Looking for a fun RPG? Look no further.

I used to enjoy RPGs. Even now, I play one every once in a while, but there’s just one little thing that’s really starting to get to me. That stupid menu-driven battle system that most of ’em use. I never thought that I needed any sort of pace, never mind a fast one, but that’s just how it is. And RPGs, my friends, are certainly not fast-paced. So it was about time that I found a game that would last me a long time, afford me a chance to play through something with more than a slight suggestion of a story, and let me go on a whole bunch of side-quests that would be useful if they could be done before the end of the game. And boy, did Namco deliver.

Tales of Symphonia is definitely my new favourite RPG of all time. It blows away the Mario RPGs, kicks Pokémon in the ass, and utterly destroys Final Fantasy. Gone are the days of mindlessly mashing the “confirm” button over and over to win the battles, and in comes the Tales series’ famous Linear Motion Battle system. In 3D. Of course, you can still just mash the same button over and over, but this can go far beyond that. The way it works, is basically like every other RPG in that you get taken to a separate field of play, where you square off against the enemy. The battlefield is in 3D, but your character functions on a 2D plane. You choose an enemy to lock-on to, and you move forward or away from that enemy. Of course, there are other baddies on the field as well, and you can change the lock-on to focus on them instead. If you’ve played Super Smash Bros, you’ll notice that the two are very similar.

So once you choose an enemy, it’s on to the fighting! But rather than simply choosing commands from a menu, you are actually in control of one of your characters. You can run, attack, jump, block, use techniques, and all sorts of other good stuff. The controls are simple, A is for basic attacks, which can be diversified with the control stick, and B does techniques, also using the control stick to use different techniques. X blocks, while tapping up on the control stick makes you jump. R is used to change your target, and the d-pad is for quick tactic changing. The Z button will allow you to use a Union attack, where your whole party unleashes a quartet of attacks upon a stunned foe. The Y button opens a menu which lets you use items and make more complex strategy changes during battle.

Symphonia’s battles are more focused on the usage of special attacks and magic than basic attacks. Of course, these skills are dictated by TP, Technique Points. You wouldn’t want to abuse them, right? While your party members will work on their own most of the time, you can map your own techs to the B button, and even set a couple commands to the C Stick. Like Smash Bros, you can have four different techniques assigned to the B button, but unlike the fighter, you can choose from a whole list of different skills. You can even choose from two different branches of skills based upon how you’re raising your characters. If your character it aligned towards the S-Type (Strike), he/she will learn more physical and damaging attacks than one aligned towards the T-Type (technique). It’s a nice way to add a little bit of customization to the game.

While you can only directly control one character at any given time, there are almost always three other characters in your party. They’re normally controlled by the AI, and I have to admit that it does a pretty good job, even though it does like to spend TP rather frivolously (but it slowly regenerates after each battle). And if you don’t like how the AI is doing, you can always (at any time, except for story sequences) go into the menu and change how they fight. You can set how they use skills, how they attack, what kind of distance they keep from the enemy and even which enemies they should attack. There are even quick settings so that you can change your whole party into a defence or attack mode at the press of a button.

Your party is all very customizable, and if you still don’t like it, plug in a few controllers and get your friends in on the action. Yep, there’s multiplayer. And it doesn’t even require everyone to have a GBA. Hooray. It does require other people who want to play, though. So while it won’t cost you extra money, you’ll have no luck if you’re the only one in your group of friends/family who likes video games. While it isn’t very clear how to set up other players, it’s as simple as plugging in a controller and setting the character to “manual” or “semi-auto” mode. There is only one little problem with the multiplayer mode, and it’s that the camera has a bad tendency to focus and zoom in on the first player. Now if player one were to be a magic using character, the camera would stay zoomed out most of the time, but if he’s playing on the front lines, well, you’re not going to see much of the other players. If you can look past this little oops, it’s really an excellent feature.

Well look at all this text, and imagine that I’ve only been talking about the battle system. Huh. Well I guess it would be best to tell you a little bit about the rest of the game. For starters, it’s the second (I think) two-disc GameCube exclusive. To translate for the casual gamer, that means it’ll take you a long time to finish it. I myself took about 50 hours to go through it once, and I missed pretty much every side-quest and optional boss. That and it’s got a hard mode and “mania” mode (which unlocks after you beat it once) to play through, so if you want to say you’ve truly seen it all, you have to play through three times. Also adding to the replay is the New Game+ feature, but it works a bit differently here. During the game, you earn GRADE in battle. You can use it to buy a few things in-game, but it’s better to save it all for the end. For once you start a new game from your finished save, you’re taken to a GRADE shop, where you can spend you hard-earned points to carry over skills, various data, money, and even get upgrades like double EXP points. Taken into account that you have to be good to accumulate a lot of GRADE, these bonuses are very useful if you don’t want to start some things from scratch (like the Collector’s Book and Monster List).

As for aesthetics, the entire game is done with a beautiful cel-shading technique. It looks even better than the Wind Waker, and I had thought that that was the pinnacle of cel-shading effects. There is a lot of hype surrounding the anime cutscenes in the game, but to tell the truth, there really aren’t that many, maybe four or five at most. And most of them are somewhat short and uneventful. The only two that stand out are the first, which is the opening video, and the last, the closing video. While they aren’t too overwhelming on the whole, they are done very nicely and fit in well with the rest of the game. Overall, the graphics are some of the nicest non-realisticness you’re ever going to see. Though it does bother me that the characters’ expressions never change. The sound, on the other hand, is a little less impressive. A lot of the game is voice-acted, and as far as I can tell, it’s done very well. The music is a bit on the down side though. The best pieces in the game are the battle themes, particularly the fights with the summon spirits. They’re all very catchy and never get old, which is good, because there is a lot of battling. The overworld/town/event music is much less enjoyable though. Not that it’s bad or anything, but it just doesn’t seem right at some times. In fact, there are a couple town themes that are downright annoying.

I’m reviewing an RPG here, so I bet you’re expecting a drawn-out impression of the plot, right? To put it simply, it’s good. I’m not the best at knowing a good story from a bad one, but Symphonia’s seems pretty sound. It starts out with the general plot all laid out for you, but as time goes on, things change and plot twists are thrown in like chocolate chips into cookie batter. There are some that will surprise you a little, but there’s a little foreshadowing for almost every twist, so nothing is going to make you fall over in shock. What really shines here is character development. All of the characters grow substantially during the course of the game, and they all manage to maintain their little tics throughout its entirety. Even most of the less-important NPCs (the ones just good enough to get names) have been given personalities that could dwarf that of any high-school jock. There are even little skits that let you in on what the characters think of each other and their quest. There are also spots where you have a chance to better (or worsen, if you so choose) the relationship between two characters.

And that’s about all that I can think to say for now. In conclusion, for the first original RPG on the GameCube, Tales of Symphonia sure cleans up for itself. This one’s got some massive potential, and keeps good the Tales name. Heck, back in the day, I thought Tales of Phantasia for the SNES was pretty awesome, and seeing how similar the two games are made me happy to see that the formula is obviously working. I may have missed them all, but if the Tales games in between Phantasia and Symphonia were as good as those two, this is definitely one series that is not to be messed with. I’d easily recommend this game to anyone who owns a GameCube. Even if you don’t like RPGs. This one’s got all the action that those other ones are missing. Yeah. Definitely go buy it. Awesome game + multiplayer option = meaty gaming goodness. That’s all you need to know. Buy or buy not. There is no rent.

My brother is an asshole

REDACTED

(07/16/2021 – I’m all about preserving my writing history as a reminder of what a butthead I was in the past, but it’s okay for some things to be lost to time. This is one of them. But hey, at least there were some links included so this post isn’t completely deleted. Try clicking to see if any of them still go somewhere!)

Peasant’s Quest – This game looks freaking amazing. I really, really hope they’re not just screwing with our heads about this one. Though it does seem to be too good to be true.

New Weebl and Bob toon – Actually, it was new a couple days ago, but you can’t possibly expect me to stay on top of everything. The difference between me and other sites that feature cool daily-ish stuff is that I don’t have readers e-mailing me about cool stuff.

GISH? The Hell…? – New game review is up on I-Mockery, compete with an interview, Photoshop contest and a free demo dowload. Hoo-ray!

Duck and cover

Sorry I haven’t been updating at all lately. In all honesty, I haven’t touched the computer since Sunday other than to see if my joystick would work on it. I’ve been totally absorbed in Harvest Moon: A Wonderful Life and I’ve also started replaying Final Fantasy 8. So I’ll probably have the third Disney World thing done by Sunday. Of course, it often takes an extra day, so you should be expecting Monday. I’ll even start it now to soften the blow come the day I decide to finish and post it. Other than that, I really don’t have much else to say. And so ends another news post.

~Ryan out.

