Monthend Video Game Wrap-up: September 2013

Welcome, good reader, to a new thing that I want to be doing each month. I’m calling it Monthend Video Game Wrap-up, and it’s basically just going to be a snapshot of what I’ve been up to in the world of video games over the course of each month. Why? I dunno. Same reason that I put anything on this blog, I guess: to keep a cheap record of stuff I do and think.

Okay fine, I’ll admit it. This is all just a big excuse for me to make a banner. It’s one of those odd little things that I really love doing, and I can’t really be bothered to make them for common blog posts. Also I guess since it’s going to be a big thing I’ll make a section for it on the Features page.

~ Now Playing ~

The Legend of Zelda: The Wind Waker HD (Wii U) – I played through WW only twice on Gamecube, but it’s still one of my favourite Zeldas. People seem to be pretty split on the graphical changes, and I am firmly in the “I love them” camp. The swift sail changes the pace of the game from “pretty slow” to “not as slow” which is nice, but what really I appreciate is the improved Picto Box. It’s making completing the Nintendo Gallery seem less like the most horrible, tedious task ever and more like something that’s actually pretty fun! I’m about halfway through the game, just entering the Earth Temple.

Continue reading Monthend Video Game Wrap-up: September 2013

Insidious: Chapter 2

There isn’t any easy way to say this: I was a little disappointed with Insidious: Chapter 2.

It’s not that I thought the movie was outright bad. No, it was decent enough; it certainly held my attention for the duration. What I have a problem with is that it’s not the movie that I was expecting/hoping that it would be. Which I suppose is kind of a petty gripe, because as a sequel it’s actually quite good, so take that as you will.

Insidious 2 begins right where we left off at the end of the first movie, so there’s really no way to describe the plot of the flick without letting slip at least some minor spoilers for the first one. So I guess you’re gonna have to deal with me being all vague and mysterious. This will not go well.

The story picks up with the family dealing with the fallout of the events from the first film. Everyone’s all shaken up, and while they thought that their biggest problem (being haunted) was solved, it quickly becomes apparent that it was not. Well, it was, but it wasn’t. Now they’re being haunted by different spooks. And when the identity of one of those spooks was revealed, I slapped my head so hard because OF COURSE. DUH.

The promotional materials for the movie (like the poster above) will lead you to believe that the movie is about the baby being haunted or possessed or something, but really that’s all a lie. There are a few baby-related scenes, but really the baby has absolutely nothing to do with the actual plot. And if she was supposed to, they certainly did not get that point across very well, because I have no idea why they even bothered with the baby scenes.

All in all, Insidious 2 is more of a murder mystery than your typical paranormal horror flick. I think that the best way to describe it would be Scooby-Doo meets The Shining. Only it’s less dumb than the former, and not nearly as scary as the latter. But it’s a pretty apt description, and the more I think about it, the more fitting it seems. What disappoints me about this is that the movie spends almost all of its time figuring out who the antagonist is and what their motivation is instead of providing us with more of the dreamland shenanigans that I loved so much in the first movie.

In fact, when it comes to the otherworld at all, it’s used even less than it was in the first movie. Again, it only really comes around in the third act, and this time it’s not as full of creepy, surreal imagery. Now it’s… complicated. I won’t get into it in detail, but the story ends up folding in on itself and interweaving with a few scenes in the first film, which is all really cool for a while. And then you realize how weird it is that somehow being in the otherworld allows the characters to actually affect the past. What? Yeah, it’s… it’s not great, especially since they don’t make any effort to describe how this is even remotely plausible or ties into the rest of the established lore.

I want to say that I’m being unnecessarily critical here, because I wanted to just turn off my brain and enjoy the ride, but man, I’m sure that there’s a better way they could have resolved the scenario here than shoehorning in some time-travelling bunkus. I can easily gloss over a minor plot hole or inconsistency here and there, but this one just made no damn sense. Fans seem to be trying to make a case that there is no “sense of time” in the otherworld, but it still seems like a bunch of malarkey to me.

