Duke Nukem 3D is a weird video game
I purchased Duke Nukem 3D: 20th Anniversary World Tour on Switch last weekend on a whim. Partly because it had a 50% launch discount, and partly because nostalgia. Unlike most games I buy, I wasn’t even sure I was going to play it. I mostly just wanted to know that I could play it.
Truly, I live a life of six-dollar luxuries.
But then I did start playing the game, and so many things started jumping out at me as weird. Immediately I was taken aback to learn that the first episode only has five levels. Like, what? I guess it came as a surprise because no version of the game I’ve played before let you choose any stage you want right from the word go (which is a really cool feature, actually).
The first two stages didn’t hold anything particularly new or exciting for me. Those are the ones I’ve played the most and am mostly familiar with. I used to play Duke 3D all the time when I’d go over to my uncle’s house, and apparently saving was not a thing I would do, because I barely remember anything past level two. Or maybe someone deleted my saves? I don’t know. I don’t remember ever playing it at home, either, so I have this feeling that my mom wouldn’t allow it in the house. Did my dad have a secret copy? Couldn’t tell you. But probably yes.
Anyway, the thing I’m trying to get to here is that the second level ends with Duke being captured by aliens, and the third level begins with him being zapped in an electric chair. This is troublesome since if you end level two with less than about 30 health, you’ll die immediately upon entering level three with absolutely no recourse. So then you have to start the stage with no weapons or items, which is a real problem because the first two monsters are pig-cops, and their shotguns can kill you real fast while you try to kick them to death. While I appreciate the setpiece, it really works against the gameplay. I was stuck retrying that first room for like 20 minutes before I was able to play it well enough to survive to the point where I could locate a few health pickups.
So, I lied before. There actually is something that blew my mind in the first level. Throughout the game, you can find women trapped in alien goo, who whisper “Kill me…” if you interact with them. I found one of said ladies in level one, and tried and tried to save her from her sticky prison, but to no avail. As it turns out, you can’t save them. You either leave them to their fate, or honour their wishes and murder them. I think that this confused me because I played the Nintendo 64 version a lot in my youth, and apparently that is the only version where you can free the trapped babes. Weird!
The one other thing that has thrown me for a loop is that Duke 3D is hard. I chose to play on the “Let’s Rock” difficulty level, which is the default and presumably the counterpart to “normal” in other games. And in the first three levels, I died a lot. I know I’m not very good at these old-school shooters, but wow do enemy shots ever hurt a lot! A mid-range shotgun blast from a pig-cop can knock off over 20 of Duke’s health points. The scrub aliens don’t hit quite as hard, but they usually come in groups and have a higher rate of fire, so they can pile it on pretty quick. Also they often have jetpacks, and those guys… man, those guys.
On the other hand, the Switch port has motion control aiming, which is nice. Really good for fine-tuning your aim when the control sticks just aren’t giving you the fine control you need. Also I was playing it during my lunch hour at work and man was that weird. It almost felt like I was doing something wrong, what with all the strippers in level two. I can only imagine what might have happened if someone took a peek at my screen at the wrong moment. Perhaps I ought to stick with A Hat in Time during lunch break.
Aside from my few little quibbles, it has been fun to dip back into Duke 3D for a bit. I’m sure that I’ll have to knock down the difficulty level to easy before I’ll have any hope of finishing it, but… I don’t know that I’ll even play it that much. Even with the intent of playing it through to the end, I have a feeling that this is going to be a “finish the first episode then completely forget about it” kind of game. A fun, nostalgic distraction, but nothing more.
TE Video Review – McDonuts
Monthend Video Game Wrap-Up: June 2020
~ Game Over ~
Nirvana Pilot Yume (PC) – Part visual novel, part high-speed space racing. Except the “racing” was actually just straight-line obstacle courses where the camera was too close to the ground to see half the obstacles (holes and very short barriers) until it was too late. It became more of a frustrating memorization challenge than a test of reflexes and/or skill. Soundtrack was bumpin’ though.