Hachiemon

Those Japanese are a crazy bunch of people. But, you have to respect the fact that pretty much everything they do is undeniably unique. These are the people who created the Transformers, pretty much every famous video game character, and the pancake bunny. Everybody loves a good dose of Engrish, as it highlights a lot of their oddly-named products (Anus Bar, anyone?) and the hilarity that follows bad translations. But of course, you have to take the good with the bad, and there are some things that somehow mystify and sicken the viewers at the same time, like this game here. I told you they were crazy.

And every day, their culture takes over our Western civilization just a little bit. Just look at how anime has invaded and taken over our TV sets so quickly and efficiently. And of course, they practically invented video games (I’m aware that they didn’t. I did say ‘practically’ after all), which have become more popular over here than even movies and such. So you really have to ask why, despite the fact that we get all of their uber-popular stuff, do we never really see any of their extremely oddball gadgets over on this continent? After taking a little time to conduct some research (which consisted of scratching my ass and making stuff up), I’ve concluded that even if they are destined to take us over, our culture still won’t be changed that easily.

And really, I’m not that surprised. Why play some awesome action game when you could be driving over people or killing cops? Why should you play something totally unique instead of playing a rehashed football or racing game that is exactly the same as the last five? No, no, I totally see why we should reject anything at all different from what we’ve got. …Oh crap, I left the sarcasm on. Whoops. Well, in any case, what I’ve got today isn’t exactly the cream of the crop, but is a hilarious and oddly entrancing game from the Land of the Rising Sun called Hachiemon.


Just as a little side note, I was intending to sort of phase out the intro part, but this one just kinda fell into place while I was writing and then turned into a sarcastic semi-rant. But that’s not really the important. Back to Hachiemon.

Now, I was just doing what any good pirate would be doing, and I was spending my time downloading GBA ROMs again. It happens. What can I say? But anywho, I saw the screenshots and just knew that I had to have this one, even though I was primarily concerned with finding Boktai (which, in retrospect, is a bad ROM idea, as it uses a solar sensor.). So I dropped everything and immediately downloaded the Hachiemon. I knew right then and there that I was going to want to review this baby.

Now you can’t tell simply by the screenshot, but the title screen alone is vibrant and alive enough to warrant a closer look. Hachie, as I’ll call him, is over there in the corner, and starts spewing out characters that despite my intense Japanese training (I learned to recognize their most basic alphabet), were distorted just enough so that I couldn’t recognize them. So I don’t know what he’s saying, but he’s got a very deep voice for a creature such as he is. Yes, there are voice samples in the game, and more than enough of them too. Hachie isn’t a chatterbox like (GBA) Mario or Link, but he does do a fair amount of “talking”.

I took the most logical step and pressed start. This is what it got me. More letters that I didn’t have a translation table for. You may be thinking that even if I did translate the characters, I still don’t know the language. But as it is, a lot of words (particularly those in the characters that I know) are very close to their English counterparts, so I can pick out easy stuff like “sebu” and “batoru tonamento” and get a little better idea of what’s going on. And speaking of what’s going on, I just chose the top option, as that’s usually the “main game” option.

 

 

 

 

 

 

Huzzah for the powers of deduction! I was right, and was taken immediately to the opening cutscene. Now a lot of stuff happens here, and I didn’t take pictures of all of it, so you’re going to have to bear with me for a while. At first, Hachie and his friends are playing around happily in the greens, but suddenly Hachie gets very angry and they all slink away. Why this happens, I have no idea, but we’ll assume that he’s not angry, but has let off some terrible gas.

After that irrelevant little scene, we get show a huge bunch of (for lack of a proper word) Hachie-cows, who are all very jolly until their beaks fall off! Oh my! What could have caused this horrible happening? The hachie-cows have suddenly become very depressed, and not even the fact that they look adorable can make them feel better about their loss. So Hachie pops up in the traditional red hero headband and probably pledges to return the beaks. He stares across the lake at a city, probably where the cow beaks are being held captive.

But then this sinister-looking Hachie shows up. Just look at those glasses. You know this guy is pure evil. He mutters something that’s probably evil, and then disappears. We’re then taken to the world map, which reminds me of Punky Skunk even more than Back to the Future 2 did.

You see? You see? World map. I told you. Here, we can really start to appreciate that great graphics that make up Hachiemon. It’s not exactly the most original style, but it’s very colourful and is quite funny, what with all the Hachie-cows and such. No, you obviously have to go into the first level before you can get anywhere else, so I presses the A button and I was off. Little did I realize that this first “level” was just another cutscene of sorts. In this cutscene, Hachie happens upon one of the lost cow beaks, just laying there on the ground, but as soon as he grabs it…

A pair of evil Hachies show up and start making fun of him or something. Eventually, they force him to relinquish the beak, and not only are Hachie’s feeling hurt, but his pride is shattered as well. So the evil Hachies walk away laughing at poor Hachie, and leave him crying and alone. But all is not lost! Hachie pulls himself together and catches up to the green evil Hachie. They gab for a while, and then the greenie runs away. He seems to have pissed off Hachie, as he gets quite angry after greenie runs off. He gives chase again, and this time he looks as if he means business.

After that, we get yet another cutscene, this time it starts with Hachie rolling in the grass. Here we learn that Hachie has not only eyes and a beak, but an ass crack as well. I think I just figured out why this game will never get here. Bored and overprotective moms don’t like asses, after all. Then he starts singing to himself. This game is making less and less sense every time something happens. I really wish that I could at least get a few words out of the narrative so I might have a clue what’s going on. But anyway, Hachie walks off again and then we get to progress to level 1. For real this time.

Grrr… Another cutscene? Yup. Only this time, it’s just Hachie yakking it up with a couple of Hachie-cows. After that brief scene, we finally get into the game. As the little intro thing plays out, it seems to me that I’ve been charged with finding some beaks in the level. And not even cow beaks either. Just normal Hachie beaks. Oh well, Off to the chase for me then! So, I started the level all gung-ho and confident that it would be a cinch, but there were plenty of things that I never expected. Firstly, and most importantly, all the different things that Hachie can do.

Firstly, he can move around and jump. That was obvious enough. Though I guess it would be more of a bounce for a creature like Hachie. Next up, is a strange move assigned to one of the shoulder buttons. It makes Hachie speak and produce a bunch of characters above his head that seems to say “Kantere” or something close to that. Like I said, the characters are a little distorted. Wait a minute! That’s the same thing he says at the title screen! Uh… anyhow, the move doesn’t seem to do much. Using it by an enemy does nothing at all, and using it by a destructible block shows whether there’s anything inside or not. A pretty much useless move as far as I’m concerned.

Next up in the beak stretch. This is easily the most useful move in the game aside from moving. It does everything. Firstly and most importantly, it can be used to latch onto walls to use as a primitive grappling hook of sorts. While grappled to a wall, Hachie can jump again to do a MegaMan X-esque wall climbing technique. Also, it can be used to catch items that are just out of jumping range. It can also be used to stun enemies, and finally to catch the attention of female Hachies, which I will discuss later. I can’t help feeling that I forgot something else that this can do, but it won’t matter, I got the important stuff down.

My personal favourite move, this one is what I call the “Beak Boomerang”. Maybe it’s because I love using boomerang chips in the MegaMan Battle Network games (don’t know why, they’re just fun), or for some other reason, but I just really enjoy watching Hachie toss his beak like a boomerang. It’s got the same item-scooping properties as the beak stretch, but this one goes through walls, so it can pick up stuff on the other side. It can also be used to stun enemies or finish them off once stunned. Other than attacking and collecting items, it doesn’t do much else, but would you really expect it to?

Finally we have the Hachie Roll. The name really says it all, but for the sake of any idiots out there, I’ll explain it. Pressing down and jump make Hachie spin into a rolling attack that can take out enemies as well as breakable blocks that might bar the way. A wall of these blocks was stopping me at one point (before I’d discovered the roll), and I was going to give up and forget about reviewing it. But by some miraculous fluke, I found the rolling move and was able to press on. It was a happy day, since my dream of reviewing Hachiemon was once again possible. Oh, and after a little rolling, Hachie gets dizzy and has to stop for a bit. I’ll also point out that you can see his crack in the pic above.

Above is a shot of me taking out some nasty green Hachies with the boomerang. While it would be a lot more convenient to bowl through a group set up like this, I already told you that I get a kick out of the boomerang. On a completely different topic, by that time, I had already found more than enough beaks to get me through the level, but I wasn’t even halfway done. Why would this be so easy to do? Well, I later found out that there are difficulties in this game, and that on easy you only need 3 beaks to finish the first level, but on hard you need 13 or 14. I’m not sure that I even saw that many beaks in the entire level, so I’m guessing that hard mode is quite hard.

Here’s one of those female Hachies I was talking about earlier. It seems that when you use the beak stretch on them, they get all blushy. Nothing else happened immediately, so I bounced around for a bit, when to my surprise, a small Hachie popped out! Holy moly! In Hachie world, kissing is enough to make one pregnant! Because I didn’t want Hachie to have to deal with the troubles of being a single father, I had him eat the kid, which earned me an extra life. I wonder if hamsters eat their young in hopes of getting extra lives as well?

