Canada Day 2013

Canada Day is a pretty important day for me. Not because I’m some sort of super-patriot or anything, but rather just because I thrive on traditions and nostalgia. Seriously, I’m fairly dependent on doing the same things over and over forever because they’re safe and comfortable. I’m fully aware of this, and I wouldn’t ever want to change it about me. Who needs excitement and variety when you can just enjoy the things you already know that you love?

That said, anyone who knows me will have a pretty good idea of where I am and what I’m doing at any given time during the Canada Day weekend. Or, at least one day of the Canada Day weekend. It rolls out a little differently each year, but all the pieces are usually the same. That said, I still feel compelled to write about my Canada Day adventure because it’s one of my favourite days of the year. It even beats out my birthday now that I’m old and don’t get presents any more.

This year was the biggest Canada Day change-up in, oh, probably the last six years or so. The obvious change, of course, being 2008 when my wife and I started dating. That was also the year that my grandparents sold their cottage and moved to the city, which may have changed Canada Day more than anything. Important because that was the year my family stopped doing the usual Canada Day stuff, but luckily the tradition lives on because my wife’s family has always attended the same festivities that mine used to.

Oh, and the images are clickable if you want to see bigger versions. Though why you’d want to see a super-sized version of the crack through my windshield or crappy pictures of fireworks is beyond me.

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My 10 Favourite Things About Kirby Super Star

One of my most favoritest games, and indeed the Super Nintendo game I’ve gone back to the most often (with Super Mario World coming in close second), is Kirby Super Star. If you aren’t from North America, you may know it as “Kirby’s Fun Pak” or maybe even “Hoshi no Kirby Super Deluxe”, but it’s always been Kirby Super Star to me.

Released in 1996, I absorbed as much of the game as possible through Nintendo Power, and made damn sure that my parents knew that I had to own this game. It was featured in the August ’96 issue (#87), and I’m pretty sure that was the most excruciating month of my parents’ lives, because I was nothing short of obsessed with the game and the idea of getting it for my birthday. Unfortunately, being nine years old, I probably didn’t understand the concept of release dates, and it actually released almost two weeks after my birthday. I don’t recall exactly how or when I finally obtained it, but I’ll assume that I saved all the birthday money I got that year for it.

Anyway, I have a frothing love for this game that will never be quelled, and even though I have the updated DS port, Kirby Super Star Ultra, I’ve only ever played through it once and always go back to the SNES original to get my fix. Why? I don’t know. The remake is absolutely better, and even more jam-packed with Kirby goodness, but the original has a strange, nostalgic appeal that I simply cannot deny.

The greatest tragedy of this website here is that in the 10+ years I’ve been running it, I’ve never played proper tribute to the game. So that’s what I intend to do. I could simply go the modern route and do a video Let’s Play of it, but I’m kind of tired of doing those at the moment. Also I’ve lent my PS2 controller to a friend and would have to play with the keyboard. And you don’t want to hear me bangin’ on the keys throughout a whole video series, now do you? (I’ll probably do it one day but that day is not today.)

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One slice is not enough! – Picross e

Picross e is Nintendo doing a very good job of teasing me and the scores of other picross fans out there.

Released on the 3DS eShop (explaining the lowercase “e” in the title) just over a week ago, Picross e is easy bait for us picross fans. It’s only $6, and having a digital Picross game on my 3DS is like a most wonderful dream come true. It’s even more appealing than DSiWare’s Brain Age Express: Sudoku.

There are two things I need to get out of the way before I talk about the game proper, and the first of those is that I am an absolute picross maniac. This is very important for you to know, so that you can balance this review against my unstoppable bias. I love picross, and have spent many,many hours playing the various Nintendo-produced picross video games into the ground  It is my first true love, and the one truism you can apply to me is that I will always buy the new picross game.

The second thing you should probably know is what exactly a picross is. Picross is a puzzle game where you’ve got a grid of squares with a bunch of numbers around the edge, and your goal is to chisel out the correct squares to make a picture. The numbers are indicative of how many target squares are in each row and column, but don’t say exactly where they are. So you have to use the powers of logic to deduce which squares you need to chisel. I’ve probably explained this somewhere on this website before, but it’s probably best to make sure; picross isn’t nearly as ubiquitous as it should be.

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Animal Crossing is absorbing my life

Seriously, I think I may be on the verge of considering Animal Crossing: New Leaf to be an actual obsession. There was a reason I got out all those years ago, and only now that I’ve been sucked in again do I remember why.

