Top 25 of ’25: The Deadseat

It seems highly unlikely that any of the games that I’ve talked to would have made any other person in the world’s GOTY list. I guess I’m just a weirdo like that. And here’s another one that nobody is going to remember but me.

  • Release Year: 2025
  • Developer: Curious Fox Sox
  • Platform: PC

I kind of thought that we were past the era of FNAF clones, but it’s 2025 and The Deadseat exists. And I guess that last statement was maybe a little disingenuous; The Deadseat has gameplay similar to the classic Five Nights at Freddy’s games, but it’s distinct enough to stand on its own, and there isn’t a single haunted animatronic in sight.

This game has you play as a kid, riding in the backseat of your parents’ car, on the way home from grandma’s house or something. Mom and dad are bickering, and they tell you to just stay quiet and play your video game. But something sinister begins to happen, and the car is attacked by a curious two-headed monster that seems to have some connection to your character…

The main gameplay has you watching for the monster to pop up on either side of the car or in the back window, and you shoo it away with a camera flash to keep it from breaking the windows to get in and maul you to death. At the same time, you’re trying to drive the car in your video game to avoid obstacles and collect fuel cans. There are five stages, and a mini-game in between each stage that you play on your totally-not-Nintendo-DS gives you a chance to collect supplies like boards and bear traps to help keep the monster away. Each stage also introduces some sort of new gimmick to add to your stress.

And stressful it is! When I first started the game, hard mode was available from the title screen right away, and I immediately said “there’s no way I’m doing that.” But then I beat the game, and the ending was completely bonkers and left me with my jaw on the floor wondering what I had just witnessed. And then the game promised to tell me the whole story if I played through again on hard mode. So I did. And though it was indeed very difficult, I pushed through and actually it was incredibly fun. Frustrating, but in the best way.

Now, I don’t think there’s any contesting that this game exists largely as bait for indie game loretubers, but the gameplay behind it is surprisingly solid and fun. I recorded a let’s play of this one, and it’s one of the very few that I was really excited to watch back because I just enjoyed the game that much. I’d like to go back to it and give the challenge mode (which was added after I finished the main game) a shot, but I don’t know that I’ll ever make the time.

All that said, The Deadseat was great. It game me all the feelings, was terrifically fun and anxiety-inducing, and has a seriously messed up but interesting story to tie it all together. No question it’s one of my favourite games that I’ve played this year.

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