So laaazy

You know, I’ve had a new movie review sitting around for over a month now, but I have no idea how long it will be until I post it. It was originally supposed to go live in July. And it’s pretty much done, too! The bulk of the writing is done; I still have to go back over it to do a little spellchecking and other fine-tuning, but the words are essentially done. The thing that I’m stuck at it getting some screengrabs.

Normally, that’s the part I’d do first. I’d watch a movie/show, and then go back and take a few shots of important part, and then write the article around those. This time I did all the writing first, and the way that I wrote it calls for a lot of images. And not just the basic screengrabs either! No, I worked myself into a corner full of photoshops and collages. I suppose I could go over the article and edit the parts that call out images I don’t want to take/create, but at that point I’m cheating the reader of a fuller experience. Oh, what a world.

It’s not that I don’t want to do it, it’s just that taking screenshots o a movie is dull and tedious. Making sure I printscreen jsut the right moments, making sure everything is sized and named properly… It’s boring.

This is sort of similar to the reason why my Monster Hunter Let’s Play is stalling. Playing Monster Hunter is one of my favourite pastimes, and talking about Monster Hunter comes in at a close second, so in that case I’m mostly blaming Camtasia. With sprite-based games, I can set it to record and then just have at it as long as I need, then stop when I feel like the session is done and do a little chopping to make everything nice and neat before I produce it. Monster Hunter, being a PS2 game, I guess eats a ton of memory while being recorded. If I go over about 15 minutes of footage, it stops recording sound and just replaces my narration and the game’s audio with a horrible extra-loud static track. So I have to time myself to make sure I don’t record too long, find a suitable spot to pause, and then wait while to video is processed, then wait twice as long while the video is saved to a file. The processing/saving part eats up all my PC’s resources too, so I can’t do anything else with it while I wait. Then I have to do the usual editing, which is not terrible, but annoying after all the other hoops I’ve had to jump through to get that far. Especially if I screwed up the timing and have to fix the sound problems. And then, then I have to hope that while it was paused for Camtasia to do all its things, that my PS2 emulator hasn’t crashed. That’s happened twice now, and it’s even worse than when the audio breaks, because not just footage is lost, but actual game progress. This was the worst project I’ve ever started.

But that movie review? It’ll be done… maybe this weekend. I don’t know. Maybe that’s what I’ll do with my Friday night.

The numbers game

So one of the fellas over at Game|Life posted a story today about how Nintendo product sales make up roughly 70% of the Japanese video game market. Whether these numbers are skewed or not, this makes me very happy, being a big fat Nintendo fanboy and all.

Now we just need to find a way to make those numbers happen over here, and all will be right in the world again. Also then we might get Dragon Quest X, the first traditional MMO I actually want to play.

It also makes me happy that New Super Mario Bros 2 is selling really well, and that people are enjoying it. If you hadn’t been keeping up, the internet didn’t seem to be looking forward to it. To put it nicely.

One of the things that stood out to me is that Nintendo platforms make up roughly 75% of console sales in Japan, and Sony has approximately 23 of the other percents. I’m going to go ahead and assume that the Xbox 360 has the other 2%, and all the other lesser consoles combined account for less than a percent. Also of note is that the only 360 game whose sales are worth mentioning is Monster Hunter Frontier.

So let’s have a look-see at the facts here. MH Frontier is the most popular Xbox game in Japan. Xbox is the most popular console in North America. So why, Capcom, do you not bring Frontier to North America? I don’t have a lot of disposable income, but I would gladly fork over a little bit of what I have each month to have the opportunity to play a big, fancy, HD version of Monster Hunter. I know there’s more to it that that, but seriously. Capcom’s got peanut butter and chocolate here, but they refuse to mash them together.

I kind of hate Capcom right now. Or I would if Dragon’s Dogma wasn’t so rad.

The only game I play online

Hey so it’s Monster Hunter time. If you’re not interested in reading what I have to say about Monster Hunter, now would be the time to go enjoy what exists of the Articles archive.

I spent pretty much the entirety of last weekend playing Monster Hunter 3. For some reason, I felt compelled to go back and hunt Cedaeus, the final boss of the offline mode. I thought that maybe time and experience and better gear would make the fight less frustrating. Not so. Underwater hunting is still awful, and is exacerbated by the fact that Cedaeus is a gigantic (and surprisingly speedy) whale monster. It took three separate outings to get him, but I did it. It’s strange, I guess I’ve never slain him before either, because my hunt log says I only have one Cedaeus kill to my credit. Oh well.

