Ugh. So as kind of expected, I blew the driving test. Not too badly, though, and I should be able to pass easily next time. When that next time is going to happen, I have no idea. Given my penchant for procrastinating, probably not too soon. I also had a job interview yesterday, which was sweet. I doubt I’m going to get hired, but it was nice to at least get an interview. Those are rare.
I don’t have much in the way of links today, but I suggest checking out The Top Eleven Best Arch-Nemeses
I said I’d talk about StarFox Command on the off chance that I bought it, and quite frankly, I seem to have a problem saying no to StarFox. That’s not such a bad thing though. Command is almost as good as StarFox 64, even though it deviates from the formula quite a bit. All the flying is done in free-range areas, maning no on-rails levels. A shame, because I love those kind of levels, but I’m not going to complain. The things that do put me off are A)you’re always on a timer, and B) there’s very little variety as far as objectives go. Either you’re hunting down a specific enemy type, or you’re going up against a boss. The formula could use a little more, but it’s still fun.
The new thing in this game is that for each stage, you actually have a tactical map to move your Arwings through, collecting items, encountering enemies, and liberating bases along the way. It sounded dumb in previews, but I actually really like how it works out. You even get to control all your pilots (who switch in and out during the story) independently, and each one has a unique ship and theme music. It all works out really well, and I most definitely suggest you pick this one up if you have a DS. I haven’t even gotten around to playing mulitplayer yet, and I think that says a good amount about how good the single-player game is.