So I finally made it to the end of the level, and the game pulled a Super Mario Bros. 2 and forced a slot machine on me. Only this one was covered in words and such, so I didn’t have a clue what I was supposed to line up. I just jammed the button, the spinners stopped, and nothing happened. I guess it’s probably for the best. But I tell you, I could have used a couple extra lives from this thing, because the next level was quite dangerous indeed…

It seems that my likening the beak stretch to a grappling hook wasn’t all that far off from the truth. In level 2, there is a place with a huge pit and some goodies on the other side. I tried my hand at getting across, but due to poor control conditions, I ended up losing more lives than anyone would have liked. And that female Hachie over there, she must be on the pill or something, because kissing her doesn’t produce children. Instead, she throws produce at Hachie, who happily gobbles it all up. And she just keeps throwing it too. I must have gotten 30 or so carrots out of her before I gave up and left.

At the end of the level was this huge Hachie-head. It took some convincing, but he finally decided to fight me. All the guy really does is dash back and forth, so hanging on the wall proved to be an excellent tactic. Until I decided to fight back, that is. I dropped from the wall and rushed him from behind, smacking him upside the head, but if proved futile and he turned to dash at me. I tried to get Hachie out of the way, but I just wasn’t fast enough, and Hachie suffered quite a horrible fate for it.

Yes, Hachie got flung all the way into orbit and around the world, somehow landing in the exact spot the he left at. As you might have suspected, I got creamed by the big guy. Another round would prove just as disheartening. And on my last life, I just barely made it through the fight. After getting whomped by Hachie, the big guy was none to pleased and let me though. I, on the other hand, was quite pleased with myself, and let out a small “booya!’ as a sign that I had triumphed. Of course, Hachie just waddled over to the exit, where I was forced to do the slot machine thing again. And for a second time, I probably failed.

At the end of this map was a final point, and on that point was another cutscene. This time, Hachie ran into that thing there, which I call Hachiemama. She seemed to have a slightly unhappy disposition, and I didn’t care what would happen, so I just went and skipped it. After that, we pressed on to the water levels, where Hachie donned one of those inflatable water donuts to keep afloat. At this point, I was certain that I had more than enough to compose a proper review, so I quit. It also didn’t help that The game wasn’t nearly as fun as it was kooky.

This is getting far longer than it should be, so I’ll just summarize all the review-type stuff here quickly. The graphics are colourful and bright. Animation is done very well, and the overall look of the game is great. I can’t really grade the music, as it was very choppy due to the bad emulation speed. Sound effects that I can remember include Hachie’s voice, which seemed to be good, and not overused either. Controls were probably good, but I was using a keyboard, so once again it’s hard for me to give an accurate account. And as for fun, it was an okay game, but it lacked a little bit of that je ne sais quoi that most of my favourites have in bucketfuls. Overall, Hachiemon is a decent game that I’d like to at least be able to play through once on a real GBA, and not a slow emulator.


So that’s it. It took me a couple extras days due to computer hogs, but I finally did it. It only took me about 3 hours to type it up too, which it a little under the average for these things. If you include pictures, maybe 3:30, but it’s still a good time. I think the best thing that I could do right now is to go find a FAQ or something so that perhaps I could understand a little better what’s supposed to be going on in this crazy game.

You know, these outros are really just a pain in the butt for me, because they’re not supposed to relate too heavily to the game (else they’d be in the body), and they shouldn’t be too off-topic, so I don’t know what to do with them. They shouldn’t be too much about when I did the review or news about the site, because only regulars will really get what I’m talking about. I’ll be trying to phase it out, like with the intro, but they’ll have to go at the same time, because it would be weird to have one and not the other. Well, I guess I’d better quit babbling if I ever hope to end this thing, so here’s a final note: TV ghosts are shy. Don’t expect much out of them.

The Biggest McDick’s in the World!!

You’ve read the first installment of my Disney World log, right? If not, go here to check it out. If you have, you’ll know that while we were touring in Orlando, we came across a big freaking McDonald’s. In fact, the biggest in the world. After seeing it on the Food Network, my mom and brother were determined to find this place while we were there. Not only did we manage to find it, but on the first day to boot. And as they had been raving for about a week at that time, it was really freaking big. So big, that it was advertising it’s greatness on the M signpost outside, and several other signposts in the vicinity.

Just as a little preface, I’d like to point out that a lot of my pictures of this McDonald’s turned out a little blurry. And by “a little”, I mean “terribly”. I’m not sure why, as almost every other picture I took turned out fine, but that’s the way it is, so you’re going to have to deal with it or go and do something else. The blur isn’t so bad that you can’t tell what’s what though, so you should be able to cope rather easily. Now let’s get this party started.

So now we’ll take a wondrous journey into one of the most amazing places that I’ve ever seen, and I’ve seen Disney World. Our tour starts outside, where amazingly, there is quite a bit to see. Just standing outside of this place, you can tell that it’s going to be like no other fast-food restaurant you’ve ever seen. You have to witness it first-hand to get the full effect of how spectacular this place is, but I’m going to do my best to give you a good general impression.

Well that one turned out horribly, but I’m sure you get the picture. It’s the big M sign seen in front of every single McDonald’s restaurant, so chances are pretty good that you’ve seen one. Only instead of a sign saying that they’ve sold so many billions of burgers, it’s got a fancy-ass electronic signboard that boasts about it’s hugeness and greatness. It also gives details on current specials, what kinds of food they serve there, and just how popular the place is. I can imagine that it’s running the 3 other McD’s restaurants within 30 feet into the ground.

And the fact that there are other McDonald’s restaurants close by is the really sad part. I thought it was a pancake house that they had on every street corner, not a McDonald’s. But on that note, there were a lot of pancake houses around. Especially IHOP (International House of Pancakes, for those not in the know. I just learned that while I was there.). That seems to be the granddaddy of them all. And while pancakes are good and all (now that I think of it, I wonder what the breakfast menu is like here…), I’m at McDonald’s, and that’s what I’ve got to get back to reviewing. So in conclusion, while in Florida, I ate no pancakes.

You might not be able to tell so well from pictures, but this place, as I may have mentioned before, is frickin’ huge. Just look at it and compare it to things around it. Oh yeah, there’s also the whole two-storey thing going on. That’s a big one. Not only is it huge, it’s exuberantly decorated as well. The huge fry box motif, the art all over the walls, and the lights and decorative crap coming out of every which way, it’s amazing just to look at. If you do ever visit, you’ll probably be stuck standing in awe of this place for a good five minutes or so before you actually get inside. And it only gets more extravagant on the inside. If God eats fast food, this is where he goes.

When you walk in (and through automatic doors, no less) you’ll notice that every bit of wall and possibly even ceiling is covered in something. To your right is the dessert bar, which I’ll get to later, right in front of you are swarms of people trying to get food, and to your left is the happy little scene pictured above. As you can see, we’ve got ocean-painted walls, a huge map, a table for taking charity donations, and that token Ronald McDonald toy display. On the floor are some sort of funny footprints that point you to the exit (which you might miss with all this stuff going on around you), and the occasional shoe scuff, which might be unintentional.

Now this one is the real kicker. Look at all of that food advertisement and display. In the very back is the regular McDonald’s counter area, where you get your food. Right in front of them are more little cash register machines, where you order your stuff. This is all a lot more complex than any McDonald’s I’ve ever seen already. Then in front or that is their gourmet food displays. These contain pizza, real sandwiches, desserts, and seafood, among a bunch of other fancy stuff. You can see various signs posted around, like the black pizza sign above, the sandwich sign in the background, and that bistro gourmet sign to the left. Over on the right side, you can just barely get a glance at that dessert area and chef station. That’s right. This McDonald’s has real chefs. That means food that won’t make you crap 5 minutes later (or block you for several days, as I would soon learn).

So while my parents stand in line to get us our grub, we decide to go explore this huge place. It might be the excess of people, or that fact that it’s crammed to the brim with games, tables, chairs and odds n’ ends, but it feels a lot smaller on the inside. Well, to be more precise, the first floor does anyway. The second floor is less jam packed, because the eating area is exclusive to downstairs, so there’s a lot more room to move around, but we’re still investigating the downstairs, so I’ll get back to that.

As you can see in the picture, there are not nearly as many people as I might have led you to believe, but there were still an ample amount. You can also see that the walls are still painted from top to bottom, and there’s decoration as far as the eye can see. Unless you’re looking out those crooked windows, because even downtown Florida, a place filled with more crap than you can imagine, looks bare compared to this single establishment. And you can also see a couple of the games along the back wall, and I’ll hint at it now, that’s one of, if not the best part of this McDonald’s.

