Pokkén Tournament, the new Pokémon fighting game, launches this Friday, and I’m taking a look at each playable fighter in hopes of deciding who I’m going to choose as my go-to monster. Realistically, I’ll have to give each one a spin and then choose a favourite based on play style, but it’s fun to sort them out based on which ones I already like.
Yesterday I ran down the pokémon that I feel I’m least likely to play as, and today we’re going to take a look at the monsters that have me on the fence:
MEWTWO
Mewtwo is a psychic powerhouse, artificially created by cloning and messing around with the DNA of Mew. He is the original unstoppable force in Pokémon; a Pokémon that you can only find and capture after becoming the Champion in the original Red and Blue versions. I’m not too fond of the idea of psychic-types in a fighting game, but Mewtwo can be a physical threat as well, especially when it evolves into Mega Mewtwo X and gains a secondary fighting-type.
Mewtwo has shown that it is a capable fighter in Super Smash Bros, where it uses a combination of deadly psychic attacks and its powerful tail to pummel its opponents. However, while it is a large and somewhat slower, it’s actually a very light fighter, and can be launched fairly easily. I like playing as Mewtwo in Smash, but I don’t know if it will be as satisfying to play in Pokkén.
There is also a secret (and unlockable) boss character known as Shadow Mewtwo (pictured). I don’t know at all if the dark version plays differently from regular Mewtwo, but it hasn’t really pique my interest yet. Time will tell how I end up feeling about this non-canon form.