What the **** is a podcash?

I’ve been listening to the Trailer Park Boys Podcast pretty obsessively over the last couple weeks. Burning through the backlog, in fact, listening to as many as three a day. There are only 20 episodes so far, so I’ll probably be caught up by Xmas.

tpbpodcast

The podcast is usually just the boys sitting around a table, bickering and ripping on each other, occasionally talking about various headlines or random fun facts. A few episodes feature special guests, including but not limited to: Snoop Dogg, Jay Baruchel, and Esa Tikkanen. Also, Randy shows up every once in a while. So far, it’s been pretty darn hilarious.

The first two episodes are a bit slow, both of them leaning heavily on Ricky’s inability to grasp what a podcast is. The joke wears itself out quickly, but things get considerably better by the third episode. By the time they’re doing episodes while on tour in Europe, it goes from ‘great’ to ‘amazing’ and there’s really no longer any competition for the top spot on my Favourite Podcasts list.

One thing that I realized while listening to these, is that the show is at its very best when it’s just Ricky and Bubbles. Julian is a crucial character to the show, and there’s plenty to like about him there, but on the podcast he mostly just complains about how the other two aren’t doing a good enough job. When Ricky and Bubbles are let loose to basically just talk and joke with each other, it’s simply magic. Wonderful listening. I’m not saying that cutting Julian from the show entirely would make it better, but it’s nice to just let the other two go unfiltered once in a while.

I would be remiss to omit that iTunes has ranked the TPB Podcast as one of the best of 2015, so you know that it’s not just me singing its praises. I whole-heartedly recommend checking this one out. You can listen to it on iTunes or Libsyn, and they even film each episode so that you can watch the madness unfold on Swearnet. You’ve gotta be a subscriber to watch it, but hey, you should probably subscribe to Swearnet anyway.

It’s so nice to be naughty

WiiU_screenshot_TV_01769
I don’t play a lot of Splatoon outside of Splatfests, but when Splatfest does roll around, I go hard. It’s basically all I did this morning.

Don’t get me wrong, it’s a super fun game and everything. I just often have a lot of other things that I want or need to do. I tell you, if that lousy need to sleep would go away, I would play a heck of a lot more of Splatoon.

Dragons and clouds and witches, oh my

It’s a little sad to think that the DLC support for Super Smash Bros 4 is finally coming to and end, but man, is it ever going out with a bang.

Cloud is already available, and pretty cool. I haven’t quite gotten used to his style, but he’s certainly not as difficult to master as Ryu. Will I give him up and just go back to Ike for my Big Sword Times? Probably. Midgar is a really awesome stage, with interesting obstacles that aren’t too obtrusive. I’m looking at you, Metal Face.

I cannot wait to play Corrin. She looks like she could easily be my new main. I love Robin and all, but that chainsaw sword is way too cool. Plus, that counter, man. That counter.

Bayonetta, I have no idea how to feel about. She looks great, but I have not connection whatsoever with the character. At the very least, she seems like she’ll fit right in with the Smash crew, and that stage looks pretty darn cool as well.

Forgotten Film Round-up #2 – Netflix edition

My original plan was to watch a bunch of DVDs that reside in my collection, but I’d hadn’t gotten around to actually watching. This is still something I’m working on, but it’s worth noting that I also have a fairly bloated Netflix queue.

Through really, who doesn’t? People without jobs. That’s who.

There’s a lot of great original content on Netflix these days, and the queue just seems to grow at much faster rate than I can actually watch the shows and movies that I’m adding. But I have been chipping away at the films that have been languishing on there for a long time.

This is the story of those films.

#1 – The Hole

Let’s get this out there right away: this is a children’s movie. It is classified as a horror film, but all the main characters are children, there is a very small amount of violence, and there is no nudity in the least (probably for the best, in this case). I did not realize this until about a half-hour into the film.

However! That might be for the best, because I actually really liked The Hole. Despite the lack of things I usually look for in a horror film (gore and breasts), there was a lot to like about it.

The Hole is the story of two brothers and a neighbour girl who find a mysterious hole (gasp) in their basement. It contains nothing but blackness, and objects dropped in never make a sound. But once they’ve looked into the hole, weird things start happening around them.

The main conceit of the movie is that whatever force resides in the hole is using the kids’ fears against them. This makes it a little more relatable than your standard horror film. People face things like regret, irrational fears, and abusive family members every day. It’s not often that someone has to run for their life as a corpse in a hockey mask stalks them.

Continue reading Forgotten Film Round-up #2 – Netflix edition

Xenodisappointment Chronicles X

As much as I’m enjoying Xenoblade Chronicles X, I’ve got to admit that it has one massive, glaring fault: the online multiplayer mode.

To be fair, it’s more that the feature that doesn’t quite work the way I expected, rather than it being outright broken or something. The online component is strung throughout all facets of the game, but in a way that you could ignore it completely if you so choose. To be so tightly woven into the game and remain unobtrusive, most of the multiplayer aspects are asynchronous.

Oh. Yeah, that’s already disappointing.

Let’s dial it back a bit and start with what I was expecting. I had been under the impression that the online multiplayer component was like Monster Hunter, where you team up with a few other people to go out on missions to slay gigantic beasts. This mode does exist in some capacity within the game, but it’s very limited and buried under a pile of other, less interesting features.

