The poor, worthless cube

Nintendo released a “free-to-play” game on both Wii U and 3DS last week. That game is Mini Mario & Friends: Amiibo Challenge. I put free-to-play in quotations there because while the software can be downloaded at no cost, you can’t actually do anything but stare at the title screen without an amiibo figure. Womp-womp.

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Scanning an amiibo gives you a little wind-up version of the character you scanned to play the game with. As long as that character is from either the Mario or Donkey Kong family. Also Wario doesn’t count for whatever reason. If you scan any other amiibo, you get to play as a little cube robot named Mini Spek. For reasons that I will get into right away, you don’t want to be Mini Spek.

You can see above that the amiibo I scanned is named Barky. It’s my Wolf Link amiibo. I think it’s a good name. Also my Bowser amiibo’s name is Mittens.

When you scan a Mario character amiibo, you get a fancy little robot toy with a special ability. For example, Mini Mario can do wall jumps, Mini Peach can hover over short gaps, and Mini Bowser Jr can cross over spikes unharmed. These special abilities can be used to collect amiibo tokens scattered about the stages and enter special character-specific doors.

The doors unlock small worlds off the main path, which essentially means that you’re limited to about 11 stages if you don’t have the correct amiibos. Mini Spek is completely unable to enter (or even reach) the character doors, as he has no abilities whatsoever. His game will be over before you know it. Stages unlocked by Mario amiibos account for more than half the game, and nearly all of it when you consider that amiibo tokens unlock the Star World stages.

That sounds pretty bad, yeah? What’s even worse is that the gameplay is actually really fun, so you’d better already have those amiibos, because that’s some really expense DLC if you’re comparing content to dollars spent (an amiibo figure costs $15.99). And if you don’t want to collect those Mario amiibos? You might as well just skip this game. The stages you can play with Mini Spek are good, but ultimately they just made me hungry for more.

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Each stage is a little puzzle where you have to get your toy character to the door at the end. You have a certain number of items, like girders and trampolines, to move around the stage to avoid obstacles, and there are coins scattered about to bump up your score. Imagine Lemmings, except you manipulate the environment instead of the character. Figuring out the path to the exit is usually easy enough, but collecting all the coins and finishing the stage fast enough will earn you a trophy, and that takes a little more finesse.

It’s really too bad that Amiibo Challenge is shackled to amiibos, but I suppose that was never intended as a surprise. It is right in the name, after all. The upside is that if you don’t want to spend $160 on amiibos to get all that this game offers, Mario vs Donkey Kong: Tipping Stars (available as a cross-buy on Wii U and 3DS) has the exact same gameplay at a much lower cost. So I think I’ll probably check that out, because like I said, Amiibo Challenge has really only just whet my appetite for this kind of puzzle game.

Monthend Video Game Wrap-Up – April 2016

Late March’s descent into Zeldamania continues. Mostly because I’ve been devoting roughly 95% of my gaming time to Hyrule Warriors again. Which is, you know, not really Zelda, but it looks the part.

This month also saw the release of the new Star Fox games. One of which is a very traditional Star Fox game which people hate because of the controls. And the other is a Star Fox game in name only which people are in love with because of the controls. Wacky!

~ Game Over ~

Hyrule Warriors Legends (3DS) – I completed the story, including all the optional stages. But the adventure maps… they just never end. I mean, I guess they do, but there is so much content smooshed into this game that it’s hard to imagine ever clearing it all.

Resident Evil Revelations (PC) – Guys, I’m gonna spoil it for you: the first revelation is that there are two identical boats. The second revelation is that there’s a third identical boat, which had sunk a year before the game’s events, and a man has been living in it the whole time. This game’s plot is bananas. And I love it that much more because of it.

Resident Evil Revelations 2 – Episode 1 (PC) – Been putting this one off for a while, despite hearing that it’s quite good. And I agree! Not totally on board with the flashlight mechanics, but everything else is just swell. I am frothing in anticipation of the rest of the game.

Continue reading Monthend Video Game Wrap-Up – April 2016

Dark Souls: I finally finished it!

After literally years of alternating between playing semi-obsessively and ignoring it for months, I have finally beaten Dark Souls. This grand achievement was a long time coming, and as it turns out, all you really need to beat Dark Souls is to be stubborn.

I don’t remember exactly when I bought it, but I think it must have been early 2013. Long enough after release that it had been marked down to a mere $20. That really doesn’t narrow it down, as these days games can be reduced to less than that mere weeks after release, but you get the point. I played up to the first real boss (Taurus Demon), got frustrated, threw up my hands, and called it a wash.

Months later, I related this experience to my younger brother, who had finished and enjoyed Dark Souls. He encouraged me to try some more, and even came over to serve as a sort of tour guide as I played. Normally I like to figure things out on my own, but I discovered that it was nice to get a helping hand in that early stage of the game where I was still coming to terms with how the game worked. From the Undead Parish on, I struck out on my own, though I kept the wiki just a bookmark away for those tough times.

