Monthend Video Game Wrap-up: November 2013

The good news is that winter is here and I no longer have to feel bad about spending all my time inside playing video games. The bad news is that… well, there isn’t any bad news at the moment. It’s December that’s got all that holiday business to it; November is fairly smooth sailing as far as having free time goes.

That said, real life tried its best to get in the way, but November was still a fairly productive month for gaming. This month, I continued my recent trend of finding games that I could finish in an afternoon, and I think I’ll be keeping that up for a while. It’s fun to dive into epic games that take the better part of a year to finish, but sometimes the thing that really hits the spot is a game that I can start and finish in one sitting.

I don’t have any new categories for this feature this month, so that’s good. I figured that my tendency to obsessively categorize things would have me introducing a new one each month. But that doesn’t seem to be the case… yet.

~ Now Playing ~

Adventure Time: Explore The Dungeon Because I DON’T KNOW! (Wii U) – It was a small pain in the butt to actually secure a copy, but it was worth it. Between the abundance of Adventure Time charm and having another game that The Wife will play with me, I’m pretty happy with this game. It’s also a lot of fun too, being a dungeon crawler that hearkens back to old-school fare like Gauntlet. Games like this aren’t really made any more, which is too bad because I quite enjoy them. We’re currently 50 floors down.

Continue reading Monthend Video Game Wrap-up: November 2013

Monthend Video Game Wrap-up: October 2013

Hey! It’s this thing again! Now it’s officially a recurring feature! That was my plan all along, of course, but I’m kind of a flake so who even knew if I was going to even get around to writing up a second entry. That said, I’ll probably stop caring about this stupid thing by the time 2014 rolls around.

In the interest of further categorizing and complicating things, I’ve decided that MVGW needs a third header. I felt like “Now Playing” and “Game Over” were pretty self-explanatory, but you might wonder about what exactly the new “Reruns” header is for. It, my friends, is reserved for short games which I have played before and which were started and finished within the month. You can think of it as a subsection of “Game Over” if you’d like.

~ Now Playing ~

Pokémon Y (3DS) – Just assume that this is the only game I played after the 11th. Aside from short breaks to collect the Spooky furniture series in Animal Crossing. I have, of course, beaten the story, but I still have a bunch of post-game stuff to do and plenty of empty pokédex entries.

Continue reading Monthend Video Game Wrap-up: October 2013

I know too much about Pokémon

I am very much enjoying this Pokémon X and Y image macro.

dragons

A pokémon’s type is usually pretty obvious just by looking at it. Hell, most of them are even colour-coded for your convenience. Charizard (on the right) may be a dragon in appearance, but it is not actually a dragon-type pokémon. This is because in the first games, Pokémon Red and Blue, dragon-types pretty easily outclassed most other pokémon. As such, there were only three in the game (and all in one evolutionary family, at that). Charizard was the final form of one of the available starter pokémon, Charmander, and it would be more than a little broken if you were given something so overwhelmingly powerful right from the start. As it is, Charmander is typically the starter you choose if you want the early game to be a little more challenging.

Goomy, the little blob on the left, is a new pokémon introduced in Generation VI. He’s a straight-up dragon-type, and eventually evolves into a somewhat dragon-esque thing, but really it looks like some kind of horribly mutated Yoshi. I don’t know, I think it might be this generation’s joke pokémon? Only it doesn’t suck? Who even knows what Game Freak is thinking anymore.

This has been your Pokémon Fact of the Day. We now return to our regularly scheduled programming.

A Pokémon Halloween

I’m a pokémaniac; we’re all clear on that, right? Good.

So I’ve been enjoying Pokémon Y as much and often as I can, having just finished the main story. Now it’s on me to travel across the land of Kalos, searching far and wide for all the little monsters that I haven’t forced into slave labour caught yet. And there are a lot of them this time around. Generation Six was fairly stingy with the new ones, with the total Gen VI pokémon numbering less than 70. That still brings our total to a rather robust 718. Which is, at the same time, too many and not enough.