After you get so far in the story, the game will ask you if you want to join an Online or Offline squad. As far as I can tell, the game doesn’t really care which option you choose. Everything seemed to be exactly the same when I tried each one out. I think it’s just that if you join an online squad, it’s implied that you’ll be participating in the multiplayer aspects, instead of just ignoring them.

XCX has a few online features similar to those in Dragon’s Dogma. For one, the world will be populated with avatars of other players, who you can recruit into your party if you get tired of palling around with the stock allies. This is a neat feature, and I like it, but it’s not enough.

WiiU_screenshot_TV_01C4D

The other concept it shares with DragDog is the Global Nemesis. One big, scary monster is popped into an online arena, and then player teams from around the world throw themselves at it until it dies. Or at least I assume that this is how the feature works. I’ve never actually been able to face off against the Global Nemesis because… well, I’m still not totally sure. XCX doesn’t do a great job of explaining any of its features. Hooray!

When it comes to actual multiplayer shenanigans, it’s just as confusing and complicated. Every squad is handed out a palette of five Squad Tasks to complete within 45 minutes. I don’t know how often these are distributed, but that 45 minutes is your only window to play online. The squad tasks are simple: kill a certain number of monsters or find a certain number of collectables. Sometimes you can skate by easily because it only wants a certain type of monster/item, but other times it wants very specific things. Most of the time, it asks for stuff what I don’t even know what it is yet. But that problem should solve itself over time.

Completing a Squad Task will allow your squad to attempt a Squad Mission. Missions are exactly what I wanted from the online multiplayer: you and up to three other players go out and hunt a group of monsters or one really big one. But you have to earn these, which is dumb. Also, a squad can only complete a Mission once. So if four other players get to it before you, you’re SOL. Needless to say, it can actually be very difficult to play with others.

And then your unlocked Missions go away once the 45 minutes are up, and you have to start from scratch when the next bunch of Squad Tasks appears.

Argle. Bargle.

It really is a shame, because a) I seldom get excited about online multiplayer modes and b) XCX is a lot of fun to play with others. I don’t know why Monolith Soft took so many pains to make sure it’s as hard as possible to play online, but that’s the way she goes. There may even be some other online things that I don’t know about because the game is so obtuse when it comes to explaining its features. For example, I know that you can trade items with people somehow, but I have no idea how it’s done.

At the end of the day, though, the multiplayer aspects are just extra bits grafted onto a game that was designed primarily as a single-player experience, so I suppose that I ought not to gripe about it too loudly. I am really loving the game otherwise, after all.

Walk the Millesaur

I think that, for the next few months at least, that I am set for video games.

And by that, I mean that I have been playing Xenoblade Chronicles X and that it’s going to take me a good long while to get my fill of it.

WiiU_screenshot_TV_01C4D

Over the weekend I squeezed in a whopping 20 hours of play. It’s essentially the only thing I did on Sunday (and the only thing I will be doing for many a Sunday to come). During that time, I did a lot of exploring, a lot of collecting, and a lot of dying, but weirdly enough I didn’t actually “accomplish” all that much.

I played through the story up until the end of chapter 3, at which point I said “that’s enough of that; I’mma go muck around on my own now.” And muck about I did. Here are a few highlights and notes from my first weekend on Mira:

  • Five minutes into the game, I met a large dinosaur with a leech face and elastic legs. It killed me over and over again. So I levelled up by slaughtering a family of massive boars and still got killed by the elasti-saurus a few more times.
  • Near the start of the game, there is a wrecked robot on a small plateau across a wide gap, many feet above the ocean below. I took a running leap and just barely made it across. I felt like a superhero. And then my level was too low to examine the wreckage.
  • There are no invisible walls anywhere. I spent a good twenty minutes climbing the crystals and mountains surrounding New LA just to see if I could.
  • There is a force field around the edges of the map though. It’s a solid fifteen-minute swim to hit said barrier. I learned the hard way so that you don’t have to.
  • I found a small, completely unmarked island populated by super-powered crabs out in the middle of the ocean. So maybe it’s worth swimming around in the empty space for a while.
  • Some dork asked me to find his lost cell phone. Somehow it had ended up on a hill populated by vicious four-armed apes. He did not pay me enough for retrieving it.
  • My party was being chased and killed one-by-one by a way-too-strong Grex. I tried to escape by jumping into a lake and swimming away, but it just followed me in and killed me just as I reached the shore. I should have known, as Grexes look like a cross between a wolf and a shark..
  • I climbed up to the highest peaks that I could manage, and jumped off. No matter how high up you jump from, there is no fall damage.
  • Jumping off a cliff is a great way to escape a pursuing monster. I have been saved many times by leaping to what would be my doom in any other game. Except for that one time that I accidentally jumped into a pack of even stronger monsters.
  • One time I was slaughtering a pack of sheep when a titanic spider-thing strolled in and then smooshed my party because a stray laser dinged one of its legs.
  • There is a gigantic waterfall In Primordia. It is exceptionally beautiful, but also disappointing because there are no hidden caves behind the falls (there is one that goes in the side, but it’s not the same).
  • I could not figure out for the life of me how the online multiplayer is supposed to work. Which is a pain, because I was actually really looking forward to the multiplayer component.