TE Movie Review: Holidays

It’s smack-dab in the middle of summer, which is scientifically proven to be the farthest point in the year from any holidays that are worth celebrating. Canada Day seems like a distant memory now, and Thanksgiving is basically a lifetime away.

So what better time to watch a movie all about holidays?

I noticed the film simply titled Holidays on Netflix after burning through the first half of the new season of BoJack Horseman the other night, and though I tend to shy away from horror movies a little more now that I live alone (I’m a big scaredy baby), I knew in my heart that I needed to watch this one. And not even in a “put it in the queue” sense. No, I played that sucker right then and there.

holidaysban

Holidays is a horror anthology, a genre that I had never really warmed to until very recently. It is composed of eight short films, each themed around a different holiday, and each by a different writer/director. It’s a lot like The ABCs of Death, but a little more substantial, because you’re not splitting the run time between 26 bite-size shorts. The eight stories here definitely vary in quality just about as much as the vignettes in The ABCs of Death, though. I’ll go through them in order of least to most enjoyable.


Mother’s Day – I thought this was the weakest story of the bunch, but that’s not the most damning criticism, because it’s not really bad. It could definitely be more interesting if fleshed out into a full story, but it just pales in comparison to the rest of the stories featured in Holidays. What bothered me the most is the, uh, “effect” at the end, which… is hard to describe without spoiling it. But I rewound it a couple of times just to check it out, and there’s just some weird spatial issues. It wouldn’t be worth most people’s time to pick at a half-second shot like this, but it bugged me because it was it was just so slightly off. If you’re really curious, but don’t want to watch the movie, the shot in question is like the second result if you type “holidays movie” into Google image search.

St Patrick’s Day – Again, not really a bad tale, but just totally friggin’ weird. Not really that horrifying, either? There’s a disturbing bathtub scene, but that’s the worst of it. Actually, it’s a lot like the Mother’s Day short, but with a slightly different bent. It’s also longer, and the ending is completely bonkers. They’re both stories about women who end up pregnant with non-human babies. Babies is the wrong word entirely for both scenarios, but I am not smart enough to know what the most fitting word would be. Anyway, this one’s got a little more characterization in both the mother and the folks around here, whereas Mother’s Day is more about the events than the people involved in them. I typically prefer stories that are more about the characters.

Halloween – This short was written and directed by Kevin Smith. Which means that I was very excited to see it, but was unsure about where it would land on the quality scale (EDITOR’S NOTE: Ryan, you still need to watch Tusk). This is the story of three camgirls and their abusive boss. When he won’t give them the night off for Halloween and then attempts to rape one of them, the girls knock him out and then get even. Or, I don’t know, maybe a little more than even. Depends on how many times he successfully violated these women. Anyway, it’s pretty gross, and I don’t think it even makes sense? Also, there’s a really cringe-inducingly awful monologue about halfway through that really takes the cake. Like, uuuuugh, I know you can write better than this, Kevin Smith. It’s probably the actual worst short of the bunch, but those other two were just so tepid that I had to rank them lower.

Valentine’s Day – This is the opening short of the collection, and it really only ranks low on my list because it’s totally predictable from the first minute. It is the story of a young girl who has a crush on her swimming coach and is bullied by her classmates. Can you guess what happens yet? Yeah. I do like the way that the main antagonist’s shield breaks down as the story comes to its climax, how it strips away her toughness and shows her vulnerability when there’s nobody around to posture for. Said climax is slow and brutal, and the conclusion wraps it up perfectly. Quite opposite of Mother’s Day, this story definitely works best as a short, and would really lose a lot if it was stretched out any longer.

Easter – You  know when you’re a kid, and you start thinking about the holiday mascot stories that your parents tell, and start asking questions? That’s what this story is about. The first half is just a little girl pissing her mom off, asking too many questions about the Easter Bunny and Jesus and if Daddy is ever coming home. She’s unusually terrified by the thought of seeing the Easter Bunny, so of course, that’s what happens. Sort of. The second half is definitely surreal and feels a lot like the kind of thing that you’d see from Guillermo Del Toro. I enjoyed the creative twist they employed here, and the downer ending really stands out from the rest. Easter may only be halfway up the list here, but that’s only because the top four are almost all equally good. It’s all top-notch stuff from this point on.