Now, the thing you need to know is that pokémon design is a very, very small part of the game. Not even something I think about often. However, I recently read an article that highlighted a few of the “best” designs of this generation. This article, in fact! It’s a pretty good read, and very funny. I also agree with most of his points (Tyrunt/Tyrantrum are amazing), he forgot something, so I stole this DeviantArt picture from a Google Image Search to illustrate the point I have to make.

Pumpkaboo and Gourgeist are my absolute favourite new pokémon of this generation. Combination grass- and ghost-types, they fill a niche in my team that I’ve never really bothered with. I don’t think I’ve ever used a ghost-type pokémon regularly before, and only during the last generation did I start to warm up to any grass-types (Abomasnow and Simisage).

Design-wise, they’re beautiful. Little Pumpkaboo is the most adorable little guy you’ve seen; some sort of ghosty-bat-thing riding around on a jack-o-lantern. Or mabye the jack-o-lantern is its body? Who knows for sure? And who cares? Just look at that cute little frown! You’ve gotta love that! I just wanna give him a big ol’ hug <3 <3 <3

Pumpkaboo, also, has the best name ever. It’s fun to say and write!

Usually when pokémon grows up, they get pretty ugly. Gourgeist, luckily, does not suffer that fate. Gourgeist is pretty darn cute too! A ghost with pants made out of a lack-o-lantern and hands made out of hair. It doesn’t look quite as huggable as Pumpkaboo, but at least Gourgeist can hug back.

The very special trait that Pumpkaboo and Gourgeist have that no other pokémon species have is that they can come in four different sizes: small, average, large, and super. The larger sizes are stronger and have more HP, but the smaller ones have the benefit of a higher speed stat.

The only big drawback to Pumpkaboo is that you have to trade it to make it evolve into Gourgeist. Which means that you have to have a friend who plays Pokémon to get the more powerful monster. Fortunately, all you need to do is trade it. No fancy items or experience levels necessary.

As far as battle goes, my Gourgeist (who hasn’t left my team since I caught him) rocks Leech Seed, Trick-or-Treat, Seed Bomb, and Shadow Ball. Leech Seed is a move that drains an opponents health each turn and then heals Gourgeist. Seed Bomb and Shadow Ball are pretty standard attack moves, of the grass- and ghost-type respectively.

Trick-or-Treat is my favourite move of the bunch though, What it does is give the opposing pokémon the ghost type. This is great because ghost-type pokémon are weak against ghost-type attacks (don’t ask). So using Trick-or-Treat and then Shadow Ball enables Gourgeist to do a huge amount of damage to pretty much any other pokémon. The best part of it all is that Trick-or-Treat’s attack animation is a bunch of ghosts swarming the enemy. It’s pretty great!

Now all I have to do is go back out into the wilds and catch me a lady Pumpkaboo. Then, I’ll be able to start breeding ’em and create my invincible Gourgeist army! Hooray!

Something about momentum

Last weekend was delicious Thanksgiving long weekend for us Canadians, but the awesome dinners I got three days in a row are actually the least incredible things that happened over the weekend.

Not to downplay those dinners, of course. Many people worked hard to prepare them, and I appreciate all that effort. In fact, you might even say that I give them my thanks for stuffing me so full that I literally rolled out of bed on Tuesday morning.

The big news, as you might be aware, was that Pokémon X and Y launched on Saturday. I was so damn excited about them, in fact, that my youngest brother and I decided to attend the midnight launch at our local used games store. Wifey tagged along for the ride too, but I was not able to convince her to start her own journey with Pokémon. Some day…

We figured it’d be a pretty low-key thing, because I guess neither of us know many Pokémon players in the city. Also, like I said, it’s a little local place. But the turnout was pretty amazing! I’d say that there were at least 60 or 70 people there. Which is low-key compared to the official Nintendo launch event in Toronto, but still way more than we’d expected. There wasn’t much more to the evening than waiting in line for half an hour and then merrily skipping out of the store with games in hand, but it was still a pretty fun experience.