There’s the kid’s/birthday area. It’s just as covered in fancy as the rest of the place, and it’s even got those cool character chairs. Just looking here, can you imagine how exhilarating it must be for a kid to have his birthday party here? Even to attend a party here? Or Hell, if you were going to go to a party here, chances are that you live close enough to go whenever you so desired. And that would be great. A place like this is just one of those places you have to go to more than once if you ever get the chance. Just like Disney World, and I have been there twice. Not to boast or anything, though.

Ack! It’s the attack of the blurry camera invaders! I swear… It’s not that I screwed up. No. I’m good at taking pictures. What’s that? I already admitted to screwing up at the beginning? Damn. Hoisted by my own petard. Now while that phrase makes very little sense according to dicitionary.com, I’ll take the Family Guy quote for what it’s worth. Now back to the stuff and such, this is the opposite wall to the kid’s area, and you can see that it’s covered in games, and the floor is absolutely cluttered with eating place. It’s actually quite hard to move through the tables themselves, even when they’re unoccupied. Going around the perimeter may be a longer trek, but it certainly is easier.

Oh gah! It’s even blurrier than the last. Luckily, this one I can chalk up to wanting to take the picture fast so that girl wouldn’t think I was taking a picture of her. It’s just one of those things you have to watch for when you have a camera. You see the aquarium. It’s cool and blue, but the fishies inside leave something to be desired. They’re tropical aquarium fishies and all, but they’re no eels or mantis shrimp or anything really awesome like that. Just plain old angelfish and other brightly coloured aquatic critters. It is pretty big though, so it’s not a total loss. And even if they aren’t special, fish are always fun to watch, in a bored sort of way.

You know, I think it might actually get better after this one. I’m not sure, but we can hope, right? This little corner is jungle themed for some reason that I can’t explain. It comes complete with tons of leaves and flowers hanging from the ceiling, a little statue thing with some water in it, and a rather dark air altogether. It certainly is different from the rest of the restaurant, and it really shows that they were trying to please as many as possible. This way, plant lovers can bask in their flora, and goths can sit in a dark corner. Fun for everyone!

and now, we get to the best part of the whole entire place, and one of the biggest highlights of my trip. Yes, it’s something that only I would get super-hyped about, and yes, I realize that it qualifies me as a huge loser, but damned if my heart didn’t stop when I saw this beauty…

Mc-freaking-Donald’s has an F-Zero AX machine!!!! Just like it says in the title bar! Ever since GX came out, I’ve been searching the city for one, but up here in Canada we’re lucky to get cool stuff late, and most of the time, we just plain miss out on it. I’ll tell you this, If one of these machines does take up residence in Winnipeg somewhere (please inform me if you know of one!), I haven’t been there, because I know I would have used or at least caressed it once by now.

To make my severe geekness a little more understandable, I love F-Zero. I’m not a huge racing fan, but the Nintendo racers have always had a special place in my heart. Mostly because those are the only ones that you can control without being a racing freak. Damn that Gran Turismo and it’s complexity. Heck, damn all sim racers for being too hard for me to understand. But F-Zero, it’s not like that. The car turns when and where you want it to turn. If you want to make a sharper turn, you hold the sharp turn button. None of this spin-out, drift and slow-down-when-turning funny business. Just me, the track, and 29 other racers. All set to awesome music and beautiful sci-fi scenery.

and the arcade game only capitalizes on everything there is in GX. For one, the seat moves around while playing. And since it’s an extreme racer, it moves a lot. So much it needs a seat belt. And then the speakers are right in behind your head, so those awesome tunes are blaring in your ears all the way to the finish line. It may sound distracting, but anyone who doesn’t like a hardcore mix of the Mute City music needs a serious re-evaluation of their musical tastes. Plus it sets the mood really well. I’ll even throw in this link, which you can follow to download every track from every F-Zero game. The steering was a bit touchy and oversensitive, but was easy to get used to.

Oh, just look at that. A perfect picture after all of that blur. Fitting, isn’t it? Well, there’s yet ANOTHER great thing about this machine that I didn’t yet mention. If you’ve got an F-Zero GX game save, and you bring your memory card, you can slot it in here and unlock a bunch of new machines, tracks and parts to play on GX. Yes, you can unlock them without AX, but it’s freaking hard. Just ask anyone who’s played the game. Finishing the races on the AX machine is a helluva lot easier. And even though it might cost you a couple bucks to do it, the experience is definitely worth it. This is one of the greatest arcade games I’ve ever played, topped only by Pac-Man, Ms Pac-Man(which was also at this particular McDonald’s), and Bust-A-Move.

So now that I’m done with that little rant, it’s about time that we moved upstairs. Like I said earlier, up here there were no tables or chairs, so it was a lot less crowded, and access to games was much more convenient. If you turn around while heading upstairs, or happen to be on your way down, you’ll see the scene pictured above. While the downstairs was built around the premise of eating and playing F-Zero, the upstairs is a much more patriot-friendly place. But of course, only for the American visitors. Foreigners like me feel completely out of place, eh.

Holy crap. Now that one is bad. More patriotism with the flag-bearing Lady Liberty, and behind her is a huge and brightly lit wall. Inside that wall is the prize room. Not only is this place awesome, it also takes the premise of Chuck E. Cheese’s before it and implements a ticket/reward system. All the prize-type games might have been upstairs, but I’m not sure, since I didn’t even give most of them a second glance. I was far too caught up in F-Zero. It’s kinda very sad that I’m obsessing so much about a single arcade machine, but I’ve been looking for one for months, so I technically could have had a orgasm when I saw it and still been in the right. But I didn’t, so I’m not totally screwed for finding a girl yet. (Note: Even I have a limit when it comes to video game hype.)

And the monstrous ball pit/climbing structure is something you just can’t ignore. This thing, like the restaurant, it huge. I couldn’t go in it, of course, but you know I wanted to. All the twists and turns and windows and things inside. It’s a spelunker’s paradise. In the first picture, you can see a Rollercoaster Tycoon sign of some sort; it’s a pinball game. I thought it was pretty cool, but not cool enough to earn a picture. And in the second, you can’t really see anything. I’m almost ashamed at how bad these pictures turned out, but it’s not like it’s something I can just go back and re-shoot any time I want, so they’ll have to do.

I played a mere two games while I was here. That may sound quite odd, but you already know about the F-zero AX situation. “What was the other game?” you ask? Well, in my entire life up to this point, I’ve only spent money on one woman; Ms. Pac-Man (I make things for my mom, or get my dad to buy stuff. I’m not totally heartless). Now seeing as that statement pretty much ensures me to be single for the rest of my life, I might as well keep going, as I’ve nothing left to lose. …Strange. I think I’ve typed out a phrase similar to that in an older article. Maybe it’s just one of those inaccurate feelings of déjà vu. I don’t know, and I don’t care enough to check. Now bring out the next picture!

You’ve all played one type of Cyclone game or another. Unless you’ve never been to Rucker’s or Chuck E. Cheese’s, but that’s impossible, so I’ll assume you all know how it goes down. In any case, they had both this Cyclone machine, and an identical machine called “Titanic” almost side-by-side. Maybe it’s in case of a busy day, maybe they’re just being redundant. I don’t know, I’m not a doctor, but I do know what didn’t kill her. Smoking. Ah, now that’s two Family Guy quotes that don’t quite fit. Oh well, they bring back good and funny memories, so I’ll leave ‘em there. Family Guy rules.

And now that we’ve seen pretty much everything there is to see in this Super McDonald’s, it’s time that I leave. It had to happen, but not after one final race across Mute City. Well, after that, I was done, we had to leave for real, and on good timing, too, because there wasn’t anything else I really wanted to take pictures of. But on the way out, there’s one thing that stares you in the eyes through the whole long walk to the exit.

The ice cream bar. The most magical gift the human race has ever been given, and my last stop in the world’s biggest McDonald’s. There wasn’t a huge selection of flavours to choose from, but all the best ones were there; bubble gum, cookies n’ cream, mint chocolate chip, rainbow, chocolate, chocolate swirl, yellow, and a couple less noticeable ones. I, the ever-hungry pile of human I am, decided that I would delight myself with some of this ice cream even though I’d just eaten 4 double cheeseburgers, a super-sized drink and 3 portions worth of fries. I got the yummy bubbly gum flavour that I haven’t had in the years since the awesome ice cream place we used to go to closed down. That was a sad summer for everyone.

See? Blue. It also matched the sign outside if held up properly. You might also notice that it says “internet” in the window. Yes, they had internet. Yes, I could have made a little post while inside. But it cost money and it was a touch screen, and I had racing and dot-eating to do. So I opted not to and simply went on my way.

And that’s the end of that adventure into the wilds of fast-food land. Actually, if you compared it to the rest of fast-food land, it would be like the throne room where the king sits and get really fat. And now that I’ve typed over 3100 words about a McDonald’s restaurant, I have to go and wonder why I’m not doing this for money. Seriously. I would love to get paid for the site, but it’s not going to happen. So while I flush that pipe dream, I’ll leave you with a couple closing statements.

