{"id":9165,"date":"2021-09-01T08:00:27","date_gmt":"2021-09-01T13:00:27","guid":{"rendered":"https:\/\/torrentialequilibrium.net\/?p=9165"},"modified":"2021-08-31T23:09:17","modified_gmt":"2021-09-01T04:09:17","slug":"monthend-video-game-wrap-up-august-2021","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=9165","title":{"rendered":"Monthend Video Game Wrap-Up: August 2021"},"content":{"rendered":"\n<h3 class=\"has-text-align-center wp-block-heading\">~ Game Over ~<\/h3>\n\n\n\n<p><strong>Mr. Driller: Drill Land<\/strong> (Switch) &#8211; I honestly can&#8217;t believe that Namco decided not to localize this back in 2002. It&#8217;s easily the most robust Mr. Driller game I&#8217;ve ever played, and the five different game modes add a good amount of variety. Though, I&#8217;m still pretty bad at Mr. Driller, so I was only barely able to pass level 2 of each mode :I<\/p>\n\n\n\n<p><strong>The Medium<\/strong> (PC) &#8211; Very good spookventure. Clearly influenced by the Silent Hill series, but removes combat altogether to make the gameplay experience a little simpler. The story is a bit opaque, but is definitely more and more interesting as you put the pieces together. Which, I think, is a hallmark of good storytelling.<\/p>\n\n\n\n<p><strong>Stela<\/strong> (Switch) &#8211; A &#8220;walk forward and solve simple platforming puzzles&#8221; game much like LIMBO or Little Nightmares. Only I got no joy out of this one. Mostly because it was completely disjointed, due to every area being totally different from the last. If Stela is telling a story, it&#8217;s an impenetrable, convoluted mess. That, and it just never really made an impression otherwise.<\/p>\n\n\n\n<!--more-->\n\n\n\n<p><strong>Legend of Mana<\/strong> (Switch) &#8211; All Mana series games are weird in some way or another, but this one is weird in pretty much every single way. While some people find that charming, it didn&#8217;t really work for me. At least I&#8217;ve finally played it now!<\/p>\n\n\n\n<p><strong>Ys V: Lost Kefin, Kingdom of Sand<\/strong> (SFC) &#8211; While it&#8217;s not a bad game, really, it&#8217;s got nowhere near as much appeal as the other Ys games I&#8217;ve played. Given, they were all remakes that came out after this one, but&#8230; I dunno, this one is so visually bland and the combat is real janky and, well, those are my only two actual complaints. Still, even the least-good Ys game is head and shoulders above a lot of truly bad games.<\/p>\n\n\n\n<p><strong>Bloodstained: Curse of the Moon 2<\/strong> (Switch) &#8211; <a href=\"https:\/\/torrentialequilibrium.net\/?p=9186\" data-type=\"post\" data-id=\"9186\">What a ride!<\/a><\/p>\n\n\n\n<p><strong>Yooka-Laylee<\/strong> (Switch) &#8211; I dropped off about halfway through this one a couple years ago, and picked it up to finally finish it (and reclaim SD card space). While it&#8217;s got all the charm in the world, but just doesn&#8217;t measure up to Banjo-Kazooie. I don&#8217;t know why I felt so compelled to 100% clear it. Also, the last boss fight is a terrible slog. It&#8217;s got like eight phases! Who does that?<\/p>\n\n\n\n<p><strong><span style=\"color:#9c731d\" class=\"has-inline-color\">The Legend of Zelda: Skyward Sword HD<\/span><\/strong> (Switch) &#8211; I probably liked it more than the <a href=\"https:\/\/torrentialequilibrium.net\/?p=5887\" data-type=\"post\" data-id=\"5887\">last time<\/a> I played it, if only because of the nice spit-polish that Nintendo did for this re-release.<\/p>\n\n\n\n<p><strong>Samsara Room<\/strong> (PC) &#8211; See this video playthough.<\/p>\n\n\n\n<p><strong><span style=\"color:#9c731d\" class=\"has-inline-color\">The Legend of Zelda: A Link Between Worlds<\/span><\/strong> (3DS) &#8211; There&#8217;s something to be said about these classic-style top-down Zeldas. They go down real smooth. Getting anywhere on the map is quick, there aren&#8217;t reams of text to mash through, and the puzzles are simple but satisfying.  Excellent game.<\/p>\n\n\n\n<p><strong>Power Wash Simulator <\/strong>(PC) &#8211; It&#8217;s exactly what it sounds like, and far more satisfying than you could even imagine. More words forthcoming.<\/p>\n\n\n\n<p><strong>NieR Reincarnation<\/strong> (iOS) &#8211; Called it at the end of Chapter 8, because it&#8217;s not that fun, and just eats up my time and my phone&#8217;s precious memory.<\/p>\n\n\n\n<h3 class=\"has-text-align-center wp-block-heading\">~ Progress Notes ~<\/h3>\n\n\n\n<p><strong>Cyberpunk 2077<\/strong> (PC) &#8211; Third story mission, I think?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>~ Game Over ~ Mr. Driller: Drill Land (Switch) &#8211; I honestly can&#8217;t believe that Namco decided not to localize this back in 2002. It&#8217;s easily the most robust Mr. Driller game I&#8217;ve ever played, and the five different game modes add a good amount of variety. Though, I&#8217;m still pretty bad at Mr. Driller, &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=9165\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Monthend Video Game Wrap-Up: August 2021<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[49,20,27,6,31],"tags":[],"class_list":["post-9165","post","type-post","status-publish","format-standard","hentry","category-monthend","category-retro-gaming","category-spooky","category-video-games","category-zelda"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/9165","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=9165"}],"version-history":[{"count":19,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/9165\/revisions"}],"predecessor-version":[{"id":9221,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/9165\/revisions\/9221"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=9165"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=9165"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=9165"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}