Christmas – I’d just like to point out that the main character here is played by Seth Green. That’s already got my attention. In this short film, he plays a down-on-his-luck husband and father, who lost out on the year’s hottest toy on Christmas Eve when a shopkeeper sells the last unit to some smug douche. Said douche has a heart attack in the parking lot, and Seth Green proceeds to swipe the VR headset thingy and leave the man to die like a chump. It’s a very Twilight Zone kind of story, where the headset shows you content tailored personally for you, and of course Seth Green gets some very shocking visuals when he tries it out. Also, there are two twists! Both of them good! Great, even! The two shorts couldn’t be any more different, but I cannot for the life of me decide if I prefer Easter of Christmas. They’re both amazing, so let’s call it even.

New Year’s Eve – Scene: A schlubby apartment. A woman is bound and gagged in a chair. A clearly unwell man laments that their relationship is lacking, and has his gun jam on him twice before he successfully blasts her brains all over the wall. Cut to a young woman sitting in her apartment, bored and alone, browsing a dating website. She stumbles across the profile of the man we saw earlier, no way to know about his murderous tendencies. On New Year’s Eve, the two meet for dinner. This can not end well. But it kind of does? At its climax, the story folds in on itself and becomes darkly hilarious. The final shot is so entertaining, and makes for the perfect ending to this anthology. It is bittersweet, however, because I keep thinking about how much my ex-wife would love this short. Oh well.

Father’s Day – I said that the top four shorts were all pretty evenly matched, but that was sort of a lie. Father’s Day really goes above and beyond. It is amazing, and beautiful, and haunting, and I simply cannot stop thinking about it. Partly because it is amazing and beautiful and haunting, and partly because I don’t have the level of understanding necessary to really get what happened. Perhaps it is supposed to be ambiguous, though. All I know for sure is that it hit all the right buttons for me. It told a very affecting story with simplicity and elegance, with the kind of horror that makes you yearn to know more, though its brevity makes it all the more enchanting. I want to watch this short again and again and again. I want to read analyses of it from other enthusiasts. I want to have a service that can direct me to similar content. I loved it, and if a person could marry a short film, I’d be on my knee proposing to this one.


So there you have it. All of your questions about Holidays answered, and probably a lot of answers for questions that you didn’t have. Wait, no. I didn’t really go into the specifics of any of the segments, so you probably have a ton of unanswered questions. Welp, this is a dumb paragraph and we all know it, but that’s become somewhat of a tradition here, so I’m going to keep to it. Professionalism be damned! This is a hobbyist website, and I’ll write stupid conclusions if I damn well want to!

Drinking with the grain of the liquor

Last night was my office Xmas party. Normally I hate these functions, as I have a long history at being awful at mingling. So I spent the entire week dreading the evening, as I do every year.

It wasn’t so bad though. Actually, I had a really good time. I ended up talking to a lot of people, and even sat at a table separate from the rest of my department. So somehow I managed to survive and even have a good time despite being miles away from my comfort zone. Who would have thought?

Of course, by “somehow” I mean “thanks to the liquor.”

I haven’t had a drink in over 5 years for reasons that I will not get into, but last night I decided that it was time to let go of that particular anxiety and have a few liquor drinks. I wouldn’t say that I was full-on drunk, but I’m pretty sure that there was a noticeable shift in my demeanor. I most certainly cracked a number of jokes that I would not have had the nerve to get out if I’d been sober.

Despite the fact that things turned out well, I can’t help but feel like I’ve taken the first step down a long, dark, downward spiral…

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Monthend Video Game Wrap-Up: December 2014

Merry MegaMas, everyone!

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~ Now Playing ~

Super Smash Bros for Wii U (WiiU) – Words about Smash Brothers.

Hyrule Warriors (WiiU) – Forever. It’s going to last forever.

Captain Toad: Treasure Tracker (WiiU) – Delightful. Though sometimes needlessly cruel.

Always Sometimes Monsters (PC) – Slow going on this one. I’ve played through two and a half days, and it seems like there isn’t always something to do? Maybe I need to talk to more people. Unless it gets more interesting, I might have to shelve this one. It’s a shame, because it seemed really neat at first.

Super Smash Bros for 3DS (3DS) – I told you last month, it’s considered beaten, but I’m not done with it yet. Had to hunt down all of those trophies! …and then just play more.