And so that’s what I did all weekend when I wasn’t out Thanksgiving binging.

Except for Monday night, which was just wonderful enough to outshine a new Pokémon game as the best part of my long weekend. Yes, you read that right. And that totally awesome thing was the opportunity to go see Joe Satriani.

I first heard that he would be playing here back in the summer, but there was no way that I could justify dropping enough cash for tickets. I so desperately wanted to go, as I’ve been a Satch fan since the very first time I heard “Surfing With the Alien” and he was easily on my top 5 list of concerts to see. (The rest: Matt Good again, Tom Petty, Tonight Alive, and Go Radio)

A miracle happened though, and my in-laws bought me tickets for my birthday. It was way more than they should have spent, but it is quite possibly the best birthday gift I’ve ever received. At the very least it’s neck-and-neck with Life and an NES.

It doesn’t really need saying, but the concert was fantastic. I didn’t recognise a lot of the songs because I don’t have the new record (Unstoppable Momentum), but maybe that’s even better, as I got to experience a bunch of material for the first time live. “Satch Boogie” and “Surfing With the Alien” were in the set, and that’s all I could really ask for. And the encore… oh, the encore. Let’s just say that even my wedding day may not have been as emotional a day as the day I was actually in the damn crowd for “Crowd Chant.”

I don’t go to very many concerts, but the ones I go to are so damn good. And now that that’s all said, I have to get back to work. And by “work”, I mean “Pokémon.” Because I totally don’t type these things out at work.

TE’s Top 12 Video Games of 2012

Another year has come and gone, and a big ol’ stack of videogames with it. I made a point in April to keep a list of every game I played throughout the year, and by the time July or so rolled around, I had decided to make up this list of the Top 12 Games of 2012. There are a few rules I decided to put in place for this list, though I ended up breaking them. Heck, there somehow managed to be 14 games in my top 12. Obviously the rules are more like suggestions.

Going in, I had decided that the games which would populate this list would have to be games that I started and finished in the year 2012. They would also have to be games that I’d never played previously. While most of the list fits this rule easily because they were released in 2012, I did make a couple exceptions. Technically there is one game that I did not beat on the list. However, I am right at the end of it, and I haven’t pulled the trigger on the ending sequence because there is more that I want to accomplish and I’ve heard whispers that ending the game ends the game for reals. Justified. The other exception is a pretty major one: a collection. I couldn’t help but add it because 2012 is the Year of the Video Game Collection and it’s by and large the best one I’ve seen so far. Also I did play through two of the games included on it this year. Good enough.

I think that earlier on in the selection process I had another stipulation on what could qualify, but I’m pretty sure that I broke it so many times that I can’t even remember what it was. Probably would have cut down the eligible games to under a dozen anyway. That said, let’s take a quick peek at the honorable mentions. These are games that either didn’t quite make the cut, or games that I really liked but didn’t even come close to finishing. They all deserve to have words written about them, but this is neither the time nor place. So let us look at their boxarts and dream about what could have been.

Now that we’ve got those losers out of the way, you can go ahead and check out what games earned the most of my affection and/or time last year. The list is exactly as Nintendo-centric as you might expect, but there are a couple games on here that will probably come as surprises. I’ll warn you now though, the total word count goes ever so slightly over 10,000 words, so if you’re in, be ready for the long haul. Maybe go get yourself a sandwich or a drink before you get started.

Continue reading TE’s Top 12 Video Games of 2012

A post full of thoughts in no logical order

Wow, its been a while since my last post. Not a record by far, but almost two weeks is a long time in the current TE era. I’ve been pretty good about slapping something up every few days for some time now, even if it’s just a dumb photo that I found entertaining for a few fleeting moments.

In an effort to start getting though my gigantic backlog of books – Wait what? Books? Yes books. I have a lot of them, but I haven’t read most of them. Anyway, I’ve decided I want to read more, so this week I’ve been making an honest effort to always have a book with me on the bus. Whether I’ll keep going once I’ve finished my current book, I don’t know, but here’s hoping!

