Now I’m an animator (but not really)

I continued through Chapter 2 of my video game making odyssey last night, wherein I learned the basics of animating a player sprite. So really, I spent most of the time drawing out a crappy little sprite seventeen times for all his jumping and running frames. But hey! Progress! It seems again like I really did very little in the two hours or so that I spent working on this project, and I keep having to remind myself that this is a massive thing I’m trying to do and it’s always only going to move forward in baby steps.

This time I also took a screenshot of my project in GameMaker Studio. You know, to prove that I’m actually doing this. Future Ryan will be filled with so much sorrow when he looks back at this post and remembers giving up on this dream.


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