Following that, I got annoyed that my Jaggi+ armor set still wasn’t strong enough, and decided to go online to challenge some high rank monsters, whose item drops would allow me to create better armor.

Monster Hunter 3’s online mode has a ranking system that governs what levels of hunts you can play, called Hunter Rank. I’m currently stuck at the point where I can only play up to 4-star hunts, which is the first tier of high rank quests. What that means is that it’s the beefed-up versions of the easy(ier) boss monsters. The problem here is that you need quite a few HR levels to unlock the next star level, and you need a lot of experience points to go up a rank. Also, hunts take about half an hour in general, and don’t dole out a whole lot of experience. So if you want to play MH3 to its full extent, you’ve got a lot of grinding in your future.

That’s not so bad though, because Monster Hunter is pretty darn fun.

Continue reading The only game I play online

Recurring obsessions

I have so many images sitting in a folder on my desktop that are there specifically to be blogged about. For some reason though, I just cannot seem to get around to resizing, renaming, and uploading them. I’m looking at the folder right now and it’s taunting me, telling me I’m a lazy hack. And I kind of am, but that’s besides the point. Let’s talk about video games some more then.

I’m terrible at finishing video games. I have no idea what’s gone wrong with me lately, but it seems that I’m having a lot of trouble sticking with a game to the end. Oh, wait. This isn’t new at all. I could update that list with every game I’ve failed to complete to my level of satisfaction in 2012 so far, but I feel that doing so would probably cause me to break down and cry like a little girl. I suppose the backlog will be nice in the upcoming couple years where I won’t be able to afford new video games, but still. Ugh. I’m such a flake.

I think a lot of it stems from the fact that a lot of the games I really like are games that don’t really have well-defined win states. Take Monster Hunter Freedom: Unite for example. Technically, there are two monsters that are considered “final bosses” (one for online, one for offline), but even once they’re defeated there are still things to accomplish. Have you finished every single quest? Do you have all the Guild Card baubles? If you answered “yes” to both of those… wow, you’ve got a lot of free time. But you can still play online and there are a whole buttload of event quests that you can download for free. Basically, if you’re into it, you could restrict yourself to playing only MHFU and it could still last you for the better part of a year. And that’s before you start dicking around with stuff like self-imposed challenge runs. I shudder to think of what will happen to me if Monster Hunter Tri G actually makes its way overseas.

Theatrhythm Final Fantasy is similar, but different. Being a rhythm game, it’s already more about enjoying the music and getting high scores than finding the end. There’s a point where new content stops unlocking via rhythmia points, but those Dark Notes are randomized. For each Dark Note you beat, a new one is unlocked, so you could chase those forever. It’s not like you could even collect them all either, since you can only have up to 99 at any given time. Besides, I’m kind of curious to see if the rhythmia counter will roll past 999,999. Not that I’ll end up playing Theatrhythm that much or anything. After two weeks with the game I’m at just about 35,000rm, but it’s a burning curiosity. I’m sure someone in Japan has gotten that high and posted it on YouTube.

I suppose that technically Spelunky does have an ending, but I don’t think I’ll ever get there myself. Between the PC and Xbox versions, I’ve only made it to the temple stages two or three times, and never to the boss. So it’s kind of like there’s no end. But good gravy, that game is addictive. Besides, it’s secretly another high score game. Sure, you did pretty well that run, but don’t you think you could do better?

And then there’s Minecraft. I don’t know how, but I still sink entire nights into Minecraft. How is it that I keep going back to Minecraft, but haven’t even made it halfway through Xenoblade Chronicles? At this rate I probably won’t get past the intro of The Last Story when it’s finally released.

At the very least, I was able to stick with Final Fantasy XIII-2 to the end and even get all the achievements. That was pretty cool.

Filler at its worst

Don’t you hate it when you don’t really have anything important to talk about?

I do, but that’s not really my problem lately. The problem is too many awesome video games, and too much time spent at work to play them all.

I’m only four levels into Lollipop Chainsaw. I should have finished this game weeks ago. I think there are only two or three more stages anyway, but still. And this feels like a game where playing it over and over for high scores and cheevos will be fun and not just compulsion.

