Monthend Video Game Wrap-Up – June 2015

This is getting a little bit out of hand here. I’m going to stop listing the games that I play every month without fail. Because you can pretty much assume that in any given month, I’ve spent a good chunk of my time playing the following:

Monster Hunter 4, Super Smash Bros for Wii U/3DS, and Pokémon Shuffle.

I love them all dearly, but there’s no point to reiterating that I’m playing them every month unless there’s some sort of reason to mention it.

Oh, I guess I don’t really love Pokémon Shuffle. That’s more of an addiction than anything.

~ Game Over ~

Shipwreck (PC) – A cute little top-down adventure that’s very reminiscent of Link’s Awakening. It’s not as deep, and it doesn’t have as much heart, but it’s still pretty good. Oh hey I even wrote a thing about it.

Psyscrolr (WiiU) – I decided to give it another shot. After the horrifying ordeal that was stage 3, I was ready to give up on it forever. Imagine my surprise when I learned that the game was over! For now… That was apparently only “Chapter 1” but I doubt if I’ll go back for more. As this game is trash.

A Dark Room (PC) – Starts as a pretty basic idle game. Then it aggravates you by occasionally setting you back (taking supplies, destroying buildings, etc). Then it grows an RPG mode. Then it becomes a vertical bullet hell thing. If you can bother to work through the annoyances, it’s actually really cool.

Continue reading Monthend Video Game Wrap-Up – June 2015

Monthend Video Game Wrap-Up – May 2015

Um… preamble… I don’t know.

I recently paid to renew my webhosting. Honestly, I wasn’t sure that I really wanted to any more. But I can’t let go. I just… I would be throwing away everything since 2006. You know, I kind of wish I actually could get a do-over and go back to 2006, with one very key piece of information.

Uh, but anyway, video games!

~ Game Over ~

Super Mario 64 (N64) – This has been my go-to Favourite Video Game for over a decade now, and to be completely honest, it’s getting harder and harder to sit through on each replay. Because it’s clunky and old. If there were a remake (with analog controls) I’m sure it’d be fine.

Jazzpunk (PC) – It’s a fairly short little comedy game. Not a lot of “game” to be had, with the exception of a bunch of cheap little mini-games peppered throughout. Mostly you just wander about and enjoy puns and sight gags. Good, but not $15 good.

Heart Beaten (3DS) – Essentially bargain bin Wario Ware, with very few games. It was fun while it lasted, though. And cheap!

Ultimate NES Remix (3DS) – Done and dusted. It’s a really great premise, but a little lopsided in the favour of Mario (to nobody’s surprise). Probably would’ve been even more fun if I hadn’t opted to get rainbow stars on every challenge. I’d love a Game Boy or SNES Remix to follow.

Continue reading Monthend Video Game Wrap-Up – May 2015

Monthend Video Game Wrap-Up – April 2015

We’re going to mix things up a little this month. I’ve decided that the Game Over section should get first billing, and then have a rundown of what I’m currently playing. I think that putting the focus on my “accomplishments” for the month is a little more interesting. And when I say more interesting, I mean that for myself when I look back on these, not for you reading it right now.

Originally the idea of this feature was to keep track of what I was playing and encourage me to leave fewer games sitting half-done. That hasn’t been the case at all, as you’ll see if you look back at how many Now Playing entries just vanished and never showed up in Game Over. I still just start games on a whim and let them wither and die when something new comes along.

~ Game Over ~

Shadow of the Colossus HD (PS3) – If you’d told me that I could like SotC even more than I already did, I’d have said it wasn’t possible. But then I played it in 3D and here we are. Possibly the best (only?) reason to own a 3D-enabled TV.

BOXBOY! (3DS) – A brilliant little puzzle-platformer by HAL Laboratory. Not surprising, since everything they do is wonderful. The gameplay is incredibly thoughtful and satisfying, and you can dress up the main character, Qbby, as a rapper or a bunny or even a girl. Hooray!

Life is Strange: Episode 2 – Out of Time (PC) – I really liked Episode 1, and Ep.2 might have been even better. I don’t much care for hot button social commentary in my video games, but I think the “Internet Bullying/Slut-Shaming is Bad” theme was handled fairly well. I find myself caring about what happens to these characters, so… Good work, Dontnod. Keep it up. Continue reading Monthend Video Game Wrap-Up – April 2015

Monthend Video Game Wrap-Up – March 2015

Yeesh, it’s April already. Funny to think that as of today, I’ll have been a homeowner for exactly three years.