The lack of blogging around these parts can be attributed mostly entirely to Pokémon White 2. Obviously. I blame Game Freak for working in a rather extensive achievement system. For every objective you clear, you’re presented with a medal, and when you get so many medals, you get a rank up. It’s not actually deeper than Xbox achievements or PS3 trophies, but the fact that the game makes such a big deal out of the medals makes them that much more appealing to collect. Too bad some of the requirements are completely ludicrous. Check out the list here.

I’ve been working on a big new post over the last little while. I think it’s going to end up being this month’s article, if just to fill the hole. Unfortunately, it is about video games. But it’s a little different in that it’s something of a history lesson with a little review packaged in for those interested. I don’t know. It’s not something I care about enough to link to on my Facebook page or anything, but it’ll have to do.

I’ve been reading Monster Planet this week, the last of a trilogy whose first two parts I’ve already talked about at length. I said that I thought Island and Nation would make great movies, because both of them are pretty briskly-paced and feature a fairly original take on the zombie genre. However, Planet takes it up to eleven and goes into full-blown crazypants video game territory. Now, instead of the occasional smart zombie who can control the mindless masses of undead, there is a whole cadre of liches, each with a unique magic power. It’s gotten kinda ridiculous, but I’m already two-and-a-third books deep, might as well git ‘r done. Full write-up coming soon!

Speaking of spooky things and video games, I’ve begun playing Silent Hill 2 again to half-assedly get into the spirit of Halloween. I thought I was going to do it right this time, playing alone in the dark, but I messed that up. Since I’m playing the HD Collection edition, my experience is being totally controlled by achievements, and as such my current playthrough has been paired with some extensive map-making and step-by-step instructions on how to get through the game as quickly as possible. At the very least, by the time I’m done with it, I’ll have become a master of the game.

I borrowed my brother’s copy of Cubivore to round out my October gaming palette. While the camera is awful and the overall experience is a little shallower than I’d hoped, I think it’s good enough to slake my thirst for Tokyo Jungle. For now.

Have you watched the new Teenage Mutant Ninja Turtles cartoon yet? It’s fairly good! Not quite as good as the new TMNT comic series, but it’s definitely worth watching. I will admit that I’m a little disappointed that its demographic skews considerably younger than the 2003 TMNT series. I blame Nickelodeon. Though I suppose the best way to revive a franchise is to make sure it’s what all the li’l kids want for Christmas. A world where Turtles are plastered on every damn thing again would be a world I’d love to live in.

Xbox Minecraft got a big update recently, which is enticing. The price didn’t get cut though, so I’m still not buyin’ it.

I’m bad at getting into the Halloween spirit. I haven’t watched a single cheesy 80’s slasher flick yet. I feel like I’m failing pretty hardcore as a nerd. The Wife is forcing me to take her to Paranormal Activity 4 this weekend though, so I guess that’s at least one “scary” movie for the season. I just have trouble committing myself to 90-120 minutes of uninterrupted watching.

I don’t have nearly as much trouble watching TV or Let’s Play videos. Over the last two weeks I have watched both seasons of Better Off Ted, most of Arrested Development‘s second season, and Brickroad’s Metal Gear LP. Ted is… well, it’s okay. I enjoyed it as much as I did because it co-stars Portia de Rossi and Andrea Anders, both of whom I find very funny. The list of actresses (or even actors, it’s not a sexist thing) I really like is pretty short, but those two are definitely on it. It should be obvious that I much prefer comediennes to “serious” actresses. I also love the way de Rossi pronounces the word “anything.”

I don’t think there’s anything else relevant I can say so that I can add another tag to this post.

Oh, wait! New Monster Hunter 3 Ultimate trailer? Oh Hells yes!