The thing about Animal Crossing, is that it’s not really interesting. At least, not looking at it from an outsider’s perspective. There isn’t a defined goal, and there isn’t really much in the way of actual gameplay to speak of. But damned if I don’t spend most of my time away from my town of Farron thinking about what I’m going to do next time I’m there.

True story: New Leaf has led me to kill my 3DS’ battery every day since I bought the damn thing. My other video games are getting very jealous.

Most of my time is spent fishing. Why? For money, mostly. But also to fill out my fishopedia. And also so that I can fill out the museum’s fish exhibit. Also because it’s pretty relaxing, and far more rewarding than real fishing. Sure, I could switch to chasing butterflies around all day for all the same reasons, but I prefer fishing.

There’s also the element of the animal neighbours. What little imagination I have tends to puff up these characters into much more than the game programming allows them to be, and I’ve developed very complicated relationships with most of them. Realistically, I just talk to them until they give me a job or offer to sell me their old furniture, but what goes on in my head is far more complex than that.

It’s a little worrying, but maybe not as bad as when I used to play Unreal Tournament with bots and give them all personalities and backstories and pretend the ones on my team were my friends.

What’s even worse is that now, Animal Crossing has online multiplayer. And also I belong to an online community that provides me with a huge list of people to play with. Maybe it’s not the most interactive game out there, but I’ve been having a great time simply taking the train to other towns and exploring. Meeting new animals, seeing what kinds of landmarks people are building, that kind of stuff.

There is also an island that allows you to play multiplayer mini-games, which is pretty good fun, but I find that they’re more fun to play with people in the same room. Online multiplayer seems like a better outlet for fishing together while chatting about what kinds of shoes you’d like to have.

That’s about all the thoughts I can wrangle for now. I just had a fountain built, and I’m pretty excited to start up another public works project. Maybe a campsite next? Or perhaps a humble bench? I don’t know! Back to Animal Crossing!

Begin again, from the beginning

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And so I have been dragged, kicking and screaming, into the world of Animal Crossing: New Leaf. This will be the first time I’ve played an Animal Crossing game since the first; I burned out on it so hard that I had absolutely no desire to partake in the DS or Wii sequels. So a lot of the changes that fans have gotten accustomed to over the years are kind of a system shock to me.

The most important thing you need to take away from this, though, is that I’ve begun the first draft of the sequel to The Hunt for the Banded Dragonfly. At first I was all like “That’s something I want to do, but I can’t get good screenshots on the 3DS” and then one of my animal neighbours told me about the in-game screenshot-taking feature. So I guess I really don’t have a choice. We’ll just have to see if I can come up with a halfway decent story to tell.

One Hit Knock Out

It’s been a while since I uploaded any Let’s Play videos, and there are good reasons for that, but they’re not happy things so let’s skip to the point. During my hiatus, I decided to start up a new format. It’s not terribly original, but I’m going to do entire runs of smaller games in one video, and I’ve titled the project OHKO because it’s the most topical thing I could come up with that’s even sort of clever.

The first game in this series is Teenage Mutant Ninja Turtles: Fall of the Foot Clan, which is embedded below. So if you’ve got half an hour to kill and want to see me crawl my way to the end of the most pathetic Turtles game, it’s there for you. I’m really hoping the sequel is at least a little better.

How long will this project last? Who knows? Some things I start last for years, and some explode horrifically before they’ve even left the launch pad. But there’s one entry, and I’ve got another recorded and ready to go in the near future some time. And it’s not TMNT: Back From the Sewers. But that’s probably on the way at some point. What I’ve got ready to go is much more… ROM hacky.

Where I’ve been

It’s been almost a month now since I posted anything here. What’s been up? The short answer is Monster Hunter. For those who don’t follow, Monster Hunter 3 Ultimate came out on Wii U and 3DS last month, and thats pretty much all I’ve been doing. If you’ve been paying attention, you’ll know that when I get into Monster Hunter, I get in deep. I’ll write about it at length another time, but for now I leave you with this small musing:

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I believe that it’s for the best when games aren’t drowned in pop culture references, unless that’s one of the bullet points on the back of the box. Even then it’s like, can’t you write your own material? Still, I can’t help but love that Capcom’s translators snuck a Foreigner reference in there. It’s easy to miss too, because the optimal way to approach dialogue in any MonHan game is to ignore it entirely and skip through it as fast as you can. Apparently at some point a character sings a song from Rent as well, but I didn’t pick up on that one because I stopped watching Rent after approximately two minutes. At this point I’m just waiting for some NPC to claim that they need to see the soul doctor.