld video game dividing my attention.

In an effort to pare down my Netflix queue a little, the first movie I watched was Devil’s Pass. Unlike video games, I don’t usually read movie reviews before I watch them. If I had, I might have assumed that Devil’s Pass was garbage and skipped it. I thought it was alright, though. It’s a found footage movie, which is already something I’m not a fan of, but I’ve seen a lot worse than this one. The movie’s plot boils down to a group of stupid college kids who go out on an expedition into some Russian mountain range, where nine hikers mysteriously died in the 50s. The fun part is that the movie’s lore actually happened. Read up on it here. I love when I get a fun little history lesson mixed into my movies, so I found that part of the flick really appealing.

The less fun part is pretty much the rest of the movie. The kids are dumb (obvi), the actors aren’t great, the special effects are amateurish, and the whole found footage business is handled as stupidly as usual. Also the story ends up being really awful and totally winds in on itself in a way that makes the idea that anyone actually found the footage literally impossible. Huge plot hole there. So huge that I have no idea how it wasn’t addressed at all.

Also, since you don’t how who/what the antagonist is until the last 15 minutes, you’re constantly wondering just how supernatural it’s going to end up being. At one point in the film, a couple of bodies scurry past in the background while the characters ramble on, and I thought that it was a dead giveaway that the bad guys would be abominable snowmen. This was not the case. So if you’ve been eyeing up Devil’s Pass on Netflix or whatever and hoping that it’s a movie with yetis in it, it’s not. That was probably my biggest disappointment.

The other movie I watched was Guillermo del Toro’s classic monster movie, Mimic. I’d never seen it before, but the promise of a movie about giant man-eating bugs was more than enough to interest me. The fact that it’s a movie about giant man-eating bugs that has no reservations about murdering children on-screen? Well that’s something that I just have to watch.

Mimic was awesome, and that’s coming from someone who only half-watched it because for the first half of the movie I was engaged in a Google search for pictures of Gemma Atkinson‘s boobs (she was in Devil’s Pass).

Anyway, it was a pretty typical monster-slasher, but that’s exactly the kind of movie I love to watch, so how could I complain? It had a pretty lead, really cool bug monsters, and a sassy black cop. What else do people even want from a movie? No, I’m serious. I don’t understand why you’d want to watch anything that doesn’t have at least one of those elements. Or Muppets.

Tuesday afternoon, on the other hand, was a huge bust. I basically just went home early and slept the rest of the day’s working hours away. I might have felt at my worst that day, since I got up and tried to soldier my way through a work day instead of just getting the rest I needed. The good news is that all the extra rest I got that afternoon seems to have worked a small miracle and I’m feeling so much better than I did yesterday. Still like crap, but functional crap, at least.

Or maybe it’s because I started shotgunning Buckely’s that night. I guess that could have made a difference too.

Also I played a lot of Doom on my Xbox over the last few days. It’s… Just as great as I remember it being. Modern FPS games really are just crap when you put them side-to-side with the classics.

Dark Souls: Dragon Breath

Previously on Dark Souls: Morgan wandered in a little too deep and got toasted by a giant lava man.

Bereft of my souls, and not too interested in wandering back into the lava giant’s domain to reclaim them, I decided that it was time to leave the Demon Ruins for now. In all likelihood, it would still be there if I came back later. A little birdie had informed me that ringing both bells had opened a fortress gate not far from the Undead Parish, so I began to make my way back to the surface.

On my way to the Blighttown bonfire, I noticed a large vertical pulley system that looked like it was built to ferry people up and down. I climbed up to it and hopped on. At the top of the lift, I found a ladder that headed farther upwards, and a small cavernous area in the stone. Entering the cave first, I was almost immediately beset by a team of blowdart jerks. I was able to take them out just before succumbing to the toxins that their blowdarts had inflicted upon me. You Died.

Frustrated that I hadn’t stopped by the closer bonfire before exploring, I hoofed it out of the Demon Ruins again, and made my way back through Queelag’s Domain. This time, I took a minute to warm up at Blighttown”s fire before heading back up the lift. I went back into the cavern, now void of blowdart jerks, and found myself a Fire Keeper Soul. This was a ridiculously valuable treasure, as it allowed me to upgrade my Estus Flask to restore more of my life with each swig. Unfortunately, I didn’t have the ability to use it on my own, so I’d have to find someone else to make the upgrade for me.

Leaving the cave, I began ascending the myriad ladders that led ever upward. It was a long climb, and I was consistently hindered by giant mosquitoes on my way up. Taking the time to slay each and every one of them was a waste though, as they were chipping away at my health at a good pace, and they weren’t quite fast enough to keep up with me as long as I kept moving.

At the top of the structure was a short tunnel infested with barbarians, who I dispatched ratehr quickly. On the other end of that tunnel, I came out in the middle of an enormous gorge. I want to say that the ledge I found myself on was about halfway down, but truth be told, I couldn’t see any bottom to speak of.

I slowly crept my way along the narrow ledge, crossing over a perilous rope bridge. I could hear a strange, repeating noise. A rumbling that came and went rhythmically. Poking my head around a cliff wall, I discovered the source of the noise: a sleeping dragon, clinging to the edge of the path I was on. Quietly, I crept closer, and noticed two things. Firstly, the dragon seemed to be half-rotting: a messy corpse of the great beast it once was. Though like too many of the corpses I’d seen during my travels, it was most certainly still alive. Secondly, the dragon was huddled over several human bodies, and what appeared to be a nice stash of treasure.

Obviously I couldn’t just ignore treasure. I sidled along the wall very slowly, careful not to make any noise, until I was basically staring the dragon right in the snout. I started collecting my bounty, a bunch of souls, a shield… as I set my hand on the sword that was laying right in front of the dragon, the undead beast roared to life and Immediately unleased a torrent of purply vomit at me. I was just barely able to dive out of the way, and another wave of icky barf was already rushign at me.

I up and ran away from the undead dragon, hastily clambering over the rope bridge and nearly tripping over my own feet as I sprinted down the narrow path. The dragon did not follow, opting to simply wait at his perch for any other prey foolish enough to get too close.

Following the valley in the other direction, I came to what seemed like a dead end at the base of a tower. Inside the tower was a mechanical lift that took me upwards. I came out in a dark cavernous area, and off in the distance I could barely make out what looked like a flooded ruin. Passive undead were all over the place here, and further exploration yielded another lift that took me up to… Firelink Shrine! Safety at last!

A mute girl here helped me to upgrade my Estus Flask, and then I started my juorney back to the Undead Parish. Again.

Tune in next week for Part 18: Dr Fangs and the Electric Mayhem