Donkey Kong Country Returns (Wii) – Decided to go back to this for a bit because it’s wonderful and worth beating. We’ll see if I can make it though, as it gets incredibly difficult. Working on World 7 at the moment.

Alien: Isolation (360) – More of this happened, but very little progress was made. Stuck partway through chapter ten, I think?

A Kappa’s Trail (DSi) – A game I got for free through Club Nintendo. It’s one of those rare games that’s played entirely with the touch screen, but is also really good.

Sacred Citadel (PC) – I was intent on just burning my way to the end of this one, but then the difficulty spiked on Act 4 and I don’t really wanna grind levels…

Lucadian Chronicles (WiiU) – A card battle game. Free, so I gave it a shot. Passed the first chapter, don’t know if I’ll ever go back.

Saints Row IV (PC) – Here we go, down the rabbit hole again…

~ Game Over ~

Pokémon Alpha Sapphire (3DS) – Nuzlocke victory!!

Mega Man Legends (PS1) – One of my favourite Playstation games. Some of the best 3D visuals on the machine, if nothing else (there is plenty of else).

Evoland (PC) – It’s a cute little indie game wherein you actually collect the game mechanics, graphics, etc as you go. Eventually it loses is way and ends up being about twice as long as it needs to be. Still, at 3-4 hours long, it’s not a dealbreaker.

Dragon Quest (iOS) – It’s Dragon Quest. There’s not a lot to say about it.

The Letter (WiiU) – Not the worst dollar I’ve spent, but I’m a little disappointed that Nintendo is apparently letting just anything onto the eShop. Whatever happened to quality control?

Dead Bits (PC) – It’s kind of crappy. But I only paid sixteen cents for it, so I can’t really complain.

~ Re-Runs ~

Mega Man 4 (NES) – Still my favourite Mega Man.

Mega Man IV (GB) – A wonderful game through and through, with the single glaring exception of Crystal Man’s stage. It is, in a word, poop.

Mega Man II (GB) – Yup, still embarrassingly easy. Terrible soundtrack.

Mega Man 5 (NES) – Almost as easy. The Protoman and Wily Castles have some challenging levels, and Charge Man is the only boss that isn’t a complete pushover.

Mega Man 3 (NES) – Great until Doc Robot shows up. Then it becomes almost unbearably hard.

Mega Man III (GB) – The exact opposite of MMII GB. So, very difficult and perfect music (or at least as close to perfect as the Game Boy is going to get).

Super Mario Advance (GBA) – Intended to play through every stage, but I accidentally warped past World 6. Didn’t even know that there was a warp in 5-3, because I always use the 4-2 warp.

In the air tonight

Sense memories. We all have them. Or at least I’m assuming we all have them. Little moments when something innocuous -a smell or a feeling, perhaps- brings back a very specific memory. Being such a nostalgic person, I tend to get them all the time. But never quite in the same frequency as I do in December.

It’s not often big or particularly affecting memories that are triggered, either. It’s usually just little things. When I’m sitting around and I feel a rush of cold air from somebody coming into the house, for example, I’m brought back immediately to my early teenage years. I can picture myself in the basement of my parents’ house, playing video games on the little TV designated for video games, while the main TV played on the background, filling the room with the sounds of sitcom Christmas episodes.

Then my parents come in. If they were doing normal shopping, they just bring in their purchases (probably groceries) as usual. If they were doing Christmas shopping, my mother will come in first and announce that everybody had better stay where they are and away from the door (usually followed by me running straight towards the door, for the sake of being a nuisance). A few moments later, the cold air from the outside will make its way down to me. I never thought that little chill would leave such a defined mark on me, but it did. It’s funny how humans work.

While the SNES was hooked up to that little video games TV for many years, it’s always the N64 in my memory, and usually I’ve got a rented game in there. Gex 64: Enter the Gecko and Winback are the ones that figure most prominently into this memory (placing it in 1999), but Super Mario 64 shares a similar mindspace. In fact, this very memory recalls when I beat it for the very first time. Perhaps that’s just another reason why it remains my favourite video game of all time.

