{"id":7434,"date":"2018-02-28T08:00:16","date_gmt":"2018-02-28T13:00:16","guid":{"rendered":"http:\/\/torrentialequilibrium.net\/?p=7434"},"modified":"2018-02-28T13:16:34","modified_gmt":"2018-02-28T18:16:34","slug":"now-im-an-animator","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=7434","title":{"rendered":"Now I&#8217;m an animator (but not really)"},"content":{"rendered":"<p>I continued through Chapter 2 of my video game making odyssey last night, wherein I learned the basics of animating a player sprite. So really, I spent most of the time drawing out a crappy little sprite seventeen times for all his jumping and running frames. But hey! Progress! It seems again like I really did very little in the two hours or so that I spent working on this project, and I keep having to remind myself that this is a massive thing I&#8217;m trying to do and it&#8217;s always only going to move forward in baby steps.<\/p>\n<p>This time I also took a screenshot of my project in GameMaker Studio. You know, to prove that I&#8217;m actually doing this. Future Ryan will be filled with so much sorrow when he looks back at this post and remembers giving up on this dream.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium\" src=\"http:\/\/torrentialequilibrium.net\/images\/gamemaker.jpg\" width=\"1600\" height=\"900\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I continued through Chapter 2 of my video game making odyssey last night, wherein I learned the basics of animating a player sprite. So really, I spent most of the time drawing out a crappy little sprite seventeen times for all his jumping and running frames. But hey! Progress! It seems again like I really &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=7434\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Now I&#8217;m an animator (but not really)<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21,6],"tags":[],"class_list":["post-7434","post","type-post","status-publish","format-standard","hentry","category-irl","category-video-games"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/7434","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7434"}],"version-history":[{"count":2,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/7434\/revisions"}],"predecessor-version":[{"id":7436,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/7434\/revisions\/7436"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7434"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7434"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7434"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}