Continue reading Dark Souls: I finally finished it!

Lots of words about Hyrule Warriors Legends

I’ve been playing a lot of Hyrule Warriors Legends since it came out. While it is generally a fairly mindless sort of game, the original version is one of my most played Wii U titles, and the new 3DS remake is climbing the ranks very quickly. Legends contains everything available original, including all the DLC, and it also adds so much new content that you could almost convince someone (who isn’t overly cynical) that it’s a sequel.

In the base game alone, there are five new characters, two new stages, nine new story missions, two new bosses, a new item, a new weapon for Ganondorf, a new adventure map (with roughly 100 missions), the “My Fairy” feature, and God only knows how many new costumes. And that’s all before the new season of DLC that adds a buttload more of everything. It’s an awful lot of stuff crammed into a tiny little game card!

Continue reading Lots of words about Hyrule Warriors Legends

Monthend Video Game Wrap-Up – March 2016

If February was defined by Pokémania, then March was defined by… also Pokémania (and to a lesser extent, Zelda mania). Eh, what can I say? I really love Pokémon, and there’s been a lot going on with the franchise these days.

~ Game Over ~

Pokémon Yellow Version (GB) – Playing through this one again was a very welcome blast of nostalgia, and also a little frustration at trying to remember how the mechanics used to work back in Gen 1. Running the game with a team of monsters I’d usually never use was a great way to make it feel fresh again. Hooray for Flareon!

Splatoon (WiiU) – Finally bothered to just hone my focus and complete the single-player mode. It was an absolute blast, and the final boss was something else entirely. I’m seriously hoping that they release another campaign some day, even if it’s just a little eShop title.

Jett Rocket II: The Wrath of Taikai (3DS) – Replayed the game in “mirror world” mode, which I guess is just the same levels you already played but reversed? While I may not be as hype for it as I was when it originally released, I still think it’s a solid little platformer.

Mega Man 2: The Power Fighters (GC) – I was testing out some Gamecube games to see which save files on my giant memory card had been corrupted, and popped in Mega Man Anniversary Collection. The save was still good, and somehow I ended up playing through this one. I mean, just one story path as Bass, but that’s still a cleared game, right?

New Super Mario Bros 2 (3DS) – I’ve been wanting to replay this for months now, but always had some other major 3DS game on the go. With Paper Jam and Pokémon Yellow done and dusted, there was no longer any reason not to jump into it. The twist is that this time I played about half the game in co-op mode, which is super fun.

Shovel Knight (3DS) – Do I really need to justify another Shovel Knight run to you? I think I’ve made it pretty clear already that it’s my favourite game.

Continue reading Monthend Video Game Wrap-Up – March 2016

The Pokkén Dilemma: The Top Tier

There are only two days left until the worldwide launch of Pokkén Tournament, and I am still struggling to decide which of the sixteen playable pokémon I’m going to choose as my partner for the single-player campaign.

Over the last two days, I rand down the lists of which ones I’m not overly interested in, and which ones may make the cut if they’re fun enough to play. Today, it’s finally time to go over the five pokémon fighters that I am most likely to choose from.

BLAZIKEN

I knew from the moment that I first saw the starters in Pokémon Sapphire that Torchic was absolutely going to be my choice. The adorable little fire-type chick melted my heart, and I had no idea about the awe-inspiring powerhouse that it would eventually evolve into. Blaziken is another one of those pokémon that is considered to be overpowered, and it shows. Blaziken has incredible speed and strength, and its mega evolution only serves to amplify those traits even further.

Blaziken and I go way back. Like, way way back. I have a special attachment to this pokémon not only because it was super powerful in the game, but because I have a lot of really good memories tied to my first playthrough of Pokémon Sapphire. I purchased the game at a point in my life when I wasn’t really interested in Pokémon any more, but decided to play it because my brothers were playing and it was a great way for us to connect. Also, I bought it while on a trip to Disney World, and it was a great way to pass time in the hotel at the end of each day. Finally, it is one of those games that really floods me with memories of summer spent out at the cottage, so we’ve got a triple dose of strong sentimentality there.

But Blaziken doesn’t get by on nostalgia alone. No, I think that it’ll make for an incredibly solid fighter, what with it actually being a fighting-type pokémon and all. Plus, it’s just totally badass in every way, even though it’s a chicken. And you just can’t ignore that.

Continue reading The Pokkén Dilemma: The Top Tier

The Pokkén Dilemma: The Maybes

Pokkén Tournament, the new Pokémon fighting game, launches this Friday, and I’m taking a look at each playable fighter in hopes of deciding who I’m going to choose as my go-to monster. Realistically, I’ll have to give each one a spin and then choose a favourite based on play style, but it’s fun to sort them out based on which ones I already like.

