Ryan’s Big Weekend Adventure!

You know what I didn’t do over last weekend? Study enough.

“Well duh” you all say.

What I did do, however, was all sorts of other things. I want to write about them briefly.

Saturday I got a haircut. There’s a story there, but it’s probably fairly embarrassing for a party who is not me, which makes me feel like I ought not to tell it. So I won’t. Sorry for the tease.

After breakfast I did some coursework for a while. Good old responsible me. I took a break after a couple hours to go visit with my grandparents. They gave me several tins of baking and couple jars of soup. Nice! There’s another mildly embarrassing story here that I don’t think I’m entitled to tell to the internet at large. Aren’t you upset that I’ve gotten so considerate in my old age?

I went back home to do some more book learning, which lasted about an hour. All in all, I made it through about a quarter of the homework questions assigned in a cumulative three hours. That’s not great. I hate school and cannot wait for it to be done forever.

Over the course of the weekend, I “snuck in” just enough video games time to finish playing the Squaresoft PS1 classic, Threads of Fate. You’ve probably never heard of this game, because Squaresoft put out like a billion RPGs on the PS1, so a few of them had to fall through the cracks.

Threads of Fate is an alright game. It’s a dual-protagonist game, and the plot isn’t the most creative, but it’s fun. One character has you working towards world domination, while the other is searching for a way to revive his friend. The characters are mostly archetypes, but they have big personalities and a really good script, so I ended up liking most of them quite a lot. Also the soundtrack is darn good, and the graphics are top-tier for a 3D game on the original Playstation.

However! The gameplay is… questionable. The controls, physics, and hit detection are all just a little bit off. This makes any precision-platforming sections much harder (and frustrating) than they ought to be. Combat is mostly a non-issue, but several bosses are stupidly hard until you figure out the right rhythm to beating them. Overall, it’s not a game that needs a remaster so much as a tune-up.

I also frittered away a whole three hours on Pokémon GO on Sunday, as it was January’s Community Day. Got a whole stable full of shiny Piplups, and that’s really about all. While I was out, I also got to try all of the fancy new “dream donuts” that Tim Horton’s is currently selling. I’ll type up a full thing about them (probably), but the TLDR is that they were not so good that I was able to justify having eaten three donuts in a single sitting. Oink oink.

After all that, I ended Sunday evening the same way I always do: playing an hour of Rocksmith, then watching TV while I do my laundry. This week was devoted catching up on some AGDQ runs, while at the same time trying to fill out a little bit of my Pokédex in Pokémon Shield. I’m at 387 of 400. Almost there!

And that was my weekend. If you think I sound like an incredibly boring individual… you’re right! And I wouldn’t have it any other way.


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