Monthend Video Game Wrap-Up: September 2014

Hey, it’s the best month of the year! And a month where I decided that it was time to focus on a select few games instead of trying to play everything under the sun. These Monthend posts really shouldn’t go over 1,000 words.

Anyway, final vacation week of the year, and I… spent most of if watching TV and sleeping in instead of playing games or doing something productive. Oh well!

Oh, and I guess this marks the first year anniversary of this Monthend feature. I figured I would’ve flaked on it long ago.

~ Now Playing ~

Super Smash Bros for 3DS Demo (3DS) – Okay, so it’s weird to be counting a demo here, but how many demos have you played for over 6 hours? Yeah. Besides, I got the special version without a usage limit (the regular version can only be launched 30 times), so I need to tout that as much as I can.

Gauntlet (PC) – The only PC game that I’ve ever pre-ordered. I played Legends and Dark Legacy so much back in the day that I was thrilled to hear that a new game was on the way. The final product is really good; pure Gauntlet. The only problem is that the mouse/keyboard control scheme feels weird and it doesn’t support either of my usual PC controllers. I’ve cleared the first world so far.

Hyrule Warriors (WiiU) – I have never played a Warriors game before, so while this game is dressing up a stale series in fanservice to many, it’s a completely new experience for me. And it’s soooo much fun. It shouldn’t be, but it is. I’ve finished Legend Mode, but that’s really just scratching the surface of this game’s content.

Fire Emblem: Awakening (3DS) – I have a very hard time playing any tactical RPG that isn’t Final Fantasy Tactics, so I’ve never been too interested in Fire Emblem. Picked this one up because it was on sale, and I’m loving it. Possibly because I’m playing on normal difficulty and casual mode, so I don’t have to deal with Fire Emblem’s traditionally crushing difficulty and perma-death. It’s breezy and fun, but I still have to consider my moves carefully. Hooray! I’m on Chapter 18 or so.

The Last of Us (PS3) – I’m one of the few who didn’t love this game. I don’t often agree with Chris Kohler these days, but he’s absolutely right when he suggested that it would be better without guns. I like the game in general, but I absolutely hate it when it forces you into combat. Because the combat is terrible. It might have the most satisfying stealth gameplay I’ve ever experienced, but it usually forgoes the stealth in favour of gunplay. Boo.

~ Game Over ~

Donkey Kong 64 (N64) – I loved DK64 for many years, but playing it again was sort of an eye-opener, as at the outset, I felt like I was having quite a bit of fun with it. Then things took a horrible turn. Read this for more details.

Hammerwatch (PC) – I got confused and thought that Gauntlet game came out on the 3rd, but actually it was the 23rd. Luckily, Hammerwatch came along in a Humble Bundle and slaked my thirst for a dungeon-crawling hack-em-up. Essentially it’s you (and up to three friends) in a massive series of mazes against millions of squishy monsters. Plenty of secrets to discover and winks at classic PC games made this one really stand out. I look forward to playing it again -and more thoroughly- to get the good ending.

Tappingo 2 (3DS) – Hey it’s the sequel to that puzzle game that wasn’t super but was somehow very engrossing anyway. So I played this. Solved some puzzles. It was pretty much the exact same as the first one, and that’s probably the only trait it shares with picross.

Metal Gear (MSX) – So here’s an odd one. I’ve never played an MSX game before. Turns out that Metal Gear is pretty great. Aside from a lot of totally unintuitive tricks and traps, anyway. But the overall feel I got from the game was good, so I hopped into Metal Gear 2: Solid Snake immediately after finishing it.

Metal Gear 2: Solid Snake (MSX) – It’s even better than the first! Who would have thought! Literally the only things I didn’t like about it are the enormous amount of backtracking and the stupid, stupid swamp. If you’ve played the game, you know what I’m talking about.

Saints Row the Third (PC) – Despite almost burning out by ignoring the story and just goofing of and playing with all the random distractions, I powered through to the end. With 100% even, because I loved it. Really wish that I was capable to keeping an aircraft intact for more than about a minute, though. Flying is really fun, but I am not good at it.

Demon King Box (3DS) – Finished it off, and was a bit shocked when I did, because the ending just comes out of nowhere. Possibly because the translation is awful and none of the dialogue makes a lick of sense. There are a bunch of tough post-game stages to play, but I don’t know if I like the game that much.

Life Force (NES) – Bought this VC game on a whim, because I thought I heard that it’s a little easier than most other space shooters. That’s not exactly true. I couldn’t even pass the first stage after playing for fifteen minutes. So I save-stated my way to the end. Good enough.

Super Smash Bros Brawl (Wii) – I spent a ton of time with Brawl in anticipation of Smash on 3DS. Partly to get myself psyched up, and partly to try to complete all of the challenges I left unfinished. I didn’t clear out everything, but I’m pretty close. I’ve just accepted the fact that I’ll never beat Boss Battles on the Very Hard or Insane difficulties.

~ Re-runs ~

Picross e2 (3DS) – Oh look, Ryan was playing Picross. What a surprise.

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