Well guys, that’s it. I’ve finally completed Xenoblade Chronicles. And by “completed” I mean I’ve finished the story. I still have a few dozen incomplete quests in my logbook, my affinity chart isn’t all filled out yet, and four of the five superbosses have gone undefeated, but I decided it was time to put a cap on this one and move on with my life. What I did take the time to do, however, was max out my party affinity, so now all my playable characters are hopelessly in love with one another. And after sitting in Tephra Cave slaughtering millions of spiders, you’d probably want to just put it to bed too.
But my opinion on Xenoblade remains the same as it was after my first week with it; I still think it’s the best game available on the Wii. It’s certainly the most robust. Yeah, maybe pound-for-pound the graphics look a little dated, but the environments as a whole are more astounding than anything I’ve seen on a competing console. The second half of the game quickly spiraled out of control and went from a fairly solid plot to anime/JRPG cliche madness, but it certainly didn’t ruin the game for me. In fact, I thought that the lead up to the final boss was one of the coolest parts of the game. Especially since the locations were given proper names and the mind-boggling reveal at the end was something I totally did not see coming. And, uh, if you’re a Simpsons fan, the post title should ruin that reveal fairly efficiently. Not that the screenshot doesn’t spoil enough for anyone who isn’t at least three-quarters of the way through.
Clocking in at slightly under 150 hours is… well, I’ll probably take longer to finish Skyrim, but man, is that ever a beefy game. I think I probably could have stuck another 10 on there if I’d bothered to mop up the rest of the available quests and take down those superbosses. As it is, I’m satisfied with my clear file. Colony 6 is 100%, and that’s the only percentage counter in the game, so it’s enough for me,
Again, this is my favourite game available on Wii. I’ve dipped my toes into The Last Story, and I’m enjoying it quite a bit so far, but I don’t think it’s going to hit the same sweet spots for me. Monolithsoft didn’t give us a sequel hook as everything wrapped up quite nicely, but they did arguably leave the wide door open for a potential sequel. I suppose it kind of depends on how you interpret the ending, but I for one would embrace the opportunity to spend another 150 hours in this world if the Wii U ends up with a Xenoblade 2.