Another thing that stuck out to me is that while the first movie was straight up dramatic horror, part two here has a rather generous helping of comedy relief. I’m not sure it was necessary, but most of the jokes are pretty good so I’ll let it slide. Also, like the first film, this one’s mostly devoid of glaring special effects, except for one scene near the end. In contrast to the rest of the movie, where everything looks very natural, this one bit really stands out. It’s short and fairly inconsequential, but I figured it was worth mentioning.

In conclusion, I did like Insidious: Chapter 2. It wasn’t as good as the first one, and that whole time-travelling bit was annoying, but overall it satisfied. The atmosphere was pretty much what I’m looking for in a horror film, and while it was a bit too big for its britches, I thought the story was pretty good. I just preferred the relative simplicity of the first one. A third film is confirmed to be in the works, and while I’ve got my fingers crossed that they’ll go back to the unsettling distorted reality theme of the first movie, I’ll make sure not to go into it expecting that.

Insidious

Wifey and I are going to the movies tonight. For a long time, we used to go see a movie every week, but over the last couple years our moviegoing has diminished quite a bit. We still try to catch the really big ones, but generally we’ll only go out to the theatre once a month at the most.

Tonight, we wll be seeing Insidious: Chapter 2. I am pretty excited, because Insidious was so much better than I ever would have imagined it to be. And that’s what I’m going to talk about today, because we watched it again last night as a refresher before we check out the sequel, as I had forgotten pretty much everything about it. I thought that I’d made a post about it back when I saw the movie for the first time, but a site search shows otherwise.

Insidious is a horror movie from the creators of Paranormal Activity and Saw. While I do have a morbid fascination with the myriad different ways they come up with to kill people in the Saw flicks, and the first Paranormal Activity is legit spooky, I’m not a fan of either series. Which is fine because Insidious is totally different from either of them. It’s more of a back-to-basics kind of horror movie; it just wants to tell you a spooky story.

The film starts with a couple, Josh and Renai, moving into a new home with their three kids. While goofing around in the attic, the oldest of the kids, Dalton, wangs his head on the floor, sees something spooky offscreen, and doesn’t wake up the next morning. Doctors call it a coma, but have no explanation for it, saying that the head wound didn’t cause any serious damage. The parents are obviously grief-stricken, and Josh starts spending as much time away from home as possible to avoid dealing with all the stress there.

Meanwhile, stuff starts going bump in the night. And in the day too, I guess. Renai hears voices in the baby monitor, the house’s alarm system goes haywire, and spooky figures begin appearing. This all culminates in the family deciding that the house is haunted and moving again. We’re only about half an hour in here, so obviously that does not work.

Eventually Josh’s mom hires them a team of paranormal investigators, and all the pieces start falling into place. I won’t spoil anything here, because this is a movie you probably should actually watch, but I think it’s obvious enough to note (indeed the box is trying to give it away) that it’s actually Dalton that is haunted, which is why the ghostly people are still stalking around the new house.

What I like here is that it takes the usual “haunting” movie trope of the dad/boyfriend not believing that anything supernatural is happening and twists it on its ear. Josh outright denies the problem at hand when the insvestigators lay their theory on him, but comes around within minutes. I was shocked at how suddenly he changed his mind and got the plot rolling. I was all like “Pssh yeah, typical. Of course he’s not gonna believe it” and then WHAM! George Michael out of nowhere. Totally didn’t see it coming.

The entire third act of the movie is really surreal and cool, too. While the first two acts are business as usual, most of the third takes place in a dreamy otherworld, and ends up kind of making me feel like Insidious was a better Silent Hill movie than the actual Silent Hill movie or its tepid sequel. It’s fairly subtle about the horror elements, and gets its spookiness through more with unsettling imagery, foggy darkness, and the gravity of the situation than violence and gore. A lot of the scary stuff in the movie isn’t immediately threatening; it’s frightening because it’s out-of-place and unnatural. It takes the familiar and distorts it, and that kind of mucking around with reality is the kind of horror that I love to see in movies.

