{"id":8155,"date":"2020-04-01T08:00:00","date_gmt":"2020-04-01T13:00:00","guid":{"rendered":"https:\/\/torrentialequilibrium.net\/?p=8155"},"modified":"2020-04-03T08:47:49","modified_gmt":"2020-04-03T13:47:49","slug":"monthend-video-game-wrap-up-march-2020","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=8155","title":{"rendered":"Monthend Video Game Wrap-Up: March 2020"},"content":{"rendered":"\n<h4 class=\"has-text-align-center wp-block-heading\">~ Game Over ~<\/h4>\n\n\n\n<p><strong>Murder by Numbers<\/strong> (Switch) &#8211; I was sold on this as a mash up of detectivin&#8217; and picrossin&#8217;. It only really delivered on the nonograms, and all the detective work was done by the story. That said, the story was charming and the dialogue was generally very well-written. I still think I&#8217;d rather just have the puzzles without all the text boxes in-between.<\/p>\n\n\n\n<p><strong>Mega Man Zero<\/strong> (GBA) &#8211; Via the Zero\/ZX Legacy Collection. Still adore it all these years later. Played the vanilla mode because I like it rough. Busted my butt to get an A rank on every mission, even though it means nothing, just makes me feel like a big man. Not the <em>biggest<\/em> man, because S ranks are a thing, but they&#8217;re basically impossible for an old fart like me to achieve. Besides, I already did a perfect S run back in high school when I was stubborn enough to do something like that.<\/p>\n\n\n\n<!--more-->\n\n\n\n<p><strong>Mega Man Zero<\/strong> (GBA) &#8211; And then I played it a second time just to see how many remixed music track they included in this version. It&#8217;s not many. Not enough to warrant a toggle button on the main menu.<\/p>\n\n\n\n<p><strong>Mega Man Zero 2<\/strong> (GBA) &#8211; As much as I adore the first MMZ despite its flaws, most of my memories of the more refined MMZ2 involve being frustrated. And it is a harder game! But it&#8217;s also really good and I had a great time playing through it again. The biggest flaw is that the chain rod is janky as heck when trying to use it as a grappling hook, and there&#8217;s at least two times where you&#8217;re forced to use it as such.<\/p>\n\n\n\n<p><strong>Zelda: Breath of the Wild<\/strong> (Switch) &#8211; Master Mode is complete! It only took a little over two years&#8230; But I did it! And I finally got around to finding all 120 shrines. Also played through the Champion&#8217;s Ballad DLC quest, which was merely okay. I might have been upset that I paid for it if I&#8217;d played it right away, but I&#8217;m so far out from that spend that it doesn&#8217;t bother me.<\/p>\n\n\n\n<p><strong>Mega Man Legends 2<\/strong> (PS1) &#8211; It is complete! I&#8217;ve <a href=\"https:\/\/torrentialequilibrium.net\/?p=8145\">written twice<\/a> <a href=\"https:\/\/torrentialequilibrium.net\/?p=8158\">about it already<\/a>, and a final slew of thoughts are incoming soon.<\/p>\n\n\n\n<h4 class=\"has-text-align-center wp-block-heading\">~ Progress Notes ~<\/h4>\n\n\n\n<p><strong>Ring Fit Adventure<\/strong> (Switch) &#8211; Halfway through World 21<\/p>\n\n\n\n<p><strong>Shuyan Saga<\/strong> (PC) &#8211; Up to Book 1, Chapter 11<\/p>\n\n\n\n<p><strong>Pikmin 2<\/strong> (GC) &#8211; 70% of debt recovered!<\/p>\n\n\n\n<p><strong>Death Squared<\/strong> (Switch) &#8211; 30 puzzles done in story mode.<\/p>\n\n\n\n<p><strong>DOOM<\/strong> (PS4) &#8211; Mission 3<\/p>\n\n\n\n<p><strong>Resident Evil 4<\/strong> &#8211; Up to Chapter 3-3<\/p>\n\n\n\n<p><strong>Pixel Puzzle Collection<\/strong> (iOS) &#8211; 161.1%<\/p>\n","protected":false},"excerpt":{"rendered":"<p>~ Game Over ~ Murder by Numbers (Switch) &#8211; I was sold on this as a mash up of detectivin&#8217; and picrossin&#8217;. It only really delivered on the nonograms, and all the detective work was done by the story. That said, the story was charming and the dialogue was generally very well-written. I still think &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=8155\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Monthend Video Game Wrap-Up: March 2020<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13,49,20,6,31],"tags":[],"class_list":["post-8155","post","type-post","status-publish","format-standard","hentry","category-mega-man","category-monthend","category-retro-gaming","category-video-games","category-zelda"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/8155","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8155"}],"version-history":[{"count":9,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/8155\/revisions"}],"predecessor-version":[{"id":8189,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/8155\/revisions\/8189"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8155"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8155"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8155"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}