Dragon’s Dogma continued to suck up all my video game time, because I love it to pieces. I try to be careful about using the word “love” when I describe material objects, but man do I love Dragon’s Dogma. The only thing I don’t like about it is that it’s a huge dick when it comes to fast travel. But the world isn’t that big, so it’s mostly not an issue. It would kind of ruin the point anyway, when the only time I end up needing to traverse the entire map is during escort quests.

Then Theatrhythm Final Fantasy came along and ruined everything. I fear that I might not play another game for weeks. I already have a real thing about rhythm games, but when it’s a rhythm game that also tickles my nostalgia bone? Big trouble, but in the best way.

The biggest loss is that I’ll be completely ignoring the Xbox Live Arcade version of Spelunky, which I have been absolutely frothing with demand for and finally launched yesterday.

And then there’s still Monster Hunter Freedom: Unite, which I will probably be playing until the day my PSP dies. And then I will buy a new PSP and continue to play Monster Hunter Freedom: Unite. Unless Monster Hunter 3G is better.

Someday I’ll finish Kid Icarus: Uprising. If it even has an ending.

I love that my primary hobby is so consistently wonderful. 🙂

The hunting cycle

It’s almost Canada Day, and Canada Day means two things to me: the Lac du Bonnet fireworks show, and Monster Hunter. Over the last couple years, it’s been a new part of our Canada Day traditions for me to tote my PSP down to LDB for the weekend and play Monster Hunter Freedom: Unite during the time that is not used for adventures or fireworks. Of course, the PSP’s battery life doesn’t last nearly as long as it needs to (there’s not that much to do around there), but for me those four hours are as important a part of the weekend as the journey to Pinawa to get ice cream from the Burger Boat, trying to collect enough silly things from the Bargain Shop for an article, and the fireworks show.

Summer in general is also just kind of when my Monster Hunter cycle restarts itself. For MHFU anyway. Me and the game have sort of a love/hate relationship where I’ll play it obsessively for a while, get stuck on a tough quest, and then put it aside for months. Regardless of where I am in the cycle though, an impending Canada Day always brings me back around to the Monster Hunter.

The first time I hit a brick wall was actually on Canada Day. I had just bought MHFU after spending the couple previous months completely obsessed over Monster Hunter Tri on Wii; when I discovered that the PSP game had roughly three times as much content, as well as giant crab monsters, I knew I had to get it. It wasn’t long after I dove in that I discovered what would become one of my most hated parts of Monster Hunter: piscine livers.

Piscine livers are an item dropped randomly when you defeat a monster known as Cephalos. Cephalos are strange looking monsters that are something like a cross between a hammerhead shark and a chicken. Most of their time is spend swimming through the sand, where it’s very hard to damage them. There is an item that can force them out of the sand, but the sonic bomb isn’t available to purchase, and the items you need to create them are somewhat rare. So once you waste the two sonic bombs that are supplied to you for the piscine liver quest, you’re stuck waiting for the Cephalos to jump out of the sand by their own volition. Which can take forever. And of course the piscine liver isn’t the only thing a Cephalos can drop, so if luck isn’t on your side you can very easily time out on these quests.

You’ll see, if you follow my Monster Hunter LP, how annoying these quests can be. It’s not until about a dozen episodes in (so it won’t be uploaded until quite some time after this blog post), but I think it takes like three videos for me to finish the stupid quest.

I did manage to wrangle up the necessary livers eventually, but the quest left a sour taste in my mouth. And I won’t even get into how I feel about the fishing quests. No, I hit my first stopping point when I met Cephalos’ big brother, Cephadrome. He does the same damn thing where he swims around in the sand and doesn’t come up for nobody. Even worse is the fact that you’re stuck fighting these jerks in the desert, where the intense heat will literally drain the life out of your hunter. Cool drinks can temporarily stop the drain, but even if you bring five in with you, they won’t last the duration of the quest. If Cephadrome decides he doesn’t want to play, there’s a very real chance that the heat will kill you.

So I tried the fight against Cephadrome a couple times. I think I died from heat stroke once, and my time ran out on another attempt. I may have even been killed by Cephadrome himself once. He’s not a terribly strong creature, but at the beginning of the game his body slams can be pretty deadly. Once my failures had stacked up enough, I decided that the quest was garbage and stopped playing the game altogether. Monster Hunter Tri had no such bullcrap; the challenge was fair and sensible, so I went back to that. Even though it didn’t have awesome giant crab monsters.