One of the really cool things about Insidious is that while it’s a movie about the supernatural, I’m pretty sure that it uses absolutely no special effects. It’s all makeup, camera trickery, and other practical effects. Smoke machines and lighting are used to great effect here, and they do a really great job of setting the scene. At least, this is what I’m assuming. I haven’t researched the film enough to know for certain that they didn’t use special effects, but there aren’t any that are glaringly obvious. There’s also absolutely no gore, if that’s the kind of thing that’ll keep you away from a movie.

I have two problems with the movie. The first is that it takes way too long to get to the more interesting parts of it. Only about a sixth of the movie is spent in the spooky otherworld, and I feel like if they’d given it a little more time to shine, we could have seen some truly scary things in there. As it is, a lot of the frights before that part of the movie are jump scare variants. Admittedly, a lot of them are really good and you won’t see them coming, but still. I will admit that in this case, it’s probably a good thing that they spent most of the movie building up the story and characters.

My second gripe is the ending. Considering that the rest of the movie feels pretty fresh in a fairly stale genre, the ending is all too predicatable and stands out as nothing more than a hook on which to hang their sequel. Then again, I did just literally ask for more otherworld shenanigans, and I suppose the sequel is giving me exactly that. Or at least, that’s what I’m expecting from it. The reviews are not great, but I find that I almost always enjoy movies that I go in wanting to enjoy. And that’s really the secret. That and my “don’t poke holes, just enjoy the ride” mentality.

At the end of the day, I went into Insidious expecting another paint-by-numbers haunting movie, and came out very pleased at the direction it ended up going. It’s not a renaissance for horror movies by any stretch, but it tries earnestly to do its own thing, and I can dig on that. I highly recommend you check it out if you’re big on the genre in general or a specific affinity for old-school horror.

Don’t Watch Hemlock Grove

Throughout April, The Wife and I watched a show called The Killing on Netflix. It is an excellent crime drama with a fun twist: the entire two-season run focuses on a single case. My initial thought was that stretching one investigation over 20-something episodes would make the show too slow and repetitive, but I was so wrong. There were no filler episodes; each one offered something pertinent to either the case or character development. It wasn’t perfect but god damn if that thing did not have me absolutely hooked by the end. And the ending! Oh, that ending. Powerful, powerful stuff.

So after that, I was thirsting for something similar. I have never been big on the television crime drama, but The Killing left a very good taste in my mouth. So when Netflix started advertising for their upcoming exclusive series called Hemlock Grove, my interest was piqued. Here, take a look at the description pilfered directly from Netflix:

When the mangled corpse of a local teenager is discovered, rumor and suspicion spread like a plague through Hemlock Grove. As dark secrets bubble to the surface, everyone becomes a suspect in the hunt for a monster that may be hiding in plain sight.

Hey! That sounds exactly like what I’m looking for! Seriously, if you replace ‘Hemlock Grove’ with ‘Seatlle’ that could (very) loosely describe The Killing as well. If only I could go back to a couple weeks ago and tell my past self that no, oh sweet crepes no, it is not what you’re looking for.

 

The Netflix poster/cover thing for Hemlock Grove is a hand protruding from the mouth of a wolf. I figured that it was more symbolic than anything, especially since the O in Hemlock is stylized as a snake eating it’s own tail, as in the Ouroboros symbol. So, “okay,” I thought, “this seems fairly deep and rooted in some sort of mythology so I am so in.”

Yeah, it didn’t turn out that way. I won’t spoil too much, but Hemlock Grove is kinda like what would happen if Twilight took off the kid gloves. So it’s an awful, stupid, confusing mess, but at least it’s an awful, stupid, confusing mess that shows boobs pretty often.

Basically what goes down is that this chick gets killed -disemboweled “snatch-first”- and two teenage loners decide that they want to investigate the murder. One (Roman) is a rich pretty boy who’s got a blood fetish and can do the Jedi mind trick. The other (Peter) is a Gypsy that just moved into town and people just assume that he’s a werewolf for no real reason. Apparently there is some sort of vague enmity between their families (this is only barely touched upon in the final episode) but they bond pretty quickly. Which becomes somewhat problematic for the viewer.