Shantae and the Seven Sirens (Switch) – After the last couple of Shantae games deviating from the formula a bit, it’s nice to see the series go back to a more standard Metroidvania setup. I really liked that the transformations are all button presses now, instead of powers you have to turn on and off with dances. Music was a step down because it wasn’t done by virt. I’d like to play it at least once more in NG+ mode, but… I don’t think there’s time.
Continue reading Monthend Video Game Wrap-Up: June 2020On the Subject of Taters
I slept in a little bit today, just enough that I had to axe something from my morning routine. It was breakfast. It’s always breakfast. Because I get a second chance at breakfast when I pass the Tim Horton’s between the bus stop and work.
It’s been a while since I’ve purchased food there, and as I bit into my hashbrown, I was delightfully surprised by how much it tasted like potatoes.
See, I’ve been getting breakfast from McDonald’s too often lately, and their hashbrowns basically just taste like butter and grease. I go for the coffee, and put up with the hashbrowns because said coffee is just so good.
So anyway, that’s my spiel for today. Tim Horton’s has a way better hashbrown than McDonald’s. It’s about all they’ve got going for ’em these days, but at least it’s something.
Star Wars Binge Week 2020: The Rise of Skywalker
Here we are. It’s been a heck of a ride, but we’ve finally reached then end of the Star Wars saga. And we’re capping it off in a weird place too, as this is the only film in the series that I hadn’t seen before this week. I’ve also avoided all spoilers, so I went into The Rise of Skywalker with completely fresh eyes, and no idea what to expect.
Continue reading Star Wars Binge Week 2020: The Rise of SkywalkerStar Wars Binge Week 2020: The Last Jedi
If there’s one perfect word to describe The Last Jedi, it’s divisive. More than any other entry in the saga, people squabbled about whether The Last Jedi was a good movie or not. Whether it saved or ruined Star Wars. I tended to ignore the bulk of those who sided against it, because quite often their arguments were more focused on the gender and racial diversity of the cast than anything. However, a lot of sane individuals also brought up perfectly legitimate reasons why this film fell flat. I had a great time watching it upon it theatrical release, and today’s revisit… Made me think a lot about it.
Continue reading Star Wars Binge Week 2020: The Last JediStar Wars Binge Week 2020: The Force Awakens
So, it’s finally come down to this: the Star Wars sequel trilogy. By the time that The Force Awakens was even revealed to be a thing, my fandom for Star Wars had already cooled considerably. I didn’t see any of them in their opening months, nevermind opening day. To tell the truth, when I watch The Rise of Skywalker this Sunday, it’ll be my first viewing of the film. So know that I’m going into these with a lot less bias than I have for the original trilogy. Though my passion may have been stoked a bit by the previous six films that I’ve just watched…
Continue reading Star Wars Binge Week 2020: The Force AwakensStar Wars Binge Week 2020: Return of the Jedi
After yesterday’s… diversion… I will in fact be writing a post about Star Wars. Rest assured that just as expected, I still think that The Empire Strikes Back is a fantastic movie, and it remains my favourite of the saga. Return of the Jedi and A New Hope have constantly jockeyed back and forth for the coveted second-place spot, and having now watched them back-to-back… I’d still have a hard time showing a strong preference for one over the other. I actually don’t hate the Ewoks, so they don’t automatically bring Jedi down to third place like they do for so many others.
But enough about that, it’s time to pivot over to something slightly different.
Continue reading Star Wars Binge Week 2020: Return of the JediStar Wars Binge Week 2020: The Empire Strikes Back
This morning I woke up with the expectation that today would be an incredible day. I watched the Pokémon Presents video that was posted and became unreasonably hyped about the announcement of New Pokémon Snap. Afterwards, I went out for a run around the block, and came back in for a short Ring Fit Adventure session. After showering off, I prepared breakfast and sat down with great excitement to watch The Empire Strikes Back, my favourite Star Wars movie.
Then I picked up my phone and everything went sideways.
(A word of warning, the rest of this post is not about Star Wars. Something much more important came up.)
Continue reading Star Wars Binge Week 2020: The Empire Strikes Back