It probably wasn’t long before I picked MHFU back up though. It was still a fairly new game to my collection, and easily the best PSP game that I owned (still is!), even with the crappy quests. I took on Cephadrome again, and while I don’t think I managed it on my first try, I did eventually fell the beast, and everything was wonderful again for a while. That was, until I met Tigrex.

I’ve posted about my hatred for Tigrex before, and fairly recently, too. It took me forever to eke out a victory against one of those guys, and I’ve only slain one more since then. Tigrex isn’t really that strong, but he is fast. A lot of monsters have a thing where they knock you down and then trample over you or blast you with a fireball before you can get up and out of the way. It’s kind of cheap, and that’s basically all Tigrex does. Most monsters leave an opening to get a hit or two in, but Tigrex generally turns around and launches into his next attack long before you can close the gap and smack him up some. And then there’s rage mode.

The majority of large monsters have a rage mode where they hit harder, move faster, and gain new attacks. This is usually brought on by special circumstances, like if you deal out a lot of damage in a short period of time, cut/break off part of a monster’s body, or when they come out of a stun. I’d say that once you carve off roughly 20% of Tigrex’s life, he goes into rage mode every time you hit him. Or at least it seems that way. And it’s the worst, because the very last thing you need is an already too-fast monster getting a speed boost. It’s no wonder I stopped playing because of him.

My latest brick wall was the mighty Lunastra. She’s referred to as a dragon, but looks an awful lot like a big blue lion with wings. Lunastra’s not that hard, and I think I put down the game last time more due to being distracted by other games than because I couldn’t beat her. I know I lost a couple fights against her, but they were losses caused by my own inexperience and impatience.

The trick to defeating Lunastra, and indeed many other large monsters, is patience. Knowing when to strike is key, and it might take a couple rounds to really figure that out. Her attacks are easy enough to avoid, but if you aren’t paying enough attention and get caught by one, you’re in trouble. The flamethrower attack, for instance, is super easy to see coming, and even easier to dodge. But the damn thing hurts if you’re clumsy enough to get caught in it. I was killed instantly with 3/4 of my health bar once because I got hit by a rage mode flamethrower. It was a little embarrassing, but it put me in my place. Upon picking up the game again last week, I took Lunastra down on my first try, and with a fire-element sword and fire-susceptible armor to boot. I could not have been more poorly equipped for that fight, but I came out victorious because I took my time and fought smarter, not harder.

The next challenge on my list is Teostra, Lunastra’s stronger, redder, male counterpart. I don’t feel confident that I can take him out, because I’m still kitted out in that weak-to-fire armor set. But it’s got a super-strong physical defense rating compared to everything else I own! Sometimes it’s hard to know whether you should be worrying more about physical or elemental resistances. At least I don’t have a fire sword equipped anymore.

Will Teostra be my next gamebreaker? Probably not. At least, I hope not. I’ve only been playing MHFU again for about two weeks now. It’s far too soon to be rage-quitting already. Plus it’s Canada Day weekend, and I don’t know what else to do between the time the Bargain Shop closes and the fireworks start.

*NB: I stole the images for this post from the Monster Hunter Wiki*

Dogmatic

On Saturday I made up my mind. We went to Toys ‘R’ Us first because they had a game that The Wife wanted, and I intended to buy it for her. It’s not often that she wants a video game, and I tend to nurture those wants when they surface. But there was nothing for me there. I tried my luck in Future Shop, Best Buy and Superstore that day, but they all failed to meet my needs. Or more, it seemed that my needs came too late.

On Sunday she worked over in St Vital, and I asked if she could check around that area for me on her lunch break. Sadly, neither the Wal-Mart or GameStop were of any help to my cause.

On Monday I asked again if she could scout the local EB Games before work, since it’s a stone’s throw from her workplace. Not only did she check the one in the mall, but the one across the street from the mall as well. All to no avail. I feel lucky to have such a devoted wife, but was sad that I had her chasing wild geese. So I swallowed my pride and made nice with Wal-Mart’s electronics department, because they were apparently the only store in the city that had the object of my desire.

And now I own Dragon’s Dogma. Yay 🙂

Then I booted up the game and it played a remixed English version of “Samayoeru Aoi Dangan” by B’z on the title screen. Freaking B’z. Between that and the fact that the game is more or less a mix of Skyrim and Monster Hunter with a little Shadow of the Colossus thrown in for good measure, this is clearly Capcom’s love letter to me for being such a dedicated fan for all these years.

So maybe the song doesn’t really fit the theme of the game, but man is it awesome! Plus, B’z!! I haven’t had so much trouble getting past a title screen since Metroid Prime.