The chemistry between these two is one of the more aggravating parts of the show. Roman has his way with all the ladies and Peter develops a pretty serious relationship with a girl throughout the series, but they are so impossibly gay for each other it hurts. I don’t know if maybe it was written that way on purpose or the actors just don’t understand body language, but they are constantly giving each other the look and spouting off gay innuendo but nothing ever comes of it. There is so much more unresolved crap in this show, but the sexual tension between these two is thick enough to bludgeon someone to death and if the two of them had just admitted their true feelings and gotten their queer on, I’d have been satisfied enough to not demand my thirteen hours back.

The very, very worst part is that the best, most sympathetic character, Roman’s sister Shelley, ends up just being a deus ex machina. It is infuriating and whyyyyyy do we not spend more time getting to know Shelley? All she is over the course of the series is the sheltered girl who’s pretty much Frankenstein’s monster less the neck bolts and sometimes she glows blue for no well-defined reason. I don’t really know about that last one, I fell asleep during the episode where I’m guessing that maybe they explained her backstory. But rather than have her slow growth towards independence mean anything, it just turns her into a big ol’ plot device out of nowhere. It is infuriating.

As for the other unresolved crap.. well, I guess the show answers the main questions, those being “who is eating all these vaginas?” and “why is someone eating all these vaginas?” but not a single one of the character arcs comes to a satisfying conclusion. Every member of Peter’s family has some sort of supernatural quirk about them, but not a one of them gets any real explanation. His mom sort of gets some backstory at the end, but even that isn’t enough to explain really anything at all outside of why she’s so damn frigid. It really confuses more than it enlightens. I guess the best way to explain it is that the show tries to frantically wrap up a handful of loose ends in the last episode rather than let the resolutions work themselves out naturally over the course of the series. It would make a much better payoff to have some sort of revelation during or at the end of each episode, rather than just adding a bunch more questions onto the pile. You know, like LOST. LOST was pretty great.

Side note: There is also a cubic buttload of fantasy terminology that is used but never even given context, nevermind outright explained. So if the words Upir and Vargulf and Ouroboros don’t mean anything to you (and they probably don’t unless you’re some kinda goth douche), you might want to keep your smartphone next to you while watching. You know, so you can Google some of the wacky fantasy garbage. Actually, Ouroboros is friggin everywhere in the show, but isn’t really all that meaningful in the context of the show. It sort of represents one character’s major development (at the very end), and is also the name for a big science project that we never learn a damn thing about. HEMLOCK GROOOOVE!! *fist shaking*

I suppose the “silver lining” here is that Hemlock Grove is based on a book, which is the first in a trilogy. So maybe some day its insanity will all work itself out, but really, that’s not the point. The point is that this first season of the Hemlock Grove TV show is deeply disappointing outside of some pretty gnarly gore effects. I guess two or three of the characters could have been pretty likeable too if they had gotten anything resembling real character development but oh well. Mostly every character who isn’t Roman or Peter or Shelley is a straight-up douchebag or a babbling idiot (sometimes both!), so why should I even care?

 

TLDR: Don’t waste your time on Hemlock Grove. Read a plot synopsis or something if you’ve got a burning desire to know what it’s about. Hopefully the writer will add some supplemental information, because that’s the only way any of this garbage is going to make sense.

TE’s Top 12 Video Games of 2012

Another year has come and gone, and a big ol’ stack of videogames with it. I made a point in April to keep a list of every game I played throughout the year, and by the time July or so rolled around, I had decided to make up this list of the Top 12 Games of 2012. There are a few rules I decided to put in place for this list, though I ended up breaking them. Heck, there somehow managed to be 14 games in my top 12. Obviously the rules are more like suggestions.

Going in, I had decided that the games which would populate this list would have to be games that I started and finished in the year 2012. They would also have to be games that I’d never played previously. While most of the list fits this rule easily because they were released in 2012, I did make a couple exceptions. Technically there is one game that I did not beat on the list. However, I am right at the end of it, and I haven’t pulled the trigger on the ending sequence because there is more that I want to accomplish and I’ve heard whispers that ending the game ends the game for reals. Justified. The other exception is a pretty major one: a collection. I couldn’t help but add it because 2012 is the Year of the Video Game Collection and it’s by and large the best one I’ve seen so far. Also I did play through two of the games included on it this year. Good enough.

