{"id":8451,"date":"2020-08-18T14:41:14","date_gmt":"2020-08-18T19:41:14","guid":{"rendered":"https:\/\/torrentialequilibrium.net\/?p=8451"},"modified":"2020-08-19T09:09:49","modified_gmt":"2020-08-19T14:09:49","slug":"indie-world-showcase-8-18-2020-ry-actions","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=8451","title":{"rendered":"Indie World Showcase 8.18.2020 &#8211; Ry-actions"},"content":{"rendered":"\n<p>Nintendo has been pretty quiet about games announcements this year, probably almost entirely due to the good ol&#8217; coronavirus pandemic. Fortunately, we&#8217;ve still been getting little bits of info here and there. One such bit is today&#8217;s Indie World Showcase &#8211; what I&#8217;m sure will be an extended sizzle reel of indie games that I&#8217;ll think look neat and then completely forget about because they&#8217;ll get no marketing at all after this.<\/p>\n\n\n\n<p>That said, let&#8217;s go ahead and see which of these games may get lucky enough to get placed on my wishlist!<\/p>\n\n\n\n<p><strong>Hades<\/strong> &#8211; Supergiant&#8217;s other games that I&#8217;ve played, Bastion and Transistor, were good and I can see why they have a following, but they didn&#8217;t really turn <em>my<\/em> crank. And this is a roguelike dungeon crawler? Ehhh, I dunno about that. The animation they showed looked great, but it&#8217;s kind of irrelevant. The brief glance at gameplay looks just like the previously mentioned games but with a different coat of paint. I&#8217;ll definitely pick it up when it inevitably goes on sale for $3, but probably not before then.<\/p>\n\n\n\n<!--more-->\n\n\n\n<p><strong>Hypnospace Outlaw<\/strong> &#8211; Cute, but I really have no interest in a game about browsing a fictionalized version of the internet. Even if it is based on the 1990&#8217;s internet, when the internet was at it&#8217;s weirdest.<\/p>\n\n\n\n<p><strong>Spiritfarer<\/strong> &#8211; Another really pretty animated opening, but that&#8217;s really burying the lead, guys. You&#8217;re trying to sell me a game, not a movie. I&#8217;d watch this movie, but I don&#8217;t know about the game. I like what it&#8217;s doing, especially since you get to build a homebase aboard a boat, but it hasn&#8217;t stoked the fires of excitement within me. I might wait for some reviews to pop up for this one, though. It&#8217;s got potential.<\/p>\n\n\n\n<p><strong>Garden Story<\/strong> &#8211; This is intriguing. The art style is totes adorbs, and it&#8217;s maybe a cross between <strong>Stardew Valley<\/strong> and 2D Zelda? It&#8217;s a 2021 release though, so I can&#8217;t help but feel that it&#8217;ll fall off my radar long before then. Still, I&#8217;ve never played a game where the main character is a grape, and I find that concept absolutely fascinating.<\/p>\n\n\n\n<p><strong>Subnautica<\/strong> &#8211; I&#8217;ve heard of this, I think. <strong>Metroid Prime<\/strong>, but you&#8217;re a diver instead of a space bounty hunter? I like it. Maybe something that I need to keep a closer eye on.  As for the sequel, well&#8230; obviously I&#8217;m not going to jump into that before I play the original game.<\/p>\n\n\n\n<p><strong>Takeshi and Hiroshi<\/strong> &#8211; A game about making an RPG for your little brother. That&#8217;s neat. I could see myself getting into this one, and I&#8217;m super into the combination of claymation and pixel art styles. I have this sinking feeling that it&#8217;s going to end with one of the brothers dying, though.<\/p>\n\n\n\n<p><strong>Raji<\/strong> &#8211; Straight-up, this one looks awesome. Like, the game looks super fun and the visuals are astounding. I don&#8217;t think I&#8217;ve ever played a game that is genuinely inspired by Indian culture. And it&#8217;s releasing today, you say? I&#8217;m gonna go pop into the eShop right quick to take a peek at the&#8230; Thirty bucks, eh? Looks worth it, but I&#8217;m going to have to think on it for a bit.<\/p>\n\n\n\n<p><strong>Bear and Breakfast<\/strong> &#8211; B&amp;B simulator, with the twist that you play as a bear. Aside from the bear part, nothing about this appeals to me. Except maybe that it seems to have a potentially interesting narrative.