Fooled you! It’s actually May 1st that I took possession of my house.

That… that was terrible. Let’s just get onto the video game stuff.

~ Now Playing ~

Monster Hunter 4 Ultimate (3DS) – As much as I love Smash Bros, I have to say that if I were restricted to one single game for the rest of my days, it’d be a MonHun game. Preferably this one.

Majora’s Mask 3D (3DS) – If I had to choose only one Zelda to play forever? It’d be Wind Waker, but Majora is a very close second.

Continue reading Monthend Video Game Wrap-Up – March 2015

Monthend Video Game Wrap-Up – January 2015

January is a time for playing a ton of cheap digital games that I bought with my Xmas Fun Bucks. So hold onto your butts, this is going to be another long one.

~ Now Playing ~

Saints Row IV (PC) – This is my new favourite open-world game. It’s like Volition looked at Crackdown and said “You know what we should do? That. But let’s turn it up to eleven.” Well played, Volition. I’m currently sitting at 79% completion.

Woah Dave! (3DS) – Hearkening back to the arcade days, Woah Dave! is a simple game where you bounce around, chucking stuff at aliens. Also, you collect pennies. How quaint. Unusually addictive.

1001 Spikes (3DS) – Absolutely brutal “torture platformer” that’s still a lot of fun. I’m not really into games that make you play a level 50 times until you get it perfectly, but this one is scratching an itch that I didn’t know I had. I’ve cleared the first three “worlds” so far.

Dragon Quest II (iOS) – Finished the first one last month, so I plonked down a couple bucks for number two. Got up to recruiting the Price of Cannock.

Alphadia Genesis (WiiU) – Retro JRPG by Natsume. Bought this entirely on whim and a craving for, well, a retro JRPG. So far, it’s pretty shabby and not at all noteworthy.

Citizens of Earth (3DS) – It looked too much like Earthbound to pass up. It’s pretty good, but not anywhere near as endearing as Earthbound. I’ll never reminisce about playing this.

Pokémon Alpha Sapphire (3DS) – Started playing some of the post-game content, but I’m feeling pretty apathetic about it. I think maybe I’m over Pokémon?

Lufia: The Legend Returns (GBC) – Apparently RPGs are a thing for me this month. It’s called Lufia, but it’s not like the Lufias that came before it. It’s got random dungeons and a weird but enjoyable 9-character battle system. I like it, but it’s a little grindy. Not even halfway through.

Super Smash Bros for 3DS/Wii U (3DS/WiiU) – I just keep on keepin’ on.

Rusty’s Real Deal Baseball (3DS) – Freemium Nintendo game where you can haggle over the price of the in-game purchases. I only bought the first mini-game, but it’s been pretty fun and sort of addictive. I don’t know if I’ll keep putting money into it though.

Assassin’s Creed II (360) – Plugged a couple of hours into this while waiting for something better to download. Probably won’t go back. It’s not bad, but I really don’t understand how it go so popular.

After Burner II (Arcade) – People seem to go ga-ga about these Sega 3D Classics, and this one looked really cool. I played it once until I died and didn’t think about it again until I wrote this blurb.

~ Game Over ~

Captain Toad: Treasure Tracker (WiiU) – The super-secret final bonus level… she’s too hard! But I beat every other stage and got all the stamps, so let’s say I won.

Donkey Kong Country Returns (Wii) – It was really hard, but also a whole lot of fun. And it’s got a really great super-secret final bonus level. Also really tough, but beatable! I scored 101%, but didn’t bother getting all the puzzle pieces or trying to complete the time trials or Mirror Mode.

Fairune (3DS) – Do you like old-school action RPGs? Do you like getting no direction on what to do, and having to push every rock and burn every tree on the map? Well then, Fairune might just be the game for you. I liked it well enough.

Ikachan (3DS) – A very short game about a little squid who has to save his urchin friends from the inevitable collapse of their cove. Took about an hour to beat, but was thoroughly enjoyable because it’s more or less the proof-of-concept for Cave Story.

Master Reboot (WiiU) – While it is plagued by shoddy craftsmanship from beginning to end, I think that it was interesting and engaging enough to be considered good. The final stage was a bit irritating, but otherwise, I’m glad that I played it.