I think that earlier on in the selection process I had another stipulation on what could qualify, but I’m pretty sure that I broke it so many times that I can’t even remember what it was. Probably would have cut down the eligible games to under a dozen anyway. That said, let’s take a quick peek at the honorable mentions. These are games that either didn’t quite make the cut, or games that I really liked but didn’t even come close to finishing. They all deserve to have words written about them, but this is neither the time nor place. So let us look at their boxarts and dream about what could have been.

Now that we’ve got those losers out of the way, you can go ahead and check out what games earned the most of my affection and/or time last year. The list is exactly as Nintendo-centric as you might expect, but there are a couple games on here that will probably come as surprises. I’ll warn you now though, the total word count goes ever so slightly over 10,000 words, so if you’re in, be ready for the long haul. Maybe go get yourself a sandwich or a drink before you get started.

Continue reading TE’s Top 12 Video Games of 2012

TE’s “Top” 12 Albums of 2012

It’s January of 2013 now, and January means nothing if not “time to make lists about stuff from the previous year” and I intend to carry on that tired, thoughtless tradition. And, I’m going to make it even more thoughtless by having raw data determine the contents of this list, rather than make decisions on what belongs here based on my opinions.

To that end, I’ve gone onto my Last.fm account and checked the chart of most played albums in the last 12 months. Of course, the numbers are just so slightly skewed because we’re already almost halfway through January, but whatever. I know what I’ve listened to in the last two weeks, and I’ve made adjustments where necessary.

This data has been compiled through two sources: my computer, where every track I’ve played is logged through the Last.fm plugin, and also my phone, where sometimes the iScrob app sometimes decides to log tacks when it feels like it maybe. iScrob is a really crappy app that likes to drop tracks and I didn’t even use it for the first few months of the year or most of the summer. Not included are any songs played through any other source like, say, CDs or the iPod app on my phone. Also not counted are any tracks whose “album” tag is not filled out, though I’m pretty anal about keeping my basic tags correct and complete. So the numbers are going to be incredibly skewed, but whatever! Looking at data gives me total wood. And here it is! (The data, not my wood.)

Continue reading TE’s “Top” 12 Albums of 2012

Ryan talks about Rayman

Video game characters come in all shapes and sizes. Some are big, some are small. Some are fun, slightly overweight plumbers, and others are cold, angsty teenage warriors. Many of them have not only their own series of games, but spinoffs and huge merchandise lines too. Of course, for every successful character, there are at least a handful that don’t have the chops to make it. Sitting almost squarely in the middle of that range is a plucky little hero who has no arms or legs, but a ton of heart.

No, not Plok. Why would I write an article about Plok?

I’m talking about Rayman, of course. That little guy created by Ubisoft way way back in 1995. It’s kinda sad that I can call 1995 “way, way back” without meaning it as a joke. The point here, is that I didn’t play Rayman for years. Hey, can you blame me? I didn’t have a Playstation yet, and I wasn’t big on PC gaming outside SimCity 2000 and Duke Nukem 3D. Given the chance, I probably would have played the game too, since it was an action platformer and I was still pretty hesitant to leave that genre’s warm embrace.

I think the real thing that kept me from Rayman was that none of my friends were interested in his game. Since he wasn’t on a Nintendo platform for four years, Nintendo Power, still my number one video game news source at that point, understandably didn’t have any coverage of the game. The internet was still pretty new in my household around that time too, also it was dial-up. I mostly used it to find breeding charts for Dragon Quest Monsters and to engage in some Yahoo chat. So really, I’m not entirely sure if Rayman was popular at all in his first few years. All I can tell you is that I’d certainly never heard of ‘im.

Continue reading Ryan talks about Rayman

A post full of thoughts in no logical order

Wow, its been a while since my last post. Not a record by far, but almost two weeks is a long time in the current TE era. I’ve been pretty good about slapping something up every few days for some time now, even if it’s just a dumb photo that I found entertaining for a few fleeting moments.

In an effort to start getting though my gigantic backlog of books – Wait what? Books? Yes books. I have a lot of them, but I haven’t read most of them. Anyway, I’ve decided I want to read more, so this week I’ve been making an honest effort to always have a book with me on the bus. Whether I’ll keep going once I’ve finished my current book, I don’t know, but here’s hoping!

