Needless to say, it’s been kind of a busy month. I am pretty wizziped out right now, and should probably be catching up on sleep rather than blogging. But I haven’t blogged in weeks! One might say I haven’t had a good sleep in at least as long, but that’s besides the point. I’ve kind of let video games drop off my to-do list lately, barely able to find time to cram in games I’ve been working on for a while, much less new ones. So just so you know what I’m trying to play as of late, here are some impressions of said games.
Mario Kart Wii : Is there anything more frustrating than Mario Kart? The rubber-band AI is infuriating, but at the same time, when you win, you feel like you’ve really accomplished something. And of course, multiplayer is a blast too. But I think this one’s even more broken than ever, because I earned gold trophies on every grand prix on every difficulty on Mario Kart DS, but I just barely struggled my way to victory in the 100cc class in this iteration. But like I said, multiplayer really makes up for it. I’ve yet to win a single online match, but I’ve enjoyed each and every race I’ve participated in.
Baroque : A roguelike, but not. The only difference is that it’s not turn-based. I’ve developed a really bad crush on roguelikes as of late (as I may have said before) and Baroque is sating my need nicely. The real-time thing makes it noticably easier than turn-based roguelikes, but that’s okay. After being completely destroyed over and over in Shiren the Wanderer and Izuna, I like having a place to go where I can make some notable progress. Although it’s hard to tell exactly when you’re making progress in Baroque, because it’s structured very differently from any game I’ve ever played, but still, goodness. The somewhat macabre aesthetic really helps keep me into it too.
Pokémon Mystery Dungeon: Explorers of Time : Before we move off the topic of roguelikes, I might as well mention the pokémon entry. It’s probably the only roguelike that non-niche gamers will ever play, but in that, it’s a great way to draw in new fans to the genre. It’s not a (comparative) cakewalk like Baroque, but it’s cerainly not as brutal as Shiren. It stands to reason though, because the target demographic is between the 5- to 10-year-old age range, and I don’t recall children being overly fond of games that are as merciless as the common roguelike. But do I like the game? Uuuh, yeah. It’s Pokémon, come on. I actually skipped the first set of Pokémon Mystery Dungeon games, but I’m glad I broke down and picked one up this time around.
Crosswords DS : Hey fuck you. I love doing crossword puzzles, especially when they don’t reference pop culture and I’m able to solve them. But what’s better? The card is not only loaded with bajillions of crosswords; it’s got a vast expanse of word search puzzles too! Do you have any idea how many giant word search books I burned through in my childhood? Lots.
Final Fantasy: Crystal Chronicles: My Life As A King : I am in love with this game. I’m seriously considering spending less time with my girlfriend so I can play this game more*. I even tried to write a comic about it. And I sort of described how much I like it there too, so just go there if you want to read that.
The World Ends With You : Oh, wait. I haven’t actually started playing this yet. But it looks so good! Well, not literally. I’m actually getting kind of tired of Tetsuya Nomura, but the gameplay aspect seems like it’s really fun. So yeah. Maybe I’ll be able start it by the end of the summer. I’ll let you know.
*I’m not actually considering that. I’m dumb, but not that dumb.




Paramore is another one of those chick-fronted bands that my friends would poke me about and ask why exactly they’re on my iPod, much like Damone before them. Only, Paramore, while perfectly rock-tastic, is not quite as loud as Damone. Otherwise, the bands are pretty similar. The only difference is that Paramore has currently gotten more exposure through video games, being featured in NHL ’09 and having DLC for Rock Band. I’d actually heard “Misery Business” a couple times because my brothers play the former game to no end, but never really though twice about it. But then “Crushcrushcrush” showed up as a downloadable track on the XBL Marketplace, and after playing the song, I immediately went searching for more. (On a side note, apparently they have a song on the soundtrack to the console versions of The Sims 2 as well. I guess someone at EA really likes them.)
This, my friends and colleagues, is a best-of CD of my second-most favouritest game music composer ever, Yoko Shimomura, entitled 
Lastly, because I apparently never noticed it before, I sawBomberman Land and decided to pick it up on the account of it was only $30 and it would be a good idea to have a Bomberman game for Wii. Then I realized that I have the VC version of Bomberman ’93. Oops. On the upside, despite the fact that the “adventure” mode is just a glorified mini-game collection, I feel that it’s one of the best mini-game collections in the overcrowded genre. It might have something to do with the RPG-esque way the game works, because having a reason to play mini-games other than for the sake of playing mini-games is a nice change of pace. Having a light plot, character interaction/customization, and a sense of progress make it much more bearable than most other efforts. As far as gameplay goes, I’d even place it above Rayman Raving Rabbids. It doesn’t have nearly as much personality, but it’s far more acceptable as a single-player game. The only real complaint is that the graphics are unabashedly crappy. Seriously. It doesn’t look a whole lot better than the top-tier N64 titles. I don’t mind if you didn’t put your whole heart into the graphics department, but the visuals here are almost inexcusably poor.
Okay okay, I know nobody reads these, so it doesn’t matter that I’m posting it more than halfway through the month, but here’s March’s Band of the Month post anyway. This month I’d like to pay my respects to the Scorpions.