{"id":8554,"date":"2020-10-29T08:00:00","date_gmt":"2020-10-29T13:00:00","guid":{"rendered":"https:\/\/torrentialequilibrium.net\/?p=8554"},"modified":"2020-10-28T08:34:59","modified_gmt":"2020-10-28T13:34:59","slug":"terrifying-reality","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=8554","title":{"rendered":"Terrifying Reality"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">It should be well-established by this point that I&#8217;m a big ol&#8217; Five Nights at Freddy&#8217;s fanboy, yes? Okay, good. With that understood, there&#8217;s one facet of the franchise that&#8217;s been absolutely gnawing away at me for a little over a year now: <strong>Five Nights at Freddy&#8217;s: Help Wanted<\/strong>. This is the VR entry in the series, and needless to say, I&#8217;ve had no VR headset to play it on, and the &#8220;flat&#8221; version that got released a while after just didn&#8217;t appeal to me. It seemed like a &#8220;why bother?&#8221; kind of situation. The whole point is <em>to be in it<\/em>. You take that away and you&#8217;ve got&#8230; well,  you&#8217;ve still got a pretty robust game. But it&#8217;d be missing the spark that makes it truly special.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I&#8217;ve spent a lot of time watching people play &#8220;FNAF VR&#8221; on YouTube to vicariously get my fill, but again, it just wasn&#8217;t the same. And I had absolutely <em>no idea<\/em> on just what level it wasn&#8217;t the same. Last weekend I was finally able to strap on an Oculus Quest 2 headset and take my first trip into a virtual version of Freddy Fazbear&#8217;s Pizza.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The title screen &#8211; <em>the title screen<\/em> &#8211; is God. Damn. Terrifying.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1440\" height=\"1440\" src=\"https:\/\/torrentialequilibrium.net\/wp-content\/uploads\/2020\/10\/fnafvr01.jpg\" alt=\"\" class=\"wp-image-8560\"\/><\/figure><\/div>\n\n\n\n<!--more-->\n\n\n\n<p class=\"wp-block-paragraph\">You boot up this game, and you are greeted by versions of the Freddy, Bonnie, and Chica animatronics that <em>tower<\/em> over you. Like, they have to be at least eight feet tall from your point of view. And as you&#8217;re paralyzed by fear while they stare into your soul with their lifeless eyes, you start to hear sounds of things moving behind you. You slowly turn around to see a table covered in party favours, and then you notice the gigantic Foxy that is mostly obscured by shadows, ready to strike.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You shout &#8220;NOPE NOPE NOPE&#8221; and yank off the headset and wonder if those twenty seconds of absolute terror were worth the $35 that the game costs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Yes. Yes they were. I just about pooped my pants, but WOW was it ever cool!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Now, I adore the FNAF franchise, and while I admittedly find the games a little difficult to play because of the anxiety they cause, I&#8217;m not scared by them (at least not anymore). I&#8217;ve spent so much time in that world, with those characters, that I thought I would be completely desensitized to it. But then I actually went <em>into<\/em> that world, and it became something else entirely. I thought that obsessively watching others play the game would be enough to allow me to overcome it, but it just doesn&#8217;t work that way.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I forced my way past the title screen, and into the pizzeria area that serves as the main menu. I also made the mistake of picking up a couple of the secret tapes scattered around, which spawned in the horrifying Glitchtrap. Suddenly the menu, which is supposed to be a safe place, became just as hostile as any of the actual game modes. Sure, he just stands in the doorway, waving and muttering garbled nonsense, but that&#8217;s exactly the kind of creepy garbage that gives me nightmares for weeks! Why do I do this to myself!?<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1440\" height=\"1440\" src=\"https:\/\/torrentialequilibrium.net\/wp-content\/uploads\/2020\/10\/fnafvr03.jpg\" alt=\"\" class=\"wp-image-8561\"\/><\/figure><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Deciding that anything was better than the evil gaze of Glitchtrap, I booted up the first game: a VR recreation of the original <strong>Five Nights at Freddy&#8217;s<\/strong>. I&#8217;m pretty familiar with this one. I know all the animatronics, how they move, what to do to defend against them. No problem, I can handle this.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">But then you get there. It&#8217;s oppressively dark everywhere but the tiny office you&#8217;re in. The camera feeds are grainy and hard to see. The hallways feel unsafe even before the animatronics start moving. You can&#8217;t hear anything over Phone Guy&#8217;s inane chattering. And then it happens. Suddenly Bonnie is no longer visible on the stage. My legs begin to de-solidify. I page through the cameras frantically, having completely forgotten which areas are in Bonnie&#8217;s patrol route. My heart beats like a jackhammer in my chest. I hear a &#8220;dum dee dum dum&#8221; reverberate through the halls. I can&#8217;t find Bonnie on any of the cameras.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;NOPE NOPE NOPE&#8221; and I yank off the headset. It was 1 AM.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1440\" height=\"1440\" src=\"https:\/\/torrentialequilibrium.net\/wp-content\/uploads\/2020\/10\/fnafvr02.jpg\" alt=\"\" class=\"wp-image-8562\"\/><\/figure><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">That was the end of my first FNAF VR experience. I quickly switched into<strong> Rez Infinite VR<\/strong> to cool off in a synesthetic world where I felt safe and in control.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It&#8217;s no secret that I scare pretty easily, which makes it seem a little weird that horror is my favourite genre of pretty much anything. But I like being scared. That adrenaline rush is fun, at least in small, reasonable doses. <strong>A Girls Fabric Face<\/strong>, for instance, <a href=\"https:\/\/torrentialequilibrium.net\/?p=8542\">terrified me to the core<\/a>, but I knew that it was going to be a short experience. And if it proved to be too much, I could simply turn my head and look at something comforting in my room. But VR horror&#8230; It&#8217;s different. It&#8217;s a completely different experience to, for all intents and purposes, be<em> in that world<\/em>. You can turn away, but you&#8217;re still there. And there might be something <em>even worse<\/em> behind you.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I don&#8217;t know if I can handle it. I think that I may have found my limit. It&#8217;s been <a href=\"https:\/\/torrentialequilibrium.net\/?p=6600\">so long<\/a> since I&#8217;ve played with a real VR system that I forgot just how terrifying it could be. It&#8217;s the most incredible thing when you&#8217;re playing something comfortable, but when you switch into a game that wants to scare you&#8230; well, it&#8217;s still incredible, but much harder to endure. I still want to play FNAF VR for myself, but it&#8217;s going to be a hell of a challenge.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It should be well-established by this point that I&#8217;m a big ol&#8217; Five Nights at Freddy&#8217;s fanboy, yes? Okay, good. With that understood, there&#8217;s one facet of the franchise that&#8217;s been absolutely gnawing away at me for a little over a year now: Five Nights at Freddy&#8217;s: Help Wanted. This is the VR entry in &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=8554\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Terrifying Reality<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27,6,83],"tags":[],"class_list":["post-8554","post","type-post","status-publish","format-standard","hentry","category-spooky","category-video-games","category-vr"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/8554","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8554"}],"version-history":[{"count":4,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/8554\/revisions"}],"predecessor-version":[{"id":8564,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/8554\/revisions\/8564"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8554"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8554"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8554"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}