~ Game Over ~
Castlevania: Bloodlines (Genesis) – Much faster than the ‘Vanias on Nintendo consoles, but still feels slow because so many enemies are tanky. It brings back the “whip gets powered down when you get hit” mechanic, which suuuuucks. There are a lot of cool graphical things happening in this one, and I like that it has two fairly different playable characters (of course I played through with both).
Resident Evil 4 VR (Oculus) – Played to record for YouTube. (Twice!)
Alisa (PC) – You can see my full impressions in this YouTube playlist. TLDW? It’s a 90’s survival horror throwback that really nails the presentation and stumbles just a little with the gameplay. Also it’s a Kickstarter project that is not quite finished.
Kid Dracula (NES) – A Castlevania parody, starring a young Dracula (or maybe Alucard???). It’s a heck of a lot easier than your standard ‘Vania, and I didn’t run into any real trouble until the somewhat tricky boss gauntlet that is the final stage. The biggest miss is that Kid Drac gains a new power after every stage, but they’re barely useful outside the homing shot.
Kirby: Planet Robobot (3DS) – First replay since original release. Had a great time! I really wish that I’d finished writing that article about it back in 2016, though!
MediEvil (PS4) – The original PS1 game was desperately in need of fine-tuning and polish, though this remake only pretties up the graphics and fixes the camera. Still quite janky, but at least it’s fun. Fun enough to go for the plat, even!
The Persistence (Switch) – Wrote it off after a few months of telling myself I’d get back to it, but I’m finally ready to accept that I don’t really like it. A stealth-focused roguelite is just too slow and grindy for me. The wonky controls did not help.
~ Progress Notes ~
The Legend of Zelda: Breath of the Wild (Switch) – Master Sword get!
Ys Seven (PC) – Cleared the Flame Shrine.
Pokémon Shining Pearl (Switch) – Three badges
Cyberpunk 2077 (PC) – ?????