1. If you’re ever in Orlando or anywhere remotely close to it, make sure you visit this place. Even if you don’t like McD’s food, they’ve got something for every taste. They’ve probably even got caviar if you’re into that kinda stuff.

2. Buy me an F-Zero AX machine for my birthday. It’s still 4 months away, but you’ll need to start saving now. If nothing else, get me GX and a racing wheel so I can pretend.

3. Yes, they have a Bill Cosby standy. If that’s not reason enough to travel down to America’s wang, I don’t know what is.

Disney World Day One: Highways From Hell

I guess I can say a lot for myself. I’ve been to Disney World twice before I reached the 18th year of my life. It’s a lot more than most people can say about the same topic, even if there are a few who’ve been there more. Other than that, though, I haven’t really accomplished much. But this isn’t about how I’ve done nothing noteworthy with my life up until now, it’s about my second trip to Disney World. So I guess I’d better start on THAT then.

It all started way back in January, when I caught wind that my aunt and uncle (who had taken me on my first visit to the Disney World) were going to take my brothers there in April, since they hadn’t been on the first trip. My parents were feeling bad for me, so they decided that they’d spring to send me if I saved a couple hundred bucks and pitched in. With an offer like that, there was no way to refuse. Only I had no steady income, so I was lucky to have a nice little nest egg saved away. But that wasn’t enough, and I still owe my parents a little coinage. Nothing big though, I’ll just work it off like one of those cartoon characters who forgets their wallet when they go to a restaurant and has to clean dishes to pay the bill.

So about a month later we went over to their house, where my bros were informed of the good news. Only there was a surprise twist for everyone. Instead of my aunt and uncle taking the four of us, they were just going to let my parents go instead! So now the whole family (except me… how did that happen?) gets a free trip to Orlando, Florida to bask in the sun and experience the wonder that is Disney World. I guess there’s something to be said for having siblings. For my mom having siblings, anyway. Rich siblings.

Fast forward two months. We spend the whole weekend doing a whole bunch of random crap, and completely neglect the fact that we need to prepare to go on vacation for a week. So Monday rolls around and we start toying with the idea of packing. Tuesday comes, and everyone is packing all evening and night. I carefully pack more than enough clothes to last me the week, not adding in the washing machine factor. My suitcase is almost stuffed, and this will become a key factor near the end, so remember that. Nobody really gets any sleep, and before anyone realizes it, it’s three o’ clock Wednesday morning, and we have to be at the airport by 4:30

We’re totally packed, confident that we have everything, and are waiting for our rides. Both sets of my grandparents came to take us to the airport since there are so many of us and so much luggage to go along. Now, it’s about 3:15, and my parents expect that we’re barely going to make it. Problem is, they forgot to factor in the lack of traffic in the middle of the night. So I’m perfectly confident that we’ll be on time. It might have been my keen intuition, it might have been the lack of sleep, but I wasn’t nearly as in a rush as everyone else. So I took a picture of myself just before I stepped out the door. And because I was the main photographer, this is one of the very few pictures with me in it.

Ugh… My neck seems to have rolled horribly. Oh well. It’s not like that’s how it is all the time. Keeping on track, I hopped in the van and popped on my shades. My grandpa remarked that it was too early to be taking flash pictures, and nobody commented on the sunglasses at night thing, because that’s the kind of thing I do. My family knows me well enough to not bother asking questions when I do something strange. So as I so cockily predicted, we made it to the airport with ample time to spare. Enough time, in fact, to enjoy a Tim Horton’s coffee. Well, the coffee drinkers did, that is. Me, I just complained that we had to wait half an hour. And it was only going to get worse from there.

We unpacked all the stuffs and moved them inside. After waiting in line for a good half hour, we waved bye bye to the grandparents and moved onto the customs. Now I’m pretty sure that all those people who claim that customs is really harsh are all exaggerating, if just a little bit. All I had to do was put all my crap in a bucket so they could scan it. Then we sat around and waited for the plane to get ready. This took another half hour at least. Finally, we were aboard the plane. And waiting. Again. Only a short wait this time, and after the captain gave the OK, I busied myself in my GameBoy for the flight.

There were two major problems with this flight. One, was that my brothers had never been on a plane before, so they got dibbs on the window seats. It doesn’t seem like a big deal, but watching out the window of a plane is strangely entrancing. Secondly, due to the stupid part of the population who have allergies (or was it idiots who choked on them? I’m not sure), I received no airplane peanuts. Instead, I was offered a granola bar and orange juice, which I grudgingly accepted, cause I’d had no breakfast. The granola bar was so-so, but whatever kind of orange juice they’re serving, it must be squeezed from the oranges of Eden, cause it was the best freaking OJ I’d ever tasted. After 45 minutes or so of playing Castlevania: Aria of Sorrow, the captain said to turn off electronics and we landed.

Our first stop was the Minneapolis airport, where we would transfer onto our flight to Orlando. Since we had 2 whole hours to waste, we stopped in at one of the local McDonald’ses. I’ve gotten tired of hotcakes over the years, so I did something completely out of character and got m’self a McGriddle. Now I’ve read the review on X-E, and I know you can see yourself getting unhealthier as you eat it, but I wanted one, dagnabbit. I tried the eggs and bacon variety, and for someone who doesn’t like eggs, I thought it was pretty damn good. Also noteworthy was a sign for the McRib, which instantly reminded me of the “Ribwich” episode of the Simpsons. And if you think a whole paragraph about an airport McDonald’s is bad, just you wait. There’s a big surprise in the near future.

After that, we wandered the monstrously huge airport in hopes that we’d make it to our gate before takeoff. Yes, the Minneapolis airport is that huge. We did make it, and with a good hour to spare too. Fortunately for us, I have a special ability that lets me figure out where I need to go by reading signs that tell me which way to go. So we sat down, I played more Castlevania while listening to some sweet OC Remix tunes, and the time ticked by. It was getting boring, so we formed two groups; one which would sit and wait due to laziness, and one which would adventure in search of cool stuff to look at and/or buy. Surprisingly, I was in the latter.

So we walked down one hall, and then realized that there was nothing interesting to be seen in an airport other than the excess of “The Daily News” stores and went back to sit down. On the way back, I was distracted by a vending machine that had on display two types of bagged potato product: Potato Skins and Fritos. Now I’ve heard of Fritos, and they might be from the same guys who make Lays, and that was even more mind boggling, because there were Lays in the machine as well. I had no change on me, so I wasn’t able to find out. I guess it’ll be a mystery to me forever. As for the Potato Skins, I don’t know what’s going on there, but the bag says “T.G.I. Friday’s”, so I’ll just assume the worst.

Eventually we got on the plane and started to fly away. This time, I got the window seat, as evidenced by the picture above. If you’ve never seen the top of clouds, there you go. Look remarkably like the bottoms of clouds, don’t they? Anywho, this flight was going to be about three hours long. It was a good thing that I brought a lot of stuff to do. I popped on the ol’ headphones and booted up the GameBoy Advance SP. Things were good until I got to Death (still playing AoS, of course). Now he wasn’t much of a pain in Normal mode, but on Hard, he gives you quite a bit of trouble. So that got annoying and I gave up.

The “flight attendant” came around eventually, and offered not a granola bar, but a bag of pretzels. These were a bit closer to peanuts, but still not the same. It would have been okay had they been good pretzels, but I’ll let you in on a little secret: airline pretzels suck. And that’s all there is to it. The OJ was the same as on the prior flight, and I enjoyed it muchly. Now you may be wondering why exactly I took a picture of my “lunch”. Well, on the first trip to Disney World, I took several pictures of my food, and it had turned into a running in-joke with my family. So of course, before I left, I was reminded on several occasions to take pictures of my food. Sadly, this is one of only two I remembered to snap.

After I had become bored with Castlevania, I moved onto MegaMan Battle Network 2, and did a little bit of NetBattling with my brother. See, there are these secret battle chips hidden in the game, and the only way to get them is to play against a friend. And of course, to make it a bit harder, they show up randomly. That’s the bad part. We played over 100 battles and only managed to get four out of ten of these secret chips. BN3 had the same problem, but there was only one secret chip per version. And I’m delighted to hear that BN4 supposedly has none of these horrible things. On the upside, that did waste about an hour and a half, so it wasted a good amount of time.

Now I’m convinced that we were riding in some sort of Transformer, mostly because it’s a funny thought, but also because the wings kept changing shape. Now I know that they do that for a reason, but it’s a lot funnier if I pretend that I don’t. Just look at this shot compared to that other wing shot and tell me that there is no huge difference. …Ah, this is really a waste. It’s not nearly as funny in writing as it is in person.