The lack of blogging around these parts can be attributed mostly entirely to Pokémon White 2. Obviously. I blame Game Freak for working in a rather extensive achievement system. For every objective you clear, you’re presented with a medal, and when you get so many medals, you get a rank up. It’s not actually deeper than Xbox achievements or PS3 trophies, but the fact that the game makes such a big deal out of the medals makes them that much more appealing to collect. Too bad some of the requirements are completely ludicrous. Check out the list here.

I’ve been working on a big new post over the last little while. I think it’s going to end up being this month’s article, if just to fill the hole. Unfortunately, it is about video games. But it’s a little different in that it’s something of a history lesson with a little review packaged in for those interested. I don’t know. It’s not something I care about enough to link to on my Facebook page or anything, but it’ll have to do.

I’ve been reading Monster Planet this week, the last of a trilogy whose first two parts I’ve already talked about at length. I said that I thought Island and Nation would make great movies, because both of them are pretty briskly-paced and feature a fairly original take on the zombie genre. However, Planet takes it up to eleven and goes into full-blown crazypants video game territory. Now, instead of the occasional smart zombie who can control the mindless masses of undead, there is a whole cadre of liches, each with a unique magic power. It’s gotten kinda ridiculous, but I’m already two-and-a-third books deep, might as well git ‘r done. Full write-up coming soon!

Speaking of spooky things and video games, I’ve begun playing Silent Hill 2 again to half-assedly get into the spirit of Halloween. I thought I was going to do it right this time, playing alone in the dark, but I messed that up. Since I’m playing the HD Collection edition, my experience is being totally controlled by achievements, and as such my current playthrough has been paired with some extensive map-making and step-by-step instructions on how to get through the game as quickly as possible. At the very least, by the time I’m done with it, I’ll have become a master of the game.

I borrowed my brother’s copy of Cubivore to round out my October gaming palette. While the camera is awful and the overall experience is a little shallower than I’d hoped, I think it’s good enough to slake my thirst for Tokyo Jungle. For now.

Have you watched the new Teenage Mutant Ninja Turtles cartoon yet? It’s fairly good! Not quite as good as the new TMNT comic series, but it’s definitely worth watching. I will admit that I’m a little disappointed that its demographic skews considerably younger than the 2003 TMNT series. I blame Nickelodeon. Though I suppose the best way to revive a franchise is to make sure it’s what all the li’l kids want for Christmas. A world where Turtles are plastered on every damn thing again would be a world I’d love to live in.

Xbox Minecraft got a big update recently, which is enticing. The price didn’t get cut though, so I’m still not buyin’ it.

I’m bad at getting into the Halloween spirit. I haven’t watched a single cheesy 80’s slasher flick yet. I feel like I’m failing pretty hardcore as a nerd. The Wife is forcing me to take her to Paranormal Activity 4 this weekend though, so I guess that’s at least one “scary” movie for the season. I just have trouble committing myself to 90-120 minutes of uninterrupted watching.

I don’t have nearly as much trouble watching TV or Let’s Play videos. Over the last two weeks I have watched both seasons of Better Off Ted, most of Arrested Development‘s second season, and Brickroad’s Metal Gear LP. Ted is… well, it’s okay. I enjoyed it as much as I did because it co-stars Portia de Rossi and Andrea Anders, both of whom I find very funny. The list of actresses (or even actors, it’s not a sexist thing) I really like is pretty short, but those two are definitely on it. It should be obvious that I much prefer comediennes to “serious” actresses. I also love the way de Rossi pronounces the word “anything.”

I don’t think there’s anything else relevant I can say so that I can add another tag to this post.

Oh, wait! New Monster Hunter 3 Ultimate trailer? Oh Hells yes!

More like “Retardedbution”

The Wife and I went to see Resident Evil: Retribution last weekend. I don’t think I’ve ever said “What the F?” so many times during a single film.