Shovel Knight (3DS) – My favourite game of 2014. So much did I like it, that I bought a second, more portable copy. Yes, yes, I’m bad at money. W/E.

Crystal Monsters (DSi) – Cheap DSiWare Pokémon ripoff. It’s pretty bland, but I can take a picture with the camera and paste it on my monsters’ faces. So there’s that.

Super Mario Land 2: 6 Golden Coins (GB) – Every time I replay this, I forget that Wario’s castle is harder than every other level combined.

Monster Hunter 4 Ultimate demo (3DS) – Normally I don’t do write-ups for demos because that’s stupid, but I spent a stupid amount of time playing this. It’s Monster Hunter. What can I say?

Kirby Triple Deluxe (3DS) – Replayed this because I needed something cheerful.

Gunman Clive 2 (3DS) – Short but oh-so-sweet. Surpasses the original in every way, and has one of my favourite final bosses in recent memory.

Monthend Video Game Wrap-Up: December 2014

Merry MegaMas, everyone!

[banner]

~ Now Playing ~

Super Smash Bros for Wii U (WiiU) – Words about Smash Brothers.

Hyrule Warriors (WiiU) – Forever. It’s going to last forever.

Captain Toad: Treasure Tracker (WiiU) – Delightful. Though sometimes needlessly cruel.

Always Sometimes Monsters (PC) – Slow going on this one. I’ve played through two and a half days, and it seems like there isn’t always something to do? Maybe I need to talk to more people. Unless it gets more interesting, I might have to shelve this one. It’s a shame, because it seemed really neat at first.

Super Smash Bros for 3DS (3DS) – I told you last month, it’s considered beaten, but I’m not done with it yet. Had to hunt down all of those trophies! …and then just play more.

Donkey Kong Country Returns (Wii) – Decided to go back to this for a bit because it’s wonderful and worth beating. We’ll see if I can make it though, as it gets incredibly difficult. Working on World 7 at the moment.

Alien: Isolation (360) – More of this happened, but very little progress was made. Stuck partway through chapter ten, I think?

A Kappa’s Trail (DSi) – A game I got for free through Club Nintendo. It’s one of those rare games that’s played entirely with the touch screen, but is also really good.

Sacred Citadel (PC) – I was intent on just burning my way to the end of this one, but then the difficulty spiked on Act 4 and I don’t really wanna grind levels…

Lucadian Chronicles (WiiU) – A card battle game. Free, so I gave it a shot. Passed the first chapter, don’t know if I’ll ever go back.

Saints Row IV (PC) – Here we go, down the rabbit hole again…

~ Game Over ~

Pokémon Alpha Sapphire (3DS) – Nuzlocke victory!!

Mega Man Legends (PS1) – One of my favourite Playstation games. Some of the best 3D visuals on the machine, if nothing else (there is plenty of else).

Evoland (PC) – It’s a cute little indie game wherein you actually collect the game mechanics, graphics, etc as you go. Eventually it loses is way and ends up being about twice as long as it needs to be. Still, at 3-4 hours long, it’s not a dealbreaker.

Dragon Quest (iOS) – It’s Dragon Quest. There’s not a lot to say about it.

The Letter (WiiU) – Not the worst dollar I’ve spent, but I’m a little disappointed that Nintendo is apparently letting just anything onto the eShop. Whatever happened to quality control?

Dead Bits (PC) – It’s kind of crappy. But I only paid sixteen cents for it, so I can’t really complain.

~ Re-Runs ~

Mega Man 4 (NES) – Still my favourite Mega Man.

Mega Man IV (GB) – A wonderful game through and through, with the single glaring exception of Crystal Man’s stage. It is, in a word, poop.

Mega Man II (GB) – Yup, still embarrassingly easy. Terrible soundtrack.

Mega Man 5 (NES) – Almost as easy. The Protoman and Wily Castles have some challenging levels, and Charge Man is the only boss that isn’t a complete pushover.

Mega Man 3 (NES) – Great until Doc Robot shows up. Then it becomes almost unbearably hard.

Mega Man III (GB) – The exact opposite of MMII GB. So, very difficult and perfect music (or at least as close to perfect as the Game Boy is going to get).

Super Mario Advance (GBA) – Intended to play through every stage, but I accidentally warped past World 6. Didn’t even know that there was a warp in 5-3, because I always use the 4-2 warp.