After the lengthy GameBoy session, we cleared the bunch of clouds, and I watched the scenery go by as we slowly got closer to our destination. There are a lot of things that you can see from up in the sky, and one of those just happened to be a building shaped like and S! And not just any S at that. Specifically, it is shaped much like the S in the Metroid symbol. I thought this to be odd and worthy of writing about, so I took a picture of it and circled it in red because without the circle it’s kinda hard to see. Take it as you will, but I think that it’s some sort of conspiracy. Conspiracy of what? I don’t know, that’s why it’s a conspiracy.

After a short nap and some more window-watching, the plane finally arrived. We got out and were astounded by what we had to travel to get to our baggage. See, the Orlando Airport is divided into two buildings; one where you board and get off the planes, and one where you enter/leave the place, pick up your rental vehicle, and deposit/claim baggage. These buildings are amply far away from each other, and to travel between them, you get to ride a monorail. And it’s not just any monorail. It looks like it came straight out of some futuristic movie or something. That’s about it. If you failed to be impressed, you need to see it to get the full effect. Really cool monorail.

So we rode that, picked up our luggage, and went to pick up our vehicle. Only problem was, out of all the vehicle rental dealies, we got the one with the longest line. Talk about getting the shaft. So after about another half hour, we were finally on our way to our hotel.

This in itself proved to be an even bigger problem. Something had gone askew and neither my mom nor dad could figure out where we were supposed to go, even though they had two maps, one specifically printed off the internet to tell us where to go. After we’d finally collected our bearings and figured out where we were (this took almost an hour), we scanned the map to find out where our hotel was. Now there were two possibilities; either our hotel was the only one not on the map, or we were headed somewhere that didn’t actually exist. To our relief, we found the place after driving all over town all day. And what a town it was. There was so much crap there that you could be there a month and not see everything. As I was already aware, the same would apply to Disney World itself.

This is where we stayed, the Marriott Residence Inn. It was a nice place, and it seemed to be relatively new as well. Trust me when I say that this picture doesn’t show even half the place. The place had everything I could ask for; free breakfast buffet, an arcade room, full cable TV, and an internet-ready PC. I know I didn’t make any posts during the trip despite having the tools to do so, and I can justify that. Every time I went to try to get on the PC, there were some stupid teenage girls IMing it up, even though there was a framed sign right next to the thing that said, and I quote “For business purposes only. No chatting, please.” As useful as it is, I hate instant messaging. It just causes me to have less access to computers. Scratch that, I hate kids who use computers only for chatting, as they are most likely morons who know little more than how to use their P2P and IM programs, and don’t deserve to be allowed to use computers.

 

Here are the pictures of the room that we stayed in, which is actually five rooms. One main room, with kitchen and lounge areas, two bedrooms, and two bathrooms. This is quite possibly the fanciest place I’ve ever stayed, so I was impressed to say the least. I, of course, stayed on the couch-bed. I always choose the couch-bed over one of the real beds. Why? I can’t explain it, but I prefer the humbleness of it all. Oh, and there were three TVs, one in each main room, so everyone could watch what they wanted all weekend. My brothers’ was seemingly stuck on MTV, because I don’t think it ever changed. My parents did their thing, with the reality crap, and me, well I was captivated by a lot of the fancy American channels.

For most of the week, my tube was set to the Cartoon Network or the WB, and changing only to watch a little hockey and Big Daddy, which, if you haven’t seen it, is a great movie. For the first couple days though, it was set to this one channel which was constantly looping this one promo for Disney World about the seven best attractions there. Now why would I watch this channel endlessly when I have trouble making it through a half-hour sitcom? Simple answer there: hot host. Seriously. It’s not exactly the most dignified reason, but it’s the only reason I watched the thing even once.

Ooh! Here’s a good one. Check that out! It’s a silver and green fire hydrant, and not some kind of prop either. All of the hydrants were these funky colours. Maybe it’s just me, but I’m always amazed by fire hydrants painted colours different than red and black/yellow. The red hydrant is the stereotype, and stuff like that is always constant. Why do places change the world-known colours? It’s just crazy, that’s what it is.

By the time we were ready to get a move on, it was already seven or later, so we didn’t have a whole lot of time to adventure, but there were two must-see stops on our short first-day tour of Orlando. The first we had previously seen on the food channel: the world’s biggest McDonald’s. I told you it was only going to get worse. And it gets even worse than that, too. This place was HUGE. I’m sure everyone’s been to a Chuck-E-Cheese sometime in their life. Well this place was at least twice as big. It had 2 floors, tons of games, play areas, and decorations, and the most shocking part was that along side the regular McD’s fare was real food. Gourmet crap, pizza, real sandwiches, seafood, salads, and even a dessert bar with waffle cones! This place had EVERYTHING.

In fact, it was so big that I’m going to write a full article about it. It was probably the most amazing thing I’ve ever seen, and I was ready to go home afterwards. It was like a whole vacation spot in itself. Let me say this, if you ever go to the States for a trip and you don’t know where to go, head straight to Orlando and check this place out. It will absolutely blow your mind. But enough gabbing on about how great the place was, I was damn hungry by that time. I usually have an equal of four meals a day, and I had had less than one during this whole day, so I needed a big meal. Four double cheeseburgers with super-sized fries and drink hit the spot in a way I didn’t think McDonald’s could. The only repercussions were that the pipes were blocked up for three or four days afterwards.

On the way out, I picked up a cone of the ice cream variety and we started out to our second location: the legendary 24-hour Wal-Mart. And we were lucky that it was open 24 hours, cause it was at least nine by the time we left. Finding it wasn’t too much trouble, since we got some advice from some friendly locals and were on our way in no time.

As you can see, we did get there, even though everyone who we told about it said we’d not have enough time to make it there. Oh we made it there alright, and at least two other times during the week as well. We’re just one of those families who will eat at McDonald’s twice in a day and find time to visit Wal-Mart three times while on a weeklong vacation to Disney World. Now is when you get to feel a lot better about your own family, unless they would do the same.

But this Wal-Mart wasn’t only just open 24 hours a day, it was also a Super Wal-Mart. It was huge in comparaison to any other Wal-Mart I’d ever seen, even that one Bizzarro Wal-Mart (That was on a completely different adventure. I fell asleep while in the van on a trip to hockey one day, and woke up to enter a Wal-Mart that was the exact opposite of the local store.). So of course, it had a hell of a lot more crap in it, but it also had an entire grocery store in it. The only thing wrong with it was that the electronics section was shamefully small and poorly stocked. It was less than half the size or my local Wal-Mart’s electronics section, and just slightly bigger than most Electronics Boutiques (That I’ve seen, anyway).

After stocking up on root beer, juice, foreign cereals, and various other foodstuffs, we left the giant store and headed home for the night. All in all, it had been quite a day, and it was still only the first of eight. We all knew that it was going to be a very busy and fun week, and that we had plenty of walking and a lot more waiting ahead of us. At least the weather down in Florida is a lot better than it is up here in crusty old Winnipeg. And the scenery too, the grass was a brilliant shade of green, the palm trees were everywhere, and most notably, there were eye-catching monuments of buildings everywhere. Among the most notable of those buildings were an upside-down museum thing, a huge inverted metal pyramid (the Hard Rock Vault), and one big freaking shoe on top of a closed-down sporting goods store.

After we got home, I ate some more, watched a little TV, audited my pictures and went to sleep after a rousing round of Ms. Pac-Man. So ends my tale for now, but be sure to tune in for part two of this extraordinary adventure, where we make our first stop at the Magic Kingdom, visit Wal-Mart for the second time, and discover a giant outlet mall where dreams come true.

2004’s Easter Egg-stravaganza!

It’s been Easter again. Last year I did that big Egg-stravaganza thing, but this year it’s just a little photo collection. But why have I gone all half-assed? For one, there wasn’t really enough to make a real article out of, and none is really as interesting as that mystery chocolate was. Secondly, it’s more or less that same thing as last year, but with more of the “random stuff” than things that stand out. Finally, I’m just too friggin’ lazy to even try to pump that many words out when it’s not meant to be done. And finally for real this time, I can’t put together a second good intro for an article about the same thing as another. Not that my intros are all that great, but damned if I’m gonna do it.
To make up for the relatively small amount of text, you’ll notice that I make the font a lot bigger. Now it looks like something Maddox wrote! Hooray. But I have to get this ball rolling, so without any further ado, we shall plunge right into the second and last of my Easter-themed articles!

First off we have the Peeps Bunnies. Now I wasn’t a huge Peeps fan before, as you may recall, but this is stupid. Go back to the birds. Sure it’s the same thing, but at least make the damn things white or some other bunny colour. Pink is not a colour that I like to be associated with. When I use Peach in Super Smash Bros Melee, I always switch to the white costume. When using Zelda, I’m always Sheik. I don’t like pink. Peeps were created yellow and should stay yellow. I refused to read a paper we got in math class because it was pink. Boo, Peeps, boo.

Next thing I took a picture of is the marshmallow bunnies. More pink here, but an acceptable level of such. As you can see, there are only four bunnies in the picture. There were more, but they were communists, so I was forced to eat them. I think that these bunnies are much better than the Peeps Bunnies. Peeps just aren’t that good. And don’t you try to tell me different, because you know that I’m right. Why Peeps have so many fans is way beyond my comprehension.