I caught them all, again

I did it, I finally did it. I hunted down and leveled up all 154 Pokémon of the Unova region, so now I can finally check the task off my list and put Pokémon White Version behind me. Right in the nick of time too, because Pokémon White 2 (and Black 2, I guess) is released tomorrowday, and there’s no scenario in which I don’t pick up the new Pokémon title on day one.

Of course, one could say that my task is not yet truly complete. There are actually 156 Pokémon unique to the fifth generation of games, but two are still (legitimately) inaccessible to North American players. Nintendo has announced that Genesect will be given away via wi-fi starting tomorrow to commemorate the release of Black/White2, but Meloetta remains entirely uncatchable. While it’s been part of the franchise since the start, including Pokémon that cannot be obtained until Nintendo says it’s okay is totally stupid. The worst part, of course, being that if you want to play the game from the beginning again and you don’t have two DS systems and another Pokémon game of the same or a greater generation, there’s no way to back up these incredibly rare monsters. So if you reset your game, or your save file corrupts, you’re 100% boned.

I’m still waiting for the day where Game Freak decides they want to cram each and every critter onto a single cartridge. That will be nice.

Of course, if I were certifiably insane (or 14 years younger) I could try to fill up the National Pokédex. But really, there are 649 total species of Pokémon, and I’d have to trade from at least three other game cartridges to get them all. And that’s not including those stupid ones that Nintendo only hands out once in a lifetime. I don’t have any cheat devices for the last several generation of Nintendo handhelds, so I can’t even hack my way to completion. The only solution would be to cheat on a ROM and then trade from that to my legit game, but currently my DS emulator refuses to let its wi-fi support actually work.

tl;dr, I caught them all, I’m not going to catch them all.

Closing the gap

I was looking over my 2011 backlog list yesterday and was a little surprised to see that I had the goal of replaying Luigi’s Mansion on there. I actually did that recently! Yay! That’s another one to stroke off, and one I didn’t actually expect to get around to.

I was originally looking at the list to try to formulate a game plan for the weekend, but then I remembered that my youngest bro had asked to come over and play Spelunky, so that’s probably all I’ll be doing for the bulk of today. It’s nice that I’ve managed to hook someone else on Spelunky, because I love it, and it’s a big exception in that I actually much prefer to play multiplayer. I find the game a lot harder with a second person (especially in the very rare case where both people are wielding shotguns), but it’s a game that’s still pretty fun even when you’re dying repeatedly. I find the process of dying over and over to learn the game a lot more fun in action-platformer form than RPG. Probably because a winning Spelunky run takes an average of 15 minutes, whereas finishing the main dungeon in Shiren the Wanderer will generally take a lot longer. I love the idea behind roguelikes, but find it difficult to make the time investment required to learn them well enough to win.

Sunday will likely be devoted to The Last Story, but I’m thinking that if I really dedicate myself I could rush through what’s left of Master Quest in Ocarina of Time 3D. I christened my 3DS XL by getting up to the Master Sword, so I’ve really only got the best parts of the game in front of me. Well, except for the Fire Temple. It’s kind of dull, but at least the MQ version will mix it up a bit so it doesn’t just feel like I’m going through the motions.

I’ve also been doing a really poor job of wrangling up the last few ‘mons I need to fill out the Unova Dex in Pokémon White. I want it done before Black 2 and White 2 hit, so that leaves me…two weeks. The dumb thing about this is that it’s mostly just evolving that needs to be done, and it seems like the Unova Pokémn have a considerably higher average evolution level than monsters of previous generations. Or maybe it’s just that I don’t know as much about Pokémon as I used to. It’s a lot harder to keep track of the 600+ creatures than it was when there were only 151. In any case, a lot of Audinos are going to be beaten upon over the next two weeks. I need to fill that Pokédex!

So notice how there isn’t even a passing mention of maybe drawing a comic or going outside there? I think my hobby may have crossed the line into full-on addiction at this point. I probably won’t even take the time to blog anymore once I get Monster Hunter 3 Ultimate. Especially since saves are transferrable between the Wii U and 3DS versions! Yay obsession!