In the air tonight

Sense memories. We all have them. Or at least I’m assuming we all have them. Little moments when something innocuous -a smell or a feeling, perhaps- brings back a very specific memory. Being such a nostalgic person, I tend to get them all the time. But never quite in the same frequency as I do in December.

It’s not often big or particularly affecting memories that are triggered, either. It’s usually just little things. When I’m sitting around and I feel a rush of cold air from somebody coming into the house, for example, I’m brought back immediately to my early teenage years. I can picture myself in the basement of my parents’ house, playing video games on the little TV designated for video games, while the main TV played on the background, filling the room with the sounds of sitcom Christmas episodes.

Then my parents come in. If they were doing normal shopping, they just bring in their purchases (probably groceries) as usual. If they were doing Christmas shopping, my mother will come in first and announce that everybody had better stay where they are and away from the door (usually followed by me running straight towards the door, for the sake of being a nuisance). A few moments later, the cold air from the outside will make its way down to me. I never thought that little chill would leave such a defined mark on me, but it did. It’s funny how humans work.

While the SNES was hooked up to that little video games TV for many years, it’s always the N64 in my memory, and usually I’ve got a rented game in there. Gex 64: Enter the Gecko and Winback are the ones that figure most prominently into this memory (placing it in 1999), but Super Mario 64 shares a similar mindspace. In fact, this very memory recalls when I beat it for the very first time. Perhaps that’s just another reason why it remains my favourite video game of all time.

If you hadn’t connected the dots yet, it is this very memory that led to the Year of Nintendo 64. In a fit of irony, I didn’t play any of the games mentioned above this year. Okay, I did play the DS port of Super Mario 64, but it’s got a whole different feel to it. Not nearly as nostalgic as the original. Gex didn’t make the cut because I bought the Playstation version of Enter the Gecko on my PSP a couple years ago and found out that it didn’t age terribly well. Winback… I do really want to play Winback again, but it’s so ingrained in that one part of my memory that I don’t think I could appreciate it in any other setting.

Anyway, that’s more or less all that I wanted to share today. Hooray for posts about weird things going on in my head! I often write these posts and then wonder if even a single other person in the world would have a damn clue what I’m talking about. I guess it doesn’t really matter.

Oh yeah, and that was about the most Christmassy thing that going to be happening on TE this year. So have yourselves a merry little Christmas, or a happy little whatever else you might be celebrating. Have a good time, is what I’m saying.

Monthend Video Game Wrap-Up: November 2014

Another month down, another month saturated with Smash Bros. Two flavours of Smash Bros this time, even! And also some other things. Mostly Zelda. Why do I even own any non-Nintendo machines?

~ Now Playing ~

Super Smash Bros for Wii U (WiiU) – Thank you, Nintendo.

Pokémon Alpha Sapphire (3DS) – Having completed the Generation VII Pokédex in Pokémon Y, I decided to eschew my normal Pokémon tendencies and do a nuzlocke run. It was going really well until my Voltorb died and now I don’t know if I have the will to go on. Poor Vince, he was so young…

Hyrule Warriors (WiiU) – I’d be done this if it weren’t for the massive DLC packs that keep coming out. They add weeks and weeks to the game’s already-pretty-long lifespan. And I haven’t even finished the original Adventure Mode yet!

Wii Fit U (WiiU) – I really shouldn’t bother writing this in, but I’ve been using it a lot lately! Enough that I’ve even gotten passably good at that waiter game that I used to hate with a firey passion. Still, every time I turn it on, I get a sad from remembering that I lost my Fit Meter long ago.

Always Sometimes Monsters (PC) – I don’t even know where to start with this one. It’s a 2D RPG in a modern setting, where you’ve got to wrangle up a bunch of money to pay your rent. There’s more than that, but I feel like going into it would ruin it. It’s a bit slow, but it seems like a good way to spend a few Saturday mornings.

Alien: Isolation (360) – It’s too scary to type anything about it!

Super Mario Advance (GBA) – This was the only GBA game I owned for quite a while, so I played the ever-loving crap out of it. That also gave me great deal of nostalgia for it. I’d love for it to be HD-ified, because it’s my favourite version of Mario 2, but the colours look so faded and it doesn’t fit quite right in GBA resolution.

~ Game Over ~

Super Smash Bros for 3DS (3DS) – I’m not ceasing to play it, but I’ve cleared all the challenges, so I’m calling it beaten.