If you hadn’t connected the dots yet, it is this very memory that led to the Year of Nintendo 64. In a fit of irony, I didn’t play any of the games mentioned above this year. Okay, I did play the DS port of Super Mario 64, but it’s got a whole different feel to it. Not nearly as nostalgic as the original. Gex didn’t make the cut because I bought the Playstation version of Enter the Gecko on my PSP a couple years ago and found out that it didn’t age terribly well. Winback… I do really want to play Winback again, but it’s so ingrained in that one part of my memory that I don’t think I could appreciate it in any other setting.

Anyway, that’s more or less all that I wanted to share today. Hooray for posts about weird things going on in my head! I often write these posts and then wonder if even a single other person in the world would have a damn clue what I’m talking about. I guess it doesn’t really matter.

Oh yeah, and that was about the most Christmassy thing that going to be happening on TE this year. So have yourselves a merry little Christmas, or a happy little whatever else you might be celebrating. Have a good time, is what I’m saying.

Year of N64 – October – Army Men: Sarge’s Heroes

I have two strong memories regarding Army Men: Sarge’s Heroes. The first is having spent a lot of time playing with a very good friend of mine who I’ve barely talked to over the last decade. Thinking about it makes me a little sad about how I lost touch with many of my friends because I’m so self-centered and bad at taking initiative.

The other memory is of having finally beaten the game after a rental or two on Halloween night. I remember battling my way through the final stage while my brothers were out trick-or-treating, and having to take a break to watch the new Treehouse of Horror. Also gorging myself on treats stolen from the bowl meant for trick-or-treaters. Sadly, it is the stronger of the two memories. Probably because of the whole “I’m so self-centered” thing.

Anyway, that’s why I chose this game to play in October. For whatever reason, Sarge’s Heroes and Halloween are inextricably linked in my mind. Go figure.

Playing Sarge’s Heroes again seemed like a bad idea at first. My nostalgia for the game left a very nice impression in my mind, even though I do seem to recall it being pretty janky even at the time. And janky it is. It lacks a lot of handy features and smooth edges that we’ve gotten used to in modern games, but I would wager that back in 1999, it was still passable. Possibly even good.

Controlling Sarge is the biggest problem with the game. He moves at a brisk pace, but the game works on a tank-like control scheme where pressing the control stick to the left or right will turn Sarge in that direction, not move him that way. Unlike Resident Evil and other games that use this control scheme, Sarge doesn’t have to stop to turn; you can swerve him to either side while moving forward. It’s not perfect, but it’s something.

There are also no camera controls, so you’re stuck hoping for the camera to swivel in the direction you want it to. Most of the time this amounts to you running around blind for a moment while you wait for the camera to get behind Sarge. There isn’t even a button to quickly snap it behind him like in 3D Zeldas. You can press the first-person aiming button to get that effect, but you’re stuck going into first-person mode for a second that way.

Strafing is a skill that can help you to deal with these issues, but it’s the kind of strafing where you hold a button and then Sarge walks sideways instead of turning. And it’s on the Right C button for some reason. Sure, it’s the best you can do without a second analog stick, but it’s still not ideal.

The most important thing I want you to take away from this review is this: if Army Men: Sarge’s Heroes had a modern control scheme (including camera control), it would be a considerably better game. Let me play it with a dual-analog controller of some sort and my opinion of it would be very positive. I don’t even care if the graphics are crummy and the gameplay is simple. I like it that way.

That said, it’s still actually pretty fun. The game is made up of fifteen missions, each of which drops you on a reasonably-sized map with a big X marking your destination, and lets you come up with your own way to get there. Some maps are less open than others, but they’re all fairly unique and give you plenty of opportunities to goof off and explore.

Some missions simply require you to get to the X. Sometimes you have to destroy a certain thing, and sometimes you’ve got to escort someone. The escort missions aren’t nearly as bad as you might imagine, as most of the time your ally is smart enough to hide from enemy fire. Occasionally they won’t though, and they do get shot to bits pretty fast if you aren’t keeping tabs on them.

One of the modern conveniences that Sarge’s Heroes lacks is checkpoints. All missions have two or more objectives, and there’s no saving between them. If you get killed, it’s back to square one. It’s a bit of a pain in the behind, but most missions are fairly short, and if you know what you’re doing, they generally won’t take more than five to ten minutes.