<\/p>\n\n\n\n<p><strong>A Short Hike<\/strong> &#8211; I watched a speedrun of this that took under five minutes. That was enough for me. Next!<\/p>\n\n\n\n<p><strong>Card Shark <\/strong>&#8211; The unique visual style is incredible, but I&#8217;m not at all interested in &#8220;a game about cheating at cards&#8221;. Maybe watch a professional run at some point because the story seems mildly interesting. <\/p>\n\n\n\n<p><strong>Torchlight III<\/strong> &#8211; How have I not been playing Torchlight games? I don&#8217;t know about the previous games, but this one looks right up my alley. Like <strong>Gauntlet<\/strong> but more manic and with a <strong>Fortnite<\/strong>-lookin&#8217; paint job. And you can hire a dog to adventure with you! A dog!! This is absolutely going on the watch list.<\/p>\n\n\n\n<p><strong>Manifold Garden<\/strong> &#8211; Coming hot off <strong>The Talos Principle<\/strong>, I&#8217;m a little first-person puzzled out at the moment. But once I&#8217;m back in that headspace, yes, I definitely want to play this one. It looks a heck of a lot like <strong>Antichamber<\/strong>, and I really liked Antichamber. I really get a kick out of these brain-bending games.<\/p>\n\n\n\n<p><strong>Evergate<\/strong> &#8211; And switching gears completely, I just feel totally worn out on these indie puzzle platformers. I don&#8217;t know why. Just looking at them makes me feel weary and a little stressed-out. So&#8230; yeah, I can confidently say that I won&#8217;t be thinking about this one at all after this paragraph.<\/p>\n\n\n\n<p>And then there was a sizzle reel, with some really cool-looking games. But if Nintendo didn&#8217;t feel like they were important enough to really highlight, why would I? (Actually I&#8217;m just too lazy to go back through the video to catch all the titles.) Also there&#8217;s a multiplayer update for <strong>Untitled Goose Game<\/strong> around the corner. I really don&#8217;t care because the internet over-memed Untitled Goose Game and now I really don&#8217;t want to have anything to do with it. Damn internet.<\/p>\n\n\n\n<p>Today&#8217;s verdict: I don&#8217;t think there&#8217;s ever been an Indie World Showcase that had quite so many games that I actually want to play in it.  And so many of them are releasing today, too&#8230; It&#8217;s just too bad that we live in an age of too many video games, because I already have a huge collection of unplayed games, and I&#8217;d rather not add to the pile. Anyway, it was a really cool show! I&#8217;d like to tell these developers that their games look really great! Maybe I&#8217;ll go on Twitter and do that&#8230; and just leave out the part where I won&#8217;t actually be buying said games because I just ain&#8217;t got the time to play &#8217;em.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nintendo has been pretty quiet about games announcements this year, probably almost entirely due to the good ol&#8217; coronavirus pandemic. Fortunately, we&#8217;ve still been getting little bits of info here and there. One such bit is today&#8217;s Indie World Showcase &#8211; what I&#8217;m sure will be an extended sizzle reel of indie games that I&#8217;ll &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=8451\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Indie World Showcase 8.18.2020 &#8211; Ry-actions<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-8451","post","type-post","status-publish","format-standard","hentry","category-video-games"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/8451","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8451"}],"version-history":[{"count":2,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/8451\/revisions"}],"predecessor-version":[{"id":8453,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/8451\/revisions\/8453"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8451"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8451"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8451"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}