{"id":7947,"date":"2019-07-31T08:00:14","date_gmt":"2019-07-31T13:00:14","guid":{"rendered":"https:\/\/torrentialequilibrium.net\/?p=7947"},"modified":"2019-10-15T11:24:44","modified_gmt":"2019-10-15T16:24:44","slug":"monthend-video-game-wrap-up-july-2019","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=7947","title":{"rendered":"Monthend Video Game Wrap-Up: July 2019"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\" style=\"text-align:center\">~ Game Over ~<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Monster Hunter Generations Ultimate<\/strong> (Switch) &#8211; I have now technically finished the multiplayer component, having defeated the final boss and removed my HR limit. But of course there are still tons of quests left to complete, and even a handful of monsters I haven\u2019t fought yet. How much more will I actually play? Probably at least once a week or so until the current season of <em>The Bachelorette<\/em> wraps up, at least, since that\u2019s the night when my brother and I get together to play.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Detroit: Become Human<\/strong> (PS4) &#8211; While I didn\u2019t really like the previous QuanticDream games (Heavy Rain was legit bad and Beyond: Two Souls just felt like work), Detroit was a lot more enjoyable for me. I\u2019m still not into the QTE gameplay style and the plot was just a mountain of tropes, but the characters were interesting and I enjoyed their stories. Also, it achieved that rare feat of making me feel like my decisions actually meant something. It may just be because there are flowcharts of all the possible story branches for each chapter, but I\u2019ll give Detroit the point for it all the same.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Detroit: Become Human<\/strong> (PS4) &#8211; A second run was conducted\u2026 <em>for science!!<\/em> That is to say, I played again and made a lot of really bad decisions in an effort to make life terrible (or end) for as many characters as possible. And it was BRUTAL.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Picross S3<\/strong> (Switch) &#8211; I completed all of Mega Picross mode. Which makes it the first Picross S title that I\u2019ve actually finished to 100%. Neat! I\u2019d feel more compelled to do these Mega puzzles if they were unique, instead of being slightly harder tweaks of the regular puzzles.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Kid Tripp<\/strong> (Switch) &#8211; Picked it up on sale for 80 cents, on a recommendation from Talk Nintendo Podcast. Even for less than a dollar, it didn\u2019t really jive with me. It\u2019s a side-scrolling runner, which is fine, but it\u2019s also quite hard and has limited lives for some reason.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Bloodstained: Ritual of the Night<\/strong> (Switch) &#8211; I was really getting into this, and then about an hour away from beating it, I got Dragon Quest Builders 2, and all that momentum vanished. But then I picked it back up just before the end of the month and powered through. It\u2019s a very good game! Though also very rough around the edges. I\u2019d love to play it through again and try out some different powers (I found some I liked and just stuck with them), but I just can\u2019t see myself being able to make time for it anytime soon.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" style=\"text-align:center\">~ Progress Notes ~<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Pixel Puzzle Collection<\/strong> (iOS) &#8211; 59.6% completion rate<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Dragon Quest Builders 2<\/strong> (Switch) &#8211; Cleared Skelkatraz<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Super Mario Maker 2<\/strong> (Switch) &#8211; About 50% castle built in story mode<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Secret of Mana<\/strong> (Switch) &#8211; Next destination: Pandora Ruins.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Fishing Star! World Tour<\/strong> (Switch) &#8211; At the boss of \u201cworld 3\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Pic-A-Pix Pieces<\/strong> (Switch) &#8211; About halfway done? I think?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Dr. Mario World<\/strong> (iOS) &#8211; Haven\u2019t even finished the tutorial, tbh<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Pok\u00e9mon GO <\/strong>(iOS) &#8211; Shoutouts to the new Team GO Rocket mechanic.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Uncharted 4: A Thief\u2019s End<\/strong> (PS4) &#8211; Solved a Jesus-based light puzzle <\/p>\n","protected":false},"excerpt":{"rendered":"<p>~ Game Over ~ Monster Hunter Generations Ultimate (Switch) &#8211; I have now technically finished the multiplayer component, having defeated the final boss and removed my HR limit. But of course there are still tons of quests left to complete, and even a handful of monsters I haven\u2019t fought yet. How much more will I &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=7947\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Monthend Video Game Wrap-Up: July 2019<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12,10,32,49,23,20,27,6],"tags":[],"class_list":["post-7947","post","type-post","status-publish","format-standard","hentry","category-mario","category-mobile-games","category-monster-hunter","category-monthend","category-pokemon","category-retro-gaming","category-spooky","category-video-games"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/7947","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7947"}],"version-history":[{"count":1,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/7947\/revisions"}],"predecessor-version":[{"id":7948,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/7947\/revisions\/7948"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7947"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7947"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7947"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}