Yesterday I ran down the pokémon that I feel I’m least likely to play as, and today we’re going to take a look at the monsters that have me on the fence:

MEWTWO

Mewtwo is a psychic powerhouse, artificially created by cloning and messing around with the DNA of Mew. He is the original unstoppable force in Pokémon; a Pokémon that you can only find and capture after becoming the Champion in the original Red and Blue versions. I’m not too fond of the idea of psychic-types in a fighting game, but Mewtwo can be a physical threat as well, especially when it evolves into Mega Mewtwo X and gains a secondary fighting-type.

Mewtwo has shown that it is a capable fighter in Super Smash Bros, where it uses a combination of deadly psychic attacks and its powerful tail to pummel its opponents. However, while it is a large and somewhat slower, it’s actually a very light fighter, and can be launched fairly easily. I like playing as Mewtwo in Smash, but I don’t know if it will be as satisfying to play in Pokkén.

There is also a secret (and unlockable) boss character known as Shadow Mewtwo (pictured). I don’t know at all if the dark version plays differently from regular Mewtwo, but it hasn’t really pique my interest yet. Time will tell how I end up feeling about this non-canon form.

Continue reading The Pokkén Dilemma: The Maybes

The Pokkén Dilemma: The Unlikely

Guys, I don’t know what to do. Pokkén Tournement is just days away and I have no idea which monster I want to choose as my main. Sure, I could just try them all and then choose based on my findings, and that’s probably exactly what I’ll do. But I do think that it’s fun to go over the competitors and try to figure out which one I’d like the most, based on wild guesses and theories.

To be honest, I don’t scrutinize trailers and other promotional videos to try to figure out the attributes and abilities of each character before playing them. Most of my thoughts are just based on my existing thoughts about the Pokémon in question, how they perform in other games, and how their designs might affect their performance in a one-on-one fighting game.

Let’s look at the monsters that I’m least interested in first:

SCEPTILE

The final evolution of the grass-type starter from Ruby and Sapphire, Treecko. while it’s in a dire position because I don’t usually give a hot damn about grass-type starters, Sceptile is actually one of the cooler ones, at least in my opinion. A big ol’ lizardy guy with some manner of tree for a tail.

I would imagine that Sceptile would use that tail in the bulk of its attacks, because it’s got pretty puny little arms. It does have blades on those arms, but they still seem like more of a liability than a real asset  Plus, man, grass type. I am really not a big fan overall, even though I love the colour green. There are a few grass-types that I absolutely love (like Roserade and Gourgeist), but for the most part I just can’t be bothered with ’em.

Continue reading The Pokkén Dilemma: The Unlikely

Monthend Video Game Wrap-Up – February 2016

I don’t know anymore, you know? I sort of force these intros to the monthend posts, but are they really necessary? I mean, mostly I just want something in there to break up the post title and “Game Over” heading. So I suppose that this silly rambling has done exactly what I needed it to.

~ Game Over ~

Xenoblade Chronicles X (WiiU) – Finally finished it, after 125 solid hours of wandering and cutting down wildlife (also, being cut down by said wildlife). The ending was a little… I dunno, bland, after the crazy ending to the previous Xenoblade. I didn’t think it was as mind-rendingly stupid as most do, but it certainly wasn’t anything to write about. Definitely gonna keep playing this one for a while.

Goosebumps (PC) – Played it again to rack up a few more cheevos. My first run took almost three hours, but as it turns out, you can finish it in well under 20 minutes if you know what to do. Neat!

Mega Man 9 (Wii) – You might be surprised to learn that I have never beaten this game before. It’s just so unrelentingly difficult! But I finally soldiered through, and I can now say that I’ve beaten all of the traditional Mega Man games. The Wily 2 and 3 bosses were utterly ridiculous, especially compared to how easy the Wily Machine is.

New Super Mario Bros Wii (WiiU) – Played through it again with a friend and her daughter. That was certainly not how I had expected to spend Valentine’s Day.

Mario & Luigi: Paper Jam (3DS) – I really like this game, and trying to 100% it would probably just make me hate it. So I took my acceptable completion rate and marched right into the final boss’ lair. That was an awesome fight. Not terribly original, but cool as heck.

Dr. Mario: Miracle Cure (3DS) – I sometimes with that Dr Mario didn’t end after 20 levels, but there’s really nowhere to go after the jar is filled completely with viruses. An hour well spent, at any rate.

The Legend of Dark Witch 2 (3DS) – I quite liked the first game, which was some godless amalgam of Mega Man, Gradius, and Anime. This is basically the same, but with more stages and the difficulty toned way down. Recommended, but not as heartily as the first.

Continue reading Monthend Video Game Wrap-Up – February 2016