Enemies function exactly as you imagine they would in a game from 1999. They’re either sitting in one spot, waiting endlessly for you to get too close, walking a predetermined sentry path, or set to appear when you trip an invisible switch. Their AI is pretty pitiful. Once they spot you, they’ll either charge straight at you or stand perfectly still and fire a shot every few seconds. No cover, no dodging. It’s pretty much a shooting gallery. The only time enemies get any more dangerous is when they’re packing better hardware. For example, shotgun troopers deal heavy damage and flamethrower guys can melt you pretty much instantly.

Tanks and helicopters can be incredibly dangerous foes, but they can also be handily dispatched by figuring out their range of vision and picking away at them from just outside of it. If you know where they show up and how they move, they shouldn’t cause you much trouble at all. If they catch you off guard though, about the best thing you can do is to run away like there’s no tomorrow.

Sarge has a fairly wide array of weapons with which to stop the Tan army. Most of the time your M16 is more than enough to handle the situation, but you also have access to sniper rifles, shotguns, grenades, rocket launchers, flamethrowers, and… a mine sweeper? Each weapon functions pretty much exactly as other video games have taught you. The bazooka you obviously want to save for tanks and choppers, but the sniper rifle and grenades are fantastic ways to clear out enemies without getting your hands dirty. They’re almost too effective…

The one thing that really, really irks me about the gameplay is how enemies show up on the mini-map. Tan blips don’t appear until you’re close, which I can understand. Don’t want to make it too easy, you know? But they also don’t disappear until long after you’ve already killed them, which is annoying, and means that you’ll be waiting around for a few seconds after every encounter to see if you’re dispatched all the nearby foes. It’s really not a huge issue, but it still bugs me way more than it should.

There isn’t a lot to be said about the music in Sarge’s Heroes, as it’s mostly cheesy faux-military sounding stuff. However, there is one track in the game that is so very similar to Van Halen’s version of “You Really Got Me” that I’m sure a few people didn’t notice that it was just a ripoff. There may be more “borrowed” tracks in the game, but I didn’t recognize any during my time with it.

Army Men: Sarge’s Heroes isn’t really a great game, as far as the average video game enthusiast’s standards go. It’s got a lot of rough edges, but there’s a fairly solid product under there. I really like it, and if I were able to maneuver Sarge around a little more gracefully, I think it could be a contender. It even makes me want to seek out and play some of the sequels, but word on the street (Wikipedia) is that Sarge’s Heroes 2 is good and then it’s a steep downhill plummet from there.

In any case, it was a breath of fresh air after Donkey Kong 64.

Happy Earthbound Appreciation Day!

Oh, wait. No, that’s not right. It’s Thanksgiving. In Canada.

Anyway, this adorable little tribute video has been making headlines around the web over the last couple days, and I figure that it’s my solemn duty as a Massive Earthbound Fanboy to share it as well. So here’s an embed of it. Enjoy. And if you tear up a little, it’s quite alright. Nobody’s going to judge.

Yup. Occasionally the internet is used for good. Overwhelmingly beautiful good. But seriously, everyone should love Earthbound as much as this woman does. The world would be such a wonderful place.

Oh, and happy Thanksgiving. I give thanks for all the wonderful people in my life, without whom I would be absolutely lost. And for video games. And moments of pure beauty like the one embedded above.

Festivus in June

I briefly mentioned once that last year, I participated in Talking Time’s yearly Festivus gift exchange. It’s essentially an internet Secret Santa (here dubbed Ninja Santa), with each forum member who signs up given the mission of sending out a gift to an assigned recipient.

I have very little confidence in my ability to pick out gifts for people, and I was panicking pretty hard to get my gift done and sent before Christmas, but I did it. I spent a little more than I’d hoped to, but my “victim” was happy, and so was I. Then all that was left to do was to wait for my gift to arrive.

I waited, and then I waited some more.

By the time March rolled around, I’d accepted my giftless fate, and figured that I’d just have to be content in knowing that I’d done my part. “More important to give” and all that jazz.

Then last week this showed up.

I was not particularly shocked, as the fella who organized the whole affair had said that he’d be sending out consolation gifts to everyone whose Ninja Santa had flaked. Apparently the flake rate was really high this year, and Nich was paying for these consolation gifts out of his own pocket, so to say that he’s a pretty good dude would be a serious understatement.

Let’s take a look at what’s inside, shall we?