I’ve only really had time to rush through the intro and poke around starting town a little, but I am thoroughly impressed so far. The boss of the intro stage is a traditional chimera, made of a lion with a goat’s head grafted on its back and a snake for a tail. Your companions suggest severing the snake and diabling the goat to reduce the beast’s abilities. Very reminiscent of severing tails and breaking other bits (frills/beaks/armor/etc) in the Monster Hunter games. Possibly the most entertaining part of the fight was watching my allies grab onto and climb the beast. I tried to get onto it myself but couldn’t manage to stay on. I’m sure the game will teach me how to do it properly before long.

Also, there’s a dragon at the very beginning, and it is massive. Like, at least as big as Lao Shan Lung. So far I am very impressed with the scale of the boss monsters; that’s one of the things I was really hoping Capcom would go all out on, and it looks like they did. Even the chimera was big enough that my character and his three buds could fit on its back. The only, only thing I’m a little disappointed with is that all (or most of, anyway) the monsters are standard high-fantasy stuff: chimeras, griffins, cyclopes, hydras, and so on. I won’t lie, I snuck a peek at the bosses in the strategy guide, and there’s nothing overly original in there. Maybe Capcom will note the excellent cross-promotion opportunity and release some Monster Hunter monsters as DLC. I would be more than happy to pay extra for the opportunity to take on Teostra in a setting where I might have a chance at victory. Or Shen Gaoren. Any of the carapaceon family would be fun, really.

Aaaanyway enough daydreaming. My first impressions of Dragon’s Dogma have been excellent, and I hope that it ends up being as compelling as its influences. I sunk over 100 hours each into both of the Monster Hunter titles I own, and a good 70 or so in Skyrim. I haven’t even seen most of Skyrim yet either.

Oh, the big problem I have with Dragon’s Dogma is that there is a very limited hair colour palette to choose from. Pink is not an option at all, so Claire is stuck with a deep red. Not acceptable.

Monster Hunting LIVE

Okay, well not “live” but at least in a format where I’m not just typing words about my gameplay experiences. I really didn’t imagine that I would keep doing this Let’s Play thing past the MegaMan X experiment, but I picked up a bunch of YouTube subscribers during the Super Talking Time Bros 2 LP, so I figured I might as well subject them to some more terrible videos of me playing games and talking about them.

 
This one, about monsters and hunting them, is going to be extra terrible. My PC is strong enough to run the PS2 emulator fairly smoothly, but it’s not happy when I ask it to record the screen while that PS2 emulator is doing it’s thang. Also these things eat up a huge amount of memory and the sound goes kerblooey after so long. That means I have to keep the vids pretty short for this one, and even then I sometimes still have to chop off some footage.

It’s a project subject to technical difficulties and just being a bad idea overall, but I’mma press forward at least until I get bored with it. As it stands, a (mostly) complete Monster Hunter series is going to be like a million videos of me running the same hunts over and over again. Hopefully someone out there is dying to live the experience though YouTube.

Also subscribe to my YouTube channel. It makes me feel important.

TE on E3

I haven’t really been into E3 the last few years. Less free time is probably a factor, but also I no longer spend every day with a group of people who are also interested (re: the high school clique). I find myself considerably less excited about video game things when I don’t have people to be excited about video game things with.

That said, I’ve generally just followed Nintendo’s E3 stuff this year, which should surprise nobody. I read about the Xbox SmartGlass thingy and couldn’t care less, and I have no idea what Sony’s up to besides that half-hearted Super Smash Bros rip-off. I really couldn’t care either. I play video games because I like Mario and Zelda. I used to like MegaMan too, but they don’t make those anymore.

I managed to get myself pretty pumped up for the big Nintendo press conference, so much so that I actually took a really early lunch break so I could watch it live on my phone. It wasn’t a terribly exciting show overall, but it served it’s purpose: I want to buy a Wii U more now than I did last week. I love the things they’re doing with the GamePad. Asymmetrical gameplay is neat, but not really new for dedicated Nintendo fans (that’s yet another story). I’m much more interested in the way it’s going to be used as a physical inventory manager or sniper scope or TV remote.

Regarding the most controversial part of the presentation, I’m not really that excited about Nintendo Land. Sure, it looks neat, but I’m more of a solo gamer. If it’s packed in with the Wii U I’ll spend time with it, but if it’s sold separately I’ll likely pass. Wii Sports was revolutionary enough that I would have purchased a copy, this seems less so. And Nintendo already has a great game that unites their franchises: it’s called Super Smash Bros.

