So laaazy

You know, I’ve had a new movie review sitting around for over a month now, but I have no idea how long it will be until I post it. It was originally supposed to go live in July. And it’s pretty much done, too! The bulk of the writing is done; I still have to go back over it to do a little spellchecking and other fine-tuning, but the words are essentially done. The thing that I’m stuck at it getting some screengrabs.

Normally, that’s the part I’d do first. I’d watch a movie/show, and then go back and take a few shots of important part, and then write the article around those. This time I did all the writing first, and the way that I wrote it calls for a lot of images. And not just the basic screengrabs either! No, I worked myself into a corner full of photoshops and collages. I suppose I could go over the article and edit the parts that call out images I don’t want to take/create, but at that point I’m cheating the reader of a fuller experience. Oh, what a world.

It’s not that I don’t want to do it, it’s just that taking screenshots o a movie is dull and tedious. Making sure I printscreen jsut the right moments, making sure everything is sized and named properly… It’s boring.

This is sort of similar to the reason why my Monster Hunter Let’s Play is stalling. Playing Monster Hunter is one of my favourite pastimes, and talking about Monster Hunter comes in at a close second, so in that case I’m mostly blaming Camtasia. With sprite-based games, I can set it to record and then just have at it as long as I need, then stop when I feel like the session is done and do a little chopping to make everything nice and neat before I produce it. Monster Hunter, being a PS2 game, I guess eats a ton of memory while being recorded. If I go over about 15 minutes of footage, it stops recording sound and just replaces my narration and the game’s audio with a horrible extra-loud static track. So I have to time myself to make sure I don’t record too long, find a suitable spot to pause, and then wait while to video is processed, then wait twice as long while the video is saved to a file. The processing/saving part eats up all my PC’s resources too, so I can’t do anything else with it while I wait. Then I have to do the usual editing, which is not terrible, but annoying after all the other hoops I’ve had to jump through to get that far. Especially if I screwed up the timing and have to fix the sound problems. And then, then I have to hope that while it was paused for Camtasia to do all its things, that my PS2 emulator hasn’t crashed. That’s happened twice now, and it’s even worse than when the audio breaks, because not just footage is lost, but actual game progress. This was the worst project I’ve ever started.

But that movie review? It’ll be done… maybe this weekend. I don’t know. Maybe that’s what I’ll do with my Friday night.

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