A big book of ghost stories! Mammoth, even, if the cover is to be believed. I’m so very happy to have received this book, as I’ve been crazy about ghost stories since I was a wee lad. In my adult life, I’ve not read a single one, so this fills a long-neglected niche.

It’s worth mentioning that I am also legitimately terrified of ghosts, regardless of whether they’re real or not, so this book will probably contribute to more than a few sleepless nights. I can’t wait!

Also a collection of old horror comics! This is exactly the kind of thing that I would spend my own dollars on if I had some to spare, so I’m also really happy with this.

For whatever reason, I have a deep appreciation for Golden Age comics. I don’t have a clue where it comes from, but I look at this book and I think that it’s exactly the kind of thing that I want to be reading.

I’m not very familiar with EC Comics on the whole, but I’ve had a life-long fascination with Tales From the Crypt, so a publication of a similar theme should be right up my alley, yes? Only time will tell for sure, but I can’t imagine any reality in which I end up disappointed after reading through this volume.

So that’s my Festivus haul. I’d say that it goes above and beyond being a simple “consolation gift.” I know that if I had to shell out to supply gifts to all the folks who didn’t get, I’d probably have just sent out the same generic tchotchkes to everyone, rather than hand-picking personalized gifts. So it’s a good thing that I don’t ever plan to run Festivus.

Cadbury Creme Egg Biscuits

The Easter season is long since over, but I still have some things to say about it!

I still have one thing to say about it.

It’s not even really about Easter, per se, but more about a thing that only showed up when Easter rolled around. And that thing is Cadbury Creme Eggs… biscuits.

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Yes, that’s right. Cadbury went ahead and crammed down the essence of their Number One Treat into little cookie shapes. This might seem like a step in the wrong direction, as half the fun of Creme Eggs are biting into the chocolate shell and then letting the goopy insides ooze out. But let’s not jump to conclusions, shall we?

It says that these kajiggers are new on the package, and I’ve certainly never seen them before. I’m going to take it ad face value and assume that 2014 is the first year that these have existed. I’m so lazy confident that I’m not even going to do a Google search to verify it.

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The package is very similar in size to that of standard Reese Peanut Butter Cups, so I figured that there would be three biscuits held within. Turns out that there were actually six! The little guys are much thinner than you might expect, so there’s more of ’em crammed in there. Otherwise, they cut a pretty standard figure. If I had to compare them to anything, I’d say that they look like a squashed Viva Puff.

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Lo and behold, they are even more Viva Puff-esque on the inside! Yes, that’s right, there’s a cookie base in here. At first it seems like a blasphemous addition to the tried-and-true Creme Egg formula, but let me tell you a thing: …we need to set the scene here before I tell you.

Picture me. Sitting at a desk, talking across to you. I’m wearing a dress shirt that visibly has not been ironed in weeks, but isn’t too wrinkly because I hang it up as soon as the dryer cycle finishes. I have a stern look on my face. It contrasts significantly with my normally jovial demeanor; you know that whatever I’m about to say is very serious. I breathe in deeply. I look you square in the eye and your heart begins to beat a little faster. I pound my fist on the table to emphasize my point as I declare:

“These biscuits are Goddamned Delicious!”

The Easter Candy Parade 2014

Let’s not shilly-shally around today. I like doing three-paragraph intros to my articles, but this one is the shallowest, most originality-free thing I’ve written in forever, so it doesn’t deserve an intro like that. Today, we’re talking about Easter.

Specifically, the absolute truckload of Easter-type goodies that my parents and in-laws gave us. Being creaky, old, mortgage-paying adults, we’re not really the kind of people you’d think would get so many Easter goodies, but our parents spoil the crap out of us and I’m thankful for that every day. Hooray!

You know, now that I think of it, I’m pretty sure that the last two Easters, when I’ve been moved out of my parents’ house, have been the most lucrative Easters since I turned 18. I can’t recall the Easters between then and marriage at all, so they must have been pretty tame.

See? Two bags full of chocolate and candy. We (and by “we” I mean “I” because I’m a big fatty) don’t need this many sweets at all, but we certainly won’t turn away a bunch of free candy. That would be stupid. If properly rationed, this could last us halfway through summer. It likely won’t, but it could.

Continue reading The Easter Candy Parade 2014