Obviously I’m going to buy Zombi U. I bought Dead Island, didn’t I?

For some reason, I just don’t feel the passion for new 2D Marios anymore, but I’ll definitely get New Super Mario Bros U. At the very least, I’ll be able to get Stephanie to play with me, and we had an absolute blast with NSMB Wii. I’m less sold on NSMB2, but it’s Mario, so it’s going to be good and I’m going to buy it. Might be a little disappointing after the stellar Super Talking Time Bros 2 though.

Paper Mario: Sticker Star looks great, and I’m sure I’ll adore it when it launches, but I’m just not really interested yet. Maybe I’ll have to go back and play The Thousand Year Door again to remind me how good these are.

Project P-100 and Tank! Tank! Tank! both look like a ton of fun, but seem as if they might wear thin pretty quickly (much like Custom Robo). Online multiplayer would probably be necessary to justify a purchase. We’ll have to see how robust they are before making any real judgement.

Bit.Trip Runner 2? EXCITED!

I really wanted to, but couldn’t really get into Epic Mickey, so I’ll likely pass on the sequels. Sorry, Warren Spector. I know you did your best, and I respect that. It just didn’t click for me. Goes for Scribblenauts Unlimited. I am behind these games 100% in theory, but I just didn’t have enough fun with them to back that up with dollars.

I’ve been sold on Darksiders II since before it was announced. I enjoyed the first one enough to play it twice in a row – a very rare occurrence. Luigi’s Mansion is another game to bear that distinction. It may be because it was the only GameCube game I owned for about a month, but I also really liked it! I hope the sequel launches before Christmas.

I like the idea that the new Tomb Raider might release on Wii U, because I like what I’ve read about it so far. As for any other 3rd party offerings I haven’t mentioned yet? I probably don’t care about them. Although Assassin’s Creed III may be the first game in the series that I play because I dig the American Revolution setting.

The two big games for me are the ones that led the two big Nintendo shows. On Wii U, it’s Pikmin 3. I could play Pikmin over and over again forever if there weren’t so many other games that deserve my attention. It’s a short game, but who cares? It’s super fun! My secret shame is that I still haven’t finished Pikmin 2… the perfectionist in me won’t accept Pikmin losses to anything but boss monsters, and so I inevitably lose focus while trying to savescum my way through its deadly, deadly caverns. I’ll get there some day. There isn’t enough information on Pikmin 3 yet to be excited about it for any reason other than it’s Pikmin 3 and its beautiful HD graphics. I really would love to type more words about it, but there’s not much else to say. Maybe a speculative post in the near future.

In my 3DS’ future is Castlevania: Lords of Shadow: Mirror of Fate. The title could use a little pruning, but the game looks amazing! Lords of Shadow combat and story with Symphony of the Night exploration? Assuming it plays as nicely as it sounds, this could very well be the perfect video game for me. If you’ve played those two games and aren’t excited about what looks like a mash-up of the two, there’s something seriously wrong with you. You really should get that checked out ASAP. It’s probably cancer eating the “good taste” part of your brain. Seriously, talk to your doctor.

If there’s one thing I’m sad I didn’t see, it’s either of the Monster Hunter games for 3DS. I will be broken-hearted if they are destined to remain exclusive to Japan. If the 3DS weren’t so damn region-locked, I would import them and learn Japanese so I could play them. That’s how much I love Monster Hunter. Then again, MH4 isn’t even out in Japan yet, so we’re going to be playing the waiting game for a while anyway.

That’s about it. I’m sure there’s something I forgot to mention, but if I forgot it, it probably wasn’t that impressive in the first place. Now the real question is how I’m going to be able to afford (in both time and dollars) to play all of these games.

Because I don’t stop talking about Monster Hunter

Okay, so Monster Hunter is about a million times bigger in Japan than it is here, but if you need more reasons to support Capcom bringing Portable 3rd over here, peep this:

I suppose Boss is pretty cool too, but I really want to hunt giant monsters as Snake! Come on guys, take one for the team and buy a copy or two of Monster Hunter Freedom Unite, even if you don’t own a PSP. (It’s a great reason to get a PSP though! Then we can play together!)

Also there’s some Monster Hunter stuff grafted into MGS: Peace Walker, if you’re interested.