{"id":7949,"date":"2019-08-31T08:00:49","date_gmt":"2019-08-31T13:00:49","guid":{"rendered":"https:\/\/torrentialequilibrium.net\/?p=7949"},"modified":"2019-10-15T11:29:17","modified_gmt":"2019-10-15T16:29:17","slug":"monthend-video-game-wrap-up-august-2019","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=7949","title":{"rendered":"Monthend Video Game Wrap-Up: August 2019"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\" style=\"text-align:center\">~ Game Over ~<\/h2>\n\n\n\n<p><strong>PictoQuest<\/strong> (Switch) &#8211; This picross RPG came out of nowhere, and I fell for it so hard. Like, <em>so hard<\/em>. Truth be told, it\u2019s not really special in any way and is a little too short, but it\u2019s a solid game. The RPG mechanics make things a little more exciting, but thankfully never come even close to getting in the way. Unlike Jupiter\u2019s Picross games, it has more than three music tracks, and some of them are legit bangers. The graphics are cute and colourful, and the puzzle solutions have a vague fantasy theme. It\u2019s good! But there are only like 100 puzzles and I <em>devoured<\/em> them in no time.<\/p>\n\n\n\n<p><strong>Dragon Quest Builders 2<\/strong> (Switch) &#8211; This may be a perfect sequel: all of the good stuff from the first stuck around, and everything less good was either fixed or removed altogether. Hammer durability is gone. You can unlock infinite stocks of common materials. Bosses are somewhat less tedious. Enemy contact damage is gone. I just wish I had more creativity, so that I could truly enjoy the free-build island and post-game. Alas, I don\u2019t really have time for it anyway. Rest assured though, this is definitely one of the best video games of 2019.<\/p>\n\n\n\n<p><strong>Command &amp; Conquer \u201895<\/strong> (PC) &#8211; Remember when I started replaying this a few years ago? I randomly felt the need to pick it up again so I did. And then I cheated to get past the level I was stuck on, which I\u2019m reasonably sure is impossible to clear legitimately (GDI mission 11, if you\u2019re interested). I tried about 25 times, so I feel like I gave it more than a fair shake. Anyway, I went on to clear the rest of the GDI campaign, and I think this marks the first time I\u2019ve finished <em>any<\/em> C&amp;C campaign. Don\u2019t plan on playing NOD; I may just go into a sequel.<\/p>\n\n\n\n<p><strong>Uncharted 4: A Thief\u2019s End<\/strong> (PS4) &#8211; I\u2019ve never had even a slight interest in the Uncharted series, but here we are. I\u2019ve now played through the last one. It\u2019s\u2026 perfectly fine. Needed more puzzles. I\u2019m kind of over the \u201cfollow-the-grips\u201d style of climbing gameplay these days. Breath of the Wild ruined me by letting me free-climb everything. The shooting parts are also&#8230; fine. It seems like trying to stealth your way through is not an actual viable strategy, but rather a way to take out the first two guys of an encounter without getting shot at. It\u2019s like The Last Of Us, where stealth exists, but the developers <em>really<\/em> just want you to shoot everyone. AMERICA! GUNS!<\/p>\n\n\n\n<p><strong>Peggle<\/strong> (PC) &#8211; Technically I only played around half the game, as it was a co-op run, switching off after beating or failing a stage. And\u2026 I failed a lot. I\u2019m not great at Peggle. Though I have to say it\u2019s a surprisingly good casual time-waster. We sat and played for four hours straight. Might have been longer if it hadn\u2019t been a work night and I had to go home to bed.\u00a0<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" style=\"text-align:center\">~ Progress Notes ~<\/h2>\n\n\n\n<p><strong>DOOM II<\/strong> (Switch) &#8211; Got brickwall\u2019d on \u201cTricks &amp; Traps\u201d. SO MANY Hell Princes.<\/p>\n\n\n\n<p><strong>Pixel Puzzle Collection<\/strong> (iOS) &#8211; 75.6% complete<\/p>\n\n\n\n<p><strong>Pic-A-Pix Pieces<\/strong> (Switch) &#8211; 10.5\/20 panels complete<\/p>\n\n\n\n<p><strong>Final Fantasy X HD Remaster<\/strong> (PS4) &#8211; Sidequesting before entering Sin.<\/p>\n\n\n\n<p><strong>Monster Hunter Generations Ultimate<\/strong> (Switch) &#8211; Just plugging away at quests.<\/p>\n\n\n\n<p><strong>Kindergarten<\/strong> (PC) &#8211; Completed two storylines.<\/p>\n\n\n\n<p><strong>Superbeat XONiC<\/strong> (Switch) &#8211; Did the first planet of mission mode and a bunch of free play.<\/p>\n\n\n\n<p><strong>Bastion<\/strong> (Switch) &#8211; Did maybe like seven or eight levels. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>~ Game Over ~ PictoQuest (Switch) &#8211; This picross RPG came out of nowhere, and I fell for it so hard. Like, so hard. Truth be told, it\u2019s not really special in any way and is a little too short, but it\u2019s a solid game. The RPG mechanics make things a little more exciting, but &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=7949\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Monthend Video Game Wrap-Up: August 2019<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[36,8,32,49,20,27,60,6],"tags":[],"class_list":["post-7949","post","type-post","status-publish","format-standard","hentry","category-final-fantasy","category-m-for-mature","category-monster-hunter","category-monthend","category-retro-gaming","category-spooky","category-the-sbri","category-video-games"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/7949","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7949"}],"version-history":[{"count":1,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/7949\/revisions"}],"predecessor-version":[{"id":7950,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/7949\/revisions\/7950"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7949"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7949"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7949"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}