Yeah, it was pretty much as retarded as can be. And not retarded in an awesome way like Lollipop Chainsaw, but retarded in a “how did anyone think this was a good idea?” kind of way. Keep in mind that this is coming from someone who liked the four previous Resident Evil movies, and went into the theater pretty excited for the next chapter.

The movie opens right where the last one left off, with Alice and a bunch of no-names on a huge boat and Umbrella…jets? I don’t know how do describe those things. Umbrella flying vehicles surrounding them. Only, it starts at the end of the scene, and the opening credits are set over the “battle” on the ship being played in reverse slow-mo. This is not a bad way to do your opening credits. Kind of artistic, but nothing super-original. The only problem I have with this is that Chris and Claire are on-screen for about three seconds and then vanish forever. They are nowhere else in the movie. It’s right after this scene that things go to Hell.

The opening credits are immediately followed up by Milla Jovovich spending ten minutes or so giving a rather thorough summary of the first movie, and then bits and pieces of the three sequels that preceded this one. Kind of odd that they spend so much time talking about the first one instead of the fourth film, Resident Evil: Afterlife, but it turns out to be foreshadowing, so I guess it’s okay. What’s not okay is that they just spent ten minutes of our movie summarizing the entire series up to this point! I know it’s Hollywood and they have to assume that all moviegoers are idiots, but geez. Once you’re in the fifth installment of a so-so action-horror franchise that’s (very) loosely based on a video game, you’re pretty much only attracting the people who’ve seen the other movies and need closure.

Then, then they have the gall to show us the boat battle. Again. In normal speed and not backwards. Again, you’re just doing this for the morons who didn’t understand the slo-mo-rewind version that they just saw ten minutes ago. There’s no need to show this scene a second time! We got it!

After that, there’s a “dream sequence” that does serve as more foreshadowing, sort of, but is still not entirely necessary. If you’re keeping track, after the opening credits are done, roughly the next half hour of movie is a big waste of time. Why could this time not have been spent fleshing out the plot a little better? Maybe instead of telling us stuff we (should) already know and showing duplicate scenes and a stupid dream sequence, maybe explain a little bit about the damn viruses! That’s actually really important and not something that has been discussed at all since the second movie!

I’ll take a little rage break to educate those of you who haven’t followed the games, and don’t know the Resident Evil virus lineage. The first movie starts with the T-Virus. This is accurate, and discussed at length in the first two films. It reanimates the dead, and has a mutation effect on most species, which gives us things like lickers and Nemesis. This is uncomplicated and without being nitpicky, it can reasonably carry us all the way to the end of third movie, Resident Evil: Extinction. But then in Afterlife, suddenly the zombies start sprouting Plaga tentacles and we encounter an Executioner. What’s that? What’s a Plaga, you ask? The Las Plagas parasite is introduced in Resident Evil 4, and genetically improved in Resident Evil 5, which is where the creepy mouth-tentacles come from. It’s also the reason why the “zombies” are now able to retain their intelligence and move at increased speeds: they’re not zombies, they’re giant bugs puppeteering the corpses of their human hosts. This is never explained in the movies, and you could have hand-waved it as a T-virus evolution until Retribution.

There are two points in this movie where the Las Plagas are mentioned by name. One is quick and subtle enough that you’ll miss it if you don’t know what it means, but the second is made a very big deal at the climax of the film. Never, ever, does anyone explain what the Las Plagas are, or where they came from. More infuriating still is that none of the Plaga hosts transform at any time. They just remain super-powered humans, though all but one look like vampires from Buffy. It’s not that this isn’t plausible, but it’s a huge waste of an opportunity! In a movie that’s about special effects and gruesome creatures, why wouldn’t you have the cool bug-monsters sprout out of their host bodies? (Big spoilers follow, highlight to read) More annoying still is that the main character who is injected with a Plaga ends up being eaten by the “Plaga Undead,” as the movie calls them. This is completely retarded, and makes absolutely zero sense. Plagas are supposed to have a hive-mind thing going on. They know damn well not to eat one of their own. Aargh! I understand that the movie series is taking some creative liberties with the franchise, but not explaining important plot elements is bad. It flies in the face of proper world-building and is just sloppy movie-making. I’m sure the rest of the entries in the series have their own problems like this, but none were nearly as noticeable to me.