Another Reese egg came around this year. I’m not sure what last year’s Reese egg tasted like, but I’m pretty sure that this one was worse. It tastes pretty bad to tell the truth. Reese should stick to the tried-and-true cups and give up trying to break into the egg market. They’re failing pretty bad there.

A box of Smarties. Gee, there are really interesting. The only thing I can say about ’em is that they’re chocolate flavoured and Easter coloured. They’re Smarties for God’s sake. Shut up.

Aaaah, the Cadbury Creme Eggs. Possibly the greatest delicacy of the Easter time. And that’s the saddest part. I just don’t seem to like these guys as much as I used to. What’s happening to me? Why do I not like junk foods that I once would kill for? Oh well, three Creme Eggs are better than one, so down the hatch they go. Hm. Word is an idiot. It keeps correcting “Creme” to “Crème”. Stupid computers. Wow I’m angry today. Why that is, I don’t know, as nothing has happened to me lately to justify said anger. Oh well.

Mmmm Mini Eggs. Now these things I’ll never not like. That candy coating… and the delicious chocolatey center… Oh wan I wish I could be eating them again right now. But again, there really isn’t much I can say about these. Other than their deliciousness, they’re pretty boring. Even the package is kinda lackluster.

Chocolate eggs. If you want me to say any more about ’em, fark you.

 

And this is the fantastic centerpiece of my chocolate empire. Or it was before it got eaten. You can’t quite tell, but it’s shaped vaguely like Homer. I was quite happy to receive a giant character chocolate, but then I realized why I hadn’t gotten one for so many years; the chocolate is of rather low quality, regardless of what the packaging claims. So it was a bit of a disappointment, but it’s a good box for putting stuff in. It’s even got a cool viewing window.

In an odd, ironic twist, my parents gave me a toothbrush. It makes sense, what with all that chocolate is gonna kill my teeth. Anywho, it’s one of those fancy-ass “spin brushes”, and I have no friggin’ idea how to use the thing. I can’t help it, I was raised on the normal toothbrush. So I’m going to have to get used to this behemoth… or just take out the batteries.

Last time I checked, the holiday was Easter, not Christmas. I’m grateful and all, but I’m as surprised as you are that I got something so expensive for such a low-level holiday. I guess it kind of explains the smaller amount of candy though. In any case, it saves me $60, so I won’t complain. I know you’re all kinda spooked that I’d want a Pokémon game, but that would mean you don’t know me too well. I like the Pokémon games. Or at least Blue anyway. This is the first Pokémon game I’ve been able to truly enjoy since the Yellow version came out.

And it’s a lot different from other Pokémon games too. It’s a lot more evil than all the other games, and that almost makes it okay for someone my age to be playing. I just look at this guy here. He is a total badass. Not only is he buffed up, but he’s got a necklace of Poké Balls. I bet he stole ’em all, killed the creatures inside, ate them, and painted his face and dyed his hair with their blood. Nope, no characters in the other games would even think of pulling shit like that. Plus there are no random battles, so I love it. Random battles are the bane of my existence.
And that’s that. It’s over 1000 words, so it’s long enough to qualify as a proper mini-review, so you can’t complain about nuttin’. This Easter was kinda boring, and rather expensive, but it turned out pretty well. I played Pokémon Colosseum for 5 hours straight yesterday. There really isn’t any appropriate way to end this one. So I’ll just end it here. Happy belated Easter, heathen bastards.

The Good Stuff:
  • Tons of chocolate
  • I got a non-bargain bin console game? Holy shit!
  • Everyone loves Cadbury
  • The Bad Stuff:
  • Chocolate gets annoying after you eat so much
  • Peeps bunnies are less fun to eat than the original Peeps
  • Am I rating a holiday? Materialism on a new level…
  • Waldo + Bust-A-Move – A Double ROM Review!

    As a gamer, I’ve seen a lot of crap. And by a lot, I mean tons. There are literally hundreds of craptacular games out there. Sure, the Playstation and PS2 have tons and tons of titles, but over 90% of those games are utter bullhock. Not to say that Nintendo systems are without their stinkers. Just looking back on the SNES and thinking of bad games for it makes me cringe. Heck, even the GameBoy Advance is a victim of this virulent affliction. Anyone can see they suck, but people must be buying them, cause they keep getting made.

    On the other hand, we’ve got some real gems too. Speaking as a fanboy, almost every one of Nintendo’s games have been of excellent quality. Sure, production values are sometimes sold short, but they’re almost always fun. And it’s not only Nintendo, of course. A lot of other companies have very nice track records, like Namco, Squaresoft and Enix (which are now conveniently rolled up into one), and Rare. It’s companies like this that make people keep coming back for more. If it were only crappy whored-out movie/TV licenses (Matrix and Simpsons, lookin’ at you), video games would have been dead long ago.

    So if I’m talking about both sides of the spectrum in one article, what the Hell is going on? Well, simply put, I’m reviewing one crappy game and one excellent game. Why do both at once? Well not only am I trying to make some kind of deeper meaning or something only an English professor could figure out, but neither game that I chose to review could possibly fill an entire properly-sized article. So now that you know what’s going on, I’ll start with the bad news.


    Yes, that’s right. I’m going to subject you to something so bad that you’re bound to appreciate the better of the two. Now that’s a clever little idea right there, isn’t it? Glad I thought of it while typing that last sentence. Yes. Yes… But anywho, you remember Waldo, right? That guy who everyone was consistently trying to find? Ha, I can see that look on your face right now. I love that “Oh God no! They made a game out of that!?” look. It’s so… je ne sais quoi. But yeah, they made a game out of Waldo.

    Actually, they made at least two games out of him! I remember renting the NES game, and damned if that wasn’t the worst 5 bucks ever spent. Actually, buying the game would constitute as worse, so I guess second worst 5 bucks ever spent will have to do. But it was entirely impossible. As far as I can remember the “maps” were huge and you got very little time and only a small sphere of vision. And if my memory is right, they stupid-fied the SNES version like rap music does to anyone who listens to it.

    After the title screen, we get treated to the difficulty select right away. And let me tell you, you’ll be blown away by this. The difficulty levels in this game are Normal, Expert, and Waldo. Yes, instead of an “easy” level, they put Waldo. And no, it doesn’t just say “Waldo” where “easy” should be, there’s just a big graphic of his head and upper torso. I let curiosity get to me, and dammit, the Waldo level was just the exact same map five times in a row. Who’d have known? And why would they put something so ridiculous in a game? It beats me, but since Waldo was so easy, I’ll try Expert next.

    After I picked the difficulty, I got a choice of four different graphics. A dangerously obese man-thing (anything that fat cannot be classified properly as a man), two guys who looked to be getting drunk [whilst sitting] on magic carpets, a strange pig-like thing with spikes and a hugeass nose, and some guy throwing what looked to be liquid Play-Doh on a robe-sporting man. It decisions like this that make life so difficult. I figured eventually I’d have to see them all, so I took the drunk carpet guys.

    And this is what I got. I don’t know, but I feel as it there’s something wrong with this picture. Oh, maybe it’s that it’s following the exact same stereotypes as the Where’s Waldo books. I’m not exactly sure, but I think they might be in Arabia somewhere. If that’s even a place. I did really bad in geography class. But anywho, you’ll notice that everyone here is coloured. Not only that, but they’re all wearing turbans and sashes, and riding on carpets. And when in the Hell did they invent a country where anyone and everyone was required to be on the rooftops? And why didn’t they ask me to be a part of that country?

    Next I chose the pig face thing, and we move from somewhere in Africa to the medieval times, where everyone has changed from black to white. Where is the equality? I’m already sick of this game and its racist stereotypes. Didn’t the creators of this game ever see that movie Black Knight? But now I’ll direct your attention to some on-screen stuff. Near the bottom, we can see a gray brick. Clicking it gives you 150 points. Somewheres near the middle right side of the pic is a clock, which increases the time you have to find Waldo. And speak of the devil, there he is right beside the magnifying glass! That level sure was a breeze.

    The other two levels are pretty much the exact same things. I should note a couple things about the gameplay here, I guess. Now obviously there’s a time limit, and you can extend it by picking up those clocks. But honestly, you don’t even need the whole first clock to complete a level. The only thing that takes any time at all is finding the other objective, a scroll. They, unlike Waldo, can be hidden quite well, as they’re small and can be fit behind things quite easily. But of course, they rarely are, so each level will take you about 30 seconds, and that’s if you stop to pick everything up.

    One other thing I forgot to mention that influences the game in a big way is the size of the maps. For one, they’re very, very small. Bite-sized, even. And to top it all off, they only scroll horizontally. This may not sound like such a big deal, but considering how big everything is, you’ve got an extremely small zone of probability of where Waldo can be hiding. A zone of probability comparable to that of an electron. And that’s pretty much all there is to it. You scroll around until you see the scroll and Waldo, and you’re done.

