On video game development, or the lack thereof

I’ve obviously not posted any further entries on that “learn to make video games” project that we all knew I would flake on before long. And, I mean, its status is “on hiatus” for now, mostly because of school significantly limiting my time for fun things. I also didn’t work on it at all for a while there because a power outage killed my computer and it was nearly two weeks before I was told how to fix it and then actually implemented that fix. I could provide more excuses if you really need me to.

So, the end of the story is that I fully intend to go back to it once my class is over. Mid-June.

But we’ll see.


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