While a lot of Retribution was pretty hard to watch, there were some good elements! They were named Ada Wong, Leon Kennedy, and Barry Burton. Three very awesome fan-favourite game characters that have only finally made their debut in the movie franchise. I have to especially hand it to the casting director, because Bingbing Li is a dead ringer for Ada, though maybe ten years younger. The costume designer is clearly a fan of the games too, because Leon and Barry’s outfits were spot-on to their game incarnations. At least to someone who doesn’t pay a huge amount of attention to costumes. Barry had his trademark red vest, and Leon had his super-swank jacket and shoulder-knife. Perfect.

All was not good surrounding these three though. The dude who played Leon very obviously had some issues with the awful dialogue, and his delivery on a handful of them were almost as bad as the writing itself. Then there’s Barry’s big part in the escape scene… you’ll know it when you see it, and you will either groan the biggest groan ever or actually hurt yourself because  you facepalmed so hard. I did the latter.

In conclusion, Resident Evil: Retribution has a few more issues than any of the other movies in the series. And I’ve got a pretty high tolerance for crap like this. It’s got some ups, a lot more downs, and an elephant-sized licker for some reason. The only reason you should see this movie is, like I said earlier, if you’ve seen the other four and need a little closure. Oh, but you won’t get that anyway because they all but said “stay tuned for the sixth one!” at the end. Yeesh.

Nostalgia trippin’

Hey, so does it mean you’re old when just the air can cause waves of nostalgia to wash over you? Because I’m totally getting that right now. It’s been a beautiful fall day, and the first real one as far as I’m concerned, because it’s just got that feeling to it. I love this weather, and it brings back memories of everything I’ve ever associated it with. I have no way to properly convey these feelings in words, but I can feel them in my heart and I need to get them out somehow, so I kept a running list of every memory that came back to me today because of the cool autumn air. Here’s what I got:

  • Trick-or-treating in general
  • Beating Army Men: Sarge’s Heroes for Nintendo 64 one Halloween night
  • Playing Silent Hill for the first time
  • Daily visits to the Heath Sciences Center
  • Watching Criminal Minds on Stephanie’s laptop in my car
  • Guitar Hero 5
  • Visiting a small corner store downtown that smelled like curry, and buying Pepsis at said store which also smelled of curry
  • Treehouse of Horror
  • YTV’s Dark Night specials
  • McDonald’s Halloween McNugget toys
  • Driving around with the family to look at Halloween houses
  • That old McDonald’s Halloween cassette tape. “Spooky Sounds” or something of the like?
  • Pokémon Silver Version
  • The beginning of Christmas madness at Toys ‘R’ Us
  • Donkey Konga
  • Traipsing through yards covered in crunchy, fallen leaves
  • Finally earning my driver’s license
  • Purchasing my first car (I still love you, Spirit)
  • The beginning of hockey season, and all those dreadful practise sessions
  • Carving jack-o-lanterns
  • The last family trip to Fargo
  • Chasing a bunch of egg-chucking hooligans down the street while dressed as the red Angry Bird
  • Playing Rock Band 2 at a Halloween party, and my sister-in-law commenting at how intense I looked while I was playing
  • Creating the alias “Tito Sanchez” for reasons I cannot recall
  • Going to a corn maze and haunted house with a group of friends, and being thought of as a goofball (not in a good way) by the females of the bunch.
  • Playing Magical Starsign in the upstairs storeroom of Toys ‘R’ Us instead of working
  • My brother’s friend Brent dressing as a woman for Halloween, and being called “Brenta” for many years afterwards
  • Not giving out free cookies to trick-or-treaters at Tim Hortons
  • Silent Hill: Shattered Memories, for some reason. I don’t know why, because I never played that at Halloween time
  • Pillsbury cookie rolls, with pumpkins coloured into them!
  • Enjoying those cold, foggy mornings where nobody’s around and silence abounds
  • The many times I said I’d participate in (or at least check out) a zombie walk, but never did
  • Pumpkin pie
  • The Nightmare Before Christmas
  • Specifically, “This is Halloween”