    But what would a game be without its bonus levels? I’d be a game without bonus levels. But Waldo’s game has one. Yeah, one… If you manage to find the strange Waldo-dog in a level, you get to fly around on a magic carpet collecting bones. Now you don’t have to be in the magic carpet level to get this bonus, it’s the exact same on every level. Yeah. They went through all the trouble of making four levels, so why not four bonus levels? Maybe then I wouldn’t feel so cheated. Maybe if there were more than 8 people on the staff, they would have put in individual bonus levels. We’ll never know now.

    So if you just so happen to beat all four levels, you get taken to the super-secret fifth level! Woah! Never saw that coming! It’s just the same thing, but with no extra pickups and one tiny little twist. There’s a lot of Waldos here, see, and only one is the right one. That right Waldo just happens to have lost one of his shoes. It’s a long shot, but at least they tried. I’m still not satisfied. And what do you get for finding shoeless Waldo?

    Even Super Mario freaking Brothers had more of an ending than that. The question remains, though, why did I want to get the scrolls back? He’s obviously not going to do anything for me. Hell, he could be evil incarnate for all we know. Maybe the instruction booklet had some kind of story in its pages, but I really doubt that possibility. I bet this game didn’t even have an instruction booklet. You can only use two buttons the entire game, so there’s really nothing anyone needs help to figure out. Even Jessica Simpson could figure this one out. (Okay, the joke was a bit stale, but I couldn’t think of anything else.)

    I think I can sum up the entire review portion into one paragraph here. Graphics were so-so. The animation was at a max two frames switching back and forth. The sound and music wasn’t much better. The music was forgettable and might have been annoying too. The sound may have consisted of a couple beeps and one really bad voice sample that says “Where’s Waldo?” every damn time something happens. Gameplay was boring and simplistic. I finished all three difficulty levels in less that 10 minutes total. If that doesn’t tell you that this game needs a little tuning, what will?

    As a final note, I’d like to just plainly say that The Great Waldo Search sucked. It doesn’t even deserve to be italicized. I’m being kind enough just capitalizing the letters there. It sucked hard. Don’t even download the ROM. You’d be better off doing something productive like taking a dump or making a macaroni statue of Jerry Seinfeld. I guess the only good thing you could possibly say about the game is that the maps are fairly faithful to the books. Other than that, total crap. At this halfway point, I’m at about 1600 words, and the next game will probably yield a shorter review, because lo and behold, it’s a puzzle game. If you want, this would be a great time to go get a snack or something. It’s okay, I’ll wait for you.

    I hope you’re done whatever you chose to do at our little intermission, cause I’m getting back to business now. Waldo was a horrible stain on the tapestry that is the history of video games, but the next game is one of my all-time favorite puzzle games ever: Bust-A-Move! Now the tricky part is going to be making it to the 2500 word mark, because there just isn’t a whole lot you can say about puzzle games. Fortunately, since I love this game so much, I could probably drone on and on about it for quite a while.

    Hooray! Look at the happy little dragons. Incase you didn’t know or are having trouble placing it, they’re the same characters from Bubble Bobble, one of my old NES favorites. Bub and Bob make their grand puzzle debut here, and they do a marvelous job of it too. And as an added little trivia note, the game also comes packaged on every system from arcade machines to the Nintendo 64, and sometimes it’s known as Puzzle Bobble. But I’ll refer to it as Bust-A-Move, because it’s such a catchy phrase. The more you know!

    Because there isn’t a whole lot of screenshot variety in a game like this, I got this great idea that taking a pic of the “modes” screen would be a good idea. Only what am I supposed to say about it? Let’s see what we have here. I’m obviously going to choose the 1P Play, because I’ve got nobody to play against and I’ll be damned if I’m gonna challenge anybody’s record. As for options, I need no options! Though a sound test would be fun…

    Like most people, I don’t know any passwords, so I have to start all the way from Round 1. it’s not so bad, because these easy rounds are great for racking up huge points! It’s a pretty simple game at heart. You start with a bunch of bubbles hanging from the ceiling (Bubble Bobble fans will recognize the little guys trapped in the bubbles). Your job is to shoot bubbles up to pop the one on the roof. You get one randomly coloured bubble at a time, and you have to “line up” three or more bubbles of the same colour to pop them.

    But of course it sounds easy! It is, for the most part. The only thing that gets in your way is the fact that you can get a lot of rubbish bubbles when you need particular colours, building a huge ball of garbage off to a side. And on top of that, you’re racing the clock, as the roof keeps getting lower, and if a bubble ever goes below that line near the bottom, you’re done. If you do manage to clear all the bubbles from the screen, it’s happiness and dancing dragons for you! In conclusion, yes, it is an easy game.

    Now after a couple learning levels, the game spices it up a bit with some different types of special bubbles. In the pic above, you can see a fiery bubble among all of the regular bubbles. If you hit this guy with a bubble, it’ll explode into a big ball of flame and vaporize any bubbles within a small radius of where it once was. This is very useful for clearing out patches of trash bubbles, and lets you complete the round shown above in only three shots.

    There are a couple other types of special bubbles, like the electric bubble pictured above. Shooting this one will send a lightning bolt blazing across the screen, destroying any bubbles that get in its way. It can be even handier than the fiery bubble, especially if it’s at the top of the screen and there’s a clear path towards it. The last special bubble I’ve seen is a watery bubble that lets a flow of water downward, changing the colour of all the bubbles below it to a single colour, making them easy pickin’s.

    Like I said earlier, if you aren’t swift enough in your bubble-busting ways, you’ll get smoked by the torrent of bubbles. The poor little dragon fell over… If that’s not incentive enough to lose, let’s put it this way; when you do lose, all your points go with you. So continuing would put your score back at a measly zero. Unlike some games though, Taito thought ahead and doles out plenty of continues so you can keep going. They aren’t infinite though, so don’t slack off too much.

    I might add that there is one finer point to losing. When you do lose, if you choose to come back, you get an aiming tool that helps a lot. You can’t see it in the pic above because it flashes and I pressed the button at the wrong second. It’s not my fault though, the little dragon was yelling at me to hurry up. But it does take all the guesswork out of the game, so you only get it for one level. After that, you’ll have to rely on your knowledge of simple physics. Unfortunately, they wouldn’t let me take the course because I’m no good at math, so all I can do is hope my aim is true.

    I’m not sure why I love this game, but anyone who’s ever gone to a movie with me can surely back that claim up. If there’s an absence of Metal Slug, you just know I’m gonna be at a Bust-A-Move machine until my quarters run dry or they manage to pry me off the machine because we’ve already missed the previews. I think one of the biggest factors that keeps me coming back is the music. It’s always the same tune over and over, but I love it so. If you need a little idea of how it goes, here’s a link to a remix of the main tune. It’s not quite the same as the original, but I can still put it on loop for hours and not get annoyed.

    To wrap this one up in a single paragraph doesn’t do it justice, but I will anyway. The graphics are colourful and fun, almost giving off a Yoshi’s Island vibe. The music, as I already stated, is very cute and loveable. Sound effects include happy “yay!”s and such from the dragons, and the always fun bubble popping sound. The gameplay is that of a puzzle game: simple, but at the same time complex. Controls are nice and precise, and give you the accuracy you need for tricky shots.

    Overall, I still love this game, and when it gets ported to the Nintendo 20075, I’ll still love it. When I go see whatever movie I deem worthy of seeing 30 years in the future, I’ll still love it, and my accomplices will still have to convince me that the movie is what we came to see. I suggest finding a GBA version, or if (God forbid) that doesn’t actually exist, go for one of the older GB games. If you can’t find one of those, look for the PS2 version. As a last resort, download one of the many ROM versions. Usually I wouldn’t condone such a thing, but some games are just worth breaking copyright law for.


    And that’s the end of this week’s article. I probably shouldn’t say that, because these don’t exactly come weekly, but it’s too late to go back and type in something different. Maybe I should try to do an article a week, or at least bi-monthly. Lately I’ve been doing pretty good, with nine submissions so far this year. If you total what I did last year, that a whole lot of crap in two months. I think that this is one of my best articles in a while, because for at least the first half, I concentrated on not actually reviewing, but picking out little things and making big deals out of them, much like one of my many web-heroes would do.

    So I hope you’ve enjoyed this article. I know the electron thing made all the difference for me. I think it would be a whole lot funnier if I’d actually made that page, but as it stands, very few people will know what I’m talking about or take the time to read the whole thing and try to understand. I also had fun taking the screenshots for Bust-A-Move, and almost forgot that I was trying to write an article and not trying to finish the game. As a final remark, I’d like to say that after writing this, I’m certainly convinced that I should go out and buy Bust-A-Move. I guess it worked. Ooh! And I even managed to finish with a sweet word count of over 3100!