The Legend of Zelda: Twilight Princess (Wii) – Probably should have lumped this one and Majora under “Re-runs” because I burned through them both fairly quickly, but I think the “Game Over” category has a little more clout. Or something. I really like Twilight Princess. This is the fifth time I’ve beaten it. To 100% (less the Poes because F the Poes).

The Legend of Zelda: Majora’s Mask (N64) – I always start writing this feature near the beginning of the month, and initially I’d written a blurb about how I’d like a 3DS remake of this game to happen. Guess what was announced literally that afternoon. Still played the N64 version because I had just dropped $10 on the Virtual Console version. You’re welcome.

Picross e5 (3DS) – Yup it’s another Picross game. And I played it.

Spirits (PC) – Kind of like Lemmings, but less cartoony and more artsy. Also your spirits can’t do nearly as many things as lemmings, and any action effectively kills them. I played through all the levels, but I just don’t care about it enough to bother with perfect clears. I wish that would stop being a thing.

Mighty Gunvolt (3DS) – A cute little 8-bit freebie they gave away with Azure Striker Gunvolt (which I still haven’t played). Four stages and a final boss of very base-level Mega Man-style action. Not totally fulfilling, but a good way to kill twenty minutes.

The Love Letter (PC) – An adorable browser game that I wrote about a week ago.

~ Re-Runs ~

Mega Man X2 (SNES) – I usually play through Mega Man X once or twice a year, but I only go through X2 every few years and almost never touch X3. It’s really too bad, because X2 is pretty good. I just don’t know the optimal way through the game, so it seems like I end up revisiting stages to collect power-ups more than I should have to.

One week to go…

Until I can stop annoying everyone with my excitement for the upcoming Super Smash Bros for 3DS. Then I can annoy everyone with my excitement for the upcoming Super Smash Bros for Wii U! Hooray! As a celebration of only a week left of waiting (which will go by very quickly thanks to Gauntlet and Hyrule Warriors), here are some fun images from the Smash Bros demo that I took with my phone. Because the demo doesn’t let you save screenshots like the full version will. I’m sure that all of my Facebook friends will be just delighted when I start flooding their feeds with Smash Bros screenshots again.

Super Smashing Robot

As a person who dumps most of his disposable income into Nintendo’s coffers, I’ve been playing the special early release of the Super Smash Bros for 3DS demo for a week, and now it’s available for everyone to download. It’s really great, and has done a wonderful job of making me even more excited for the full version of the game that comes out two weeks from today. Most of the demos I play just reinforce my assumptions that I can skip the game and not care, so that’s a nice change of pace.

smashmegaman

Playable Mega Man is the big draw, but he’s not the only interesting thing about the Smash demo. For instance, it’s full of new items and assist trophies. The Gust Jar, for example, is like an incredibly broken variation of the Fire Flower, and the stupid Color TV-Game 15 keeps showing up instead of actual interesting assist characters.

Mario, Link, and Pikachu are the three veterans who show up in the demo, and of the three of them, only Link feels any different. His dash attack is totally different, his Gale Boomerang feels more effective than usual, and he just feels faster overall. Mario still has FLUDD, and Pikachu is still adorable.

Newcomers Mega Man and Villager are the other two playable demo characters, and it turns out that both of them are a blast to play as. Mega Man is wonderful, though his lack of punching feels weird. But the buster makes for an excellent smash attack. Leaf Shield seems utterly useless. Metal Blade does what Metal Blade does, except for being the ultimate weapon for any situation. Crash Bomb would be great if it didn’t have the Gooey Bomb effect of passing over to other players; that drives me nuts.

Villager is so much more fun to play than I’d ever imagined. His attacks are all fun, and I love how he can stuff pretty much anything in his pocket for later use. Riding a gyroid across the stage is a hoot, but I like that you can opt not to ride it as well. His down smash, which takes four uses to actually pull off (plant a seed, water it, chop it twice), is amazing and deals incredible damage if you can actually land a hit with it. I’ll be surprised if Villager doesn’t end up as one of my favourite characters to play in these new games.

I don’t have many other thoughts about the demo that I need to share, but I think it’s important to note that I’ve spent hours playing it. I haven’t spent that much time on a demo since… I don’t know, the days of shareware? I don’t think I even played the Guitar Hero II demo this much, and I was almost as hyped for that as I am for Smash 4.